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przemratajczak

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Posts posted by przemratajczak

  1. i can give you Htop and top -H results but without comparition with "standard" vmaps it would be useless isn't it? It's because turning on them on continents at previous (mangos) version is improssible on weaker machines (CPU reach 100% and app is closed by freeze detector). Merging your work, while vmaps enabled on 2 of 4 continents seems that CPU does not even noticed any change i think ;-) If you wish I can submit comparition turned ON<->OFF

    i don't know if it is related to this patch or MaNGOS core itself but .reload conf does not turn on/off vmaps on certain maps - reboot is required

    also i was told that some creatures fall under ground since new vmaps implemented and some GOs (like doors in Naxxramas) are "transparent" for spells (but it was also bugged with MaNGOS version)

    If you just say what you need we will do what ever we can to help you.

  2. MaNGOS: 9913

    SD2 1683

    UDB 390

    Bug:

    Aura 40 (SPELL_AURA_DAMAGE_IMMUNITY) does not work with forst spells. What is weird tested the same with fire one and seems working fine.

    HowToReproduce:

    1) find NPC and force him to .cast self 34306

    2) tested with frostbolt (116) and cone of cold(120). both dealed dmg.

    those "technical" auras are pretty imprtant to avoid hacks in scripting projects ;-)

  3. it is called when player try to login in instance to whom he is not bound. so obvously it should not happen (you can call it exploit). than server informs you in significant way (closing application) that something is wrong. afaik it can be done when player kill bos to bind himself => than leave party => get party with 2nd player otside instance =? > logout => 2nd player reset difficulty => player inside instance login to new created instance with old id so app encounters mismatch that is checked by ASSERT.

  4. you don't need "default" case in switch by BG type when you exactly know and handle each possible roll result. No need to create recurrency and tiny possibility of freeze.

    also MaNGOS 9781 does not have character_battleground_status ;-)

    EDIT:

    have you tested it with .debug bg ? because I cannot join as a singleplayer when I am invited using random option in debug. after that i cannot leave queue.

    console:

    WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID: 0 TypeId:4)
    Adding Group to BattleGroundQueue bgTypeId : 32, bracket_id : 3, index : 3
    Battleground: player joined queue for bg queue type 10 bg type 32: GUID 3, NAME
    Xaraz
    MapInstanced::CreateBattleGroundMap: instance:1 for map:489 and bgType:2 created
    .
    Battleground: invited plr Xaraz (3) to BG instance 1 queueindex 0 bgtype 2, I ca
    n't help it if they don't press the enter battle button.
    WORLD: Recvd CMSG_BATTLEFIELD_PORT Message
    BattlegroundHandler: itrplayerstatus not found.
    WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL
    STORAGE_SIZE: 5
    04 00 00 00 00
    CMSG_TIME_SYNC_RESP
    Time sync received: counter 2, client ticks 9769885, time since last sync 10023
    Our ticks: 9769916, diff 31, latency 0
    WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE
    WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL
    STORAGE_SIZE: 5
    04 00 00 00 00
    CMSG_TIME_SYNC_RESP
    Time sync received: counter 3, client ticks 9779895, time since last sync 10010
    Our ticks: 9779926, diff 31, latency 0
    CMSG_TIME_SYNC_RESP
    Time sync received: counter 4, client ticks 9789908, time since last sync 10013
    Our ticks: 9789940, diff 32, latency 0
    WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE
    CMSG_TIME_SYNC_RESP
    Time sync received: counter 5, client ticks 9799977, time since last sync 10069
    Our ticks: 9800024, diff 47, latency 0
    Battleground: removing player 3 from bg queue for instance 1 because of not pres
    sing enter battle in time.
    BattleGroundQueue: Removing player GUID 3, from bracket_id 3
    

  5. vmapExtractor_VC90.sln (from Lynx3d branch)

    Windows XP SP2 Visual c++ 2008 with SDK6.1

    Client build 11723 enUS

    1>------ Build started: Project: vmapExtractor, Configuration: Release Ansi Static Win32 ------

    1>Compiling...

    1>wmo.cpp

    1>..\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>..\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>.\\vmapextract\\wmo.cpp(358) : warning C4018: '<' : signed/unsigned mismatch

    1>.\\vmapextract\\wmo.cpp(371) : warning C4244: '=' : conversion from 'int' to 'uint16', possible loss of data

    1>.\\vmapextract\\wmo.cpp(383) : warning C4018: '<' : signed/unsigned mismatch

    1>wdtfile.cpp

    1>..\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>..\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>vmapexport.cpp

    1>..\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>..\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>.\\vmapextract\\vmapexport.cpp(95) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data

    1>.\\vmapextract\\vmapexport.cpp(184) : warning C4018: '<' : signed/unsigned mismatch

    1>.\\vmapextract\\vmapexport.cpp(234) : warning C4101: 'id_filename' : unreferenced local variable

    1>.\\vmapextract\\vmapexport.cpp(491) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)

    1>.\\vmapextract\\vmapexport.cpp(109) : warning C4505: 'ShowProcessedFile' : unreferenced local function has been removed

    1>mpq_libmpq.cpp

    1>e:\\work\\contrib\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>e:\\work\\contrib\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>model.cpp

    1>..\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>..\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>dbcfile.cpp

    1>..\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>..\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>adtfile.cpp

    1>..\\extractor\\mpq_libmpq.h(93) : warning C4100: 'f' : unreferenced formal parameter

    1>..\\extractor\\mpq_libmpq.h(94) : warning C4100: 'f' : unreferenced formal parameter

    1>wave.cpp

    1>parser.cpp

    1>..\\extractor\\libmpq\\parser.cpp(58) : warning C4100: 'search_value' : unreferenced formal parameter

    1>..\\extractor\\libmpq\\parser.cpp(205) : warning C4189: 'i' : local variable is initialized but not referenced

    1>mpq.cpp

    1>..\\extractor\\libmpq\\mpq.cpp(202) : warning C4189: 'i' : local variable is initialized but not referenced

    1>..\\extractor\\libmpq\\mpq.cpp(204) : warning C4189: 'mpq_h' : local variable is initialized but not referenced

    1>..\\extractor\\libmpq\\mpq.cpp(358) : warning C4018: '>' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\mpq.cpp(328) : warning C4189: 'i' : local variable is initialized but not referenced

    1>..\\extractor\\libmpq\\mpq.cpp(557) : warning C4018: '>' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\mpq.cpp(599) : warning C4389: '==' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\mpq.cpp(538) : warning C4189: 'i' : local variable is initialized but not referenced

    1>huffman.cpp

    1>extract.cpp

    1>..\\extractor\\libmpq\\extract.cpp(159) : warning C4100: 'in_length' : unreferenced formal parameter

    1>explode.cpp

    1>common.cpp

    1>..\\extractor\\libmpq\\common.cpp(198) : warning C4389: '==' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\common.cpp(198) : warning C4389: '==' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\common.cpp(198) : warning C4389: '==' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\common.cpp(417) : warning C4389: '!=' : signed/unsigned mismatch

    1>..\\extractor\\libmpq\\common.cpp(472) : warning C4389: '!=' : signed/unsigned mismatch

    1>Generating Code...

    1>e:\\work\\contrib\\extractor\\libmpq\\huffman.cpp(739) : warning C4701: potentially uninitialized local variable 'p_item1' used

    1>e:\\work\\contrib\\extractor\\libmpq\\parser.cpp(43) : warning C4706: assignment within conditional expression

    1>Linking...

    1>Embedding manifest...

    1>Build log was saved at "file://e:\\work\\contrib\\vmap_extractor_v2\\bin\\Win32\\ReleaseAS\\BuildLog.htm"

    1>vmapExtractor - 0 error(s), 39 warning(s)

    ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

    and crashed at attempt to execute

    Extract V2.4 2007_07_12. Beginning work ....

    Game path: D:\\Client 3.3.3a\\Data\\

    Opening data files from locale directories.

    Loading patch levels from data directory.

    Loading patch levels from locale directories.

    Locale: enGB

    Locale: enUS

    Locale: deDE

    Locale: esES

    Locale: frFR

    Locale: koKR

    Locale: ruRU

    Opening D:\\Client 3.3.3a\\Data\\enGB/locale-enGB.MPQ

    Error opening archive 'D:\\Client 3.3.3a\\Data\\enGB/locale-enGB.MPQ': File operati

    on Error

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