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goodbadguy

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  1. Impossible is a strong word. The event is set up to fire in the game_event table. Couldn't we just reprogram the calendar data to read the event from the game_event table for that event instead of reading it from the DBC?
  2. Anyone know why the Darkmoon Faire doesn't show up on the calendar since 2011?
  3. My bad, 10 yards. Still, now it's only within arms length.
  4. Seems this effectively broken rogue Sap range. It's supposed to be 60 yards but right now it's more like 5 feet.
  5. The link is invalid... anyone have working fix?
  6. Hmm, I see my core is not fully up to date in this area. After some tests with a fresh core I found that the pets still don't attack when owner is aggro. I think this is more of a core issue because AssistDelayEvent is not called for NPC summoned creatures.
  7. Tested and this patch works for the most part except if you attack the pet owner the pet does NOT assist. If you attack the pet the owner DOES assist, however. Also, there is no code in the current core to replace as shown in your Git revision (unless you're using 2.4.3?) if (!GetCharmerOrOwnerGuid().IsEmpty())
  8. Healing totems STILL heal for only 25 regardless of spell power. No updates?
  9. Github has not been working... can you please post the most recent core updates somewhere that we can get them?
  10. I'd prefer the source to this to compile versus this exe. Sorry, but I don't trust putting my sql login into a program that I don't know for sure will not transmit my login/password to a third party.
  11. Also make sure you're editting the realmlist.wtf file located in your WoW/Data/enUS folder (enUS is for United States, it might be different for you) and NOT the one in your WoW folder.
  12. This talent works fine. If it's not working then it's likely due to your DB provider. Exotic beasts need to be flagged as such. UDB works for me.
  13. Mangos Version: 10896 (current as of today) Custom Patches: N/A SD2 Version: 1913 (latest) Database Name and Version: UDB 0.12.1 (395) for MaNGOS 10892 with SD2 SQL for rev. 1913 How it SHOULD work: When switching spec OUT of Beast Mastery as a Hunter your pet should lose the extra 4 talent points given by the talent (or have talents reset). How it DOES work: Switching spec doesn't reset pet talents when the pet is not summoned. There should be a check in Hunter pet summoning to reset talents if they have too many according to spec/talents. To reproduce: Log Hunter and Spec into Beast Mastery, then spend all 20 pet talent points on your pet. Dismiss the pet and change spec to non Beast Mastery. Call Pet and it will still have 20 talents.
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