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  • Client File Formats Summary


    Archive and compression

    MPQ Files: archive format.

    Chunked Format Data Files

    DBC Files: DBC/DB2 files content layouts.

    DNC.db: Day-Night cycle specification.

    LIT Files: lighting information.

    SBT Files: cinematic subtitles.

    TRS Files: minimap hash translation.

    WDB Files: client data cache.


    BLP Files: texture format, supporting texture compression, and multiple resolutions.

    BLS Files: instructions for pixel and vertex shaders.

    M2 Files: Blizzard Entertainment's own model format, also known as '''.mdx'''.

    WFX Files: assigns shaders to surfaces.

    WMO Files: World Map Object file, containing either a group definition or a single world map object.

    Map Data

    ADT Files: terrain and object information for map tiles.

    WDL Files: low-resolution height maps.

    WDT Files: map and object placement information.

    ZMP Files: map tile reference.

    Edited by antz

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