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glowingeyesofdeath

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  • Birthday 01/01/1

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  1. Similar to this? http://wiki.projectskyfire.org/index.php?title=Main_Page I like the bitmasks and descriptions on some of the database areas, helps to figure out what is out of place on broken quests or if you want to create some custom ones of your own.
  2. Same issue using firefox, works maybe 10% of the time. Something on server side is updating http -> https but not very well at least for me.
  3. It works about 10% of the time for me, using IE9.. If I manually change it to https it works every time, seems like there is an IIS redirect on the other side or something which works intermittently. Not a huge thing but it frequently shows page error and most likely happening to other people who may not know to fix the link themselves and just figure the page is down.
  4. Guess I didn't put much detail. <--- Broken link.
  5. Seems like there is a skill disconnect, Most people can get basic info easily and with a decent volume, but transforming that into fixes is beyond most of us. Even knowing what areas to focus on and what information is needed for which issues would probably help. For something like vehicles for example, I know many many people wish to see it fixed, but where to begin? Which parts of the database and core are missing or not working or need to be reworked?
  6. Link to the github on Home page goes to http instead of https.
  7. Thanks, good to know, are they still doing updates?
  8. Blood Elf Paladin trainers in Silvermoon do not have option for dual spec, works elsewhere. Tested on Master, last patch 2/18
  9. 11926, Wrath Noticed it for several months though, pretty much any fire/torch/brazier in Silvermoon, Undercity, Orgrimmar all do it. Normally you should only take damage if you are basically right on top of the fire or extremely close but ever since I started I have noticed I take damage on here from a lot farther, roughly 10 yards. I have done 2 complete recompiles one with vc90 and vc100, seeing it on both... (tested on a laptop first and rebuilt later on from scratch for an HP Proliant server).
  10. Pretty much any random brazier or fire that shouldn't normally do damage unless you happen to be standing on top of it will cause damage from roughly 10 yards, at least... The fires burning near Thrall for example, you will get damage standing almost anywhere in the middle of the hallway at the entrance to his room, should normally only occur if you are right in the fire. Seems like it would be something static that could maybe be toned down in the database somewhere, but I have no idea where to look. Stealth has never worked that way for me, the best place to test is near Tarren mill, the starving mountain lions are completely invisible, I thought at first it was a level issue but they remained completely stealthed as I went from 21-30, most of them are 23 or 24. I see it also happening on the level 33ish mountain lions above and a few other similar mobs. I managed to get a half decent Fel Reaver patrol by using .npc add and then manually creating some waypoints for it to follow, it needs some fine tuning so it doesn't bunny hop along the terrain but I can't say I didn't see it happen a few times on regular wow as well
  11. Ran into a few issues and I wasn't able to find much through google or the forums, wondering if these are something I can fix though the database or if it requires scripts and other modifications... Using the most up to date version Fire damage from about 10x farther away than real blizz servers There are many mobs that normally have slight stealth, on mangos they are completely stealthed even when you are higher levels (ie starving mountain lion) No fel reavers in outland
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