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Posted

I have a problem:

The problem is that 2 different players: one is creating a new character at opposite faction and the second one is killing this one near the graveyard and they make very fast honor...

How can i block that after 2 kills or 1 they will not receive anymore honor on the same player??

Posted
it should be limited by diminishing to 10 kills, each giving 10% maxhonorperplayerkill less than than previous. after that, for next 24h they should not reward honor for each other

can you help me to do that or just tell me where i can finde in codes...

Posted

What I did and it seems to help is..

I exported all the spirit healers from creature, created new unused guid's changed the npc id to a bruiser and impoted and then rinse and repeated twice. You now have three anti-pvp guards at all graveyards.

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