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Description of the 'game_event_creature' table for MaNGOSTwo
Contains all creature instances that have to be spawned/unspawned during defined game events.
This table uses the 'InnoDB' DB Engine
The Field definitions follow:
|Field Name||Field Type||Nullable||Key||Default Value||Attributes||Notes|
|guid||int(10) unsigned||NO||PRI||NULL||Creature GUID [See creature.guid].|
|event||smallint(6)||NO||'0'||ID of game event [See game_event.entry].|
Description of the fields
guid int(10) unsigned
GUID of an existing creature.
ID of game event [See game_event.entry].
If positive, the creature will be spawned at event start and despawned at event end.
If negative, the creature will be despawned at event start and spawned again at event end.
auto-generated by the getMaNGOS.eu MAGNET dbdocs module
Edited by Antz