Darkruler
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Everything posted by Darkruler
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|PHP| Interesting Scripts for your Website
Darkruler replied to Auntie Mangos's topic in Old3rd party projects
use <?php instead of <? and try adding echo "test."; to see if the file does something (it should print out test) -
|PHP| Interesting Scripts for your Website
Darkruler replied to Auntie Mangos's topic in Old3rd party projects
can you post the script (cant find anything you described on the first page) -
well, considering you're using Windows and probably have some stuff open i'd say the extractor uses around 2 GB (1 GB for windows and side-apps)
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|PHP| Interesting Scripts for your Website
Darkruler replied to Auntie Mangos's topic in Old3rd party projects
<?php $ip = ""; $port = ""; $host = ""; $user = ""; $pass = ""; $mangoscharacters = ""; $conn = mysql_connect($host, $user, $pass) or die('Connection failed: ' . mysql_error()); mysql_select_db($mangoscharacters, $conn) or die('Select DB failed: ' . mysql_error()); $sql = "SELECT Count(Online) FROM `characters` WHERE `online` = 1"; $result = mysql_query($sql, $conn); $row = mysql_fetch_array($result); $online = $row["Count(Online)"]; echo "Amount of players online at this time: " . $online; ?> test that out, if it doesn't work tell me the steps you took -
Wouldn't having a lot of threads without priority also lock controls out on some point where the thread is "in queue" ? he asked if priority was required...i'd say if you go about making more threads than CPU cores, atleast make sure the input still works (priority: highest)
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[Patch] Auction House Bot (Xeross' Branch)
Darkruler replied to Auntie Mangos's topic in OldCore modifications
Table was renamed to "auction" in this commit search the core for the query and change auctionhouse to auction -
the above mentioned creatures have only EventAI for as far as i know, so that would be Database related only
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[Patch] Auction House Bot (Xeross' Branch)
Darkruler replied to Auntie Mangos's topic in OldCore modifications
never understood the ObjectGuid idea, but yeah i kind of figured converting Uint32 to ObjectGuid wasn't the solution EDIT: Your way seems a bit hacky as well, especially when you call the variable "m_FakeGuid" -
[Patch] Auction House Bot (Xeross' Branch)
Darkruler replied to Auntie Mangos's topic in OldCore modifications
Not sure but this might be what you're looking for? (no i'm not starting another repo so we can have 3 different ones, mine will be gone once Cyberium's up2date) -
@Toinan67 The only other option is that sWorld.getConfig(CONFIG_FLOAT_RATE_INSTANCE_RESET_TIME) is a negative value...so yeah i think you're right and the problem lies with mapDiff->resetTime
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Don't think that could have any influence... and i don't think i can help you with this either
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c:\\users_sys\\games\\wow\\mangos\\git\\ahbot3\\src\\shared\\config\\config.cpp line 33 that line is ACE_Configuration_Section_Key root_key = mConf->root_section(); and your crash log says that the key at that moment was 0 but that's impossible as far as i can see because you have this piece above it: if (!mConf) return false; and i'm guessing that's where the key comes from (sorry for this useless post, just me brainstorming)
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Auto Announcer with NextID and MangChat support
Darkruler replied to a topic in OldCore modifications
I don't know why you can't stage them, but using git gui (you can type that from git bash) you can click on the SQL file and press "CTRL + T" to stage it -
Auto Announcer with NextID and MangChat support
Darkruler replied to a topic in OldCore modifications
If you did it all in one commit (and that commit is the last one you did), something like: git format-patch -1 will do for more info on the usage of this function, check this huge page -
ReggAcc - register account, show map, change layout etc.
Darkruler replied to Auntie Mangos's topic in Old3rd party projects
If it's dutch for you, i may be able to help you (I'm from the Netherlands ) now, without joking, i'll be able to help you if you can make a list of broken things (don't expect me to fix it immediately, im currently making my own CMS) -
* What bug does the patch fix? What features does the patch add? 2 typos that may confuse patch creators who are adding language entries * For which repository revision was the patch created? rev. 10357 * Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. none that i know of. * Who has been writing this patch? Please include either forum user names or email addresses. me, Darkruler (Darkrulerz on github) Commit Patch file Although this doesn't seem important, using a duplicate entry (cause the comment says it's free) in language.h may cause difficulties don't ask me how i found them, not sure myself
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he wants a mod that if ANY group member leaves, the whole group falls apart (or so i think ) anyway, wrong place to post this dude nor do i think anyone will make this for you
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change realmlist.wtf to your realm's IP (The game patch has reset it)
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let MaNGOS 10258 support China's WOW version 3.2.2-12484?
Darkruler replied to Auntie Mangos's topic in OldGeneral support
you'll need to revert any commits done by Tom_Rus which changed anything to DBC*.cpp and DBC*.h where * can be anything so that the fields in the 3.2.2 DBC files correspond with the fields in the source files again -
let MaNGOS 10258 support China's WOW version 3.2.2-12484?
Darkruler replied to Auntie Mangos's topic in OldGeneral support
Well, when Tom_Rus made his 3.3.5 branch. he commited this and that should be everything needed to make the core accept the client version BUT a lot of Opcodes and other stuff related to the communication between core and client have been changed (or so i think, didn't check all commits following up on this one) so you'll have quite a lot problems but atleast you should be able to login -
You're not in the group and do not have GM on if you're in the group or use ".gm on", it'll work
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Finally someone answerring, thanks but it's not only on login... it also occurs RIGHT after you use the command and assign ONE point (the others will be gone) you can than, again, use mod tp and assign ONE point and so on... perhaps a check of some kind where it shouldn't be checked? (during the actual adding of the points)
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BUMP still bugged
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With a table, i meant the HTML <TABLE> tag http://www.w3schools.com/tags/tag_table.asp
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