ilija
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Everything posted by ilija
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Ok sorry for the custom repos, i have compiled clean mangos without --with-std-malloc and still got the same error on mangos-realmdd: ./realm: error while loading shared libraries: libtbb.so.2: cannot open shared object file: No such file or directory Then i try to compile with --with-std-malloc flag and i get a compile error: ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete[](void*, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:72: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete(void*, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:67: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete[](void*)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:52: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator delete(void*)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:47: undefined reference to `scalable_free' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new[](unsigned long, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:62: undefined reference to `scalable_malloc' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new(unsigned long, std::nothrow_t const&)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:57: undefined reference to `scalable_malloc' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new[](unsigned long)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:37: undefined reference to `scalable_malloc' ../framework/libmangosframework.a(MemoryManagement.o): In function `operator new(unsigned long)': /root/mangosrealmd/objdir/src/framework/../../../src/framework/Policies/MemoryManagement.cpp:27: undefined reference to `scalable_malloc' collect2: ld returned 1 exit status make[3]: *** [mangos-realmd] Error 1 make[3]: Leaving directory `/root/mangosrealmd/objdir/src/realmd' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/root/mangosrealmd/objdir/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/mangosrealmd/objdir' make: *** [all] Error 2 hmm so kinda weird or i do something wrong
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Ye i want to make gurubashi arena pvp chest be 10 sec cast, but it is kinda weird , you say 1479 or 1599 , if i look in LOCK.dbc it says "1479 0 0 0 0" same with 1599, something changed in 3.3.5?
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Thx patman128 but i already found it on TC2 wiki I just want to know how to change the cast time duration of opening a chest, anyone knows?
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Hey , is there somewhere a column explanation for the tables of mangos database, since wiki of UDB is down i cant find others
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On debian the script from emtec_gm works but with ubuntu not , it also dont delete core and it makes empty crashlogs, someone know how to fix this on ubuntu?
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Hey , there is a bug with infest. How it should work? When you get debuff infest and you have 90% health or more the buff will be removed How it works? It dont remove the debuff fix: diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index fe94ee5..e9e54cb 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6448,6 +6448,19 @@ void Aura::PeriodicTick() } break; } + + case 70541: + case 73779: + case 73780: + case 73781: + { + if(target->GetHealth() >= target->GetMaxHealth() * 0.9 ) + { + target->RemoveAurasDueToSpell(GetId()); + return; + } + break; + } default: break; } Aurthesr - Wowka321 and kero99, thx to them!
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Sorry , dont have patch , i dont use trinity for a while, and i dont like to work with tortoise or what ever they use. You should look in their repo and find, i think it is somewhere in level1.cpp or level2.cpp or level3.cpp,
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High Performance Tips
ilija replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
Weird it is working now , should i change something in my.conf or it is all ready good configured? -
You only can make mod or higher with logo or not, so it is impossible , so you should have MOD as rank 2, just write SEC_MODERATOR = 2, // Trial and change the others , you dont need to name them correctly , no one can see it
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check trinity and rip , they have for the whole server
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High Performance Tips
ilija replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
Could you post your config? -
High Performance Tips
ilija replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
So no need to install xtraDB? -
High Performance Tips
ilija replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
And how to get the right configuration for mysql wowka321? -
High Performance Tips
ilija replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
Hey, Im getting trouble on installing XtraDb for ubuntu lucid, get next error always libmysqlclient16: Depends: percona-server-common (>= 5.1.47-11.1-51.lucid) but it is not installable Hope Someone knows the solution for this -
Wintergrasp need vehircle support, mangos doesnt support it
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Check your database and see what flags are on the mob , with flags_extra , you can have mob that is immum for aggro if you have flag 2 CREATURE_FLAG_EXTRA_CIVILIAN Makes creature ignore aggro
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Hi, Im writing a custom boss and i wonder if there is any function that checks(bool) when a spell is ended or dispelled? Because i need in one phase to make the boss interruptable and in other phases not. So when kind of shield is destroyed, the spell get interrupted by m_creature->InterruptNonMeleeSpells(true); A other question is what is the difference between InterruptNonMeleeSpells(true) and InterruptNonMeleeSpells(false) , something with delay , i only dont understand what exactly Thx, Rusfighter
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Player Corpse all over the arena
ilija replied to a topic in OldInstallation, configuration & upgrades
Ye but then there will be only bones , they also dont disappear -
Hey , i dont know , maybe i have something wrong set in conf but the corps dont remove even after restart . Players are getting to lagg etc. Any ideas how to fix that?
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Check your mangosd.conf , increase this values Visibility.GroupMode = 0 Visibility.Distance.Continents = 70 Visibility.Distance.Instances = 70 Visibility.Distance.BGArenas = 70 Visibility.Distance.Object = 70 Visibility.Distance.InFlight = 50 Visibility.Distance.Grey.Unit = 1 Visibility.Distance.Grey.Object = 10
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Should be something with SelectRandomTarget , and get the coords of that target , dont know what how the functions are called
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Windows.. But anyways , try to disable this events ('29','2010-05-01 21:00:00','2020-12-30 22:59:36','1440','720','0','Anochece, ¡Vienen los Hombres Lobo a Piroleña!'); ('23','2009-03-06 03:59:36','2020-12-30 22:59:36','1440','60','0','¡Los Lobos Atacan Orgrimmar (Grupo Uno)!'); you can delete them or set end time to null Maybe it helps , what crashlog you get?
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