Langerz82
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Bug Comments posted by Langerz82
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UPDATE `gameobject` SET `spawntimesecs`='10800' WHERE `guid`='12029';
If it's every 3 hours like the OP states.
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Have you still got the error on the master latest revision?
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Most of the are feedback errors.
WaypointMovementGenerator::LoadPath: Creature (Entry: 645 Guid: 79344) doesn't have waypoint path 0 <-- self explanatory.
Also checked code for handling this error and it shouldn't have crashed the server.
Spell entry 29705, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` <-- needs fixing but we need to know the target entry for it. https://vanilla-twinhead.twinstar.cz/?spell=29715
Summoned pet (Entry: 4661) not have pet stats data in DB <-- May have occurred because your players where higher levels than 60 which should now not occur. Were you using very high level players above 60?
NULL target for ACTION_T_CAST Creature (Entry: 7115 Guid: 40628) casting spell id # <-- May be a race condition with projectiles, the target is available when casted but not on hit when the projectile lands.
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That is kind of unavoidable to check that there are no objects in line of sight. In the maps we only check the Z axis, and the client does the rest in terms of line of sight.
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Can you provide a bit more info? Is the item spell not working?
ref:
https://www.wowhead.com/item=21685/petrified-scarab
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5% is for version 6. I say close issue.
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It's an unsigned int so it cant go into negative values.
Change to:
void SetInUse(bool state) { if (state) { ++m_in_use; } else { if (m_in_use > 0) { --m_in_use; } } }
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This is fixed latest revision.
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Fixed on latest revision.
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Re-test on latest revision I am pretty sure this has been fixed.
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Resolved?
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Not Core, Is Script Issue.
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It's a simple fix, apply patch:
diff --git a/src/game/WorldHandlers/SpellEffects.cpp b/src/game/WorldHandlers/SpellEffects.cpp index 73b58bf..24f77ad 100644 --- a/src/game/WorldHandlers/SpellEffects.cpp +++ b/src/game/WorldHandlers/SpellEffects.cpp @@ -3937,6 +3937,12 @@ void Spell::EffectDuel(SpellEffectIndex eff_idx) Player* caster = (Player*)m_caster; Player* target = (Player*)unitTarget; + if (caster->duel) + caster->DuelComplete(DUEL_INTERRUPTED); + + if (target->duel) + target->DuelComplete(DUEL_INTERRUPTED); + // caster or target already have requested duel if (caster->duel || target->duel || !target->GetSocial() || target->GetSocial()->HasIgnore(caster->GetObjectGuid())) { return; }
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Is this still an issue on latest revision?
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Fixed on latest Revision. Please close.
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This has been fixed on latest version. Please close.
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Patch needs further testing.
See:
Langerz82/ChannelInterrupts.patch
edit:
This is partial fix and does not take into account when target dies (I think).
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Hello,
Ok so Ive worked out the offending line of code is:
void Player::SetGameMaster(bool on) { if (on) { m_ExtraFlags |= PLAYER_EXTRA_GM_ON; //setFaction(35); // <-- Makes selecting players disabled
Question is do we need that line?
Apparently we do: https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-emulator-servers/wow-emu-guides-tutorials/56782-guide-npc-factions-commands.html
OwnedCore seems to list the faction as Villian: https://www.wowhead.com/faction=35/villian
So maybe we need to edit the Faction interaction with other factions??
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I'll try and work on this.
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I think this issue would be more related to Movement in the core and not the DB. Am I wrong?
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IMG Deadlink. Is this still an issue on latest version?
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Cosmetic only, please change to low priority.
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Fix.
Note - Couldnt access Spell Object in SpellAuraHolder so had to pass the Spell pointer across to it. If there is a better way please let me know.
druid talent bug
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in Mangos Zero
Posted · Edited by Langerz82
On the latest revision I could cast rank 2 in cat form and it was making a noticeable extra damage output. Can you re-confirm this is still bugged. I noticed the talents didnt take into account the extra ranks but that looks like a client sided bug.....