Sup,
I've been working on ScriptDev2 for a few months, and after testing Kiljaeden, I noticed that his 46680 (shadow spike channel) casts 45885 (shadow spike trigger missile) on himself, instead of the co-ordinates of the target. In the spirit of mangos I've been trying to learn why this is happening and fix it, but compared to ScriptDev2, it's like jumping a skyscraper instead of a series of hurdles.
I've been looking into it for the last week, but all I've heard is that spell fixing is a matter of individual, specific investigation. While I understand that there is no obvious answers, maybe an experienced developer could inform me (and I dare say a few other core-noobs looking for a place to start) of the process they go through to overcome this. Where do you start, for example? I've been using a 2.4.3 compatible Spellwork, and found the following:
46680 - Channelling Spell, Periodic trigger
46589 - Triggers on coords?
45885 -Actual cast spell.
I'd really appreciate ANY information at all on where to go from here. Primarily, where is the target selection for 46589? I assume that it gets the casters co-ordinates instead of the targets, because of the aura.
On an unrelated note, I don't understand the need for Chance = 101 (as oppose to Chance = 100).
EDIT: Schoolboy error, wrong thread.