cabfever
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Bug Comments posted by cabfever
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Create a second account and invite your normal account to a group with that?
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Just make this as an optional switch in the config and everyone is happy.
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What Krill said. There were no NPCs. They just came with repacks of mangos which people created to not manually add every single item and just be able to buy it.
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I like this!
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Now fixed in rel20: [url]https://github.com/mangoszero/server/commit/e04ac778eaad086840f6d314042911d4b536c257[/url]
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Maybe this could be a fix: [url]https://github.com/cmangos/mangos-wotlk/commit/c02ac57cd4a3e100b3b5365311794ead13e3a371[/url]
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[quote=Xenithar]Alright, found an oddity here. Thrall has only 2665 hp. Cairne and Onyxia only have 3331 hp. Thrall should have 360k hp. Reference is below. Heck, I have people below 60 who have more HP than them!
[url=http://datenbank.welli-it.de/?npc=4949]Thrall - NPCs - Classic WoW - 1.12.1 Datenbank[/url][/quote]
This is due to the new HP/Mana Calculation on creatures.cpp (the modifier is not working at this moment). I commented the new calculation out like this:
[code]
//////////////////////////////////////////////////////////////////////////
// Calculate level dependend stats
//////////////////////////////////////////////////////////////////////////
uint32 health;
uint32 mana;
// New style of calculating health/mana is not working properly
/* if (CreatureClassLvlStats const* cCLS = sObjectMgr.GetCreatureClassLvlStats(level, cinfo->UnitClass))
{
// Use Creature Stats to calculate stat values
// health
health = cCLS->BaseHealth * cinfo->HealthMultiplier;
// mana
mana = cCLS->BaseMana * cinfo->ManaMultiplier;
}
else */
// {
// Use old style to calculate stat values
float rellevel = maxlevel == minlevel ? 0 : (float(level - minlevel)) / (maxlevel - minlevel);
// health
uint32 minhealth = std::min(cinfo->MaxLevelHealth, cinfo->MinLevelHealth);
uint32 maxhealth = std::max(cinfo->MaxLevelHealth, cinfo->MinLevelHealth);
health = uint32(minhealth + uint32(rellevel * (maxhealth - minhealth)));
// mana
uint32 minmana = std::min(cinfo->MaxLevelMana, cinfo->MinLevelMana);
uint32 maxmana = std::max(cinfo->MaxLevelMana, cinfo->MinLevelMana);
mana = minmana + uint32(rellevel * (maxmana - minmana));
// }
health *= _GetHealthMod(rank); // Apply custom config settting
if (health health = 1;
[/code] -
Yes, its fixed.
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Tested it again on rel19. Working like intended there. On Rel20 it's broken though.
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Did you extract the mmaps and vmaps again with the extraction tools? You need new mmaps and vmaps to get pathfinding working.
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Pathfinding is working again except the range or LoS Check for caster creatures (but this didnt work at any time I guess).
Now it's only the build-tools problem left. -
cmake with extract-tools =
[code]
[ 64%] Building CXX object src/tools/Movemap-Generator/CMakeFiles/mmap-generator.dir/MapBuilder.cpp.o
/home/mangos/mangoszero/server/src/tools/Movemap-Generator/MapBuilder.cpp: In member function ‘void MMAP::MapBuilder::buildNavMesh(uint32, dtNavMesh*&)’:
/home/mangos/mangoszero/server/src/tools/Movemap-Generator/MapBuilder.cpp:319:24: error: ‘DT_POLY_BITS’ was not declared in this scope
int polyBits = DT_POLY_BITS;
^
make[2]: *** [src/tools/Movemap-Generator/CMakeFiles/mmap-generator.dir/MapBuilder.cpp.o] Error 1
make[1]: *** [src/tools/Movemap-Generator/CMakeFiles/mmap-generator.dir/all] Error 2
make: *** [all] Error 2
[/code] -
Yes you should since it seems it got fixed yesterday.
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Okay, can be closed since SOAP is working for rel20 again.
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The log shows a lot of this:
[code]
2014-08-23 21:03:32 ERROR:MMAP:loadMapData: Failed to initialize dtNavMesh for mmap 000 from file /home/mangos/mangoszero/share/mmaps/000.mmap
2014-08-23 21:03:36 ERROR:MMAP:loadMapData: Failed to initialize dtNavMesh for mmap 001 from file /home/mangos/mangoszero/share/mmaps/001.mmap
[/code] -
Possible fix: [url]https://github.com/cmangos/mangos-classic/commit/27da814fa38340fc18b32b1a800d65fe720bac1d[/url]
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Still broken after I used the rel20 extractor tools and replaced the dbc,map, mmap, vmap files
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Possible fix: [url]https://github.com/cmangos/mangos-classic/commit/b0a631919ea8bb6f7f9e79479d5841a6d6fd9e4e[/url]
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It's working on 0.19. Do you say, it's bugged again in 0.20?
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Also on all other channels like /world even if you disabled the announcements manually ingame.
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This is also appearing when you use /who when players are in an instance.
It shows "City" instead of the instance name. -
Yes, in the Database at area_trigger or something like that.
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I don't know how I could apply this patch to my mangos server.
Never worked that much with github :(
HUNTER - Beasts are not tameable nor callable
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in Archived Reports (Zero)(Resolved issues)
Posted
Yes, its fixed! Thanks to everyone who was involved!