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  • [MMaps] Weird behavior

    • Status: Awaiting Feedback
      Main Category: Core / Mangos Daemon
      Sub-Category: Code Enhancement
      Version: 0.20 Milestone: 20 Priority: New
      Implemented Version: 0.20

    [MMaps] Weird behavior

    Hi. Before I updated my core, when I enabled MMaps the paths taken by creatures and players were really good. Now that I'm using the latest mangos one core with latest mmaps, if I enable them, the warrior charge and even some creatures have a very weird behavior :
    - Wolves for example, if you shoot a fireball at them they'll always do a step back once hit, then move towards you. That didn't happen with my previous core (possibly 0.18 I guess?)
    - Same issue with the warrior charge, you'll always kind of " step back " before really rushing your target.

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    Warrior runs backwards a few feet, then forwards towards the target.

    All creatures that I attacked at range, first ran backwards or away from my toon (ran backwards or turned and ran), then turned and ran towards him.

    NOTE: tried this on Zero, and all fine there :)

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    So after some digging I managed to find a solution to the problem, it works nicely now, i'll submit a pr soon enough

    you can see the video of it working here [url]https://www.youtube.com/watch?v=iR-0mQvznXI&feature=youtu.be[/url]

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