Flemzard
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confirmed in s0163 too
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[Bug] Mobs fall through the floor on aggro
Flemzard replied to Auntie Mangos's topic in OldBug reports
sorry for double post -
[Bug] Mobs fall through the floor on aggro
Flemzard replied to Auntie Mangos's topic in OldBug reports
Confirmed in 0.12 too due to this (for 0.12) http://github.com/mangos/mangos/commit/43694467bea190b0e5d7690381fb34b4b14c9bb2 -
[patch]Tricks of the Trade, Misdirection
Flemzard replied to Auntie Mangos's topic in ... acceptedOld
I said to "prevent" crash, just for safe -
I've follow your reflexion ifilgud, and yes it's works here my patch for 0.12 -> https://gist.github.com/10ccec53138076439c97
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[patch]Tricks of the Trade, Misdirection
Flemzard replied to Auntie Mangos's topic in ... acceptedOld
500 players did the test for me. it's on my server since around 3weeks and good return -
[patch]Tricks of the Trade, Misdirection
Flemzard replied to Auntie Mangos's topic in ... acceptedOld
I already use this but adapted for 0.12 and for now seem to work fine -
[patch]Tricks of the Trade, Misdirection
Flemzard replied to Auntie Mangos's topic in ... acceptedOld
You should write this Unit *GetMisdirectionTarget() { return ( m_misdirectionTargetGUID && IsInWorld() ) ? GetMap()->GetUnit(m_misdirectionTargetGUID) : NULL; } and add a new include #include "Map.h" -
I've rewrite it again. Now heal calculation work fine and libram too https://gist.github.com/b7fb164ce567ee47b5d7 (First link updated)
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I can confirm in 0.12 too Vanish really work out of combat only EDIT: Maybe due to this commit http://github.com/mangos/mangos/commit/e27be3cbf91d74f1806a99460bbf039b8892d6fc ?
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OMG Sorry for the mistake I didn't see this <.< Diff edited
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[0.12] Don't allow enter in a instance in combat
Flemzard replied to Auntie Mangos's topic in ... rejectedOld
With the trash it's okay because IsEncounterInProgress() is more often use with boss and not trash (or maybe it's a special case) And yes you're right I've fix this, now it's check is only apply for raid. https://gist.github.com/68b1d946384fcd1ce152 (First link updated) I've have also add a forgotten player->isGameMaster() -
What bug does the patch fix? What features does the patch add? The patch fix the item http://www.wowhead.com/item=23006 (Wowhead corrupted it's +83 to Flash of light in game) For which repository revision was the patch created? S00108 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. No Who has been writing this patch? Please include either forum user names or email addresses. Me https://gist.github.com/b7fb164ce567ee47b5d7
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What bug does the patch fix? What features does the patch add? The patch adds a not implemented optcode yet in 0.12 branch, backported from master For which repository revision was the patch created? S00096 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. No Who has been writing this patch? Please include either forum user names or email addresses. I don't who really, but I've do the backport https://gist.github.com/4f79d124a54adc5c872b
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[0.12] Faerie Fire (feral) learn problem
Flemzard replied to Auntie Mangos's topic in OldBug reports
Yep it's a very hacky solution ^^ thx But still the problem of http://www.wowhead.com/spell=37116
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