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xarly

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Everything posted by xarly

  1. I hope you could help me.. On windows 2003 x64: I have applied this patch to 9025 succesfully mtmaps ACE (8799+): http://paste2.org/p/508050 I have downloaded and compiled ACE 5.7.2 and now i have ACE.dll ACE_gperf_lib.dll But i don't know what to do next.... I have tryed just to mix broth overwriting the ACE.dll compiled with mangos but doesn't works... Thank you for your patient :unsure:
  2. HI! I'm using rev.9025 and I've seen that Ian Drake ask for a code. In Offi, participants of the 2008 Blizzard Worldwide Invitational in France were given a code that unlocked a pet in-game. (Tyrael's Hilt) I wonder if this codes and their rewards can be customizable in mangos. It would be very interesting, don't you think?
  3. After commit [8944] this doesn't work anymore
  4. Just one question, what do you mean with "works normally"? Can they "Hurl Pyrite Barrel" for example¿? thank you anyway
  5. Thank you for replying VladimirMangos I think that I understand what you want to say.. just one question, maybe i'm wrong... but, Is it not strange that if I compile for x32 it works perfectly?
  6. I have tried, but the problem is that they cannot start, before "ms-dos" appear the app itself returns that error What i have seen is in Windows Event Viewer Faulting application: mangosd.exe, version: 0.0.0.0, faulting module: mangosd.exe, version 0.0.0.0, address error: 0x0003080b. Don't know if it's useful...
  7. Thank you for replying :lol: I think yes. I compile for x64 and just copy dll's, exe's and conf's from bin/x64 Release to Mangos folder (where vmaps, maps and dbc folders are). I mean, i do exactly the same I do when compile for x32 and what i have always done when compiling for x64 :confused:
  8. Has anyone had this error? Some idea or comment? Thank you
  9. I have added this path to my 3.1.3 core (8587) succesfully, These are my result: x32: Works perfect (aparently). I could not test it with many players x64: Cannot start, even the cmd, it returns inmediatly an error saying "Could not start because the application configuration is incorrect. Reinstalling the application may fix this problem" I have Windows 2008 x64 and I am interested in 64-bit compilation. Can you give me a hand? Thank you
  10. I would like to know how use ACE MTmaps: I have patched my rev 8850 with mtmaps ACE (8799+): [url]http://paste2.org/p/508050[/url] and i have downloaded Ace 5.7.2 from"http://download.dre.vanderbilt.edu/previous_versions/?C=M;O=D", but i don't know what should i do with this, i mean, should I replace ACE_wrapper folder of Mangos or... I don't know :confused: Could you help me? Thank you very much
  11. Hi qsa, Could you explain how exactly have you fixed the gargoyle? Thank you very much
  12. Does this work with 3.1.3 (rev 8587)? Thank you
  13. Thank you Balrok, Ii have tried to apply your patch but it look like iit's no fully compatible with rev. 8587... which was your 313 revision? Sorry, fixed. The problem was some libraries of VS2008 were not instaled on the server
  14. Hi, I'm starting with this patch, but only one question, I only need to apply http://pastebin.com/m7d3df483, nothing else? Does it works on 64 bits? I have tried, and it compiles well, but on run says (in eventvwr): Error al generar el contexto de activación para "c:\\mangos\\mangosd.exe". No se encontró el ensamblado dependiente Microsoft.VC90.OpenMP,processorArchitecture="amd64",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8". Use sxstrace.exe para obtener un diagnóstico detallado. Google translator: Failed to generate the activation context for "c:\\mangos\\mangosd.exe". Could not find dependent assembly Microsoft.VC90.OpenMP, processorArchitecture = "amd64", publicKeyToken = "1fc8b3b9a1e18e3b", type = "win32", version = "9.0.21022.8". Use sxstrace.exe for detailed diagnosis. Any idea? Thank you PD: Balrok, could you post your patches to fix crashes/freeze? Thank you
  15. Can you help me? Thank you! PD: I have found the reason, when a player in jail use .jailinfo command (Jail patch applied) Revision: * * 8587 * Date 9:11:2009. Time 11:1 //===================================================== *** Hardware *** Processor: Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Number Of Processors: 4 Physical Memory: 4192268 KB (Available: 1562964 KB) Commit Charge Limit: 8615176 KB *** Operation System *** Windows Vista or Windows Server 2008 Server 4.0 Service Pack 1 (Version 6.0, Build 6001) //===================================================== [b]Exception code: C0000005 ACCESS_VIOLATION Fault address: 00000000742D6B2E 01:0000000000035B2E C:\\Windows\\WinSxS\\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_750b37ff97f4f68b\\MSVCR90.dll[/b] Registers: RAX:000000007FFFFFFE RBX:EB686068FEFEFEFF RCX:EB686068FEFEFEFF RDX:0000000000000007 RSI:0000000000000014 RDI:0000000000000073 R8: 00000000742A0000 R9: 0000000000000000 R10:0000000000000200 R11:0000000000000000 R12:00000000215A1710 R13:00000000FFFFFFFF R14:00000000FFFFFFFF R15:00000000215A0530 CS:RIP:0033:00000000742D6B2E SS:RSP:002B:00000000215A0AD0 RBP:0392B226 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 Call stack: Address Frame Function SourceFile 00000000742D6B2E 00000000215A0DD0 _vcwprintf_s+2A06 00000000742B5564 00000000215A0E40 _vsnprintf_l+80 00000000742B55AD 00000000215A0E80 _vsnprintf+11 00000001401A2204 00000000215A16E0 ?rand_chance@@YANXZ+150E4 00000001404EFA06 00000000215A1730 ?HandleActivateTaxiOpcode@WorldSession@@QEAAXAEAVWorldPacket@@@Z+387F6 00000001401A26E0 00000000215A18B0 ?rand_chance@@YANXZ+155C0 00000001401A31A5 00000000215A3970 ?rand_chance@@YANXZ+16085 00000001405B4E61 00000000215AF7A0 ?HandleMessagechatOpcode@WorldSession@@QEAAXAEAVWorldPacket@@@Z+6A1 0000000140262EFD 00000000215AFB10 ?Update@WorldSession@@QEAA_NI@Z+20D 00000001402916ED 00000000215AFC50 ??0CreatureEventAI@@QEAA@AEBV0@@Z+96AD 000000014028F9ED 00000000215AFE00 ??0CreatureEventAI@@QEAA@AEBV0@@Z+79AD 000000014003D215 00000000215AFE40 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1F935 00000001402B56E3 00000000215AFEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 00000000215AFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 00000000215AFF20 _endthreadex+47 00000000742A3080 00000000215AFF50 _endthreadex+E8 000000007751466D 00000000215AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000215AFFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15ABA 000000000012FAA0 NtWaitForSingleObject+A 000000007751C730 000000000012FB60 WaitForSingleObjectEx+A0 000007FEF81BB64A 000000000012FB90 ?__ace_assert@@YAXPEBDH0@Z+38A 000007FEF823E8E3 000000000012FC10 ?wait_task@ACE_Thread_Manager@@QEAAHPEAVACE_Task_Base@@@Z+243 00000001402B71E3 000000000012FC50 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+33A3 0000000140037DDF 000000000012FEE0 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1A4FF 0000000140037692 000000000012FF20 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+19DB2 000000014003DA6A 000000000012FF50 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+2018A 000000007751466D 000000000012FF80 BaseThreadInitThunk+D 0000000077BF8791 000000000012FFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15DBA 0000000002F0FCB0 ZwDelayExecution+A 000000007751C648 0000000002F0FD30 SleepEx+88 00000001402B5969 0000000002F0FD80 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+1B29 0000000140541CF5 0000000002F0FE40 ?Finalize@?$RandomMovementGenerator@VCreature@@@@QEAAXAEAVCreature@@@Z+166B5 00000001402B56E3 0000000002F0FEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 0000000002F0FEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 0000000002F0FF20 _endthreadex+47 00000000742A3080 0000000002F0FF50 _endthreadex+E8 000000007751466D 0000000002F0FF80 BaseThreadInitThunk+D 0000000077BF8791 0000000002F0FFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15DBA 000000000302FCB0 ZwDelayExecution+A 000000007751C648 000000000302FD30 SleepEx+88 00000001402B5969 000000000302FD80 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+1B29 0000000140541CF5 000000000302FE40 ?Finalize@?$RandomMovementGenerator@VCreature@@@@QEAAXAEAVCreature@@@Z+166B5 00000001402B56E3 000000000302FEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 000000000302FEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 000000000302FF20 _endthreadex+47 00000000742A3080 000000000302FF50 _endthreadex+E8 000000007751466D 000000000302FF80 BaseThreadInitThunk+D 0000000077BF8791 000000000302FFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15DBA 000000000312FCB0 ZwDelayExecution+A 000000007751C648 000000000312FD30 SleepEx+88 00000001402B5969 000000000312FD80 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+1B29 0000000140541CF5 000000000312FE40 ?Finalize@?$RandomMovementGenerator@VCreature@@@@QEAAXAEAVCreature@@@Z+166B5 00000001402B56E3 000000000312FEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 000000000312FEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 000000000312FF20 _endthreadex+47 00000000742A3080 000000000312FF50 _endthreadex+E8 000000007751466D 000000000312FF80 BaseThreadInitThunk+D 0000000077BF8791 000000000312FFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15DBA 00000000214AFCB0 ZwDelayExecution+A 000000007751C648 00000000214AFD30 SleepEx+88 00000001402B5969 00000000214AFD80 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+1B29 0000000140541CF5 00000000214AFE40 ?Finalize@?$RandomMovementGenerator@VCreature@@@@QEAAXAEAVCreature@@@Z+166B5 00000001402B56E3 00000000214AFEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 00000000214AFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 00000000214AFF20 _endthreadex+47 00000000742A3080 00000000214AFF50 _endthreadex+E8 000000007751466D 00000000214AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000214AFFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C1671A 000000002159E440 NtGetContextThread+A 00000000774F7B3A 000000002159E470 GetThreadContext+A 000000014003BAB9 000000002159E9B0 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1E1D9 000000014003BE86 000000002159FA20 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1E5A6 000000014003B11A 000000002159FCD0 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1D83A 00000000775AB30F 000000002159FDB0 UnhandledExceptionFilter+15F 0000000077C3EBF0 000000002159FDE0 RtlGetUserInfoHeap+1C0 0000000077C0ECAD 000000002159FE50 __C_specific_handler+655 0000000077C0E13D 000000002159FE80 RtlSetCriticalSectionSpinCount+7D 0000000077C0EA57 00000000215A0520 __C_specific_handler+3FF 0000000077C159F8 00000000215A0AC0 KiUserExceptionDispatcher+2E 00000000742D6B2E 00000000215A0DD0 _vcwprintf_s+2A06 00000000742B5564 00000000215A0E40 _vsnprintf_l+80 00000000742B55AD 00000000215A0E80 _vsnprintf+11 00000001401A2204 00000000215A16E0 ?rand_chance@@YANXZ+150E4 00000001404EFA06 00000000215A1730 ?HandleActivateTaxiOpcode@WorldSession@@QEAAXAEAVWorldPacket@@@Z+387F6 00000001401A26E0 00000000215A18B0 ?rand_chance@@YANXZ+155C0 00000001401A31A5 00000000215A3970 ?rand_chance@@YANXZ+16085 00000001405B4E61 00000000215AF7A0 ?HandleMessagechatOpcode@WorldSession@@QEAAXAEAVWorldPacket@@@Z+6A1 0000000140262EFD 00000000215AFB10 ?Update@WorldSession@@QEAA_NI@Z+20D 00000001402916ED 00000000215AFC50 ??0CreatureEventAI@@QEAA@AEBV0@@Z+96AD 000000014028F9ED 00000000215AFE00 ??0CreatureEventAI@@QEAA@AEBV0@@Z+79AD 000000014003D215 00000000215AFE40 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1F935 00000001402B56E3 00000000215AFEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 00000000215AFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 00000000215AFF20 _endthreadex+47 00000000742A3080 00000000215AFF50 _endthreadex+E8 000000007751466D 00000000215AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000215AFFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15C9A 00000000216AF790 NtRequestWaitReplyPort+A 0000000077C1BCE9 00000000216AF7C0 CsrClientCallServer+89 00000000775546EC 00000000216AF920 VerifyConsoleIoHandle+3FC 0000000077577544 00000000216AF9F0 ReadConsoleA+64 000000007753DDDA 00000000216AFA80 SetSearchPathMode+8FA2 00000000742EDC56 00000000216AFB20 realloc+72A 00000000742EE2BD 00000000216AFB80 _read+10D 00000000742AE7E3 00000000216AFBC0 _filbuf+8F 00000000742ADC6C 00000000216AFC30 fgets+198 00000001400138EA 00000000216AFE40 ??4Config@@QEAAAEAV0@AEBV0@@Z+103A 00000001402B56E3 00000000216AFEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 00000000216AFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 00000000216AFF20 _endthreadex+47 00000000742A3080 00000000216AFF50 _endthreadex+E8 000000007751466D 00000000216AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000216AFFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15DBA 0000000021797990 ZwDelayExecution+A 000000007751C648 0000000021797A10 SleepEx+88 00000001402B5969 0000000021797A60 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+1B29 000000014003860E 00000000217AFE40 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1AD2E 00000001402B56E3 00000000217AFEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 00000000217AFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 00000000217AFF20 _endthreadex+47 00000000742A3080 00000000217AFF50 _endthreadex+E8 000000007751466D 00000000217AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000217AFFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15ABA 00000000218AF880 NtWaitForSingleObject+A 000007FEFD9431E6 00000000218AF900 0001:00000000000021E6 C:\\Windows\\system32\\MSWSOCK.dll 000007FEFD94E7E5 00000000218AFAA0 WSPStartup+63A5 000007FEFEC9B89C 00000000218AFAE0 select+15C 000007FEFEC9B81D 00000000218AFBE0 select+DD 000007FEF81C8252 00000000218AFC60 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MEAAHAEAVACE_Select_Reactor_Handle_Set@@PEAVACE_Time_Value@@@Z+132 000007FEF8240DC0 00000000218AFCD0 ?handle_events@ACE_TP_Reactor@@UEAAHPEAVACE_Time_Value@@@Z+A0 000007FEF821E55D 00000000218AFD00 ?run_reactor_event_loop@ACE_Reactor@@QEAAHAEAVACE_Time_Value@@P6AHPEAV1@@Z@Z+4D 00000001402B6AC7 00000000218AFE40 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+2C87 000007FEF823A171 00000000218AFE70 ?svc_run@ACE_Task_Base@@SAKPEAX@Z+41 000007FEF823A72B 00000000218AFEB0 ?invoke_i@ACE_Thread_Adapter@@EEAAKXZ+4B 000007FEF823A851 00000000218AFEF0 ?invoke@ACE_Thread_Adapter@@UEAAKXZ+71 00000000742A2FDF 00000000218AFF20 _endthreadex+47 00000000742A3080 00000000218AFF50 _endthreadex+E8 000000007751466D 00000000218AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000218AFFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 0000000077C15ABA 00000000219AF880 NtWaitForSingleObject+A 000007FEFD9431E6 00000000219AF900 0001:00000000000021E6 C:\\Windows\\system32\\MSWSOCK.dll 000007FEFD94E7E5 00000000219AFAA0 WSPStartup+63A5 000007FEFEC9B89C 00000000219AFAE0 select+15C 000007FEFEC9B81D 00000000219AFBE0 select+DD 000007FEF81C8252 00000000219AFC60 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MEAAHAEAVACE_Select_Reactor_Handle_Set@@PEAVACE_Time_Value@@@Z+132 000007FEF8240DC0 00000000219AFCD0 ?handle_events@ACE_TP_Reactor@@UEAAHPEAVACE_Time_Value@@@Z+A0 000007FEF821E55D 00000000219AFD00 ?run_reactor_event_loop@ACE_Reactor@@QEAAHAEAVACE_Time_Value@@P6AHPEAV1@@Z@Z+4D 00000001402B6AC7 00000000219AFE40 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+2C87 000007FEF823A171 00000000219AFE70 ?svc_run@ACE_Task_Base@@SAKPEAX@Z+41 000007FEF823A72B 00000000219AFEB0 ?invoke_i@ACE_Thread_Adapter@@EEAAKXZ+4B 000007FEF823A851 00000000219AFEF0 ?invoke@ACE_Thread_Adapter@@UEAAKXZ+71 00000000742A2FDF 00000000219AFF20 _endthreadex+47 00000000742A3080 00000000219AFF50 _endthreadex+E8 000000007751466D 00000000219AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000219AFFD0 RtlUserThreadStart+21 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 00000000742D6B2E 00000000215A0DD0 _vcwprintf_s+2A06 00000000742B5564 00000000215A0E40 _vsnprintf_l+80 00000000742B55AD 00000000215A0E80 _vsnprintf+11 00000001401A2204 00000000215A16E0 ?rand_chance@@YANXZ+150E4 00000001404EFA06 00000000215A1730 ?HandleActivateTaxiOpcode@WorldSession@@QEAAXAEAVWorldPacket@@@Z+387F6 00000001401A26E0 00000000215A18B0 ?rand_chance@@YANXZ+155C0 00000001401A31A5 00000000215A3970 ?rand_chance@@YANXZ+16085 00000001405B4E61 00000000215AF7A0 ?HandleMessagechatOpcode@WorldSession@@QEAAXAEAVWorldPacket@@@Z+6A1 0000000140262EFD 00000000215AFB10 ?Update@WorldSession@@QEAA_NI@Z+20D 00000001402916ED 00000000215AFC50 ??0CreatureEventAI@@QEAA@AEBV0@@Z+96AD 000000014028F9ED 00000000215AFE00 ??0CreatureEventAI@@QEAA@AEBV0@@Z+79AD 000000014003D215 00000000215AFE40 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QEBAPEAVCorpse@@XZ+1F935 00000001402B56E3 00000000215AFEB0 ?GetFloatDefault@Config@@QEAAMPEBDM@Z+18A3 000007FEF821170B 00000000215AFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 00000000742A2FDF 00000000215AFF20 _endthreadex+47 00000000742A3080 00000000215AFF50 _endthreadex+E8 000000007751466D 00000000215AFF80 BaseThreadInitThunk+D 0000000077BF8791 00000000215AFFD0 RtlUserThreadStart+21 ======================== Global Variables <user defined> '?_set_new_handler@@YAP6AH_K@ZP6AH0@Z@Z' . .
  16. ... not really, i mean, it's a patch, I know how to apply the patch but fix the code is too big for me at this moment
  17. Hi! I'm applying a patch to fix two spells of DeathKnight (Death Army and Raise dead), a part of the code is this: Spell.cpp case TARGET_EFFECT_SELECT: if (m_spellInfo->Id == 46584 || m_spellInfo->Id == 47496 || m_spellInfo->Id == 48018 || m_spellInfo->Id == 48743) { FillCustomTargetMap(i,tmpUnitMap); break; } switch(m_spellInfo->EffectImplicitTargetB[i]) { case 0: SetTargetMap(i, m_spellInfo->EffectImplicitTargetA[i], tmpUnitMap); break; case TARGET_SCRIPT_COORDINATES: // B case filled in CheckCast but we need fill unit list base at A case SetTargetMap(i, m_spellInfo->EffectImplicitTargetA[i], tmpUnitMap); break; default: SetTargetMap(i, m_spellInfo->EffectImplicitTargetA[i], tmpUnitMap); SetTargetMap(i, m_spellInfo->EffectImplicitTargetB[i], tmpUnitMap); break; } break; But when I compile an error says 1>..\\..\\src\\game\\Spell.cpp(551) : error C2065: 'tmpUnitMap' : identifier not declared 1>..\\..\\src\\game\\Spell.cpp(557) : error C2065: 'tmpUnitMap' : identifier not declared 1>..\\..\\src\\game\\Spell.cpp(560) : error C2065: 'tmpUnitMap' : identifier not declared 1>..\\..\\src\\game\\Spell.cpp(563) : error C2065: 'tmpUnitMap' : identifier not declared 1>..\\..\\src\\game\\Spell.cpp(564) : error C2065: 'tmpUnitMap' : identifier not declared I'm applying this patch to revision 8487... Could you please give me a hand? I'm afraid I can't correct it by myself Thank you!
  18. Could you explain wich is each column for (or where I can find the info)? (in DB ) :huh: tables: vehicle_data vehicle_seat_data and vehicle_id & passengers from creature_template_addon I would be very grateful Thank you very much
  19. I understand, the i will try to fix it Thank you!
  20. I have applied aliendiplomat fix but is the same... Some screenshots of my main problems Sorry.... About Ulduar, on the other hand exist the problem that I said, and i have discovered one more thing. If one can drive a vehicle and go far, then the second drive another vehicle and can drive his own vehicle but if the second go near the first the second appears in the first's vehicle and then the same problem... very odd.... I know Ulduar vehicles are very complex, I hope someone could work on it. Thank you very much
  21. Sorry but, what exactly i should check? i mean, in sql or c++? Ihave added this sql http://www.file-upload.net/download-1966904/mangos_vehicle_sql.zip.html, posted by NetSky Thankyou
  22. Hi! I have succesfully patched my core with this patch, and vehicles do what they should do, but i have a very very big problem: Massacre at light point: The cannons can shot but they can move, i mean, when I press "Up arrow" the cannon starts walking, etc... Also I have applied ulduar vehicles with this -- Salvaged Chopper REPLACE INTO npc_spellclick_spells VALUES (33062, 52196, 0, 0, 0, 0); REPLACE INTO creature_template_addon VALUES (33062, 0, 0, 0, 0, 0, 335, NULL, NULL); REPLACE INTO vehicle_data VALUES (335, 12, 62974, 62286, 62299, 64660, 0, 0, 0, 0, 0, 0, 0); REPLACE INTO vehicle_seat_data VALUES (3005, 1); -- Salvaged Demolisher REPLACE INTO npc_spellclick_spells VALUES (33109, 52196, 0, 0, 0, 0); REPLACE INTO creature_template_addon VALUES (33109, 0, 0, 0, 0, 0, 338, NULL, NULL); REPLACE INTO vehicle_data VALUES (338, 12, 62306, 62490, 62308, 62324, 0, 0, 0, 0, 0, 0, 0); REPLACE INTO vehicle_seat_data VALUES (3011, 1); -- Salvaged Siege Engine REPLACE INTO npc_spellclick_spells VALUES (33060, 52196, 0, 0, 0, 0); REPLACE INTO creature_template_addon VALUES (33060, 0, 0, 0, 0, 0, 336, NULL, NULL); REPLACE INTO vehicle_data VALUES (336, 12, 62345, 62522, 62346, 0, 0, 0, 0, 0, 0, 0, 0); REPLACE INTO vehicle_seat_data VALUES (3006, 1); Then they started to work, but if you go in raid group, the first can drive the vehicle but when the second one tries to drive other vehicle jump to the first's vehicle, i mean, apparently only one vehicle can be used at the same time Have you check this? Thank you
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