Jump to content

Nightrider84

Members
  • Posts

    61
  • Joined

  • Last visited

  • Days Won

    1
  • Donations

    0.00 GBP 

Everything posted by Nightrider84

  1. From what I have figured out any time more than 1 player tries to use the dungeon finder it Crashes the entire server. Server will time out and no action can be take with the players or even using the command box. I have using it as a group and as seperate players with the same result. And once its started you can't seem to cancel it out.
  2. The dungeon stones that you summon players with will not cancel if you move or make any actions and forces you to channel for the remaining time.
  3. Grish longrunner and brave moonhorn. Both show as red to my Alliance toon and I can attack them but they wont attack back or move from their spot. Seems like unitflag 512 causes them to appear aggro but wont respond when attacked. As a side note they dont trigger pvp when you attack them from the opposite faction either.
  4. When I try and launch easy build for mangos three i get this error. If I use an older version of easy build im not sure if it gives me the correct files im missing. Any help would be appreciated See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.FormatException: Input string was not in a correct format. at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseDecimal(String value, NumberStyles options, NumberFormatInfo numfmt) at System.Convert.ToDecimal(String value) at MaNGOS_EasyBuild.FrmMain.BtnScanClick(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9151 (WinRelRS6.050727-9100) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- MaNGOS_EasyBuild Assembly Version: 2.2.7.0 Win32 Version: 2.2.7 CodeBase: file:///C:/World%20of%20warcraft%20server/Server%20Files/Mangos%20Three/serverThree/win/MaNGOS_EasyBuild.exe ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9147 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- 9f032c9f-e3be-4bdc-8db1-d993f94ec010 Assembly Version: 1.0.0.0 Win32 Version: 2.2.7 CodeBase: file:///C:/World%20of%20warcraft%20server/Server%20Files/Mangos%20Three/serverThree/win/MaNGOS_EasyBuild.exe ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  5. I was just trying to figure out how to do a custom weapon with an existing texture id. Thanks
  6. I thought of that too but im simply copy and replacing my old realmd file with the new one. If I put the old file back works fine. What would I change to make it find the file? Update, Tried launching just the mangosd file and it said it can't locate the mangosd.conf file even thought its the same folder.....so im at a loss OMFG I think I just figured it out. For some reason the mangosd and realmd exe are pointing to the serverTwo_install folder instead of my custom folder I made. Anyway to change that?
  7. Not to make a bad situation worse but I do have an official answer for you. Basically what happened is as they are developing each version of the game they are focusing more on quests bug fixes ect. From what i' told they did do a few zones with the correct spawn nodes for herbs AND ore nodes but they stopped shortly after because of the amount of tedious work it takes. Personally i've gone through all the way up to mithril and populated my zones manually. Unfortunately its not a build problem or a messed up DB problem its actually just that way because of them not having enough time to really tackle the issue. I think im up to around 2000 nodes i've placed.......lol
  8. So I compiled an update for my wrath client and didn't change anything since the last compile. Gave me a few different things that didn't make sense to me. Mangos easy build shows that i've got the correct requirements. I build it under visual studio 14 2015, build type release. I get a bunch of "not found"when its generating the project. pthread.h - not found,dlfcn.h - not found,strings.h - not found,fseeko - not found and unistd.h - not found. When I build the project I dont get and errors or failures. But when I go to launch the realmd it just fails to launch. No errors just black box and closes itself. So if anybody could provide some insight into what I might be doing wrong id appreciate it. Easy build log.txt
  9. Oh thank you man, I didn't even realize I asked this question already. I had a concussion recently so i've been missing chunks of time. Sorry for asking the same thing twice.
  10. I was wondering if its at all possible to use the classic client that they used for the WoW classic demo on mangos zero. Theoretically they are the same version 1.12 so mabye its a possibility for someone to figure out? Figured since blizzard gave a few feature updates to the client maybe we could take advantage of that.
  11. Just wondering if this is working in mangosone? I had one of my friends go there but it didn't seem like it was working. If not is it something I would have to implement myself or is it there but just glitched?
  12. Was wondering if its possible to get the blizzard classic 1.12 client demo that they released to work with mangos zero?
  13. Is there anyway to change the way an item looks that is equipped to a character? Not really a permanent change just a temporary one simliar to like transmog.
  14. Just trying to see if I can reduce the chance of gold ect spawning in place of iron ore. Seems like it has a very high ratio. About 1 out of 3 iron veins comes out gold. So wanted to see if I can change that anywhere.
  15. So I can tell you from experience that changing the cast times on spells isn't that simple. It causes alot of problems with text on the spells and its generally not supported as something anybody helps out with on here. Because it involes alot of database editing that can mess up the server quite easily.
  16. So basically there are 2 model id's for that perticular creature. Im assuming that the orc is the primary ID so the Polymorph is only able to select the ID thats first in line. I think.....lol
  17. I know that tin nodes have a chance to spawn silver nodes in its place. is there anyway to change the spawn chance?
  18. Just wondering if this is working in mangosone? I had one of my friends go there but it didn't seem like it was working. If not is it something I would have to implement myself or is it there but just glitched?
  19. So if a player loots the arena master it the chest doesn't dissapear and the player is not able to loot another one to get the total 12 for the arena grand master. I did check the item in the DB and its showing the correct values for allowing more than 1 of the same item in the inventory.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use