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Description of the 'character_instance' table for MaNGOSTwo
Contains the instance data for characters.
This table uses the 'InnoDB' DB Engine
The Field definitions follow:
|Field Name||Field Type||Nullable||Key||Default Value||Attributes||Notes|
|guid||int(11) unsigned||NO||PRI||'0'||The GUID (Global Unique Identifier) of the character.|
|instance||int(11) unsigned||NO||PRI||'0'||The instance ID. [See instance.id].|
|permanent||tinyint(1) unsigned||NO||'0'||Boolean 0 or 1 controlling if the player has been bound to the instance.|
Description of the fields
guid int(11) unsigned
The GUID (Global Unique Identifier) of the character [See character.guid].
instance int(11) unsigned
The instance ID. [See instance.id].
permanent tinyint(1) unsigned
Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the (creature_template.flags_extra) field.
auto-generated by the getMaNGOS.eu MAGNET dbdocs module
Edited by Antz