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pryd

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  1. Thanks a ton for your reply. I'm using it currently and all seems well. Good to know others are also using x64.
  2. I have been using Mangos for quite some time now. I wondered if it was possible to compile Mangos x64 and have it work just as good as the 32bit. I realize there is some conversion to the new int and possibility of losing data because of truncation. But I am not a programmer, just an avid fan of Mangos emulation. I'm able to compile x64 Mangos though I've had some warnings of data loss. Which makes sense because I didn't convert the c++ code but was hoping Visual Studio would. Scriptdev2 appears to compile with no errors. If there is anyone out there with knowledge on this subject I would greatly appreciate it.
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