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Posted

I'd like to know how activate vmaps and collision system only for arenas and bgs.

I tried a shearch but... searching "vmaps arena bg only" are 20+ pages.

(PS: wtf why the search is not "x and y and z" but "x or y or z"?)

Posted

There you go

vmap.ignoreMapIds = "369, 0, 1, 530"

Leaves vmaps enabled in instanced areas only. If you wanna disable it in more instances you need to add all their map IDs.

Posted
Map IDs are _NOT_ the same as zone IDs. Check up on AreaTable.dbc and Map.dbc. Map.dbc is what you want to use here.

ok thanks.

and why we exclude 369? is DeeprunTram right?

Posted

You want a list of mapid's for only bgs with almost all instanced areas? try this dude

vmap.ignoremapids = "530,571,169,37,369,451,13,30,1,0"

this is pure performance!!!

Updated!!!

Posted
You want a list of mapid's for only bgs with almost all instanced areas? try this dude

vmap.ignoremapids = "530,571,169,37,369,451,13,30"

this is pure performance!!!

Pretty good, but you forgot 2 of the biggest memory hogs.. Map 1 and Map 0

Posted

How much can this influence in the following scenarios:

1. Cpu performance

2. Memory usage

3. Network usage/performance

4. Maybe some other that i don't see

Am refering to vmap.ignoremapids = "530,571,169,37,369,451,13,30,1,0"

Posted

correction map: 169

Ah crap, read that as a "1".

As for performance: Disabling vmaps on "active-ish" maps of course yields better performance. Memory/bandwidth aren't really issues with vmaps enabled - CPU is more what you'll be spending, as the calculations are rather heavy.

Posted
You want a list of mapid's for only bgs with almost all instanced areas? try this dude

vmap.ignoremapids = "530,571,169,37,369,451,13,30,1,0"

this is pure performance!!!

Updated!!!

gonna test it.

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