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vdesai

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About vdesai

  • Birthday 01/01/1

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  1. I know vBulletin can be pretty expensive, I was wondering why not use SMF or some other freely available bb. I have used SMF and it is probably my favorite.
  2. Ya, that should work I haven't tested yet, perhaps you should move it to under review so people may test it.
  3. I think it would be better on to be moved to realm (with uptime for each realm suited with the realmid).
  4. Thanks, DasBlub I really haven't had time to read the steps in the guides yet or look at the documentation. Thank you.
  5. * What bug does the patch fix? What features does the patch add? This just fixes the guildlog with apocs earlier fix in rev [6964] * For which repository revision was the patch created? Latest * Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. None * Who has been writing this patch? Please include either forum user names or email addresses. Just me its just a simple one liner if((slot->RankId+1) >= guild->GetNrRanks() || slot->RankId <= GetPlayer()->GetRank()) return; guild->ChangeRank(plGuid, (slot->RankId+1)); // Put record into guildlog - guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (slot->RankId+1)); + guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (slot->RankId)); WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size data << (uint8)GE_DEMOTION; data << (uint8)3; Sorry, did not know how to make a patch with git but its easy to find in mangos/src/game/GuildHandler.cpp Line: 376
  6. No, even if you do it on windows it will be the same process as on linux. You should compile the core on the system you are going to run it on. Its not really difficult on either system but you just have to get over the hurdle once you should try and make a script so it does it automatically for you everytime.
  7. Oh ok well thats what I meant the first time but it was not clear
  8. Ah I assumed that it would be only per account so is that for the whole server?
  9. MinLevelForHeroicCharacterCreating = 55 That needs to be set to something else MinLevelForHeroicCharacterCreating = 1 That means there must be atleast one character on the account MinLevelForHeroicCharacterCreating = 0 That means there is no such requirement.
  10. The point is that you have to modify the configuration file to whatever level you want because this is meant to be blizz like it won't do it without changing it in configuration file.
  11. I just think his dns is not uptodate or its an old cache try using open dns I don't know if it works in europe.
  12. You are allowed to write patches and submit them just no support.
  13. vdesai

    Sse 2

    ah ok thank you I would test the stability but I don't have anybody that will get on with me atm every one is busy. But thank you for your help.
  14. vdesai

    Sse 2

    Hello I set the compiler to compile for SSE2 Instruction set instead of 1 will this have any effect on performance or stability and I was wondering why not SSE2 for all of them. Sorry Forgot to give details: VS2008P Win (2003 & XP though I test compiles on Vista ) Thats About it. Thank you in advanced
  15. If you understood Derex you can see that he said even with Multiprocessing you can start multiple threads on one machine to make it multi-thread on one machine.
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