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mangos zero Setlootrecipient method issue
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Question
Marshall Burrell
Hey there,
For the encounter "Bug trio" in AQ40, there is a method that is called each time one of them dies that prevents loot appearing for the player on the corpse.
Example:
m_creature->SetLootRecipient(NULL);
However this seems to be doing absolutely nothing. I know the code is being executed because I put "script_error_log("Bug trio loot prevented + despawned");" in the if statement and its printing that in the console.
I have tried testing it with a non GM account and it is still dropping loot, is there something wrong with this method?
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