Jump to content
  • We are looking for staff for the Wiki area!
    If interested please
    click here and select "Documentation Team"

  • game_event_creature

     NOTE:  This page is auto-generated from the MAGNET DBDocs module,
                 Any changes made directly to this page will be lost when it is regenerated.

    Description of the 'game_event_creature' table for MaNGOSZero

    Contains all creature instances that have to be spawned/unspawned during defined game events.

    Table Notes

    This table uses the 'MyISAM' DB Engine

    The Field definitions follow:

    Field Name Field Type Nullable Key Default Value Attributes Notes
    guid int(10) unsigned NO PRI NULL   Creature GUID [See creature.guid].
    event smallint(6) NO '0'   ID of game event [See game_event.entry].

    Description of the fields

    guid int(10) unsigned

    GUID of an existing creature.

    event smallint(6)

    ID of game event [See game_event.entry].
    If positive, the creature will be spawned at event start and despawned at event end.
    If negative, the creature will be despawned at event start and spawned again at event end.

    auto-generated by the getMaNGOS.eu MAGNET dbdocs module

    Edited by Antz

    User Feedback

    Recommended Comments

    There are no comments to display.

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use