Jump to content

Morphau

Members
  • Posts

    205
  • Joined

  • Last visited

  • Donations

    0.00 GBP 

Everything posted by Morphau

  1. Indeed ^^ I have rewrite the patch and it's working perfectly See the first post
  2. What bug does the patch fix? What features does the patch add? The patch fix the spell for the Leper Gnome Costume For which repository revision was the patch created? For the revision 9357 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. None Who has been writing this patch? Please include either forum user names or email addresses. Me with my litlle brain ^^ diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index c1723f7..00887b2 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4982,5 +4982,21 @@ void Spell::EffectScriptEffect(uint32 effIndex) case 24590: unitTarget->RemoveSingleSpellAurasFromStack(24575); return; + // Hallowed Wand - Leper Gnome + case 24719: + { + if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) + return; + + switch(unitTarget->getGender()) + { + case GENDER_MALE: + unitTarget->CastSpell(unitTarget,24712,true); + return; + case GENDER_FEMALE: + unitTarget->CastSpell(unitTarget,24713,true); + return; + } + } // PX-238 Winter Wondervolt TRAP case 26275:
  3. Bumps ! Any news ? Any update ? Any same patch ? Thanks
  4. Hello guys, me i have this crash: [New Thread 11407] [New Thread 11388] [New Thread 11389] [New Thread 11386] [New Thread 11408] [New Thread 11410] [New Thread 11390] [New Thread 11409] Core was generated by `./mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 0x0000000000581508 in Group::CountTheRoll (this=0x7f118313aeb0, rollI=..., NumberOfPlayers=<value optimized out>) at ../../../src/game/Group.cpp:905 905 if(item) item->is_blocked = false; #0 0x0000000000581508 in Group::CountTheRoll (this=0x7f118313aeb0, rollI=..., NumberOfPlayers=<value optimized out>) at ../../../src/game/Group.cpp:905 item = 0x0 roll = 0x8b #1 0x0000000100000002 in ?? () No symbol table info available. #2 0x4195cda143e141d3 in ?? () No symbol table info available. #3 0x0000007d0000010a in ?? () No symbol table info available. #4 0x000000000002107d in ?? () No symbol table info available. #5 0x000001080002127d in ?? () No symbol table info available. #6 0x00007f118d382ffc in ?? () No symbol table info available. #7 0x0000007cc58d5e52 in ?? () No symbol table info available. #8 0x0000000100000001 in ?? () No symbol table info available. #9 0x0000000100000001 in ?? () No symbol table info available. #10 0x0000000100000001 in ?? () No symbol table info available. #11 0x0000000100000001 in ?? () No symbol table info available. #12 0x0000002100000023 in ?? () No symbol table info available. #13 0x000000b700000000 in ?? () No symbol table info available. #14 0x0000002100000023 in ?? () No symbol table info available. #15 0x41d4cccd3ed4fa93 in ?? () No symbol table info available. #16 0x0000010b0000011c in ?? () No symbol table info available. #17 0x0000000300000004 in ?? () No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available.
  5. Core 9273 ScriptDev2 1553 DualSpect Kaxias AutoBroadCast Kaxias [New Thread 11407] [New Thread 11388] [New Thread 11389] [New Thread 11386] [New Thread 11408] [New Thread 11410] [New Thread 11390] [New Thread 11409] Core was generated by `./mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 0x0000000000581508 in Group::CountTheRoll (this=0x7f118313aeb0, rollI=..., NumberOfPlayers=<value optimized out>) at ../../../src/game/Group.cpp:905 905 if(item) item->is_blocked = false; #0 0x0000000000581508 in Group::CountTheRoll (this=0x7f118313aeb0, rollI=..., NumberOfPlayers=<value optimized out>) at ../../../src/game/Group.cpp:905 item = 0x0 roll = 0x8b #1 0x0000000100000002 in ?? () No symbol table info available. #2 0x4195cda143e141d3 in ?? () No symbol table info available. #3 0x0000007d0000010a in ?? () No symbol table info available. #4 0x000000000002107d in ?? () No symbol table info available. #5 0x000001080002127d in ?? () No symbol table info available. #6 0x00007f118d382ffc in ?? () No symbol table info available. #7 0x0000007cc58d5e52 in ?? () No symbol table info available. #8 0x0000000100000001 in ?? () No symbol table info available. #9 0x0000000100000001 in ?? () No symbol table info available. #10 0x0000000100000001 in ?? () No symbol table info available. #11 0x0000000100000001 in ?? () No symbol table info available. #12 0x0000002100000023 in ?? () No symbol table info available. #13 0x000000b700000000 in ?? () No symbol table info available. #14 0x0000002100000023 in ?? () No symbol table info available. #15 0x41d4cccd3ed4fa93 in ?? () No symbol table info available. #16 0x0000010b0000011c in ?? () No symbol table info available. #17 0x0000000300000004 in ?? () No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available.
  6. Core 9273 ScriptDev2 1553 DualSpect Kaxias AutoBroadCast Kaxias [New Thread 11407] [New Thread 11388] [New Thread 11389] [New Thread 11386] [New Thread 11408] [New Thread 11410] [New Thread 11390] [New Thread 11409] Core was generated by `./mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 0x0000000000581508 in Group::CountTheRoll (this=0x7f118313aeb0, rollI=..., NumberOfPlayers=<value optimized out>) at ../../../src/game/Group.cpp:905 905 if(item) item->is_blocked = false; #0 0x0000000000581508 in Group::CountTheRoll (this=0x7f118313aeb0, rollI=..., NumberOfPlayers=<value optimized out>) at ../../../src/game/Group.cpp:905 item = 0x0 roll = 0x8b #1 0x0000000100000002 in ?? () No symbol table info available. #2 0x4195cda143e141d3 in ?? () No symbol table info available. #3 0x0000007d0000010a in ?? () No symbol table info available. #4 0x000000000002107d in ?? () No symbol table info available. #5 0x000001080002127d in ?? () No symbol table info available. #6 0x00007f118d382ffc in ?? () No symbol table info available. #7 0x0000007cc58d5e52 in ?? () No symbol table info available. #8 0x0000000100000001 in ?? () No symbol table info available. #9 0x0000000100000001 in ?? () No symbol table info available. #10 0x0000000100000001 in ?? () No symbol table info available. #11 0x0000000100000001 in ?? () No symbol table info available. #12 0x0000002100000023 in ?? () No symbol table info available. #13 0x000000b700000000 in ?? () No symbol table info available. #14 0x0000002100000023 in ?? () No symbol table info available. #15 0x41d4cccd3ed4fa93 in ?? () No symbol table info available. #16 0x0000010b0000011c in ?? () No symbol table info available. #17 0x0000000300000004 in ?? () No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available.
  7. I running under Linux and i confirm the crash ... I will post a gdb logs ... Sorry for my english but i am french
  8. Core 9238 ScriptDev2 1553 DualSpect Kaxias AutoBroadCast Kaxias [New Thread 9444] Core was generated by `./mangos-worldd'. Program terminated with signal 6, Aborted. #0 0x00007fea48e194b5 in raise () from /lib/libc.so.6 #0 0x00007fea48e194b5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fea48e1cf50 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fea496b8cc5 in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0x00007fea496b70f6 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0x00007fea496b7123 in std::terminate() () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0x00007fea496b721e in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0x00000000004e2f00 in MaNGOS::ObjectLifeTime<Log>::OnDeadReference () at ../../../src/mangosd/../framework/Policies/ObjectLifeTime.h:47 No locals. #7 0x00000000004e2fc4 in MaNGOS::Singleton<Log, MaNGOS::SingleThreaded<Log>, MaNGOS::OperatorNew<Log>, MaNGOS::ObjectLifeTime<Log> >::Instance () at ../../../src/mangosd/../framework/Policies/SingletonImp.h:46 No locals. #8 0x00000000004e30b4 in FreezeDetectorRunnable::run (this=0xa20fe20) at ../../../src/mangosd/Master.cpp:114 No locals. #9 0x00000000007f85ac in ACE_Based::Thread::ThreadTask (param=0x24e4) at ../../../src/shared/Threading.cpp:183 _task = 0xa20fe20 #10 0x00007fea49906a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0x00007fea48ec580d in clone () from /lib/libc.so.6 No symbol table info available. #12 0x0000000000000000 in ?? () No symbol table info available.
  9. Indeed it's compiling, thanks, it's the end of problem compile under linux (ubuntu)
  10. Yes i confirm but it's hard to fix it ...
  11. Core 9238 ScriptDev2 1553 DualSpect Kaxias AutoBroadCast Kaxias [New Thread 22787] [New Thread 22766] [New Thread 22788] [New Thread 22770] [New Thread 22786] [New Thread 22785] [New Thread 22769] [New Thread 22768] Core was generated by `./HER_9237/9237mangos4822/bin/mangos-worldd-her'. Program terminated with signal 11, Segmentation fault. #0 std::_List_const_iterator<Group::MemberSlot>::operator++ (this=0x8066860) at /usr/include/c++/4.4/bits/stl_list.h:223 223 _M_node = _M_node->_M_next; #0 std::_List_const_iterator<Group::MemberSlot>::operator++ (this=0x8066860) at /usr/include/c++/4.4/bits/stl_list.h:223 No locals. #1 __distance<std::_List_const_iterator<Group::MemberSlot> > (this=0x8066860) at /usr/include/c++/4.4/bits/stl_iterator_base_funcs.h:79 __n = 0 #2 distance<std::_List_const_iterator<Group::MemberSlot> > (this=0x8066860) at /usr/include/c++/4.4/bits/stl_iterator_base_funcs.h:114 No locals. #3 std::list<Group::MemberSlot, std::allocator<Group::MemberSlot> >::size (this=0x8066860) at /usr/include/c++/4.4/bits/stl_list.h:805 No locals. #4 Group::GetMembersCount (this=0x8066860) at ../../../src/game/Group.h:245 No locals. #5 Group::EndRoll (this=0x8066860) at ../../../src/game/Group.cpp:779 No locals. #6 0x0000000000525cec in Creature::Update (this=0x7f1b918a3630, diff=<value optimized out>) at ../../../src/game/Creature.cpp:407 group = 0x0 #7 0x00000000005ebaf3 in MaNGOS::ObjectUpdater::Visit (v=..., c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #8 VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=..., c=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 No locals. #9 0x00000000005e8829 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #10 VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 No locals. #11 VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94 No locals. #12 TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 No locals. #13 Visit<MaNGOS::ObjectUpdater> (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/Grid.h:94 No locals. #14 Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/NGrid.h:139 No locals. #15 Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/Map.h:654 x = <value optimized out> y = 33 cell_x = 3 cell_y = 3 #16 Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/CellImpl.h:47 No locals. #17 Map::Update (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/Map.cpp:647 pair = {x_coord = 283, y_coord = 267} cell = {data = {Part = {grid_x = 35, grid_y = 33, cell_x = 3, cell_y = 3, nocreate = 1, reserved = 16}, All = 554448995}} y = 267 x = 283 plr = <value optimized out> area = {right_offset = 2, left_offset = 2, upper_offset = 2, lower_offset = 2} updater = {i_timeDiff = 55} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #18 0x00000000005e9629 in InstanceMap::Update (this=0x8066860, t_diff=@0x10300000103) at ../../../src/game/Map.cpp:2497 No locals. #19 0x00000000007b0d29 in MapInstanced::Update (this=0x7f1b9123fe00, t=@0x7f1b8e4d4ffc) at ../../../src/game/MapInstanced.cpp:63 i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, Map*>, false>> = { _M_cur_node = 0x7f1b7a212a20, _M_cur_bucket = 0x7f1b911232d8}, <No data fields>} #20 0x00000000005f5697 in MapManager::Update (this=0x81f7140, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #21 0x0000000000758281 in World::Update (this=0x7f1b90019250, diff=55) at ../../../src/game/World.cpp:1693 autobroadcaston = 1 #22 0x00000000004e4f1c in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 55 realCurrTime = 1645244935 realPrevTime = <value optimized out> prevSleepTime = 50 #23 0x00000000007f858c in ACE_Based::Thread::ThreadTask (param=0x8066860) at ../../../src/shared/Threading.cpp:183 _task = 0xa32bed0 #24 0x00007f1b97477a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #25 0x00007f1b96a3680d in clone () from /lib/libc.so.6 No symbol table info available. #26 0x0000000000000000 in ?? () No symbol table info available.
  12. What it's your errors ? Since log errors we can look what is not compile ^^
  13. Core 9238 ScriptDev2 1553 DualSpect Kaxias AutoBroadCast Kaxias [New Thread 22787] [New Thread 22766] [New Thread 22788] [New Thread 22770] [New Thread 22786] [New Thread 22785] [New Thread 22769] [New Thread 22768] Core was generated by `./mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 std::_List_const_iterator<Group::MemberSlot>::operator++ (this=0x8066860) at /usr/include/c++/4.4/bits/stl_list.h:223 223 _M_node = _M_node->_M_next; #0 std::_List_const_iterator<Group::MemberSlot>::operator++ (this=0x8066860) at /usr/include/c++/4.4/bits/stl_list.h:223 No locals. #1 __distance<std::_List_const_iterator<Group::MemberSlot> > (this=0x8066860) at /usr/include/c++/4.4/bits/stl_iterator_base_funcs.h:79 __n = 0 #2 distance<std::_List_const_iterator<Group::MemberSlot> > (this=0x8066860) at /usr/include/c++/4.4/bits/stl_iterator_base_funcs.h:114 No locals. #3 std::list<Group::MemberSlot, std::allocator<Group::MemberSlot> >::size (this=0x8066860) at /usr/include/c++/4.4/bits/stl_list.h:805 No locals. #4 Group::GetMembersCount (this=0x8066860) at ../../../src/game/Group.h:245 No locals. #5 Group::EndRoll (this=0x8066860) at ../../../src/game/Group.cpp:779 No locals. #6 0x0000000000525cec in Creature::Update (this=0x7f1b918a3630, diff=<value optimized out>) at ../../../src/game/Creature.cpp:407 group = 0x0 #7 0x00000000005ebaf3 in MaNGOS::ObjectUpdater::Visit (v=..., c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #8 VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=..., c=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 No locals. #9 0x00000000005e8829 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #10 VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 No locals. #11 VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94 No locals. #12 TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 No locals. #13 Visit<MaNGOS::ObjectUpdater> (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/Grid.h:94 No locals. #14 Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/../framework/GameSystem/NGrid.h:139 No locals. #15 Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/Map.h:654 x = <value optimized out> y = 33 cell_x = 3 cell_y = 3 #16 Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/CellImpl.h:47 No locals. #17 Map::Update (this=0x7f1b78c740c0, t_diff=<value optimized out>) at ../../../src/game/Map.cpp:647 pair = {x_coord = 283, y_coord = 267} cell = {data = {Part = {grid_x = 35, grid_y = 33, cell_x = 3, cell_y = 3, nocreate = 1, reserved = 16}, All = 554448995}} y = 267 x = 283 plr = <value optimized out> area = {right_offset = 2, left_offset = 2, upper_offset = 2, lower_offset = 2} updater = {i_timeDiff = 55} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #18 0x00000000005e9629 in InstanceMap::Update (this=0x8066860, t_diff=@0x10300000103) at ../../../src/game/Map.cpp:2497 No locals. #19 0x00000000007b0d29 in MapInstanced::Update (this=0x7f1b9123fe00, t=@0x7f1b8e4d4ffc) at ../../../src/game/MapInstanced.cpp:63 i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, Map*>, false>> = { _M_cur_node = 0x7f1b7a212a20, _M_cur_bucket = 0x7f1b911232d8}, <No data fields>} #20 0x00000000005f5697 in MapManager::Update (this=0x81f7140, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #21 0x0000000000758281 in World::Update (this=0x7f1b90019250, diff=55) at ../../../src/game/World.cpp:1693 autobroadcaston = 1 #22 0x00000000004e4f1c in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 55 realCurrTime = 1645244935 realPrevTime = <value optimized out> prevSleepTime = 50 #23 0x00000000007f858c in ACE_Based::Thread::ThreadTask (param=0x8066860) at ../../../src/shared/Threading.cpp:183 _task = 0xa32bed0 #24 0x00007f1b97477a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #25 0x00007f1b96a3680d in clone () from /lib/libc.so.6 No symbol table info available. #26 0x0000000000000000 in ?? () No symbol table info available.
  14. Hello all, i have a funny bug actually, indeed when one of my GM make this command: .level -80 the server crash ! With others gm there are not crash and it's not a problem acount but a problem with this chracters only ! It's not very important but it's very strange ^^ Here 2 exemple of crash log: http://pastebin.com/f1da28063 http://pastebin.com/fb6205b Thanks
  15. Thanks it's work it I just write: pPlayer->SEND_GOSSIP_MENU(607,pCreature->GetGUID()); after add gossip item
  16. Ho dude ! I see that you say >< I will test it
  17. Yes I know, but nothing happens, even with the part which is not commented.
  18. Core 9238 ScriptDev2 1553 DualSpect Kaxias AutoBroadCast Kaxias [New Thread 6505] [New Thread 6455] [New Thread 6451] [New Thread 6504] [New Thread 6454] [New Thread 6453] [New Thread 6506] [New Thread 6507] Core was generated by `./mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 Group::_getMemberCSlot (this=0x33d38c0, result=<value optimized out>) at ../../../src/game/Group.h:377 377 if (itr->guid == Guid) #0 Group::_getMemberCSlot (this=0x33d38c0, result=<value optimized out>) at ../../../src/game/Group.h:377 No locals. #1 Group::GetMemberGroup (this=0x33d38c0, result=<value optimized out>) at ../../../src/game/Group.h:249 No locals. #2 Player::_LoadGroup (this=0x33d38c0, result=<value optimized out>) at ../../../src/game/Player.cpp:15972 group = <value optimized out> leaderGuidLow = 2918 #3 0x00000000006a2295 in Player::LoadFromDB (this=0x33d38c0, guid=2918, holder=0x5ded0d0) at ../../../src/game/Player.cpp:14838 result = 0x7f7c909cf6e0 time_diff = 362 difficulty = <value optimized out> now = <value optimized out> extraflags = 32636 transGUID = 0 taxi_nodes = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x33d5e00 ""}} dbAccountId = <value optimized out> bytes0 = <value optimized out> arena_currency = <value optimized out> savedPower = {54343872, 0, 6800856, 0, 11752672, 0, 54353928} fields = 0x7f7c97f60038 savedHealth = 3054152173 __PRETTY_FUNCTION__ = "bool Player::LoadFromDB(uint32, SqlQueryHolder*)" #4 0x00000000007d2546 in WorldSession::HandlePlayerLogin (this=<value optimized out>, holder=<value optimized out>) at ../../../src/game/CharacterHandler.cpp:574 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 140172934161232, _wpos = 5257369, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f7c8df2a350 "°'\\211", _M_finish = 0x4fdb3e "\\205Àt\\227\\213\\223Ð\\001", _M_end_of_storage = 0x7f7c8df2a350 "°'\\211"}}, <No data fields>}}, m_opcode = 49} resultGuild = <value optimized out> IP_str = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x2dd9930 "\\a\\002\\002"}} #5 0x00000000007f07d0 in SqlResultQueue::Update (this=0xc12ae0) at ../../../../src/shared/Database/SqlOperations.cpp:77 callback = 0x18ab440 #6 0x000000000075822c in World::UpdateResultQueue (this=0xb797e0, diff=49) at ../../../src/game/World.cpp:2198 No locals. #7 World::Update (this=0xb797e0, diff=49) at ../../../src/game/World.cpp:1699 autobroadcaston = 1 #8 0x00000000004e4f1c in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 49 realCurrTime = 1549654363 realPrevTime = <value optimized out> prevSleepTime = 41 #9 0x00000000007f851c in ACE_Based::Thread::ThreadTask (param=0x33d38c0) at ../../../src/shared/Threading.cpp:183 _task = 0xc10950 #10 0x00007f7cb6b36a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0x00007f7cb60f580d in clone () from /lib/libc.so.6 No symbol table info available. #12 0x0000000000000000 in ?? () No symbol table info available.
  19. Hello all, i know here is not a forum for the script but the core can be the source of the problem .. Indeed, some custum scripts doesn't work but other work ... Why ? This scripts for exemple does'nt work now but before he do ! /* Copyright (C) 2006 - 2010 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* ScriptData SDName: npc_level_reroll SD%Complete: 90 SDComment: Give level 80 at a player who have already one level 80 SDCategory: NPC EndScriptData */ #include "precompiled.h" #include <cstring> extern DatabaseMysql CharacterDatabase; bool GossipHello_npc_level_reroll(Player* pPlayer, Creature* pCreature) { pPlayer->ADD_GOSSIP_ITEM(0, "Avez vous deja un level 80 sur ce compte ? Cliquez ici si OUI.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(0, "Vous n'etes pas interesse !", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); //pPlayer->ADD_GOSSIP_ITEM(0, "Avez vous déja un level 80 sur ce compte ? Cliquez ici si OUI.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); //pPlayer->ADD_GOSSIP_ITEM(0, "Vous n'êtes pas intéressé !", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); //pPlayer->PlayerTalkClass->SendGossipMenu(907,pCreature->GetGUID()); return true; } bool GossipSelect_ok_npc_level_reroll(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { pCreature->MonsterWhisper("Au revoir et bon jeu !", pPlayer->GetGUID()); // Bye ! pPlayer->CLOSE_GOSSIP_MENU(); } if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { if (pPlayer->getLevel() == 80) { pCreature->MonsterWhisper("Tu as déja le niveau 80 sur ce personnage.", pPlayer->GetGUID()); // You are already 80 pPlayer->CLOSE_GOSSIP_MENU(); } else { QueryResult *result = CharacterDatabase.PQuery("SELECT count(*) FROM characters WHERE account = %u AND level = 80", pPlayer->GetSession()->GetAccountId()); if (result) { Field *Fields = result->Fetch(); uint32 count = Fields[0].GetUInt32(); //Get if have a level 80 from database if (count >= 1) // test if have a level 80 in the account of player, HERE YES { pPlayer->GiveLevel(pPlayer->getLevel()+(80 - (pPlayer->getLevel()))); pCreature->MonsterWhisper("Voila vous êtes au niveau 80, bon jeu a vous !", pPlayer->GetGUID()); // You are already 80 } else { pCreature->MonsterWhisper("Bien essayé mais nous somme pas dupes !", pPlayer->GetGUID()); // You lie, Go out ! ^^ pPlayer->CastSpell(pPlayer, 3355, false); pPlayer->CLOSE_GOSSIP_MENU(); } } } } return false; } void AddSC_npc_level_reroll() { Script *newscript; newscript = new Script; newscript->Name = "npc_level_reroll"; newscript->pGossipHello = &GossipHello_npc_level_reroll; newscript->pGossipSelect = &GossipSelect_ok_npc_level_reroll; newscript->RegisterSelf(); } The post in scriptdev2: http://www.scriptdev2.com/c-help-please-t5075.html Sorry for my english but i am french ..
  20. Thanks Ubuntu server updated at latest version How check this ? I have use apt-get Yes
  21. I use linux ubuntu and for OpenSSL i use the same and before this comit all where ok ... Now not
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use