NOTE: This page is auto-generated from the MAGNET DBDocs module, Any changes made directly to this page will be lost when it is regenerated. |
Description of the 'areatrigger_tavern' table for MaNGOSThree
Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.
Table Notes
This table uses the 'InnoDB' DB Engine
The Field definitions follow:
Field Name | Field Type | Nullable | Key | Default Value | Attributes | Notes |
---|---|---|---|---|---|---|
id | mediumint(8) unsigned | NO | PRI | '0' | The ID of the trigger [See AreaTrigger.dbc]. | |
name | text | YES | NULL | Name of town or tavern. |
Description of the fields
id mediumint(8) unsigned
The ID of the trigger [See AreaTrigger.dbc].
name text
Name of town or tavern.
auto-generated by the getMaNGOS.eu MAGNET dbdocs module
Edited by Antz
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now