Darkhunter
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Everything posted by Darkhunter
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HM nice.... my mangos is now full of errors ..I can´t compile it..and every error is vision,camera or smoething like this
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autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
bump....crying -
autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
third week and I don´t know how to compile it .. it sucks ! -
autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
leozin... u have to do it with sudo...maybe -
autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
and why can I compile 9608 and 10027 not ? ... -
autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
something in installation changed from 9608 to 10027 ? ... hm nice.. is other way to compile it on ubuntu server 9.10 ? -
autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
please help me somebody I wanted move server from 3.3.2 to 3.3.3a but it doesn´t want compile itself I need it... I was wondering about it through two weeks and this two weeks developers couldn´t do anything on our HCRP server ( -
autoreconf --install --force doesn´t work...
Darkhunter replied to Auntie Mangos's topic in OldGeneral support
If I want to compile MaNGOS so I must first write autoreconf --install --force, but it terminated because of error : .ibtoolize: AC_CONFIG_MACRO_DIR([m4]) conflicts with ACLOCAL_AMFLAGS=-I m4 autoreconf: libtoolize failed with exit status: 1 can somebody help me ? -
okay I cut the conflict codes from SpellAuras.cpp and it doesnt make errors when I compile, but in QuestHandler.cpp aren´t any of >>>>>>HEAD texts... There are errors : http://paste2.org/p/866554
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yes I am learning C++ and I made a git repo .. I know how to push etc...but I can´t pull, we have our changes on server and if I want pull from mangos repo, it writes merge errors in half of the files, then I am making new clear repo and copy our codes from our repo here... can u give me link on some tutorials to be good in git ?
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2>..\\..\\src\\game\\QuestHandler.cpp(662) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\QuestHandler.cpp(665) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(665) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(665) : error C2227: left of '->IsHostileTo' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\QuestHandler.cpp(666) : error C2143: syntax error : missing ';' before '==' 2>..\\..\\src\\game\\QuestHandler.cpp(666) : warning C4390: ';' : empty controlled statement found; is this the intent? 2>..\\..\\src\\game\\QuestHandler.cpp(668) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(668) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(668) : error C2227: left of '->IsHostileTo' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\QuestHandler.cpp(669) : error C2143: syntax error : missing ';' before '>>' 2>..\\..\\src\\game\\QuestHandler.cpp(669) : warning C4390: ';' : empty controlled statement found; is this the intent? 2>..\\..\\src\\game\\QuestHandler.cpp(672) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(672) : error C2227: left of '->HasFlag' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\QuestHandler.cpp(675) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(678) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(680) : error C2065: 'questgiver' : undeclared identifier 2>..\\..\\src\\game\\QuestHandler.cpp(680) : error C2227: left of '->GetGUID' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\QuestHandler.cpp(680) : error C2514: 'uint64' : class has no constructors 2> c:\\Users\\dark\\Desktop\\master\\src\\framework\\Platform/Define.h(112) : see declaration of 'uint64' 2>..\\..\\src\\game\\SpellAuras.cpp(3634) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(3639) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(3667) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(3672) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(3676) : error C2181: illegal else without matching if 2>..\\..\\src\\game\\SpellAuras.cpp(3938) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(3940) : error C2065: 'data' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(3941) : error C2065: 'data' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(3942) : error C2065: 'data' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(3943) : error C2143: syntax error : missing ';' before '==' 2>..\\..\\src\\game\\SpellAuras.cpp(3945) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(3951) : error C2143: syntax error : missing ';' before '>>' 2>..\\..\\src\\game\\SpellAuras.cpp(3955) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(4001) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(4006) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(4228) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(4230) : error C2065: 'data' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(4231) : error C2065: 'data' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(4232) : error C2065: 'data' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(4234) : error C2143: syntax error : missing ';' before '==' 2>..\\..\\src\\game\\SpellAuras.cpp(4236) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(4242) : error C2143: syntax error : missing ';' before '>>' 2>..\\..\\src\\game\\SpellAuras.cpp(4280) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(4285) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(4316) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(4316) : warning C4390: ';' : empty controlled statement found; is this the intent? 2>..\\..\\src\\game\\SpellAuras.cpp(4319) : error C2143: syntax error : missing ';' before '==' 2>..\\..\\src\\game\\SpellAuras.cpp(4322) : error C2059: syntax error : '>>' 2>..\\..\\src\\game\\SpellAuras.cpp(4324) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(4324) : error C2447: '{' : missing function header (old-style formal list?) 2>..\\..\\src\\game\\SpellAuras.cpp(4331) : error C2059: syntax error : '}' 2>..\\..\\src\\game\\SpellAuras.cpp(4331) : error C2143: syntax error : missing ';' before '}' 2>..\\..\\src\\game\\SpellAuras.cpp(4331) : error C2059: syntax error : '}' 2>..\\..\\src\\game\\SpellAuras.cpp(4334) : error C2143: syntax error : missing ';' before '{' 2>..\\..\\src\\game\\SpellAuras.cpp(4334) : error C2447: '{' : missing function header (old-style formal list?) 2>..\\..\\src\\game\\SpellAuras.cpp(6903) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(8285) : error C2143: syntax error : missing ';' before '<<' 2>..\\..\\src\\game\\SpellAuras.cpp(8288) : error C2065: 'player' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8288) : error C2065: 'player' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8288) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\SpellAuras.cpp(8289) : error C2143: syntax error : missing ';' before '==' 2>..\\..\\src\\game\\SpellAuras.cpp(8289) : warning C4390: ';' : empty controlled statement found; is this the intent? 2>..\\..\\src\\game\\SpellAuras.cpp(8291) : error C2374: 'vehicle' : redefinition; multiple initialization 2> ..\\..\\src\\game\\SpellAuras.cpp(8287) : see declaration of 'vehicle' 2>..\\..\\src\\game\\SpellAuras.cpp(8292) : error C2065: 'caster' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8298) : error C2065: 'caster' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8298) : error C2227: left of '->GetGUID' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\SpellAuras.cpp(8299) : error C2143: syntax error : missing ';' before '>>' 2>..\\..\\src\\game\\SpellAuras.cpp(8299) : warning C4390: ';' : empty controlled statement found; is this the intent? 2>..\\..\\src\\game\\SpellAuras.cpp(8304) : error C2065: 'caster' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8304) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\SpellAuras.cpp(8307) : error C2065: 'caster' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8307) : error C2227: left of '->GetSession' must point to class/struct/union/generic type 2> type is ''unknown-type'' 2>..\\..\\src\\game\\SpellAuras.cpp(8307) : error C2227: left of '->SendPacket' must point to class/struct/union/generic type 2>..\\..\\src\\game\\SpellAuras.cpp(8317) : error C2065: 'caster' : undeclared identifier 2>..\\..\\src\\game\\SpellAuras.cpp(8317) : error C2227: left of '->RemoveAurasDueToSpell' must point to class/struct/union/generic type 2> type is ''unknown-type''
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can somebody help me with it ....I can´t compile it.. questhandler and spellauras are making errors...
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and which one.. there are two...
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no it isn´t... git writes poatch does not apply ... and I can´t compile it.. too much errors in questhandler a spellauras
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still can´t merge SpellAuras.cpp and I can´t merge QuestHandler.cpp too...
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is it working with latest commit ? because if I download it, there isn´t some files like GridMap.CPP/H ... can´t compile it.. which branch have I to use? mmaps or mmaps_rewrite ? ..in mmaps aren´t these files and in mmap_rewrite are
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is this working for gameobjects that I spawn ? some buildings etc ? I think not, because it´s exctracted from vmaps ?
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okay.. I deleted that repo.. and cloned second one... I pushed the second one.. but I can´t pull it into server... it writes: error: Entry 'src/bindings/ScriptDev2/ScriptMgr.h' not uptodate. Cannot merge. please help
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git rebase -f master Current branch master is up to date, rebase forced. First, rewinding head to replay your work on top of it. Fast-forwared master to master and writes the same error when push
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when I do git rebase --preserve: Error: needed a single revision invalid upstream
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Hello I have my own GIT MaNGOS REPO in http://github.com/Darkhunter/Tranquillien-HCRP-Project/tree/ and I added one commiter who tried if he can commit... and now I can´t push.... it writes me : To prevent you from losing history, non-fast-forward updates were rejected Merge the remote changes before pushing again. See the 'non-fast forward' section of 'git push --help' for details. Pushing to [email protected]:Darkhunter/Tranquillien-HCRP-Project.git To [email protected]:Darkhunter/Tranquillien-HCRP-Project.git ! [rejected] master -> master (non-fast forward) error: failed to push some refs to '[email protected]:Darkhunter/Tranquillien-HCRP-Project.git' then I do in GIT BASH command: git merge HEAD or git merge master it writes already up-to-date ... but it isn´t.... what to do ?
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u can do it via quest..... in player.cpp u add this:
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Script for change faction, when click on friendly
Darkhunter posted a topic in OldCore modifications
Hi, I need to make script, which is acctivated for player after completing quest ....I need make that player can atttack alliance and horde both....If he has alliance faction... and target alliance player , then make him horde player to be able attack target... can somebody help me with it ? -
why not..that is core optimalising, this is new function
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