NOTE: This page is auto-generated from the MAGNET DBDocs module, Any changes made directly to this page will be lost when it is regenerated. |
Description of the 'game_event_creature' table for MaNGOSThree
Contains all creature instances that have to be spawned/unspawned during defined game events.
Table Notes
This table uses the 'InnoDB' DB Engine
The Field definitions follow:
Field Name | Field Type | Nullable | Key | Default Value | Attributes | Notes |
---|---|---|---|---|---|---|
guid | int(10) unsigned | NO | PRI | NULL | Creature GUID [See creature.guid]. | |
event | smallint(6) | NO | '0' | ID of game event [See game_event.entry]. |
Description of the fields
guid int(10) unsigned
GUID of an existing creature.
event smallint(6)
ID of game event [See game_event.entry].
If positive, the creature will be spawned at event start and despawned at event end.
If negative, the creature will be despawned at event start and spawned again at event end.
auto-generated by the getMaNGOS.eu MAGNET dbdocs module
Edited by Antz
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