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[fix][7928] Sap does not remove eat and drink effects

Auntie Mangos

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What bug does the patch fix? What features does the patch add?

This patch would fix the bug that Sapping a player does not remove eat and drink effects, the player will continue eating / drinking while sapped and after the Sap fades. (Sapping a player should make him stand up, and interrupt all effects that can only be used while sitting)

For which repository revision was the patch created?


Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.


diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 8c4edda..8b2dc42 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3424,7 +3424,10 @@ void Aura::HandleAuraModStun(bool apply, bool Real)
        if(m_target->GetTypeId() != TYPEID_PLAYER)
+        {
            m_target->SetUnitMovementFlags(0);    //Clear movement flags
+            m_target->SetStandState(UNIT_STAND_STATE_STAND);
+        }

        WorldPacket data(SMSG_FORCE_MOVE_ROOT, 8);

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