I have been using Mangos for quite some time now.
I wondered if it was possible to compile Mangos x64 and have it work just as good as the 32bit.
I realize there is some conversion to the new int and possibility of losing data because of truncation.
But I am not a programmer, just an avid fan of Mangos emulation.
I'm able to compile x64 Mangos though I've had some warnings of data loss.
Which makes sense because I didn't convert the c++ code but was hoping Visual Studio would.
Scriptdev2 appears to compile with no errors.
If there is anyone out there with knowledge on this subject I would greatly appreciate it.