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yasuno

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Everything posted by yasuno

  1. Alright ill try it again BThallid.
  2. Can someone please update this, one of the strings or something give a error and stops compile. =[
  3. I will test this on one of our development servers and let you know asap diablox. EDIT - It works perfectly, except for the fact that it wont show the mail until you relog which isn't THAT big of a deal, but im more than sure that, that can be fixed.. Any ideas?
  4. Upon further "looking into" i forgot that when the player has a item that cant be loaded, or doesnt have room for the core sends it via mail so i looked up the function and found it, maybe this method can be useful in fixing this one? http://paste2.org/p/767193 Of course modified some as thats pulling from item_instance to resend there own item.
  5. So we should only need to change the mail text to the new field and function?
  6. Oh wow, what are we going to do now the whole item text function has been removed and that was a main part of it. Im not fully aware of how its stored "in it" now either. God this blows /confused
  7. This is going to come out rude but im not trying to be. But if we wanted to use the SOAP interface we would already be using it, i like dealing with mail via mysql better. I have been updating this patch myself for a while but almost everything is changed and screwing with it now. If im able to figure this out ill post a updated version..
  8. How did you get the duel spec gossip options? Or did you add them manually
  9. Does that mean its being committed soon then ?!?!
  10. Hello, after i did the recent updated with moving everything from the data field into its own column. Me and my testers have found out that everyone has my titles?! I am not sure how this is possible, All brand new characters AFTER the update do not start with the titles. All characters before the update, started with all my titles even if they have never had a title on that character. I find this quite odd, there must be a error some where while its extracting? Instead of applying that chars titles, to that char, its taking titles and applying them every where. I dont understand it..
  11. ../../../src/game/LootMgr.cpp:28: error: expected initializer before 'const' ../../../src/game/LootMgr.cpp: In member function 'bool LootStoreItem::Roll(bool) const': ../../../src/game/LootMgr.cpp:250: error: 'qualityToRate' was not declared in this scope make[3]: *** [LootMgr.o] Error 1
  12. Confirm, i cant compile on my Ubuntu or Debian servers :[
  13. For instance, if you get all the different types of scroll of agility its the same spell except different ranks basically. Except you can stack all of them so you can run around with about 12 agility buff auras on you.. This is extremely unfair lol. Rev - 9592
  14. Ok, i tested this first just to make sure im not messing something up but .ban char and .ban account does not work at all. The only thing that does work is .ban IP and anyone can change there IP.. Its much more efficient if these commands would work properly, they used to work i think.. not sure where they broke at.. Like i said i have tested this multiple times.. For one i dont see how it could ban the character or account due to the fact that there is not a table to hold the bans in.. there is a account_banned table that is always empty and saves nothing to it. I dont even see a area/spot/column/field for char bans.. Can this please be looked into at least just so i can know im not going crazy here. Rev - 9592
  15. At least yours will attempt to apply, mine doesn't even try to apply the patch ..
  16. So, i used "git apply" and it doesn't report an error, but it doesn't change my files either wtf..
  17. I saw this on a random server on the xtremetop100 list when i was browsing, in the game on there who list you click search and it will being up the normal 49 results but then in ( ) it has the total players on the server currently. I was wondering if anyone knew how to do this?
  18. I want to put this patch into my core but no matter how i try it or do it i just get the same error "Patch does not have valid e-mail address" anyone know what to do about this? =[
  19. I managed to fix/update the patch Xeross, thanks for trying to help me none the less. Turns out i find more of my coding errors when its NOT 4AM
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