Archive and compression
MPQ Files: archive format.
Chunked Format Data Files
DBC Files: DBC/DB2 files content layouts.
DNC.db: Day-Night cycle specification.
LIT Files: lighting information.
SBT Files: cinematic subtitles.
TRS Files: minimap hash translation.
WDB Files: client data cache.
BLP Files: texture format, supporting texture compression, and multiple resolutions.
BLS Files: instructions for pixel and vertex shaders.
M2 Files: Blizzard Entertainment's own model format, also known as '''.mdx'''.
WFX Files: assigns shaders to surfaces.
WMO Files: World Map Object file, containing either a group definition or a single world map object.
ADT Files: terrain and object information for map tiles.
WDL Files: low-resolution height maps.
WDT Files: map and object placement information.
ZMP Files: map tile reference.
Edited by antz