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ilija

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Everything posted by ilija

  1. Ok sorry for the custom repos, i have compiled clean mangos without --with-std-malloc and still got the same error on mangos-realmdd: ./realm: error while loading shared libraries: libtbb.so.2: cannot open shared object file: No such file or directory Then i try to compile with --with-std-malloc flag and i get a compile error: ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete[](void*, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:72: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete(void*, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:67: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete[](void*)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:52: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete(void*)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:47: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new[](unsigned long, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:62: undefined reference to `scalable_malloc' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new(unsigned long, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:57: undefined reference to `scalable_malloc' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new[](unsigned long)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:37: undefined reference to `scalable_malloc' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new(unsigned long)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:27: undefined reference to `scalable_malloc' collect2: ld returned 1 exit status make[3]: *** [mangos-realmd] Error 1 make[3]: Leaving directory `/root/mangosrealmd/objdir/src/realmd' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/root/mangosrealmd/objdir/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/mangosrealmd/objdir' make: *** [all] Error 2 hmm so kinda weird or i do something wrong
  2. I think the mangos dev team should look at this because many ppl use ubuntu EDIT: Weird if i compile --with-std-malloc i get compile error , using RSA and STCORE repo
  3. What commit exactly and did you solve it with --with-std-malloc adding to compile flag?
  4. Hey i got problem , my realm doesnt want to start , i get this error: ./mangos-realmd: error while loading shared libraries: libtbb.so.2: cannot open shared object file: No such file or directory My world does starts Someone know how to solve? Thx
  5. Ye i want to make gurubashi arena pvp chest be 10 sec cast, but it is kinda weird , you say 1479 or 1599 , if i look in LOCK.dbc it says "1479 0 0 0 0" same with 1599, something changed in 3.3.5?
  6. Thx patman128 but i already found it on TC2 wiki I just want to know how to change the cast time duration of opening a chest, anyone knows?
  7. Hey , is there somewhere a column explanation for the tables of mangos database, since wiki of UDB is down i cant find others
  8. On debian the script from emtec_gm works but with ubuntu not , it also dont delete core and it makes empty crashlogs, someone know how to fix this on ubuntu?
  9. Hey , there is a bug with infest. How it should work? When you get debuff infest and you have 90% health or more the buff will be removed How it works? It dont remove the debuff fix: diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index fe94ee5..e9e54cb 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6448,6 +6448,19 @@ void Aura::PeriodicTick() } break; } + + case 70541: + case 73779: + case 73780: + case 73781: + { + if(target->GetHealth() >= target->GetMaxHealth() * 0.9 ) + { + target->RemoveAurasDueToSpell(GetId()); + return; + } + break; + } default: break; } Aurthesr - Wowka321 and kero99, thx to them!
  10. Sorry , dont have patch , i dont use trinity for a while, and i dont like to work with tortoise or what ever they use. You should look in their repo and find, i think it is somewhere in level1.cpp or level2.cpp or level3.cpp,
  11. Weird it is working now , should i change something in my.conf or it is all ready good configured?
  12. You only can make mod or higher with logo or not, so it is impossible , so you should have MOD as rank 2, just write SEC_MODERATOR = 2, // Trial and change the others , you dont need to name them correctly , no one can see it
  13. check trinity and rip , they have for the whole server
  14. And how to get the right configuration for mysql wowka321?
  15. Hey, Im getting trouble on installing XtraDb for ubuntu lucid, get next error always libmysqlclient16: Depends: percona-server-common (>= 5.1.47-11.1-51.lucid) but it is not installable Hope Someone knows the solution for this
  16. Wintergrasp need vehircle support, mangos doesnt support it
  17. Check your database and see what flags are on the mob , with flags_extra , you can have mob that is immum for aggro if you have flag 2 CREATURE_FLAG_EXTRA_CIVILIAN Makes creature ignore aggro
  18. Hi, Im writing a custom boss and i wonder if there is any function that checks(bool) when a spell is ended or dispelled? Because i need in one phase to make the boss interruptable and in other phases not. So when kind of shield is destroyed, the spell get interrupted by m_creature->InterruptNonMeleeSpells(true); A other question is what is the difference between InterruptNonMeleeSpells(true) and InterruptNonMeleeSpells(false) , something with delay , i only dont understand what exactly Thx, Rusfighter
  19. Ye but then there will be only bones , they also dont disappear
  20. Hey , i dont know , maybe i have something wrong set in conf but the corps dont remove even after restart . Players are getting to lagg etc. Any ideas how to fix that?
  21. Check your mangosd.conf , increase this values Visibility.GroupMode = 0 Visibility.Distance.Continents = 70 Visibility.Distance.Instances = 70 Visibility.Distance.BGArenas = 70 Visibility.Distance.Object = 70 Visibility.Distance.InFlight = 50 Visibility.Distance.Grey.Unit = 1 Visibility.Distance.Grey.Object = 10
  22. Should be something with SelectRandomTarget , and get the coords of that target , dont know what how the functions are called
  23. Windows.. But anyways , try to disable this events ('29','2010-05-01 21:00:00','2020-12-30 22:59:36','1440','720','0','Anochece, ¡Vienen los Hombres Lobo a Piroleña!'); ('23','2009-03-06 03:59:36','2020-12-30 22:59:36','1440','60','0','¡Los Lobos Atacan Orgrimmar (Grupo Uno)!'); you can delete them or set end time to null Maybe it helps , what crashlog you get?
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