vdesai
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Everything posted by vdesai
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I know vBulletin can be pretty expensive, I was wondering why not use SMF or some other freely available bb. I have used SMF and it is probably my favorite.
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[patch][7544] uptime-table moved to characters-database
vdesai replied to a topic in ... acceptedOld
Ya, that should work I haven't tested yet, perhaps you should move it to under review so people may test it. -
[patch][7544] uptime-table moved to characters-database
vdesai replied to a topic in ... acceptedOld
I think it would be better on to be moved to realm (with uptime for each realm suited with the realmid). -
Thanks, DasBlub I really haven't had time to read the steps in the guides yet or look at the documentation. Thank you.
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* What bug does the patch fix? What features does the patch add? This just fixes the guildlog with apocs earlier fix in rev [6964] * For which repository revision was the patch created? Latest * Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. None * Who has been writing this patch? Please include either forum user names or email addresses. Just me its just a simple one liner if((slot->RankId+1) >= guild->GetNrRanks() || slot->RankId <= GetPlayer()->GetRank()) return; guild->ChangeRank(plGuid, (slot->RankId+1)); // Put record into guildlog - guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (slot->RankId+1)); + guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (slot->RankId)); WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size data << (uint8)GE_DEMOTION; data << (uint8)3; Sorry, did not know how to make a patch with git but its easy to find in mangos/src/game/GuildHandler.cpp Line: 376
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No, even if you do it on windows it will be the same process as on linux. You should compile the core on the system you are going to run it on. Its not really difficult on either system but you just have to get over the hurdle once you should try and make a script so it does it automatically for you everytime.
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Oh ok well thats what I meant the first time but it was not clear
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Ah I assumed that it would be only per account so is that for the whole server?
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MinLevelForHeroicCharacterCreating = 55 That needs to be set to something else MinLevelForHeroicCharacterCreating = 1 That means there must be atleast one character on the account MinLevelForHeroicCharacterCreating = 0 That means there is no such requirement.
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The point is that you have to modify the configuration file to whatever level you want because this is meant to be blizz like it won't do it without changing it in configuration file.
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I just think his dns is not uptodate or its an old cache try using open dns I don't know if it works in europe.
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You are allowed to write patches and submit them just no support.
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ah ok thank you I would test the stability but I don't have anybody that will get on with me atm every one is busy. But thank you for your help.
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Hello I set the compiler to compile for SSE2 Instruction set instead of 1 will this have any effect on performance or stability and I was wondering why not SSE2 for all of them. Sorry Forgot to give details: VS2008P Win (2003 & XP though I test compiles on Vista ) Thats About it. Thank you in advanced
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If you understood Derex you can see that he said even with Multiprocessing you can start multiple threads on one machine to make it multi-thread on one machine.
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3.0.x support - when will we support it?
vdesai replied to Auntie Mangos's topic in OldAnnouncements & news
Ya, I know but it is a bit humorous -
Ah, so should I learn C first? I guess most languages now use C.
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3.0.x support - when will we support it?
vdesai replied to Auntie Mangos's topic in OldAnnouncements & news
Thats just a name, proves that devs have a sense of humor aswell -
I like the vid tutorials hopefully I can learn C++ I don't know C or java so I guess it will be difficult for me I do know VB (.NET and VB 6). It would be cool if anyone knows of any other tutorials, logic is easy ive never done anything with WoW though. EDIT: Also if there is some type of documentation for Mangos.
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I just created a batch file turned it into a exe and packaged it using WinRAR and I also borrowed your icon if you don't mind. I also included the batch file so someone can make improvements it includes MSYSGIT which is why it is so large. This is perfect to put it on a USB drive. Currently it only checkouts the source and updates it. I could not figure out what was required and what wasnt so I just kept all the MSYSGIT files besides the docs if you can figure them out it would surely reduce the size of it by allot. Its not quite a GUI but it works for the people not willing to use command line. EDIT: My AV gave off a warning better not try this ill fix it and put the new link up EDIT2: Fixed it it was the batch compiler so now ill just use the batch file http://filebeam.com/567b6f785847e27a7499ed645c36d075
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This would be pretty easy to do with just a batch file but I don't know if there is a git stub to just execute to get command. MySQL could be done the old NCDB way, C++ just the way you described, and finally extraction just need to provide AD. Batch files are awsome they are equivalent to scripts and the only diffrence is that you would need to include the executable to get the source. I like the idea though with all the complaints, I guess we can help people get started then they can learn by messing with the batch file.
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