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Can't compile Cataclysm,help please


DykeR

Question

1>------ Сборка начата: проект: ZERO_CHECK, Конфигурация: Release x64 ------
1>  Checking Build System
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/acelite/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/lualib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/StormLib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/loadlib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/bzip2/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/framework/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/shared/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/realmd/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/game/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/SD3/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/Eluna/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/Movemap-Generator/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/map-extractor/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-assembler/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-extractor/CMakeFiles/generate.stamp is up-to-date.
2>------ Сборка начата: проект: ace, Конфигурация: Release x64 ------
3>------ Сборка начата: проект: zlib, Конфигурация: Release x64 ------
2>  Building Custom Rule D:/Mangos_Cata1/server/dep/acelite/ace/CMakeLists.txt
2>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
3>  Building Custom Rule D:/Mangos_Cata1/server/dep/zlib/CMakeLists.txt
3>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
3>  adler32.c
3>  compress.c
3>  crc32.c
3>  deflate.c
3>  gzclose.c
3>  gzlib.c
3>  gzread.c
3>  gzwrite.c
3>  infback.c
3>  inffast.c
3>  inflate.c
3>  inftrees.c
3>  trees.c
3>  uncompr.c
3>  zutil.c
2>  ACE.cpp
2>  ACE_crc32.cpp
2>  ACE_crc_ccitt.cpp
2>  ace_wchar.cpp
2>  Activation_Queue.cpp
2>  Active_Map_Manager.cpp
2>  Addr.cpp
2>  Argv_Type_Converter.cpp
2>  Assert.cpp
2>  Asynch_IO.cpp
2>  Asynch_IO_Impl.cpp
2>  Asynch_Pseudo_Task.cpp
2>  ATM_Acceptor.cpp
2>  ATM_Addr.cpp
2>  ATM_Connector.cpp
2>  ATM_Params.cpp
2>  ATM_QoS.cpp
2>  ATM_Stream.cpp
2>  Atomic_Op.cpp
2>  Barrier.cpp
2>  Base_Thread_Adapter.cpp
3>  zlib.vcxproj -> D:\Mangos_Cata1\server_build\dep\zlib\Release\zlib.lib
2>  Based_Pointer_Repository.cpp
4>------ Сборка начата: проект: LuaEngine, Конфигурация: Release x64 ------
2>  Basic_Stats.cpp
2>  Basic_Types.cpp
4>  Building Custom Rule D:/Mangos_Cata1/server/src/modules/Eluna/CMakeLists.txt
2>  Capabilities.cpp
2>  CDR_Base.cpp
4>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/Eluna/CMakeFiles/generate.stamp is up-to-date.
2>  CDR_Size.cpp
2>  CDR_Stream.cpp
2>  Cleanup.cpp
2>  Codecs.cpp
2>  Codeset_IBM1047.cpp
2>  Codeset_Registry.cpp
4>  BattleGroundHooks.cpp
4>  CreatureHooks.cpp
2>  Codeset_Registry_db.cpp
2>  Condition_Attributes.cpp
2>  Condition_Recursive_Thread_Mutex.cpp
2>  Condition_Thread_Mutex.cpp
2>  Configuration.cpp
2>  Configuration_Import_Export.cpp
2>  Connection_Recycling_Strategy.cpp
2>  Containers.cpp
4>  ElunaEventMgr.cpp
2>  Copy_Disabled.cpp
2>  Date_Time.cpp
2>  DEV.cpp
2>  DEV_Addr.cpp
2>  DEV_Connector.cpp
2>  DEV_IO.cpp
2>  Dev_Poll_Reactor.cpp
2>  Dirent.cpp
2>  Dirent_Selector.cpp
2>  DLL.cpp
2>  DLL_Manager.cpp
4>  ElunaInstanceAI.cpp
2>  Dump.cpp
2>  Dynamic.cpp
2>  Dynamic_Message_Strategy.cpp
4>  ElunaUtility.cpp
2>  Dynamic_Service_Base.cpp
2>  Dynamic_Service_Dependency.cpp
2>  Encoding_Converter.cpp
2>  Encoding_Converter_Factory.cpp
2>  Event_Base.cpp
2>  Event_Handler.cpp
2>  Event_Handler_Handle_Timeout_Upcall.cpp
2>  FIFO.cpp
4>  GameObjectHooks.cpp
2>  FIFO_Recv.cpp
4>  GossipHooks.cpp
2>  FIFO_Recv_Msg.cpp
2>  FIFO_Send.cpp
2>  FIFO_Send_Msg.cpp
2>  FILE.cpp
2>  FILE_Addr.cpp
2>  FILE_Connector.cpp
2>  FILE_IO.cpp
2>  File_Lock.cpp
2>  Filecache.cpp
2>  Flag_Manip.cpp
2>  Framework_Component.cpp
2>  Functor.cpp
2>  Functor_String.cpp
2>  Get_Opt.cpp
2>  Handle_Ops.cpp
2>  Handle_Set.cpp
2>  Hashable.cpp
4>  GroupHooks.cpp
2>  High_Res_Timer.cpp
2>  ICMP_Socket.cpp
4>  GuildHooks.cpp
2>  INET_Addr.cpp
2>  Init_ACE.cpp
2>  IO_Cntl_Msg.cpp
2>  IO_SAP.cpp
2>  IOStream.cpp
2>  IPC_SAP.cpp
2>  Lib_Find.cpp
2>  Local_Memory_Pool.cpp
2>  Local_Name_Space.cpp
2>  Local_Tokens.cpp
4>  InstanceHooks.cpp
4>  ItemHooks.cpp
2>  Lock.cpp
2>  Log_Category.cpp
2>  Log_Msg.cpp
2>  Log_Msg_Backend.cpp
2>  Log_Msg_Callback.cpp
2>  Log_Msg_IPC.cpp
2>  Log_Msg_NT_Event_Log.cpp
2>  Log_Msg_UNIX_Syslog.cpp
2>  Log_Record.cpp
2>  Logging_Strategy.cpp
2>  LSOCK.cpp
2>  LSOCK_Acceptor.cpp
2>  LSOCK_CODgram.cpp
2>  LSOCK_Connector.cpp
2>  LSOCK_Dgram.cpp
2>  LSOCK_Stream.cpp
2>  Malloc.cpp
2>  Malloc_Allocator.cpp
2>  MEM_Acceptor.cpp
2>  MEM_Addr.cpp
2>  MEM_Connector.cpp
2>  MEM_IO.cpp
2>  Mem_Map.cpp
2>  MEM_SAP.cpp
2>  MEM_Stream.cpp
2>  Message_Block.cpp
2>  Message_Queue.cpp
2>  Message_Queue_NT.cpp
4>  LuaEngine.cpp
4>  LuaFunctions.cpp
2>  Message_Queue_Vx.cpp
2>  Method_Request.cpp
2>  MMAP_Memory_Pool.cpp
2>  Monitor_Admin.cpp
2>  Monitor_Admin_Manager.cpp
2>  Monitor_Base.cpp
2>  Monitor_Control_Action.cpp
2>  Monitor_Control_Types.cpp
2>  Monitor_Point_Registry.cpp
2>  Monitor_Size.cpp
2>  Monotonic_Time_Policy.cpp
2>  Msg_WFMO_Reactor.cpp
2>  Multihomed_INET_Addr.cpp
2>  Mutex.cpp
2>  Name_Proxy.cpp
2>  Name_Request_Reply.cpp
2>  Name_Space.cpp
2>  Naming_Context.cpp
2>  Netlink_Addr.cpp
2>  Notification_Queue.cpp
2>  Notification_Strategy.cpp
2>  NT_Service.cpp
2>  Obchunk.cpp
2>  Object_Manager.cpp
2>  Object_Manager_Base.cpp
4>  PacketHooks.cpp
2>  Obstack.cpp
2>  OS_Errno.cpp
4>  PlayerHooks.cpp
2>  OS_Log_Msg_Attributes.cpp
2>  OS_main.cpp
2>  OS_NS_arpa_inet.cpp
2>  OS_NS_ctype.cpp
2>  OS_NS_dirent.cpp
2>  OS_NS_dlfcn.cpp
2>  OS_NS_errno.cpp
2>  OS_NS_fcntl.cpp
2>  OS_NS_math.cpp
2>  OS_NS_netdb.cpp
2>  OS_NS_poll.cpp
2>  OS_NS_pwd.cpp
2>  OS_NS_regex.cpp
2>  OS_NS_signal.cpp
2>  OS_NS_stdio.cpp
2>  OS_NS_stdlib.cpp
2>  OS_NS_string.cpp
2>  OS_NS_strings.cpp
2>  OS_NS_stropts.cpp
2>  OS_NS_sys_mman.cpp
2>  OS_NS_sys_msg.cpp
2>  OS_NS_sys_resource.cpp
2>  OS_NS_sys_select.cpp
2>  OS_NS_sys_sendfile.cpp
2>  OS_NS_sys_shm.cpp
2>  OS_NS_sys_socket.cpp
2>  OS_NS_sys_stat.cpp
4>  ServerHooks.cpp
2>  OS_NS_sys_time.cpp
2>  OS_NS_sys_uio.cpp
4>  VehicleHooks.cpp
2>  OS_NS_sys_utsname.cpp
2>  OS_NS_sys_wait.cpp
2>  OS_NS_Thread.cpp
2>  OS_NS_time.cpp
2>  OS_NS_unistd.cpp
2>  OS_NS_wchar.cpp
2>  OS_NS_wctype.cpp
2>  OS_QoS.cpp
2>  OS_Thread_Adapter.cpp
2>  OS_TLI.cpp
2>  Pagefile_Memory_Pool.cpp
2>  Parse_Node.cpp
2>  PI_Malloc.cpp
4>  lmarshal.cpp
2>  Ping_Socket.cpp
2>  Pipe.cpp
2>  POSIX_Asynch_IO.cpp
2>  POSIX_CB_Proactor.cpp
2>  POSIX_Proactor.cpp
2>  Priority_Reactor.cpp
2>  Proactor.cpp
2>  Proactor_Impl.cpp
2>  Process.cpp
2>  Process_Manager.cpp
4>  LuaEngine.vcxproj -> D:\Mangos_Cata1\server_build\src\modules\Eluna\Release\LuaEngine.lib
2>  Process_Mutex.cpp
2>  Process_Semaphore.cpp
2>  Profile_Timer.cpp
2>  Reactor.cpp
2>  Reactor_Impl.cpp
2>  Reactor_Notification_Strategy.cpp
2>  Reactor_Timer_Interface.cpp
2>  Read_Buffer.cpp
5>------ Сборка начата: проект: detour, Конфигурация: Release x64 ------
2>  Recursive_Thread_Mutex.cpp
2>  Recyclable.cpp
2>  Registry.cpp
5>  Building Custom Rule D:/Mangos_Cata1/server/dep/recastnavigation/Detour/Source/CMakeLists.txt
2>  Registry_Name_Space.cpp
5>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date.
2>  Remote_Name_Space.cpp
2>  Remote_Tokens.cpp
5>  DetourAlloc.cpp
5>  DetourCommon.cpp
2>  RW_Mutex.cpp
5>  DetourNavMeshBuilder.cpp
5>  DetourNavMesh.cpp
5>  DetourNavMeshQuery.cpp
2>  RW_Process_Mutex.cpp
5>  DetourNode.cpp
2>  RW_Thread_Mutex.cpp
2>  Sample_History.cpp
2>  Sbrk_Memory_Pool.cpp
2>  Sched_Params.cpp
5>  detour.vcxproj -> D:\Mangos_Cata1\server_build\dep\recastnavigation\Detour\Source\Release\detour.lib
6>------ Сборка начата: проект: g3dlite, Конфигурация: Release x64 ------
2>  Select_Reactor_Base.cpp
2>  Semaphore.cpp
2>  Service_Config.cpp
2>  Service_Gestalt.cpp
2>  Service_Manager.cpp
2>  Service_Object.cpp
2>  Service_Repository.cpp
2>  Service_Types.cpp
2>  Shared_Memory.cpp
2>  Shared_Memory_MM.cpp
2>  Shared_Memory_Pool.cpp
2>  Shared_Memory_SV.cpp
2>  Shared_Object.cpp
2>  Sig_Adapter.cpp
2>  Sig_Handler.cpp
2>  Signal.cpp
2>  SOCK.cpp
2>  SOCK_Acceptor.cpp
2>  SOCK_CODgram.cpp
2>  Sock_Connect.cpp
2>  SOCK_Connector.cpp
2>  SOCK_Dgram.cpp
2>  SOCK_Dgram_Bcast.cpp
2>  SOCK_Dgram_Mcast.cpp
2>  SOCK_IO.cpp
2>  SOCK_Netlink.cpp
2>  SOCK_SEQPACK_Acceptor.cpp
2>  SOCK_SEQPACK_Association.cpp
2>  SOCK_SEQPACK_Connector.cpp
2>  SOCK_Stream.cpp
2>  SPIPE.cpp
2>  SPIPE_Acceptor.cpp
2>  SPIPE_Addr.cpp
2>  SPIPE_Connector.cpp
2>  SPIPE_Stream.cpp
2>  SString.cpp
2>  Stack_Trace.cpp
2>  Stats.cpp
2>C:\Program Files (x86)\Windows Kits\8.1\Include\um\Dbghelp.h(1544): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\dep\acelite\ace\Stack_Trace.cpp)
2>C:\Program Files (x86)\Windows Kits\8.1\Include\um\Dbghelp.h(3190): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\dep\acelite\ace\Stack_Trace.cpp)
2>  String_Base_Const.cpp
2>  SUN_Proactor.cpp
2>  SV_Message.cpp
2>  SV_Message_Queue.cpp
2>  SV_Semaphore_Complex.cpp
2>  SV_Semaphore_Simple.cpp
2>  SV_Shared_Memory.cpp
2>  Svc_Conf_Lexer.cpp
2>  Svc_Conf_y.cpp
2>  Synch_Options.cpp
2>  System_Time.cpp
2>  Task.cpp
2>  Thread.cpp
2>  Thread_Adapter.cpp
2>  Thread_Control.cpp
2>  Thread_Exit.cpp
2>  Thread_Hook.cpp
2>  Thread_Manager.cpp
2>  Thread_Mutex.cpp
2>  Thread_Semaphore.cpp
2>  Throughput_Stats.cpp
2>  Time_Policy.cpp
2>  Time_Value.cpp
2>  Timeprobe.cpp
7>------ Сборка начата: проект: lualib, Конфигурация: Release x64 ------
2>  TLI.cpp
2>  TLI_Acceptor.cpp
2>  TLI_Connector.cpp
2>  TLI_Stream.cpp
7>  Building Custom Rule D:/Mangos_Cata1/server/dep/lualib/CMakeLists.txt
2>  Token.cpp
7>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/lualib/CMakeFiles/generate.stamp is up-to-date.
2>  Token_Collection.cpp
2>  Token_Invariants.cpp
2>  Token_Manager.cpp
2>  Token_Request_Reply.cpp
2>  TP_Reactor.cpp
7>  lapi.c
2>  Trace.cpp
7>  lauxlib.c
2>  TSS_Adapter.cpp
7>  lbaselib.c
2>  TTY_IO.cpp
7>  lbitlib.c
2>  UNIX_Addr.cpp
7>  lcode.c
2>  UPIPE_Acceptor.cpp
7>  lcorolib.c
2>  UPIPE_Connector.cpp
7>  lctype.c
2>  UPIPE_Stream.cpp
7>  ldblib.c
2>  UTF16_Encoding_Converter.cpp
7>  ldebug.c
2>  UTF32_Encoding_Converter.cpp
7>  ldo.c
7>  ldump.c
7>  lfunc.c
7>  lgc.c
7>  linit.c
7>  liolib.c
7>  llex.c
7>  lmathlib.c
7>  lmem.c
7>  loadlib.c
7>  lobject.c
7>  lopcodes.c
7>  loslib.c
7>  lparser.c
7>  lstate.c
7>  lstring.c
7>  lstrlib.c
7>  ltable.c
7>  ltablib.c
7>  ltm.c
7>  lundump.c
7>  lvm.c
7>  lzio.c
2>  UTF8_Encoding_Converter.cpp
2>  UUID.cpp
2>  WFMO_Reactor.cpp
7>  lualib.vcxproj -> D:\Mangos_Cata1\server_build\dep\lualib\Release\lualib.lib
8>------ Сборка начата: проект: bzip2, Конфигурация: Release x64 ------
2>  WIN32_Asynch_IO.cpp
2>  WIN32_Proactor.cpp
2>  XML_Svc_Conf.cpp
2>  XTI_ATM_Mcast.cpp
2>  Atomic_Op_Sparc.c
2>  Rtems_init.c
9>------ Сборка начата: проект: loadlib, Конфигурация: Release x64 ------
9>  Building Custom Rule D:/Mangos_Cata1/server/dep/loadlib/CMakeLists.txt
9>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/loadlib/CMakeFiles/generate.stamp is up-to-date.
9>  loadlib.cpp
9>  adt.cpp
9>  wdt.cpp
9>  mpq.cpp
9>D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(35): warning C4477: "fprintf": в строке форматирования "%u" требуется аргумент типа "unsigned int", но вариативный аргумент "2" имеет тип "std::size_t"
9>  D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(35): note: рекомендуется использовать "%zu" в строке форматирования
9>D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(45): warning C4477: "fprintf": в строке форматирования "%u" требуется аргумент типа "unsigned int", но вариативный аргумент "2" имеет тип "std::size_t"
2>     Создается библиотека D:/Mangos_Cata1/server_build/dep/acelite/ace/Release/ace.lib и объект D:/Mangos_Cata1/server_build/dep/acelite/ace/Release/ace.exp
9>  D:\Mangos_Cata1\server\dep\loadlib\sl\mpq.cpp(45): note: рекомендуется использовать "%zu" в строке форматирования
9>LINK : fatal error LNK1104: не удается открыть файл "StormLibRAD.lib"
10>------ Сборка начата: проект: recast, Конфигурация: Release x64 ------
10>  Building Custom Rule D:/Mangos_Cata1/server/dep/recastnavigation/Recast/CMakeLists.txt
10>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
10>  Recast.cpp
10>  RecastAlloc.cpp
10>  RecastArea.cpp
10>  RecastContour.cpp
10>  RecastFilter.cpp
2>  ace.vcxproj -> D:\Mangos_Cata1\server_build\bin\Release\ace.dll
11>------ Сборка начата: проект: mangosscript, Конфигурация: Release x64 ------
10>  RecastLayers.cpp
10>  RecastMesh.cpp
10>  RecastMeshDetail.cpp
10>  RecastRasterization.cpp
10>  RecastRegion.cpp
11>  Building Custom Rule D:/Mangos_Cata1/server/src/modules/SD3/CMakeLists.txt
11>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/modules/SD3/CMakeFiles/generate.stamp is up-to-date.
10>  recast.vcxproj -> D:\Mangos_Cata1\server_build\dep\recastnavigation\Recast\Release\recast.lib
12>------ Сборка начата: проект: shared, Конфигурация: Release x64 ------
12>  Building Custom Rule D:/Mangos_Cata1/server/src/shared/CMakeLists.txt
11>  precompiled.cpp
12>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/shared/CMakeFiles/generate.stamp is up-to-date.
12>  ARC4.cpp
12>  AuthCrypt.cpp
12>  BigNumber.cpp
12>  HMACSHA1.cpp
12>  Sha1.cpp
12>  Common.cpp
12>  Config.cpp
12>  Database.cpp
12>  DatabaseMysql.cpp
12>  DatabasePostgre.cpp
12>  Field.cpp
12>  QueryResultMysql.cpp
12>  QueryResultPostgre.cpp
12>  SQLStorage.cpp
11>  precompiled.cpp
12>  SqlDelayThread.cpp
11>  sc_creature.cpp
12>  SqlOperations.cpp
11>  sc_grid_searchers.cpp
12>  SqlPreparedStatement.cpp
11>  sc_instance.cpp
11>  ScriptDevMgr.cpp
12>  DB2FileLoader.cpp
12>  DBCFileLoader.cpp
12>  Log.cpp
11>  ScriptLoader.cpp
12>  DelayExecutor.cpp
11>  system.cpp
12>D:\Mangos_Cata1\server\src\shared\Log\Log.cpp(1052): warning C4477: "fprintf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "3" имеет тип "std::size_t"
12>  D:\Mangos_Cata1\server\src\shared\Log\Log.cpp(1052): note: рекомендуется использовать "%zu" в строке форматирования
11>  escort_ai.cpp
12>  Threading.cpp
12>  ByteBuffer.cpp
12>  ProgressBar.cpp
12>  Util.cpp
11>  follower_ai.cpp
11>  guard_ai.cpp
11>  pet_ai.cpp
11>  battleground.cpp
12>  ServiceWin32.cpp
11>  areatrigger_scripts.cpp
11>  bosses_emerald_dragons.cpp
11>  go_scripts.cpp
11>  guards.cpp
11>  item_scripts.cpp
11>  mob_generic_creature.cpp
11>  npc_professions.cpp
12>  WheatyExceptionReport.cpp
11>  npcs_special.cpp
12>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(1544): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp)
12>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(3190): warning C4091: typedef : пропускается слева от "", когда ни одна переменная не объявлена (компилируется исходный файл D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp)
12>D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp(855): warning C4477: "sprintf": в строке форматирования "%.31s" требуется аргумент типа "char *", но вариативный аргумент "1" имеет тип "DWORD"
12>D:\Mangos_Cata1\server\src\shared\Win\WheatyExceptionReport.cpp(855): warning C4313: sprintf: конфликт "%s" в строке формата с аргументом 1 типа "DWORD"
11>  spell_scripts.cpp
11>  world_map_scripts.cpp
11>  alterac_mountains.cpp
11>  arathi_highlands.cpp
11>  blasted_lands.cpp
12>  shared.vcxproj -> D:\Mangos_Cata1\server_build\src\shared\Release\shared.lib
11>  boss_kazzak.cpp
13>------ Сборка начата: проект: framework, Конфигурация: Release x64 ------
11>  burning_steppes.cpp
11>  dun_morogh.cpp
11>  eastern_plaguelands.cpp
11>  elwynn_forest.cpp
11>  eversong_woods.cpp
13>  Building Custom Rule D:/Mangos_Cata1/server/src/framework/CMakeLists.txt
11>  ghostlands.cpp
13>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/framework/CMakeFiles/generate.stamp is up-to-date.
11>  gilneas.cpp
11>  gilneas_city.cpp
13>  ObjectLifeTime.cpp
13>  EventProcessor.cpp
11>  hinterlands.cpp
11>  ironforge.cpp
11>  isle_of_queldanas.cpp
11>  loch_modan.cpp
11>  redridge_mountains.cpp
11>  searing_gorge.cpp
11>  silvermoon_city.cpp
11>  silverpine_forest.cpp
11>  stormwind_city.cpp
11>  stranglethorn_vale.cpp
11>  swamp_of_sorrows.cpp
13>  framework.vcxproj -> D:\Mangos_Cata1\server_build\src\framework\Release\framework.lib
14>------ Сборка начата: проект: vmap, Конфигурация: Release x64 ------
11>  tirisfal_glades.cpp
11>  twilight_highlands.cpp
11>  undercity.cpp
11>  vashjir.cpp
11>  western_plaguelands.cpp
11>  westfall.cpp
14>  Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/CMakeLists.txt
11>  wetlands.cpp
14>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/CMakeFiles/generate.stamp is up-to-date.
11>  ashenvale.cpp
14>  BIH.cpp
14>  VMapManager2.cpp
11>  azshara.cpp
14>  MapTree.cpp
11>  azuremyst_isle.cpp
14>  TileAssembler.cpp
14>  WorldModel.cpp
11>  bloodmyst_isle.cpp
11>  boss_azuregos.cpp
11>  darkshore.cpp
11>  desolace.cpp
14>  ModelInstance.cpp
11>  durotar.cpp
11>  dustwallow_marsh.cpp
11>  felwood.cpp
14>  vmap.vcxproj -> D:\Mangos_Cata1\server_build\bin\Release\vmap.dll
15>------ Сборка начата: проект: map-extractor, Конфигурация: Release x64 ------
11>  feralas.cpp
11>  moonglade.cpp
15>  Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/map-extractor/CMakeLists.txt
11>  mount_hyjal.cpp
15>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/map-extractor/CMakeFiles/generate.stamp is up-to-date.
11>  mulgore.cpp
11>  orgrimmar.cpp
11>  silithus.cpp
11>  stonetalon_mountains.cpp
11>  tanaris.cpp
15>  dbcfile.cpp
11>  teldrassil.cpp
15>  System.cpp
15>D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(314): warning C4477: "printf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "1" имеет тип "std::size_t"
15>  D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(314): note: рекомендуется использовать "%zu" в строке форматирования
11>  the_barrens.cpp
15>D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(353): warning C4477: "printf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "1" имеет тип "std::size_t"
11>  thousand_needles.cpp
15>  D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(353): note: рекомендуется использовать "%zu" в строке форматирования
15>D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(388): warning C4477: "printf": в строке форматирования "%lu" требуется аргумент типа "unsigned long", но вариативный аргумент "1" имеет тип "std::size_t"
15>  D:\Mangos_Cata1\server\src\tools\Extractor_projects\map-extractor\System.cpp(388): note: рекомендуется использовать "%zu" в строке форматирования
15>  ExtractorCommon.cpp
11>  thunder_bluff.cpp
11>  uldum.cpp
11>  ungoro_crater.cpp
11>  winterspring.cpp
15>LINK : fatal error LNK1181: не удается открыть входной файл "..\..\..\..\dep\loadlib\Release\loadlib.lib"
16>------ Сборка начата: проект: movemap-generator, Конфигурация: Release x64 ------
16>  Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/Movemap-Generator/CMakeLists.txt
16>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/Movemap-Generator/CMakeFiles/generate.stamp is up-to-date.
11>  blades_edge_mountains.cpp
11>  boss_doomlord_kazzak.cpp
11>  boss_doomwalker.cpp
11>  hellfire_peninsula.cpp
11>  nagrand.cpp
11>  netherstorm.cpp
11>  shadowmoon_valley.cpp
16>  IntermediateValues.cpp
16>  generator.cpp
16>  MapBuilder.cpp
16>  TerrainBuilder.cpp
16>  VMapExtensions.cpp
11>  shattrath_city.cpp
11>  terokkar_forest.cpp
11>  zangarmarsh.cpp
11>  borean_tundra.cpp
11>  dalaran.cpp
11>  dragonblight.cpp
11>  grizzly_hills.cpp
11>  howling_fjord.cpp
11>  icecrown.cpp
11>  sholazar_basin.cpp
16>LINK : fatal error LNK1181: не удается открыть входной файл "..\Release\vmap.lib"
17>------ Сборка начата: проект: realmd, Конфигурация: Release x64 ------
11>  storm_peaks.cpp
11>  zuldrak.cpp
11>  blackrock_depths.cpp
17>  Building Custom Rule D:/Mangos_Cata1/server/src/realmd/CMakeLists.txt
17>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/realmd/CMakeFiles/generate.stamp is up-to-date.
11>  boss_ambassador_flamelash.cpp
11>  boss_coren_direbrew.cpp
11>  boss_emperor_dagran_thaurissan.cpp
11>  boss_general_angerforge.cpp
11>  boss_high_interrogator_gerstahn.cpp
11>  instance_blackrock_depths.cpp
11>  boss_gyth.cpp
11>  boss_overlord_wyrmthalak.cpp
11>  boss_pyroguard_emberseer.cpp
11>  instance_blackrock_spire.cpp
11>  boss_mr_smite.cpp
11>  deadmines.cpp
17>  AuthSocket.cpp
11>  instance_deadmines.cpp
11>  boss_thermaplugg.cpp
17>  PatchHandler.cpp
11>  gnomeregan.cpp
11>  instance_gnomeregan.cpp
11>  boss_arcanist_doan.cpp
11>  boss_headless_horseman.cpp
17>  RealmList.cpp
11>  boss_herod.cpp
17>  BufferedSocket.cpp
11>  boss_mograine_and_whitemane.cpp
11>  instance_scarlet_monastery.cpp
11>  boss_darkmaster_gandling.cpp
11>  boss_jandice_barov.cpp
17>  Main.cpp
11>  instance_scholomance.cpp
11>  scholomance.cpp
11>  boss_archaedas.cpp
11>  instance_uldaman.cpp
11>  uldaman.cpp
11>  boss_hummel.cpp
11>  instance_shadowfang_keep.cpp
11>  shadowfang_keep.cpp
11>  instance_sunken_temple.cpp
11>  sunken_temple.cpp
11>  boss_baroness_anastari.cpp
11>  boss_cannon_master_willey.cpp
11>  boss_dathrohan_balnazzar.cpp
11>  boss_maleki_the_pallid.cpp
11>  boss_order_of_silver_hand.cpp
11>  instance_stratholme.cpp
11>  stratholme.cpp
11>  boss_felblood_kaelthas.cpp
11>  boss_priestess_delrissa.cpp
11>  boss_selin_fireheart.cpp
11>  boss_vexallus.cpp
11>  instance_magisters_terrace.cpp
17>  realmd.vcxproj -> D:\Mangos_Cata1\server_build\bin\Release\realmd.exe
11>  magisters_terrace.cpp
11>  boss_curator.cpp
11>  boss_maiden_of_virtue.cpp
11>  boss_midnight.cpp
11>  boss_moroes.cpp
11>  boss_netherspite.cpp
11>  boss_nightbane.cpp
11>  boss_prince_malchezaar.cpp
11>  boss_shade_of_aran.cpp
11>  boss_terestian_illhoof.cpp
11>  bosses_opera.cpp
11>  chess_event.cpp
18>------ Сборка начата: проект: storm, Конфигурация: Release x64 ------
11>  instance_karazhan.cpp
11>  karazhan.cpp
11>  boss_brutallus.cpp
11>  boss_eredar_twins.cpp
11>  boss_felmyst.cpp
11>  boss_kalecgos.cpp
18>  Building Custom Rule D:/Mangos_Cata1/server/dep/StormLib/CMakeLists.txt
18>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/dep/StormLib/CMakeFiles/generate.stamp is up-to-date.
11>  boss_kiljaeden.cpp
11>  boss_muru.cpp
11>  instance_sunwell_plateau.cpp
11>  boss_akilzon.cpp
11>  boss_halazzi.cpp
11>  boss_janalai.cpp
11>  boss_malacrass.cpp
11>  boss_nalorakk.cpp
11>  boss_zuljin.cpp
11>  instance_zulaman.cpp
11>  zulaman.cpp
11>  boss_baron_geddon.cpp
11>  boss_garr.cpp
11>  boss_gehennas.cpp
11>  boss_golemagg.cpp
11>  boss_lucifron.cpp
11>  boss_magmadar.cpp
11>  boss_majordomo_executus.cpp
11>  boss_ragnaros.cpp
18>  adpcm.cpp
18>  huff.cpp
18>  sparse.cpp
18>  FileStream.cpp
18>  SBaseCommon.cpp
18>  SBaseDumpData.cpp
18>  SBaseFileTable.cpp
18>  SBaseSubTypes.cpp
18>  SCompression.cpp
18>  SFileAddFile.cpp
18>  SFileAttributes.cpp
18>  SFileCompactArchive.cpp
18>  SFileCreateArchive.cpp
11>  boss_shazzrah.cpp
11>  boss_sulfuron_harbinger.cpp
11>  instance_molten_core.cpp
11>  molten_core.cpp
18>  SFileExtractFile.cpp
18>  SFileFindFile.cpp
11>  boss_broodlord_lashlayer.cpp
11>  boss_chromaggus.cpp
11>  boss_ebonroc.cpp
11>  boss_firemaw.cpp
18>  SFileGetFileInfo.cpp
11>  boss_flamegor.cpp
11>  boss_nefarian.cpp
11>  boss_razorgore.cpp
18>  SFileListFile.cpp
11>  boss_vaelastrasz.cpp
11>  boss_victor_nefarius.cpp
11>  instance_blackwing_lair.cpp
11>  boss_arlokk.cpp
18>  SFileOpenArchive.cpp
18>  SFileOpenFileEx.cpp
11>  boss_hakkar.cpp
11>  boss_hazzarah.cpp
11>  boss_jeklik.cpp
18>  SFilePatchArchives.cpp
11>  boss_jindo.cpp
18>  SFileReadFile.cpp
11>  boss_mandokir.cpp
11>  boss_marli.cpp
11>  boss_renataki.cpp
11>  boss_thekal.cpp
18>  SFileVerify.cpp
11>  boss_venoxis.cpp
11>  instance_zulgurub.cpp
11>  blackfathom_deeps.cpp
11>  instance_blackfathom_deeps.cpp
11>  dire_maul.cpp
11>  instance_dire_maul.cpp
11>  boss_noxxion.cpp
11>  maraudon.cpp
11>  instance_razorfen_downs.cpp
11>  razorfen_downs.cpp
11>  instance_razorfen_kraul.cpp
18>  lookup3.c
18>D:\Mangos_Cata1\server\dep\StormLib\src\jenkins\lookup3.c(295): warning C4101: k8: неиспользованная локальная переменная
18>D:\Mangos_Cata1\server\dep\StormLib\src\jenkins\lookup3.c(480): warning C4101: k8: неиспользованная локальная переменная
18>D:\Mangos_Cata1\server\dep\StormLib\src\jenkins\lookup3.c(657): warning C4101: k8: неиспользованная локальная переменная
18>  LzFind.c
18>  LzmaDec.c
11>  razorfen_kraul.cpp
18>  LzmaEnc.c
18>  explode.c
18>  implode.c
18>  rsa_verify_simple.c
18>  crypt_libc.c
18>  blocksort.c
18>  bzlib.c
18>  crctable.c
18>  decompress.c
18>  huffman.c
18>  randtable.c
11>  instance_wailing_caverns.cpp
18>  adler32.c
11>  wailing_caverns.cpp
11>  boss_aeonus.cpp
11>  boss_chrono_lord_deja.cpp
11>  boss_temporus.cpp
11>  dark_portal.cpp
11>  instance_dark_portal.cpp
11>  instance_old_hillsbrad.cpp
18>  crc32.c
18>  deflate.c
18>  inffast.c
18>  inflate.c
18>  inftrees.c
18>  trees.c
18>  zutil.c
18>  hash_memory.c
18>  md5.c
18>  sha1.c
18>  ltm_desc.c
18>  multi.c
18>  rand_prime.c
18>  base64_decode.c
18>  crypt_argchk.c
18>  crypt_find_hash.c
18>  crypt_find_prng.c
18>  crypt_hash_descriptor.c
11>  old_hillsbrad.cpp
18>  crypt_hash_is_valid.c
18>  crypt_ltc_mp_descriptor.c
18>  crypt_prng_descriptor.c
11>  culling_of_stratholme.cpp
11>  instance_culling_of_stratholme.cpp
18>  crypt_prng_is_valid.c
18>  crypt_register_hash.c
18>  crypt_register_prng.c
18>  zeromem.c
18>  der_decode_bit_string.c
18>  der_decode_boolean.c
18>  der_decode_choice.c
18>  der_decode_ia5_string.c
18>  der_decode_integer.c
18>  der_decode_object_identifier.c
18>  der_decode_octet_string.c
18>  der_decode_printable_string.c
18>  der_decode_sequence_ex.c
18>  der_decode_sequence_flexi.c
18>  der_decode_sequence_multi.c
18>  der_decode_short_integer.c
18>  der_decode_utctime.c
18>  der_decode_utf8_string.c
18>  der_encode_bit_string.c
18>  der_encode_boolean.c
18>  der_encode_ia5_string.c
18>  der_encode_integer.c
18>  der_encode_object_identifier.c
18>  der_encode_octet_string.c
18>  der_encode_printable_string.c
18>  der_encode_sequence_ex.c
18>  der_encode_sequence_multi.c
18>  der_encode_set.c
18>  der_encode_setof.c
18>  der_encode_short_integer.c
18>  der_encode_utctime.c
18>  der_encode_utf8_string.c
18>  der_length_bit_string.c
18>  der_length_boolean.c
11>  boss_zumrah.cpp
18>  der_length_ia5_string.c
18>  der_length_integer.c
11>  instance_zulfarrak.cpp
18>  der_length_object_identifier.c
11>  zulfarrak.cpp
18>  der_length_octet_string.c
18>  der_length_printable_string.c
18>  der_length_sequence.c
18>  der_length_utctime.c
11>  boss_archimonde.cpp
18>  der_sequence_free.c
11>  hyjal.cpp
18>  der_length_utf8_string.c
18>  der_length_short_integer.c
11>  hyjalAI.cpp
11>  instance_hyjal.cpp
18>  ltc_ecc_map.c
18>  ltc_ecc_mul2add.c
11>  boss_onyxia.cpp
18>  ltc_ecc_mulmod.c
11>  instance_onyxias_lair.cpp
18>  ltc_ecc_points.c
11>  npc_onyxian_warder.cpp
18>  ltc_ecc_projective_add_point.c
18>  ltc_ecc_projective_dbl_point.c
11>  boss_ayamiss.cpp
18>  pkcs_1_mgf1.c
18>  pkcs_1_oaep_decode.c
11>  boss_buru.cpp
11>  boss_kurinnaxx.cpp
18>  pkcs_1_pss_decode.c
11>  boss_moam.cpp
18>  pkcs_1_pss_encode.c
18>  pkcs_1_v1_5_decode.c
11>  boss_ossirian.cpp
18>  pkcs_1_v1_5_encode.c
11>  boss_rajaxx.cpp
18>  rsa_exptmod.c
11>  instance_ruins_of_ahnqiraj.cpp
11>  ruins_of_ahnqiraj.cpp
18>  rsa_free.c
18>  rsa_import.c
11>  boss_bug_trio.cpp
18>  rsa_make_key.c
11>  boss_cthun.cpp
18>  rsa_sign_hash.c
11>  boss_fankriss.cpp
18>  rsa_verify_hash.c
18>  bncore.c
11>  boss_huhuran.cpp
18>  bn_fast_mp_invmod.c
18>  bn_fast_mp_montgomery_reduce.c
11>  boss_ouro.cpp
18>  bn_fast_s_mp_mul_digs.c
11>  boss_sartura.cpp
18>  bn_fast_s_mp_mul_high_digs.c
11>  boss_skeram.cpp
18>  bn_fast_s_mp_sqr.c
11>  boss_twinemperors.cpp
18>  bn_mp_2expt.c
11>  boss_viscidus.cpp
11>  instance_temple_of_ahnqiraj.cpp
18>  bn_mp_abs.c
18>  bn_mp_add.c
18>  bn_mp_addmod.c
11>  mob_anubisath_sentinel.cpp
18>  bn_mp_add_d.c
18>  bn_mp_and.c
18>  bn_mp_clamp.c
11>  boss_exarch_maladaar.cpp
18>  bn_mp_clear.c
18>  bn_mp_clear_multi.c
11>  boss_shirrak.cpp
18>  bn_mp_cmp.c
11>  boss_nexusprince_shaffar.cpp
18>  bn_mp_cmp_d.c
18>  bn_mp_cmp_mag.c
11>  boss_pandemonius.cpp
18>  bn_mp_cnt_lsb.c
11>  mana_tombs.cpp
18>  bn_mp_copy.c
11>  boss_anzu.cpp
18>  bn_mp_count_bits.c
18>  bn_mp_div.c
18>  bn_mp_div_2.c
18>  bn_mp_div_2d.c
11>  boss_darkweaver_syth.cpp
18>  bn_mp_div_3.c
18>  bn_mp_div_d.c
11>  boss_talon_king_ikiss.cpp
18>  bn_mp_dr_is_modulus.c
18>  bn_mp_dr_reduce.c
18>  bn_mp_dr_setup.c
11>  instance_sethekk_halls.cpp
18>  bn_mp_exch.c
18>  bn_mp_exptmod.c
18>  bn_mp_exptmod_fast.c
18>  bn_mp_expt_d.c
18>D:\Mangos_Cata1\server\dep\StormLib\src\libtommath\bn_mp_exptmod_fast.c(315): warning C4334: <<: результат 32-разрядного смещения неявно преобразуется в 64-разрядное значение (предполагалось 64-разрядное смещение?)
18>  bn_mp_exteuclid.c
11>  boss_ambassador_hellmaw.cpp
18>  bn_mp_fread.c
18>  bn_mp_fwrite.c
11>  boss_blackheart_the_inciter.cpp
18>  bn_mp_gcd.c
18>  bn_mp_get_int.c
18>  bn_mp_grow.c
18>  bn_mp_init.c
11>  boss_grandmaster_vorpil.cpp
18>  bn_mp_init_copy.c
18>  bn_mp_init_multi.c
18>  bn_mp_init_set.c
18>  bn_mp_init_set_int.c
11>  boss_murmur.cpp
18>  bn_mp_init_size.c
18>  bn_mp_invmod.c
18>  bn_mp_invmod_slow.c
18>  bn_mp_is_square.c
11>  instance_shadow_labyrinth.cpp
11>  boss_ahune.cpp
18>  bn_mp_jacobi.c
18>  bn_mp_karatsuba_mul.c
18>  bn_mp_karatsuba_sqr.c
18>  bn_mp_lcm.c
18>  bn_mp_lshd.c
18>  bn_mp_mod.c
18>  bn_mp_mod_2d.c
18>  bn_mp_mod_d.c
11>  boss_hydromancer_thespia.cpp
11>  boss_mekgineer_steamrigger.cpp
18>  bn_mp_montgomery_calc_normalization.c
18>  bn_mp_montgomery_reduce.c
18>  bn_mp_montgomery_setup.c
11>  boss_warlord_kalithresh.cpp
11>  instance_steam_vault.cpp
11>  boss_hungarfen.cpp
11>  boss_broggok.cpp
11>  boss_kelidan_the_breaker.cpp
11>  boss_the_maker.cpp
11>  instance_blood_furnace.cpp
11>  boss_nazan_and_vazruden.cpp
11>  boss_omor_the_unscarred.cpp
11>  boss_watchkeeper_gargolmar.cpp
18>  bn_mp_mul.c
11>  instance_hellfire_ramparts.cpp
18>  bn_mp_mulmod.c
18>  bn_mp_mul_2.c
18>  bn_mp_mul_2d.c
18>  bn_mp_mul_d.c
18>  bn_mp_neg.c
18>  bn_mp_n_root.c
18>  bn_mp_or.c
18>  bn_mp_prime_fermat.c
18>  bn_mp_prime_is_divisible.c
18>  bn_mp_prime_is_prime.c
18>  bn_mp_prime_miller_rabin.c
11>  boss_nethekurse.cpp
18>  bn_mp_prime_next_prime.c
18>  bn_mp_prime_rabin_miller_trials.c
18>  bn_mp_prime_random_ex.c
18>  bn_mp_radix_size.c
18>  bn_mp_radix_smap.c
18>  bn_mp_rand.c
18>  bn_mp_read_radix.c
18>  bn_mp_read_signed_bin.c
11>  boss_warbringer_omrogg.cpp
18>  bn_mp_read_unsigned_bin.c
11>  boss_warchief_kargath_bladefist.cpp
18>  bn_mp_reduce.c
11>  instance_shattered_halls.cpp
18>  bn_mp_reduce_2k.c
18>  bn_mp_reduce_2k_l.c
11>  arcatraz.cpp
18>  bn_mp_reduce_2k_setup.c
11>  boss_dalliah.cpp
18>  bn_mp_reduce_2k_setup_l.c
11>  boss_harbinger_skyriss.cpp
18>  bn_mp_reduce_is_2k.c
18>  bn_mp_reduce_is_2k_l.c
11>  boss_soccothrates.cpp
11>  instance_arcatraz.cpp
18>  bn_mp_reduce_setup.c
18>  bn_mp_rshd.c
18>  bn_mp_set.c
11>  boss_high_botanist_freywinn.cpp
18>  bn_mp_set_int.c
11>  boss_laj.cpp
18>  bn_mp_shrink.c
11>  boss_warp_splinter.cpp
18>  bn_mp_signed_bin_size.c
18>  bn_mp_sqr.c
11>  boss_nethermancer_sepethrea.cpp
18>  bn_mp_sqrmod.c
11>  boss_pathaleon_the_calculator.cpp
18>  bn_mp_sqrt.c
11>  instance_mechanar.cpp
18>  bn_mp_sub.c
18>  bn_mp_submod.c
18>  bn_mp_sub_d.c
11>  boss_magtheridon.cpp
18>  bn_mp_toom_mul.c
18>  bn_mp_toom_sqr.c
11>  instance_magtheridons_lair.cpp
18>  bn_mp_toradix.c
11>  boss_alar.cpp
18>  bn_mp_toradix_n.c
11>  boss_astromancer.cpp
18>  bn_mp_to_signed_bin.c
18>  bn_mp_to_signed_bin_n.c
11>  boss_kaelthas.cpp
18>  bn_mp_to_unsigned_bin.c
18>  bn_mp_to_unsigned_bin_n.c
11>  boss_void_reaver.cpp
18>  bn_mp_unsigned_bin_size.c
11>  instance_the_eye.cpp
18>  bn_mp_xor.c
18>  bn_mp_zero.c
18>  bn_prime_tab.c
11>  boss_fathomlord_karathress.cpp
18>  bn_reverse.c
11>  boss_hydross_the_unstable.cpp
18>  bn_s_mp_add.c
18>  bn_s_mp_exptmod.c
11>  boss_lady_vashj.cpp
18>D:\Mangos_Cata1\server\dep\StormLib\src\libtommath\bn_s_mp_exptmod.c(247): warning C4334: <<: результат 32-разрядного смещения неявно преобразуется в 64-разрядное значение (предполагалось 64-разрядное смещение?)
11>  boss_leotheras_the_blind.cpp
18>  bn_s_mp_mul_digs.c
11>  boss_morogrim_tidewalker.cpp
18>  bn_s_mp_mul_high_digs.c
18>  bn_s_mp_sqr.c
11>  boss_the_lurker_below.cpp
11>  instance_serpent_shrine.cpp
18>  bn_s_mp_sub.c
11>  black_temple.cpp
11>  boss_bloodboil.cpp
11>  boss_illidan.cpp
11>  boss_mother_shahraz.cpp
11>  boss_reliquary_of_souls.cpp
11>  boss_shade_of_akama.cpp
11>  boss_supremus.cpp
18>  compress.c
11>  boss_teron_gorefiend.cpp
11>  boss_warlord_najentus.cpp
11>  illidari_council.cpp
11>  instance_black_temple.cpp
11>  boss_gruul.cpp
11>  boss_high_king_maulgar.cpp
11>  instance_gruuls_lair.cpp
11>  boss_anubarak.cpp
11>  boss_hadronox.cpp
11>  boss_krikthir.cpp
11>  instance_azjol-nerub.cpp
11>  boss_amanitar.cpp
11>  boss_jedoga.cpp
11>  boss_nadox.cpp
11>  boss_taldaram.cpp
11>  boss_volazj.cpp
18>  compress.c
11>  instance_ahnkahet.cpp
11>  boss_grand_champions.cpp
11>  instance_trial_of_the_champion.cpp
11>  trial_of_the_champion.cpp
11>  boss_novos.cpp
11>  boss_tharonja.cpp
11>  boss_trollgore.cpp
11>  instance_draktharon_keep.cpp
18>  storm.vcxproj -> D:\Mangos_Cata1\server_build\dep\StormLib\Release\StormLibRAD.lib
19>------ Сборка начата: проект: vmap-assembler, Конфигурация: Release x64 ------
11>  boss_colossus.cpp
11>  boss_eck.cpp
11>  boss_galdarah.cpp
11>  boss_moorabi.cpp
11>  boss_sladran.cpp
11>  instance_gundrak.cpp
11>  boss_bronjahm.cpp
11>  boss_devourer_of_souls.cpp
19>  Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/vmap-assembler/CMakeLists.txt
11>  instance_forge_of_souls.cpp
11>  boss_falric.cpp
11>  boss_lich_king.cpp
11>  boss_marwyn.cpp
11>  halls_of_reflection.cpp
11>  instance_halls_of_reflection.cpp
19>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-assembler/CMakeFiles/generate.stamp is up-to-date.
11>  boss_forgemaster_garfrost.cpp
11>  boss_krick_and_ick.cpp
11>  boss_scourgelord_tyrannus.cpp
11>  instance_pit_of_saron.cpp
11>  pit_of_saron.cpp
11>  boss_anomalus.cpp
19>  vmap_assembler.cpp
11>  boss_keristrasza.cpp
11>  boss_ormorok.cpp
11>  boss_telestra.cpp
11>  instance_nexus.cpp
11>  boss_eregos.cpp
11>  boss_urom.cpp
11>  boss_varos.cpp
11>  instance_oculus.cpp
11>  oculus.cpp
11>  boss_bjarngrim.cpp
11>  boss_ionar.cpp
11>  boss_loken.cpp
11>  boss_volkhan.cpp
11>  instance_halls_of_lightning.cpp
11>  boss_maiden_of_grief.cpp
11>  boss_sjonnir.cpp
11>  halls_of_stone.cpp
11>  instance_halls_of_stone.cpp
11>  boss_ingvar.cpp
11>  boss_keleseth.cpp
11>  boss_skarvald_and_dalronn.cpp
11>  instance_utgarde_keep.cpp
11>  utgarde_keep.cpp
11>  boss_gortok.cpp
11>  boss_skadi.cpp
19>LINK : fatal error LNK1181: не удается открыть входной файл "..\Release\vmap.lib"
20>------ Сборка начата: проект: vmap-extractor, Конфигурация: Release x64 ------
11>  boss_svala.cpp
11>  boss_ymiron.cpp
11>  instance_utgarde_pinnacle.cpp
11>  boss_erekem.cpp
11>  boss_ichoron.cpp
11>  instance_violet_hold.cpp
11>  violet_hold.cpp
20>  Building Custom Rule D:/Mangos_Cata1/server/src/tools/Extractor_projects/vmap-extractor/CMakeLists.txt
11>  boss_anubrekhan.cpp
11>  boss_faerlina.cpp
11>  boss_four_horsemen.cpp
20>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/tools/Extractor_projects/vmap-extractor/CMakeFiles/generate.stamp is up-to-date.
11>  boss_gluth.cpp
11>  boss_gothik.cpp
11>  boss_grobbulus.cpp
11>  boss_heigan.cpp
11>  boss_kelthuzad.cpp
11>  boss_loatheb.cpp
11>  boss_maexxna.cpp
11>  boss_noth.cpp
11>  boss_patchwerk.cpp
11>  boss_razuvious.cpp
11>  boss_sapphiron.cpp
11>  boss_thaddius.cpp
11>  instance_naxxramas.cpp
11>  boss_archavon.cpp
11>  boss_emalon.cpp
11>  boss_koralon.cpp
20>  adtfile.cpp
20>  dbcfile.cpp
20>  gameobject_extract.cpp
11>  boss_toravon.cpp
20>  model.cpp
11>  instance_vault_of_archavon.cpp
11>  boss_sartharion.cpp
11>  instance_obsidian_sanctum.cpp
11>  boss_baltharus.cpp
20>  vmapexport.cpp
11>  boss_halion.cpp
20>  wdtfile.cpp
11>  boss_saviana.cpp
11>  boss_zarithrian.cpp
11>  instance_ruby_sanctum.cpp
11>  blood_prince_council.cpp
11>  boss_blood_queen_lanathel.cpp
11>  boss_deathbringer_saurfang.cpp
11>  boss_festergut.cpp
11>  boss_lady_deathwhisper.cpp
11>  boss_lord_marrowgar.cpp
11>  boss_professor_putricide.cpp
20>  wmo.cpp
11>  boss_rotface.cpp
11>  boss_sindragosa.cpp
20>  ExtractorCommon.cpp
11>  boss_the_lich_king.cpp
11>  boss_valithria_dreamwalker.cpp
11>  gunship_battle.cpp
11>  instance_icecrown_citadel.cpp
11>  boss_anubarak_trial.cpp
20>D:\Mangos_Cata1\server\src\tools\Extractor_projects\vmap-extractor\wmo.cpp(393): warning C4838: преобразование из "std::size_t" в "int" требует сужающего преобразования
20>D:\Mangos_Cata1\server\src\tools\Extractor_projects\vmap-extractor\wmo.cpp(409): warning C4838: преобразование из "std::size_t" в "int" требует сужающего преобразования
11>  boss_faction_champions.cpp
11>  boss_jaraxxus.cpp
11>  boss_northrend_beasts.cpp
11>  boss_twin_valkyr.cpp
11>  instance_trial_of_the_crusader.cpp
11>  trial_of_the_crusader.cpp
11>  boss_malygos.cpp
11>  instance_eye_of_eternity.cpp
11>  assembly_of_iron.cpp
11>  boss_algalon.cpp
11>  boss_auriaya.cpp
11>  boss_flame_leviathan.cpp
11>  boss_freya.cpp
11>  boss_general_vezax.cpp
11>  boss_hodir.cpp
11>  boss_ignis.cpp
20>LINK : fatal error LNK1181: не удается открыть входной файл "..\..\..\..\dep\loadlib\Release\loadlib.lib"
11>  boss_kologarn.cpp
11>  boss_mimiron.cpp
11>  boss_razorscale.cpp
11>  boss_thorim.cpp
11>  boss_xt_002.cpp
11>  boss_yogg_saron.cpp
11>  instance_ulduar.cpp
11>  ulduar.cpp
11>  deepholm.cpp
11>  kezan.cpp
11>  lost_isles.cpp
11>  boss_corborus.cpp
11>  boss_ozruk.cpp
11>  boss_priestess_azil.cpp
11>  boss_slabhide.cpp
11>  instance_stonecore.cpp
11>  ebon_hold.cpp
11>  world_map_ebon_hold.cpp
11>  mangosscript.vcxproj -> D:\Mangos_Cata1\server_build\src\modules\SD3\Release\mangosscript.lib
21>------ Сборка начата: проект: game, Конфигурация: Release x64 ------
21>  Building Custom Rule D:/Mangos_Cata1/server/src/game/CMakeLists.txt
21>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/game/CMakeFiles/generate.stamp is up-to-date.
21>  pchdef.cpp
21>  AuctionHouseBot.cpp
21>  BattleGround.cpp
21>  BattleGroundAA.cpp
21>  BattleGroundAB.cpp
21>  BattleGroundAV.cpp
21>  BattleGroundBE.cpp
21>  BattleGroundDS.cpp
21>  BattleGroundEY.cpp
21>  BattleGroundHandler.cpp
21>  BattleGroundIC.cpp
21>  BattleGroundMgr.cpp
21>  BattleGroundNA.cpp
21>  BattleGroundRB.cpp
21>  BattleGroundRL.cpp
21>  BattleGroundRV.cpp
21>  BattleGroundSA.cpp
21>  BattleGroundWS.cpp
21>  Level0.cpp
21>  Level1.cpp
21>  Level2.cpp
21>  Level3.cpp
21>  Level4.cpp
21>  debugcmds.cpp
21>  ConfusedMovementGenerator.cpp
21>  FleeingMovementGenerator.cpp
21>  HomeMovementGenerator.cpp
21>  IdleMovementGenerator.cpp
21>  MotionMaster.cpp
21>  MovementGenerator.cpp
21>  PathFinder.cpp
21>  PointMovementGenerator.cpp
21>  RandomMovementGenerator.cpp
21>  TargetedMovementGenerator.cpp
21>  WaypointMovementGenerator.cpp
21>  MoveSpline.cpp
21>  MoveSplineInit.cpp
21>  packet_builder.cpp
21>  spline.cpp
21>  util.cpp
21>  AggressorAI.cpp
21>  ArenaTeam.cpp
21>  AuctionHouseMgr.cpp
21>  Bag.cpp
21>  Calendar.cpp
21>  Camera.cpp
21>  Corpse.cpp
21>  Creature.cpp
21>  CreatureAI.cpp
21>  CreatureAIRegistry.cpp
21>  CreatureAISelector.cpp
21>  CreatureEventAI.cpp
21>  CreatureEventAIMgr.cpp
21>  DynamicObject.cpp
21>  GMTicketMgr.cpp
21>  GameObject.cpp
21>  GuardAI.cpp
21>  Guild.cpp
21>  Item.cpp
21>  ItemEnchantmentMgr.cpp
21>  LootMgr.cpp
21>  NullCreatureAI.cpp
21>  Object.cpp
21>  ObjectAccessor.cpp
21>  ObjectGuid.cpp
21>  ObjectMgr.cpp
21>  ObjectPosSelector.cpp
21>  Pet.cpp
21>  PetAI.cpp
21>  Player.cpp
21>  ReactorAI.cpp
21>  ReputationMgr.cpp
21>  SocialMgr.cpp
21>  SpellMgr.cpp
21>  StatSystem.cpp
21>  TemporarySummon.cpp
21>  Totem.cpp
21>  TotemAI.cpp
21>  Unit.cpp
21>  Vehicle.cpp
21>  OutdoorPvP.cpp
21>  OutdoorPvPEP.cpp
21>  OutdoorPvPGH.cpp
21>  OutdoorPvPHP.cpp
21>  OutdoorPvPMgr.cpp
21>  OutdoorPvPNA.cpp
21>  OutdoorPvPSI.cpp
21>  OutdoorPvPTF.cpp
21>  OutdoorPvPZM.cpp
21>  FollowerReference.cpp
21>  GroupReference.cpp
21>  HostileRefManager.cpp
21>  ThreatManager.cpp
21>  DB2Stores.cpp
21>  DBCStores.cpp
21>  DBCStructure.cpp
21>  Opcodes.cpp
21>  SQLStorages.cpp
21>  WorldSession.cpp
21>  WorldSocket.cpp
21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(176): warning C4311: <function-style-cast>: усечение указателя из "ACE_HANDLE" в "uint32"
21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(176): warning C4302: <function-style-cast>: усечение из "ACE_HANDLE" в "uint32"
21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(694): warning C4311: <function-style-cast>: усечение указателя из "ACE_HANDLE" в "uint32"
21>D:\Mangos_Cata1\server\src\game\Server\WorldSocket.cpp(694): warning C4302: <function-style-cast>: усечение из "ACE_HANDLE" в "uint32"
21>  WorldSocketMgr.cpp
21>  CharacterDatabaseCleaner.cpp
21>  PlayerDump.cpp
21>  BIH.cpp
21>  DynamicTree.cpp
21>  GameObjectModel.cpp
21>  MapTree.cpp
21>  ModelInstance.cpp
21>  TileAssembler.cpp
21>  VMapFactory.cpp
21>  VMapManager2.cpp
21>  WorldModel.cpp
21>  Warden.cpp
21>  WardenCheckMgr.cpp
21>  WardenMac.cpp
21>  WardenWin.cpp
21>  AccountMgr.cpp
21>  AchievementMgr.cpp
21>  ArenaTeamHandler.cpp
21>  AuctionHouseHandler.cpp
21>  CalendarHandler.cpp
21>  Channel.cpp
21>  ChannelHandler.cpp
21>  ChannelMgr.cpp
21>  CharacterHandler.cpp
21>  Chat.cpp
21>  ChatHandler.cpp
21>  CombatHandler.cpp
21>  CreatureLinkingMgr.cpp
21>  DuelHandler.cpp
21>  GMTicketHandler.cpp
21>  GameEventMgr.cpp
21>D:\Mangos_Cata1\server\src\game\WorldHandlers\GameEventMgr.cpp(92): error C2039: OnGameEventStart: не является членом "Eluna"
21>  D:\Mangos_Cata1\server\src\modules\Eluna\LuaEngine.h(122): note:  см. объявление "Eluna"
21>D:\Mangos_Cata1\server\src\game\WorldHandlers\GameEventMgr.cpp(107): error C2039: OnGameEventStop: не является членом "Eluna"
21>  D:\Mangos_Cata1\server\src\modules\Eluna\LuaEngine.h(122): note:  см. объявление "Eluna"
21>  GossipDef.cpp
21>  GridMap.cpp
21>  GridNotifiers.cpp
21>  GridStates.cpp
21>  Group.cpp
21>  GroupHandler.cpp
21>  GuildHandler.cpp
21>  GuildMgr.cpp
21>  InstanceData.cpp
21>  ItemHandler.cpp
21>  LFGHandler.cpp
21>  LFGMgr.cpp
21>  LootHandler.cpp
21>  Mail.cpp
21>  MailHandler.cpp
21>  Map.cpp
21>  MapManager.cpp
21>  MapPersistentStateMgr.cpp
21>  MassMailMgr.cpp
21>  MiscHandler.cpp
21>  MoveMap.cpp
21>  MovementHandler.cpp
21>  NPCHandler.cpp
21>  ObjectGridLoader.cpp
21>  PetHandler.cpp
21>  PetitionsHandler.cpp
21>  PoolManager.cpp
21>  QueryHandler.cpp
21>  QuestDef.cpp
21>  QuestHandler.cpp
21>  ScriptMgr.cpp
21>  SkillDiscovery.cpp
21>  SkillExtraItems.cpp
21>  SkillHandler.cpp
21>  Spell.cpp
21>  SpellAuras.cpp
21>  SpellEffects.cpp
21>  SpellHandler.cpp
21>  TaxiHandler.cpp
21>  TradeHandler.cpp
21>  TransportSystem.cpp
21>  Transports.cpp
21>  UnitAuraProcHandler.cpp
21>  UpdateData.cpp
21>  VehicleHandler.cpp
21>  VoiceChatHandler.cpp
21>  WaypointManager.cpp
21>  Weather.cpp
21>  World.cpp
22>------ Сборка начата: проект: mangosd, Конфигурация: Release x64 ------
22>  Building Custom Rule D:/Mangos_Cata1/server/src/mangosd/CMakeLists.txt
22>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
22>  AFThread.cpp
22>  CliThread.cpp
22>  RAThread.cpp
22>  WorldThread.cpp
22>  mangosd.cpp
22>LINK : fatal error LNK1181: не удается открыть входной файл "..\game\Release\game.lib"
23>------ Сборка начата: проект: ALL_BUILD, Конфигурация: Release x64 ------
23>  Building Custom Rule D:/Mangos_Cata1/server/CMakeLists.txt
23>  CMake does not need to re-run because D:/Mangos_Cata1/server_build/CMakeFiles/generate.stamp is up-to-date.
24>------ Пропуск сборки: проект: INSTALL, Конфигурация: Release x64 ------
24>Проект не выбран для сборки в данной конфигурации решения 
25>------ Пропуск сборки: проект: PACKAGE, Конфигурация: Release x64 ------
25>Проект не выбран для сборки в данной конфигурации решения 
========== Сборка: Complete: 16, errors: 7, без изменений: 0, пропущено: 2 ==========

Hello,when i compile CLEAN sources from "https://github.com/mangosthree/server" i get 7 errors... Help pleaes fix it,i can't understand what problem. But when i compile  "https://github.com/mangosthree/server/releases/tag/v0.21.246" - it's OK. But i want to compile first sources master.

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