When casting Slice and Dice or Arcane Missiles on a target, you instantly aggro.
Slice and Dice should not be causing generating any aggro, and Arcane Missiles should not be generating aggro on spell channel but when the target is impacted by its damage.
In relation to https://github.com/TrinityCore/TrinityCore/issues/4139
Unlike TrinityCore this does not have a spellinfo override system (LoadSpellInfoCorrections), making it so that these issues can only be solved in hacky ways through checks instead of being able to apply SPELL_ATTR3_NO_INITIAL_AGGRO flags on the individual spells.
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Slice and Dice & Arcane Missiles initial aggro bug.
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