NOTE: This page is auto-generated from the MAGNET DBCDocs module,
Any changes made directly to this page will be lost when it is regenerated.
Description of the DBC file 'CameraShakes' for MaNGOSThree
The camera shakes table contains definitions for shaking the game camera when certain spells are cast.
The file contents is read and mapped into the struct camerashakesEntry in the MaNGOS core.
The field types and usage is defined in camerashakesfmt in the MaNGOS core.
The File is currently *NOT USED* by the MaNGOS core.
The Field definitions follow, No. of fields: 9 strong>
|Field Name||Field Type||Notes|
|shakeType||INT(11)||It is assumed that this flag describes either different variants of camera shaking, or that it is a boolean flag telling if the camera should be shaken.|
|direction||INT(11)||This flag seems to indicate the direction towards which a camera shake will point.|
Description of the fields
It is assumed that this flag describes either different variants of camera shaking, or that it is a boolean flag telling if the camera should be shaken.
This flag seems to indicate the direction towards which a camera shake will point.
auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
Edited by Antz
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