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Whyarp

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Posts posted by Whyarp

  1. Hello, I have AHBot working pretty much flawlessly other than ahbootoptions ahexpire #id

    Not an issue as once its set up I pretty much ignore it and let it do its own thing.. which it seems its very good at..

    by which I mean its ignoring the MySQL DB Settings.. I have grey items and grey goods both set to 0%..

    by my calculation 0% of 10,000 items is 0.. for some reason it thinks that its more...

    Here is my initialisation data..

    Initialize AuctionHouseBot...

    ========AuctionHouseBot========

    loaded 9 grey trade goods <----- should be 0

    loaded 397 white trade goods

    loaded 38 green trade goods

    loaded 14 blue trade goods

    loaded 3 purple trade goods

    loaded 1 orange trade goods

    loaded 0 yellow trade goods

    loaded 963 grey items <----- Should be 0

    loaded 2164 white items

    loaded 2899 green items

    loaded 2769 blue items

    loaded 939 purple items

    loaded 3 orange items

    loaded 0 yellow items

    AuctionHouseBot> [AHBot-x002] is now loaded

    AuctionHouseBot> updated by Xeross (Original by Naicisum, ChrisK, Paradox)

    AuctionHouseBot> Includes AHBuyer by Kerbe and Paradox

    WORLD: World initialized

    Also.. do you use a range for the items added? As it appears not like loading glyphs and enchant scrolls (ie Scroll of enchant weapon minor bestslayer) some help would be greatly appreciated :) thanks Ryan.

    PS I Love the addon, and couldnt live without it :P

  2. Thank you for taking the time to explain it :) Partly my fault for always wanting the latest and greatest lol

    I was as I said using VC2010, but I have installed an older version..

    For the time being I will wait until all the aura problems are solved, but am looking forward to playing with PlayerBot as on a low population server sometimes you need that extra little help :) I will edit or delete my other post if i can to get rid of all the garbage code I pasted.

  3. Hi sorry it took a while to reply..

    Currently I am using Visual C++ 2010 Express to compile, I tried 2008 and that also fails but with 3 files instead of 1..

    The versions im attempting to compile are Mangos 10160, Playerbot Latest Revision 7.7.2010 and Auction House Bot Latest Revision. (Cant find the numbers)

  4. Darkruler,

    Wasnt i didnt understand it, was more... i didnt see it, lol

    I have been having this problem for days now, before the scriptdev2 problem, i have not been able to succesfully compile playerbot at all..

    But just my luck that it will have to wait longer now, but fortunately I still have a working server up and running :) yay lol

    Thanks for the replys, no matter how stern they were! :)

  5. Right, Heres what i have done >

    Cloned Mangos to MangosSRC - Success

    Added AHBot as a remote source, fetched and merged - Success

    Have then Added PlayerBot as a remote source, fecthed and merged - Success

    (as an intermediary step I compiled just Mangos and AHBot with out any issues, logged in, Auction house is populated, players can connect all good..)

    BUT.. when I then try to compile with all 3 I receive this error and a big fat failure :(

    11>     Creating library .\\mangosd__Win32_Release\\mangosd.lib and object .\\mangosd__Win32_Release\\mangosd.exp
    11>game.lib(Group.obj) : error LNK2019: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ) referenced in function "public: virtual void * __thiscall PlayerbotMgr::`scalar deleting destructor'(unsigned int)" (??_GPlayerbotMgr@@UAEPAXI@Z)
    11>game.lib(Player.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ)
    11>game.lib(WorldSession.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ)
    11>game.lib(CharacterHandler.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ)
    11>game.lib(Group.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::RemoveAllBotsFromGroup(void)" (?RemoveAllBotsFromGroup@PlayerbotMgr@@QAEXXZ) referenced in function "public: unsigned int __thiscall Group::RemoveMember(unsigned __int64 const &,unsigned char const &)" (?RemoveMember@Group@@QAEIAB_KABE@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ) referenced in function "public: virtual void * __thiscall PlayerbotAI::`scalar deleting destructor'(unsigned int)" (??_GPlayerbotAI@@UAEPAXI@Z)
    11>game.lib(WorldSession.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ)
    11>game.lib(ChatHandler.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ)
    11>game.lib(QuestHandler.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall Creature::LoadBotMenu(class Player *)" (?LoadBotMenu@Creature@@QAEXPAVPlayer@@@Z) referenced in function "public: void __thiscall Player::PrepareGossipMenu(class WorldObject *,unsigned int)" (?PrepareGossipMenu@Player@@QAEXPAVWorldObject@@I@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: bool __thiscall Player::requiredQuests(char const *)" (?requiredQuests@Player@@QAE_NPBD@Z) referenced in function "public: void __thiscall Player::PrepareGossipMenu(class WorldObject *,unsigned int)" (?PrepareGossipMenu@Player@@QAEXPAVWorldObject@@I@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::LogoutPlayerBot(unsigned __int64)" (?LogoutPlayerBot@PlayerbotMgr@@QAEX_K@Z) referenced in function "public: void __thiscall Player::OnGossipSelect(class WorldObject *,unsigned int,unsigned int)" (?OnGossipSelect@Player@@QAEXPAVWorldObject@@II@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: class Player * __thiscall PlayerbotMgr::GetPlayerBot(unsigned __int64)const " (?GetPlayerBot@PlayerbotMgr@@QBEPAVPlayer@@_K@Z) referenced in function "public: void __thiscall Player::OnGossipSelect(class WorldObject *,unsigned int,unsigned int)" (?OnGossipSelect@Player@@QAEXPAVWorldObject@@II@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: __thiscall PlayerbotMgr::PlayerbotMgr(class Player * const)" (??0PlayerbotMgr@@QAE@QAVPlayer@@@Z) referenced in function "public: void __thiscall Player::OnGossipSelect(class WorldObject *,unsigned int,unsigned int)" (?OnGossipSelect@Player@@QAEXPAVWorldObject@@II@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::Stay(void)" (?Stay@PlayerbotMgr@@QAEXXZ) referenced in function "public: bool __thiscall Player::TeleportTo(unsigned int,float,float,float,float,unsigned int)" (?TeleportTo@Player@@QAE_NIMMMMI@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::UpdateAI(unsigned int)" (?UpdateAI@PlayerbotMgr@@QAEXI@Z) referenced in function "public: virtual void __thiscall Player::Update(unsigned int)" (?Update@Player@@UAEXI@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::UpdateAI(unsigned int)" (?UpdateAI@PlayerbotAI@@QAEXI@Z) referenced in function "public: virtual void __thiscall Player::Update(unsigned int)" (?Update@Player@@UAEXI@Z)
    11>game.lib(Chat.obj) : error LNK2019: unresolved external symbol "protected: bool __thiscall ChatHandler::HandlePlayerbotCommand(char const *)" (?HandlePlayerbotCommand@ChatHandler@@IAE_NPBD@Z) referenced in function "protected: class ChatCommand * __thiscall ChatHandler::getCommandTable(void)" (?getCommandTable@ChatHandler@@IAEPAVChatCommand@@XZ)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::HandleMasterOutgoingPacket(class WorldPacket const &)" (?HandleMasterOutgoingPacket@PlayerbotMgr@@QAEXABVWorldPacket@@@Z) referenced in function "public: void __thiscall WorldSession::SendPacket(class WorldPacket const *)" (?SendPacket@WorldSession@@QAEXPBVWorldPacket@@@Z)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::HandleBotOutgoingPacket(class WorldPacket const &)" (?HandleBotOutgoingPacket@PlayerbotAI@@QAEXABVWorldPacket@@@Z) referenced in function "public: void __thiscall WorldSession::SendPacket(class WorldPacket const *)" (?SendPacket@WorldSession@@QAEXPBVWorldPacket@@@Z)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::LogoutAllBots(void)" (?LogoutAllBots@PlayerbotMgr@@QAEXXZ) referenced in function "public: void __thiscall WorldSession::LogoutPlayer(bool)" (?LogoutPlayer@WorldSession@@QAEX_N@Z)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::HandleTeleportAck(void)" (?HandleTeleportAck@PlayerbotAI@@QAEXXZ) referenced in function __catch$?Update@WorldSession@@QAE_NI@Z$0
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::HandleMasterIncomingPacket(class WorldPacket const &)" (?HandleMasterIncomingPacket@PlayerbotMgr@@QAEXABVWorldPacket@@@Z) referenced in function "public: bool __thiscall WorldSession::Update(unsigned int)" (?Update@WorldSession@@QAE_NI@Z)
    11>game.lib(CharacterHandler.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::OnBotLogin(class Player * const)" (?OnBotLogin@PlayerbotMgr@@QAEXQAVPlayer@@@Z) referenced in function "public: void __thiscall CharacterHandler::HandlePlayerBotLoginCallback(class QueryResult *,class SqlQueryHolder *)" (?HandlePlayerBotLoginCallback@CharacterHandler@@QAEXPAVQueryResult@@PAVSqlQueryHolder@@@Z)
    11>game.lib(ChatHandler.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::HandleCommand(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class Player &)" (?HandleCommand@PlayerbotAI@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAVPlayer@@@Z) referenced in function "public: void __thiscall WorldSession::HandleMessagechatOpcode(class WorldPacket &)" (?HandleMessagechatOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z)
    11>game.lib(QuestHandler.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::AcceptQuest(class Quest const *,class Player *)" (?AcceptQuest@PlayerbotAI@@QAEXPBVQuest@@PAVPlayer@@@Z) referenced in function "public: void __thiscall WorldSession::HandlePushQuestToParty(class WorldPacket &)" (?HandlePushQuestToParty@WorldSession@@QAEXAAVWorldPacket@@@Z)
    11>..\\..\\bin\\Win32_Release\\mangosd.exe : fatal error LNK1120: 20 unresolved externals
    

    I'm at a loss I don't know what it could be, any advice?..

  6. Im afraid i dont use Git Bash, I was using GitGUI, and had no errors merging the code..

    Also I use Visual C++ 2010 express to compile..

    Was pretty straight forward for me..

    With Git GUI i first cloned mangos as normal..

    Then I selected remote add and placed the ahbot git repository..

    Should fetch straight away..

    Then Merge > Local Merge

    Doesent always show you Master first time, i have had to close git gui and reopen it..

    then merge in to master.. you should then be good to compile..

  7. Thought I would start a new thread rather than clog up the Playerbot one..

    Here is the compiler error that I get with Playerbot added..

    I cloned a fresh copy of mangos

    I merged a copy of AHBot

    compiled the above and ran without an issue

    I then merged with Playerbot and received this in the compiler..

    11>     Creating library .\\mangosd__Win32_Release\\mangosd.lib and object .\\mangosd__Win32_Release\\mangosd.exp
    11>game.lib(Group.obj) : error LNK2019: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ) referenced in function "public: virtual void * __thiscall PlayerbotMgr::`scalar deleting destructor'(unsigned int)" (??_GPlayerbotMgr@@UAEPAXI@Z)
    11>game.lib(Player.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ)
    11>game.lib(WorldSession.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ)
    11>game.lib(CharacterHandler.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotMgr::~PlayerbotMgr(void)" (??1PlayerbotMgr@@UAE@XZ)
    11>game.lib(Group.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::RemoveAllBotsFromGroup(void)" (?RemoveAllBotsFromGroup@PlayerbotMgr@@QAEXXZ) referenced in function "public: unsigned int __thiscall Group::RemoveMember(unsigned __int64 const &,unsigned char const &)" (?RemoveMember@Group@@QAEIAB_KABE@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ) referenced in function "public: virtual void * __thiscall PlayerbotAI::`scalar deleting destructor'(unsigned int)" (??_GPlayerbotAI@@UAEPAXI@Z)
    11>game.lib(WorldSession.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ)
    11>game.lib(ChatHandler.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ)
    11>game.lib(QuestHandler.obj) : error LNK2001: unresolved external symbol "public: virtual __thiscall PlayerbotAI::~PlayerbotAI(void)" (??1PlayerbotAI@@UAE@XZ)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall Creature::LoadBotMenu(class Player *)" (?LoadBotMenu@Creature@@QAEXPAVPlayer@@@Z) referenced in function "public: void __thiscall Player::PrepareGossipMenu(class WorldObject *,unsigned int)" (?PrepareGossipMenu@Player@@QAEXPAVWorldObject@@I@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: bool __thiscall Player::requiredQuests(char const *)" (?requiredQuests@Player@@QAE_NPBD@Z) referenced in function "public: void __thiscall Player::PrepareGossipMenu(class WorldObject *,unsigned int)" (?PrepareGossipMenu@Player@@QAEXPAVWorldObject@@I@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::LogoutPlayerBot(unsigned __int64)" (?LogoutPlayerBot@PlayerbotMgr@@QAEX_K@Z) referenced in function "public: void __thiscall Player::OnGossipSelect(class WorldObject *,unsigned int,unsigned int)" (?OnGossipSelect@Player@@QAEXPAVWorldObject@@II@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: class Player * __thiscall PlayerbotMgr::GetPlayerBot(unsigned __int64)const " (?GetPlayerBot@PlayerbotMgr@@QBEPAVPlayer@@_K@Z) referenced in function "public: void __thiscall Player::OnGossipSelect(class WorldObject *,unsigned int,unsigned int)" (?OnGossipSelect@Player@@QAEXPAVWorldObject@@II@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: __thiscall PlayerbotMgr::PlayerbotMgr(class Player * const)" (??0PlayerbotMgr@@QAE@QAVPlayer@@@Z) referenced in function "public: void __thiscall Player::OnGossipSelect(class WorldObject *,unsigned int,unsigned int)" (?OnGossipSelect@Player@@QAEXPAVWorldObject@@II@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::Stay(void)" (?Stay@PlayerbotMgr@@QAEXXZ) referenced in function "public: bool __thiscall Player::TeleportTo(unsigned int,float,float,float,float,unsigned int)" (?TeleportTo@Player@@QAE_NIMMMMI@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::UpdateAI(unsigned int)" (?UpdateAI@PlayerbotMgr@@QAEXI@Z) referenced in function "public: virtual void __thiscall Player::Update(unsigned int)" (?Update@Player@@UAEXI@Z)
    11>game.lib(Player.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::UpdateAI(unsigned int)" (?UpdateAI@PlayerbotAI@@QAEXI@Z) referenced in function "public: virtual void __thiscall Player::Update(unsigned int)" (?Update@Player@@UAEXI@Z)
    11>game.lib(Chat.obj) : error LNK2019: unresolved external symbol "protected: bool __thiscall ChatHandler::HandlePlayerbotCommand(char const *)" (?HandlePlayerbotCommand@ChatHandler@@IAE_NPBD@Z) referenced in function "protected: class ChatCommand * __thiscall ChatHandler::getCommandTable(void)" (?getCommandTable@ChatHandler@@IAEPAVChatCommand@@XZ)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::HandleMasterOutgoingPacket(class WorldPacket const &)" (?HandleMasterOutgoingPacket@PlayerbotMgr@@QAEXABVWorldPacket@@@Z) referenced in function "public: void __thiscall WorldSession::SendPacket(class WorldPacket const *)" (?SendPacket@WorldSession@@QAEXPBVWorldPacket@@@Z)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::HandleBotOutgoingPacket(class WorldPacket const &)" (?HandleBotOutgoingPacket@PlayerbotAI@@QAEXABVWorldPacket@@@Z) referenced in function "public: void __thiscall WorldSession::SendPacket(class WorldPacket const *)" (?SendPacket@WorldSession@@QAEXPBVWorldPacket@@@Z)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::LogoutAllBots(void)" (?LogoutAllBots@PlayerbotMgr@@QAEXXZ) referenced in function "public: void __thiscall WorldSession::LogoutPlayer(bool)" (?LogoutPlayer@WorldSession@@QAEX_N@Z)
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::HandleTeleportAck(void)" (?HandleTeleportAck@PlayerbotAI@@QAEXXZ) referenced in function __catch$?Update@WorldSession@@QAE_NI@Z$0
    11>game.lib(WorldSession.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::HandleMasterIncomingPacket(class WorldPacket const &)" (?HandleMasterIncomingPacket@PlayerbotMgr@@QAEXABVWorldPacket@@@Z) referenced in function "public: bool __thiscall WorldSession::Update(unsigned int)" (?Update@WorldSession@@QAE_NI@Z)
    11>game.lib(CharacterHandler.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotMgr::OnBotLogin(class Player * const)" (?OnBotLogin@PlayerbotMgr@@QAEXQAVPlayer@@@Z) referenced in function "public: void __thiscall CharacterHandler::HandlePlayerBotLoginCallback(class QueryResult *,class SqlQueryHolder *)" (?HandlePlayerBotLoginCallback@CharacterHandler@@QAEXPAVQueryResult@@PAVSqlQueryHolder@@@Z)
    11>game.lib(ChatHandler.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::HandleCommand(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class Player &)" (?HandleCommand@PlayerbotAI@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAVPlayer@@@Z) referenced in function "public: void __thiscall WorldSession::HandleMessagechatOpcode(class WorldPacket &)" (?HandleMessagechatOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z)
    11>game.lib(QuestHandler.obj) : error LNK2019: unresolved external symbol "public: void __thiscall PlayerbotAI::AcceptQuest(class Quest const *,class Player *)" (?AcceptQuest@PlayerbotAI@@QAEXPBVQuest@@PAVPlayer@@@Z) referenced in function "public: void __thiscall WorldSession::HandlePushQuestToParty(class WorldPacket &)" (?HandlePushQuestToParty@WorldSession@@QAEXAAVWorldPacket@@@Z)
    11>..\\..\\bin\\Win32_Release\\mangosd.exe : fatal error LNK1120: 20 unresolved externals
    

    Im afraid im not a big coder and could not make head nor tales of what it was trying to tell me..

    any help would be appreciated. Thanks.

  8. Okay, just remember to set the amount of items you want to load in the database under Characters > Auctionhousebot > Maxitems >

    I have mine for all 3 set to 5000 each. I find I experience little if no lag.

    But even now if i use some Aucthhousebot commands it crashes the server. So once its up and running I ignore it.. lol :)

    Success should look like this:

    2010-07-06 23:09:40 ========AuctionHouseBot========

    2010-07-06 23:09:40 loaded 9 grey trade goods

    2010-07-06 23:09:40 loaded 397 white trade goods

    2010-07-06 23:09:40 loaded 38 green trade goods

    2010-07-06 23:09:40 loaded 14 blue trade goods

    2010-07-06 23:09:40 loaded 3 purple trade goods

    2010-07-06 23:09:40 loaded 1 orange trade goods

    2010-07-06 23:09:40 loaded 0 yellow trade goods

    2010-07-06 23:09:40 loaded 963 grey items

    2010-07-06 23:09:40 loaded 2164 white items

    2010-07-06 23:09:40 loaded 2899 green items

    2010-07-06 23:09:40 loaded 2769 blue items

    2010-07-06 23:09:40 loaded 939 purple items

    2010-07-06 23:09:40 loaded 3 orange items

    2010-07-06 23:09:40 loaded 0 yellow items

    2010-07-06 23:09:40 AuctionHouseBot> [AHBot-x002] is now loaded

    2010-07-06 23:09:40 AuctionHouseBot> updated by Xeross (Original by Naicisum, ChrisK, Paradox)

    2010-07-06 23:09:40 AuctionHouseBot> Includes AHBuyer by Kerbe and Paradox

  9. Does anyone have any links to decent SQL query tutorials..

    Or could someone help by showing me how to change all the entry's for Mangos > Creature_Template > Scale from 1 to 3 in one hit..

    Just having a bit of fun.. but couldn't find the right way to do it.. thanks.

  10. try .commands

    then .help <command>

    and even .help <command> <subcommand>

    ie .help modify scale

    Installing MangoLin you can view under the commands reference tab all available commands and required levels to use them..

  11. Okay, I appolagise if this has been posted elsewhere on the forum, I have used the search and it comes back negative..

    The issue is to do with changing the Loot Group..

    With round robin you are supposed to take it in turns to loot.. but whats happening instead is that everyone in the party can view and loot it instead..

    MaNGOS/0.17.0-DEV (* * Revision 10144 - *) for Win32 (little-endian)

    Using script library: ScriptDev2 (for MaNGOS 10112+) Revision [1736] 2010-06-27 12:29:30 (Win32)

    Using World DB: UDB 0.12.0 (391) for MaNGOS 9999 with SD2 SQL for rev. 1702

    Using creature EventAI: ACID 3.0.4 - Final Release for Mangos (3.3.2 Client)

    Anyone else having this issue?

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