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ilija

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Everything posted by ilija

  1. Dedicate Server specs are: Core i7 920 , 8GB , debian i686, i only find it weird , since the dedi has 8gb but 32bit debian , if you got windows , it wont use higher then 3.5GB , i wonder if they scam me or not:(
  2. Hello , i got a question: I have a dedicated server , and i wonder homuch memory it supports , since i think it is 32bit debian linux and im confused with windows 32bit that only support up to 4gb , is this the same for Linux(debian?): I get this OS info : Linux ks308466.kimsufi.com 2.6.33.5-xxxx-grs-ipv4-32 #2 SMP Fri Jun 18 13:07:18 UTC 2010 i686 GNU/Linux Thank you
  3. Hello, Im looking for stable core with custom fixes from rsa/insider42, does anyone know a good one(best if up to date!)? Thank you Rusfighter
  4. ilija

    PvPToken System?

    Use my patch above for your mangos repo , this cant be custom script for ScriptDev2
  5. what about -m64(makes 64bit) , and it says : makes debugging impossible on SOME machines. so not always , as i already read it
  6. Btw you sure about -fomit-frame-pointer it always make crashdumps worthless? Because i use them and it still generate crashdumps (still no sense when i cant read them )
  7. Freghar maybe you know other usefull flags, please share ? Btw i cant find the meaning of -fno-strength-reduce -fno-strict-aliasing -frename-registers -fomit-frame-pointer, i google it , only saying performance increase ;/ but not the explanation , btw example: when you got 100 testers on the server is it still usefull to use this flag: -DFD_SETSIZE=4096
  8. I also wonder if someone know what this flags do: -ffast-math -fno-strength-reduce -fno-strict-aliasing -frename-registers -fomit-frame-pointer
  9. Hmm still weird why the core size is increased by 30mb with -O3
  10. Does nativa detect all kind of cpus? And What does -O2 or -O3 exactly since i figure out for phenoms is better -O3 but my server file is 30 mb increased
  11. Hello , i wonder what -march= xxxx should i use for phenom2 x3 it is a 2.6ghz Thx
  12. ilija

    PvPToken System?

    Updated patch: http://paste2.org/p/988212 for the newest mangos rev Add this lines to world cofings: PvPToken.Enable = 1 PvPToken.ItemID = 44990 PvPToken.ItemCount = 1 PvPToken.MapRestriction = 1 And apply this SQL to world database: INSERT INTO `mangos_string` VALUES ('11050', 'You have been awarded a token for slaying another player.', null, null, null, null, null, null, null, null); patch by dythzer, updated and modified by me(Rusfighter)
  13. ilija

    Autoattack bug

    This may work , im not sure, gonna test soon! http://github.com/Rusfighter/mangos/commit/ef84a6d6b679e355dc6b2aa91c546f7ca52ba0df EDIT: Works when you enter A FFA Arena , you get the Pvp Flag up
  14. ilija

    Autoattack bug

    Any solution for this?
  15. Hello, I got a bug with autoattack in gurubashi battle ring. Autoattack isnt working , you only attacks onces and go out of combat , some one has the same bug?
  16. Hello, i rewrote a PvpToken system of dythzer to current rev but i got some problems with autoattack in arenas:S This is the patch:http://paste2.org/p/985771 I think it has to do something with this: diff --git a/src/game/Player.h b/src/game/Player.h index a1b498d..31287d0 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -2042,6 +2042,8 @@ class MANGOS_DLL_SPEC Player : public Unit void ModifyArenaPoints( int32 value ); uint32 GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot); + void ReceiveToken(); + //End of PvP System void SetDrunkValue(uint16 newDrunkValue, uint32 itemid=0); Could someone tell me how to fix it? I think i need to put a function in a different place:S Greetz Rusfighter
  17. Thx , forgot to use git remote update , what it does specific?
  18. Hello, I got a question. I want to cherry-pick or merge a commit from a other reposite to my localbranch. Example: want to cherry-pick into mangos branch , the ahbot from rsa branch but only 1 commit not the full branch, how to do that? Thx!
  19. oh ok , didnt know that mangos already used them
  20. Hello, I read few days about inline functions and i wonder or mangos can use them? The site says it saves time with functions that are used often, like getting player coords or something like that? Here is the link http://www.cprogramming.com/tutorial/lesson13.html Maybe it increase mangos performance?
  21. git revert <commit> how to get the commit number? do git log and look for the long number with chars
  22. Thx i will try Could you maybe explain how to compile exactly , where to change the files , what folder needs to be compiled, wow laucher or launcher?
  23. Would be epic , could you share the source code?
  24. It was a clean dir , i reverted to 10148 and it works , really weird Btw offtopic but since you use ubuntu i wonder how to optimize crashlogs? i use this: sudo gdb $daemon core.* --batch --eval-command="bt ful" > crash_log_$dte.log but gives alot of info
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