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Nightrider84

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Everything posted by Nightrider84

  1. From what I have figured out any time more than 1 player tries to use the dungeon finder it Crashes the entire server. Server will time out and no action can be take with the players or even using the command box. I have using it as a group and as seperate players with the same result. And once its started you can't seem to cancel it out.
  2. The dungeon stones that you summon players with will not cancel if you move or make any actions and forces you to channel for the remaining time.
  3. Grish longrunner and brave moonhorn. Both show as red to my Alliance toon and I can attack them but they wont attack back or move from their spot. Seems like unitflag 512 causes them to appear aggro but wont respond when attacked. As a side note they dont trigger pvp when you attack them from the opposite faction either.
  4. When I try and launch easy build for mangos three i get this error. If I use an older version of easy build im not sure if it gives me the correct files im missing. Any help would be appreciated See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.FormatException: Input string was not in a correct format. at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseDecimal(String value, NumberStyles options, NumberFormatInfo numfmt) at System.Convert.ToDecimal(String value) at MaNGOS_EasyBuild.FrmMain.BtnScanClick(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9151 (WinRelRS6.050727-9100) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- MaNGOS_EasyBuild Assembly Version: 2.2.7.0 Win32 Version: 2.2.7 CodeBase: file:///C:/World%20of%20warcraft%20server/Server%20Files/Mangos%20Three/serverThree/win/MaNGOS_EasyBuild.exe ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9147 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- 9f032c9f-e3be-4bdc-8db1-d993f94ec010 Assembly Version: 1.0.0.0 Win32 Version: 2.2.7 CodeBase: file:///C:/World%20of%20warcraft%20server/Server%20Files/Mangos%20Three/serverThree/win/MaNGOS_EasyBuild.exe ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  5. I was just trying to figure out how to do a custom weapon with an existing texture id. Thanks
  6. Just wondering if this is working in mangosone? I had one of my friends go there but it didn't seem like it was working. If not is it something I would have to implement myself or is it there but just glitched?
  7. So if a player loots the arena master it the chest doesn't dissapear and the player is not able to loot another one to get the total 12 for the arena grand master. I did check the item in the DB and its showing the correct values for allowing more than 1 of the same item in the inventory.
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