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fabian

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Posts posted by fabian

  1. I have modified the patch:

    diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
    index ae7e3f1..2e5de34 100644
    --- a/src/game/CharacterHandler.cpp
    +++ b/src/game/CharacterHandler.cpp
    @@ -15,10 +15,11 @@
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     */
    
    #include "Common.h"
    +#include "Config/ConfigEnv.h"
    #include "Database/DatabaseEnv.h"
    #include "WorldPacket.h"
    #include "SharedDefines.h"
    #include "WorldSession.h"
    #include "Opcodes.h"
    @@ -223,10 +224,47 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
                    return;
                }
            }
        }
    
    +    //=========================================//
    +    ///Character Create Disable PATCH by DLxko///
    +    ///Modified by Fabian                     ///
    +    //=========================================//
    +
    +    //First we need get this from config =D for all races /classes
    +    bool warrior = sConfig.GetBoolDefault("WarriorCharacter.Enable", true);
    +    bool paladin = sConfig.GetBoolDefault("PaladinCharacter.Enable", true);
    +    bool hunter = sConfig.GetBoolDefault("HunterCharacter.Enable", true);
    +    bool rogue = sConfig.GetBoolDefault("RogueCharacter.Enable", true);
    +    bool priest = sConfig.GetBoolDefault("PriestCharacter.Enable", true);
    +    bool shaman = sConfig.GetBoolDefault("ShamanCharacter.Enable", true);
    +    bool mage = sConfig.GetBoolDefault("MageCharacter.Enable", true);
    +    bool warlock = sConfig.GetBoolDefault("WarlockCharacter.Enable", true);
    +
    +    bool dwarf = sConfig.GetBoolDefault("DwarfCharacter.Enable", true);
    +    bool gnome = sConfig.GetBoolDefault( "GnomeCharacter.Enable", true);
    +    bool human = sConfig.GetBoolDefault("HumanCharacter.Enable", true);
    +    bool nightelf = sConfig.GetBoolDefault("NightElfCharacter.Enable", true);
    +    bool orc = sConfig.GetBoolDefault("OrcCharacter.Enable", true);
    +    bool tauren = sConfig.GetBoolDefault("TaurenCharacter.Enable", true);
    +    bool troll = sConfig.GetBoolDefault("TrollCharacter.Enable", true);
    +    bool undead = sConfig.GetBoolDefault("UndeadCharacter.Enable", true);
    +    bool bloodelf = sConfig.GetBoolDefault("BloodElfCharacter.Enable", true);
    +    bool draenei = sConfig.GetBoolDefault("DraeneiCharacter.Enable", true);
    +
    +    //If disabled class return error
    +    if (!warrior && class_ == CLASS_WARRIOR || !paladin && class_ == CLASS_PALADIN || !hunter && class_ == CLASS_HUNTER || !rogue && class_ == CLASS_ROGUE || !priest && class_ == CLASS_PRIEST
    +        || !shaman && class_ == CLASS_SHAMAN || !mage && class_ == CLASS_MAGE || !warlock && class_ == CLASS_WARLOCK || !dwarf && race_ == RACE_DWARF || !gnome && race_ == RACE_GNOME
    +        || !human && race_ == RACE_HUMAN || !nightelf && race_ == RACE_NIGHTELF || !orc && race_ == RACE_ORC || !tauren && race_ == RACE_TAUREN || !troll && race_ == RACE_TROLL
    +        || !undead && race_ == RACE_UNDEAD_PLAYER || !bloodelf && race_ == RACE_BLOODELF || !draenei && race_ == RACE_DRAENEI)
    +    {
    +        data << uint8(CHAR_CREATE_DISABLED);
    +        SendPacket( &data );
    +        return;
    +    }
    +
        ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(class_);
        ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(race_);
    
        if( !classEntry || !raceEntry )
        {
    
    diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in
    index 5d4053f..2adef11 100644
    --- a/src/mangosd/mangosd.conf.dist.in
    +++ b/src/mangosd/mangosd.conf.dist.in
    @@ -1523,10 +1523,47 @@ Ra.Stricted = 1
    SOAP.Enabled = 0
    SOAP.IP = 127.0.0.1
    SOAP.Port = 7878
    
    ###################################################################################################################
    +# NEW CHARACTER CREATE
    +#    
    +#    RaceCharacter.Enable
    +#        (A: Human, Dwarf, Gnome, Night Elf, Draenei / H: Orc, Troll, Undead, Tauren, Blood Elf)
    +#                 0 - disable (blocked)
    +#        Default: 1 - enable  (enabled)
    +#
    +#    ClassCharacter.Enable
    +#        (Warrior, Paladin, Shaman, Hunter, Druid, Rogue, Priest, Mage, Warlock)
    +#                 0 - disable (blocked)
    +#        Default: 1 - enable  (enabled)
    +#
    +###################################################################################################################
    +
    +HumanCharacter.Enable       = 1
    +DwarfCharacter.Enable       = 1
    +GnomeCharacter.Enable       = 1
    +NightElfCharacter.Enable    = 1
    +DraeneiCharacter.Enable     = 1
    +OrcCharacter.Enable         = 1
    +TrollCharacter.Enable       = 1
    +UndeadCharacter.Enable      = 1
    +TaurenCharacter.Enable      = 1
    +BloodElfCharacter.Enable    = 1
    +
    +WarriorCharacter.Enable     = 1
    +PaladinCharacter.Enable     = 1
    +ShamanCharacter.Enable      = 1
    +HunterCharacter.Enable      = 1
    +DruidCharacter.Enable       = 1
    +RogueCharacter.Enable       = 1
    +PriestCharacter.Enable      = 1
    +MageCharacter.Enable        = 1
    +WarlockCharacter.Enable     = 1
    +
    +###################################################################################################################
    
    

  2. when ic compile the mangos core with lua from the lus svn in the first post, i get these errors

    mangos\\src\\framework\\Platform/Define.h(24) : fatal error C1083: file (Include) can't open:"ace/Basic_Types.h": No such file or directory

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