Shin Darth
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Everything posted by Shin Darth
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100% agree. MaNGOS is NOT simply a way to let you play World of Warcraft without pay. MaNGOS is an educative project, it allows you to learn something using it. If you want only to play Cataclysm, and you are not interested on the goal of mangos, simply wait until MaNGOS will support it or go to play on official. MaNGOS non è un programma per farti giocare gratis a WoW. MaNGOS è un progetto educativo che puoi utilizzare per imparare nuove cose in ambito di programmazione, gestione reti, e altro.. Se vuoi solo giocare a Cataclysm, e non sei interessato in alcun modo al vero obiettivo di mangos, aspetta che mangos passi a cataclysm oppure vai a giocare nel server ufficiale Magari ti schiarisci le idee qui http://it.wikipedia.org/wiki/MaNGOS
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My first time on Mac OS X
Shin Darth replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
First all thank you for help, I tried your way but I still got errors: Please help me, I really need to get mangos compile for my work on UDB 'cause I got only my Mac atm.. I can't test anything without mangos -
My first time on Mac OS X
Shin Darth replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
please someone can help me? -
My first time on Mac OS X
Shin Darth replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
what to do?? please help -
finally! I'm glad to hear it
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you can't use wowhead to know itemset IDs, for itemset search with: lookup itemset ... and then: additemset ...
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My first time on Mac OS X
Shin Darth replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
Hello everyone, this is actually my first time with Mac OS X and I tried to compile MaNGOS on rev 10309 but I got these errors: Please someone may help me? -
Rev: 9901 OS: Linux_x64 (Ubuntu 10.04 64 bit) Addon: ScriptDev2 Error while compiling: Maybe recent changes to SpellMgr have fucked up something?
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[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
already know this.. the patch isn't blizzlike infact, but it works itself. Current the patch need to be updated, I'll update it when I've the time again -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Updated for rev 9582+ Also tested for Linux_x64 and works perfect. -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Becouse imho is easer to download the patched Group.cpp instead of use a custom github repo for users -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Indeed don't work! You have to download the patched Group.cpp and replace it instead the original Group.cpp. You can download the patched Group.cpp here -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
they work for me -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Yes the patch works perfect, today I've tested it on rev 9452 and it works fine. -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Patch updated for rev 9391+ Diff file also updated -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Updated for rev 9386+ -
MaNGOS: 9365 ScriptDev2: 1573 UDB: 387 ACID: 3.0.3 Confirmed.
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Update: tested on 9310 on Windows 32 (3.3.0a client version) and it still doesn't work
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[9380] and [9382] [fix] Missing commands in 'command' db table
Shin Darth replied to a topic in ... acceptedOld
Oh thank you, I hope these can help MaNGOS. -
[9380] and [9382] [fix] Missing commands in 'command' db table
Shin Darth replied to a topic in ... acceptedOld
No problem, tell me if there are other missing commands -
Core rev: 9342 There are some missing commands in db table command, so is not possible to set them the gmlevel required. And by default these commands are set to account level 1. With this you will get them into command table, and everyone can change the account level required as they want. Possible fix: diff --git a/sql/mangos.sql b/sql/mangos.sql index 6424c8c..8fa478d 100644 --- a/sql/mangos.sql +++ b/sql/mangos.sql @@ -651,6 +651,7 @@ INSERT INTO `command` VALUES ('modify drunk',1,'Syntax: .modify drunk #value\\r\\n Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.'), ('modify energy',1,'Syntax: .modify energy #energy\\r\\n\\r\\nModify the energy of the selected player. If no player is selected, modify your energy.'), ('modify faction',1,'Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid\\r\\n\\r\\nModify the faction and flags of the selected creature. With +('modify fly', 1, 'Syntax: .modify fly #rate\\r\\n.fly #rate\\r\\n\\r\\nModify the flying speed of the selected player to \\"normal base fly speed\\"*rate. If no pl ('modify gender',2,'Syntax: .modify gender male/female\\r\\n\\r\\nChange gender of selected player.'), ('modify honor',1,'Syntax: .modify honor $amount\\r\\n\\r\\nAdd $amount honor points to the selected player.'), ('modify hp',1,'Syntax: .modify hp #newhp\\r\\n\\r\\nModify the hp of the selected player. If no player is selected, modify your hp.'), @@ -688,6 +689,7 @@ INSERT INTO `command` VALUES ('npc move',2,'Syntax: .npc move [#creature_guid]\\r\\n\\r\\nMove the targeted creature spawn point to your coordinates.'), ('npc name',2,'Syntax: .npc name $name\\r\\n\\r\\nChange the name of the selected creature or character to $name.\\r\\n\\r\\nCommand disabled.'), ('npc playemote',3,'Syntax: .npc playemote #emoteid\\r\\n\\r\\nMake the selected creature emote with an emote of id #emoteid.'), +('npc say', 1, 'Syntax: .npc say #text\\r\\nMake the selected npc says #text.'), ('npc setdeathstate',2,'Syntax: .npc setdeathstate on/off\\r\\n\\r\\nSet default death state (dead/alive) for npc at spawn.'), ('npc setmodel',2,'Syntax: .npc setmodel #displayid\\r\\n\\r\\nChange the model id of the selected creature to #displayid.'), ('npc setmovetype',2,'Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]\\r\\n\\r\\nSet for creature pointed by #creature_guid (or selected if #c @@ -699,6 +701,7 @@ INSERT INTO `command` VALUES ('npc textemote',1,'Syntax: .npc textemote #emoteid\\r\\n\\r\\nMake the selected creature to do textemote with an emote of id #emoteid.'), ('npc whisper',1,'Syntax: .npc whisper #playerguid #text\\r\\nMake the selected npc whisper #text to #playerguid.'), ('npc unfollow',2,'Syntax: .npc unfollow\\r\\n\\r\\nSelected creature (non pet) stop follow you.'), +('npc yell', 1, 'Syntax: .npc yell #text\\r\\nMake the selected npc yells #text.'); ('pdump write',3,'Syntax: .pdump write $filename $playerNameOrGUID\\r\\nWrite character dump with name/guid $playerNameOrGUID to file $filename.'), ('pdump load',3,'Syntax: .pdump load $filename $account [$newname] [$newguid]\\r\\nLoad character dump from dump file into character list of $account with sav ('pinfo',2,'Syntax: .pinfo [$player_name]\\r\\n\\r\\nOutput account information for selected player or player find by $player_name.'), Update: DELETE FROM command WHERE name in ('modify fly', 'npc say', 'npc yell'); INSERT INTO command VALUES ('modify fly', 1, 'Syntax: .modify fly #rate\\r\\n.fly #rate\\r\\n\\r\\nModify the flying speed of the selected player to \\"normal base fly speed\\"*rate. If no player is selected, modify your fly.\\r\\n\\r\\n #rate may range from 0.1 to 10.'), ('npc say', 1, 'Syntax: .npc say #text\\r\\nMake the selected npc says #text.'), ('npc yell', 1, 'Syntax: .npc yell #text\\r\\nMake the selected npc yells #text.');
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[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Indeed, but Thorazi's patch is imho simpler than NetSky's patch, becouse it modify only 1 file and is easer to update. For this reason I'll continue to update that -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Patch updated for rev 9342+ -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
Updated for rev 9330+, enjoy it! -
[PATCH] Ally&Horde in the same group (Updated)
Shin Darth replied to Auntie Mangos's topic in OldCore modifications
I'm not the author, if you are a better patch post it
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