Langerz82
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Langerz82 last won the day on April 30 2020
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Core Infomation
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Core
Zero
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GM mode breaks right clicking / inspecting
Langerz82 commented on Talendrys's bug in Archived Reports (Zero)(Resolved issues)
Dup see: https://www.getmangos.eu/bug-tracker/mangos-zero/Menu-Blocker---GM-Mode-stops-m-r482/ -
Is this still an issue with the latest version?
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Is this still an issue with the latest Revision?
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NPC does not move until you get closer
Langerz82 commented on Talendrys's bug in Archived Reports (Zero)(Resolved issues)
Likely fixed in latest Revision, If it's still bugged please re-open issue with more detail. -
Blackrock Depths (BRD) -Anvilrage Reservist Respawn time
Langerz82 commented on Talendrys's bug in Mangos Zero
SELECT * FROM mangos0.creature WHERE id = 8901; It's set to 20 secs for most of them. What should it be? -
Is this still occurring? Cosmetic only please change to priority Low.
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Is this still an issue with latest revision?
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Close
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Shadow Word: Pain crashes the server...
Langerz82 commented on Talendrys's bug in Archived Reports (Zero)(Resolved issues)
Close please -
Needs testing: Langerz82/WoWZeroDisableOwnerDefaultChannel.patch
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Hunter pets don’t have the correct attack speed values
Langerz82 commented on cabfever's bug in Mangos Zero
Implementation. Note - The speeds have to be adjusted in Database to match the Pet attack speeds: http://www.wow-petopia.com/classic/attackspeed.php diff --git a/src/game/Object/Pet.cpp b/src/game/Object/Pet.cpp index 7ec1822..37ac5d9 100644 --- a/src/game/Object/Pet.cpp +++ b/src/game/Object/Pet.cpp @@ -1092,9 +1092,30 @@ bool Pet::InitStatsForLevel(uint32 petlevel, Unit* owner) SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(petlevel * 50)); - SetAttackTime(BASE_ATTACK, cinfo->MeleeBaseAttackTime); - SetAttackTime(OFF_ATTACK, cinfo->MeleeBaseAttackTime); - SetAttackTime(RANGED_ATTACK, cinfo->RangedBaseAttackTime); + CreatureInfo const* creatureInfo = ObjectMgr::GetCreatureTemplate(creature_ID); + if (creatureInfo) + { + if (creatureInfo->MeleeBaseAttackTime > 0) + SetAttackTime(BASE_ATTACK, creatureInfo->MeleeBaseAttackTime); + else + SetAttackTime(BASE_ATTACK, BASE_ATTACK_TIME); + + if (creatureInfo->MeleeBaseAttackTime > 0) + SetAttackTime(OFF_ATTACK, creatureInfo->MeleeBaseAttackTime); + else + SetAttackTime(OFF_ATTACK, BASE_ATTACK_TIME); + + if (creatureInfo->RangedBaseAttackTime > 0) + SetAttackTime(RANGED_ATTACK, creatureInfo->RangedBaseAttackTime); + else + SetAttackTime(RANGED_ATTACK, BASE_ATTACK_TIME); + } + else + { + SetAttackTime(BASE_ATTACK, BASE_ATTACK_TIME); + SetAttackTime(OFF_ATTACK, BASE_ATTACK_TIME); + SetAttackTime(RANGED_ATTACK, BASE_ATTACK_TIME); + } SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0); -
I think this issue has been fixed latest revision. Let me know if it's still an issue.
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