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Gimp

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Everything posted by Gimp

  1. Make sure you don't name the databases (mangos;characters;realmd) on the sqlyog login screen before you've created them. Leave that line blank, go in, create the databases, then step back out and type their names in.
  2. Too many headaches and compatibility issues with Linux, for what I use Mangos for, Windows Server should suit me fine.
  3. This is why I'm switching to windows server
  4. Well I meant all of the patches you're hosting and keeping up to date
  5. This is mostly for other people that might read this post and get confused, DO NOT load mangos.sql, only characters.sql and realmd.sql, the mangos.sql data is from UDB.
  6. It's nice to see you taking over some patches Xeross, it seems Kaxias has been too busy to update his repo. Thanks
  7. If you change the DBC files on the server, does that affect the client (player) data as well?
  8. That's a ton of extra work needlessly, if people download this address through their svn clients they'll have all the patches in one directory: https://unifieddb.svn.sourceforge.net/svnroot/unifieddb/trunk/
  9. Mangos has switched to 3.3.0a support, if you download a fresh source it will be 3.3.0a, so update your game client. Rip the dbc files from that. Install the latest UDB database, it's still for 3.2.2a but will run fine with 3.3.0a Mangos, it just doesn't have the latest 3.3.0a content yet.
  10. Place the files in your bin folder where your mangosd.exe and realmd.exe is
  11. Gimp

    DK bug list

    Dk reputation is bugged, at least with Knights of the Ebon Blade. They need a lot more reputation to buy rep items than what the item calls for. For example, if a tabard requires them to be friendly with the Ebon Blade, and they are, they can't buy the item until they're revered or higher.
  12. I suggest no one even bother trying to compile on Linux until you see something in the changelog regarding the bug, Mangos won't compile on any Linux system right now.
  13. Well you could always type .unlearn all in-game as an admin. Don't do it though, I did it once by accident because I thought it would only affect me, oh man what a headache
  14. Hmm I don't quite understand, are you saying Rogues are supposed to have more than 1 Stealth rank in 3.3.0? http://www.wowwiki.com/Stealth Patch 3.3.0 (2009-12-08): This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
  15. Have you taken the time to fill out the tables in characters_auctionhousebot? That's where you set the minimum/maximum items for each faction's auctionhouse. Otherwise even if AHBOT is running, the AH will be empty!
  16. All Stealths are bugged right now, including rogue. I haven't tested this patch, but it apparently works: http://github.com/insider42/mangos/commit/7f5310bdf8bd1cd2f9d6020b391254cb647a12a6 It's only a few lines you need to modify in spellMgr.cpp, so you can easily do it by hand.
  17. When you download the latest Mangos source code there's a folder called updates, inside are the latest sql updates needed to make your database compatible with 3.3.0a. You shouldn't lose any data when applying the updates.
  18. I'm still looking for an effective way to artificially populate a test server with what appear to be real players, 50-60 "players". Is the only way, to currently to load up multiple accounts and spawn their 9 respective bots each throughout the world? Or does anyone have an easier way?
  19. Wow thanks to you dude I was just able to bypass some broken quests that don't have SD2 support, nice!
  20. Any chance on porting over Trinity's AHBot? Almost half of their Trinity config is dedicated to AHBot settings, it's ridiculous how much you can manipulate it.
  21. Naicisum, could you also address the issue of he ahbot loading no enchanting trade materials (besides some lame titanium powders and various enchanting rods) into the ah as well?
  22. The repository has been updated and ahbot now works with the newest Mangos builds, I just checked.
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