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  • character_instance


    antz
     NOTE:  This page is auto-generated from the MAGNET DBDocs module,
                 Any changes made directly to this page will be lost when it is regenerated.

    Description of the 'character_instance' table for MaNGOSThree

    Contains the instance data for characters.

    Table Notes

    This table uses the 'InnoDB' DB Engine

    The Field definitions follow:

    Field Name Field Type Nullable Key Default Value Attributes Notes
    guid int(11) unsigned NO PRI '0'   The GUID (Global Unique Identifier) of the character.
    instance int(11) unsigned NO PRI '0'   The instance ID. [See instance.id].
    permanent tinyint(1) unsigned NO '0'   Boolean 0 or 1 controlling if the player has been bound to the instance.

    Description of the fields

    guid int(11) unsigned

    The GUID (Global Unique Identifier) of the character [See character.guid].

    instance int(11) unsigned

    The instance ID. [See instance.id].

    permanent tinyint(1) unsigned

    Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the (creature_template.flags_extra) field.


    auto-generated by the getMaNGOS.eu MAGNET dbdocs module

    Edited by Antz


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