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Auntie Mangos

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Core: [8712]

Latest ScriptDev2

NO Custom Patches

Frecuently: more than 15 in 24hrs

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Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.

Program terminated with signal 11, Segmentation fault.

#0 0x00000000005f5558 in Object::SetUInt64Value (this=0x7fb61030c800,

index=<value optimized out>, value=@0x7fb6df892d48)

at /root/Desktop/Mangos/Sources/src/game/Object.cpp:830

830 if(*((uint64*)&(m_uint32Values[ index ])) != value)

#0 0x00000000005f5558 in Object::SetUInt64Value (this=0x7fb61030c800,

index=<value optimized out>, value=@0x7fb6df892d48)

at /root/Desktop/Mangos/Sources/src/game/Object.cpp:830

No locals.

#1 0x000000000076b8dc in GameObject::SetOwnerGUID (owner=0,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/GameObject.h:590

No locals.

#2 Unit::RemoveAllGameObjects (owner=0, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:4377

No locals.

#3 Unit::CleanupsBeforeDelete (owner=0, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:11099

No locals.

#4 0x00000000005d96fc in Map::Remove (this=0xa7b1b00, player=0x7fb641b9cb00,

remove=true) at /root/Desktop/Mangos/Sources/src/game/Map.cpp:762

p = {x_coord = 343, y_coord = 265}

cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 7,

cell_y = 1, nocreate = 0, reserved = 0}, All = 292970}}

grid = 0x3f800000

__PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"

#5 0x000000000079642a in WorldSession::LogoutPlayer (this=0x7fb6c407a020,

Save=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/WorldSession.cpp:437

guild = <value optimized out>

_map = 0x3f800000

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096,

_rpos = 4294967296, _wpos = 140422949609784,

_storage = std::vector of length 140423027403584, capacity 4294967296 = {<error reading variable>

#6 0x00000000007981a5 in WorldSession::Update (this=0x7fb6c407a020)

at /root/Desktop/Mangos/Sources/src/game/WorldSession.cpp:274

packet = 0x7fb66bbb3190

currTime = 1065353216

#7 0x000000000078cefa in World::UpdateSessions (this=0x1bc3140, diff=170)

at /root/Desktop/Mangos/Sources/src/game/World.cpp:2051

sess = <value optimized out>

#8 0x000000000078d1e8 in World::Update (this=0x1bc3140, diff=170)

at /root/Desktop/Mangos/Sources/src/game/World.cpp:1598

No locals.

#9 0x00000000004c88cc in WorldRunnable::run (this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/mangosd/WorldRunnable.cpp:64

diff = 170

realCurrTime = 2115446624

realPrevTime = <value optimized out>

prevSleepTime = 0

#10 0x000000000083c94c in ACE_Based::Thread::ThreadTask (param=0x7fb61030c800)

at /root/Desktop/Mangos/Sources/src/shared/Threading.cpp:183

_task = 0x3f87060

#11 0x000000329820686a in start_thread () from /lib64/libpthread.so.0

No symbol table info available.

#12 0x0000003297ade3bd in clone () from /lib64/libc.so.6

No symbol table info available.

#13 0x0000000000000000 in ?? ()

No symbol table info available.

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Core: [8712]

Latest ScriptDev2

NO Custom Patches

[?1034h[New Thread 30013]

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Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.

Program terminated with signal 6, Aborted.

#0 0x0000003297a332f5 in raise () from /lib64/libc.so.6

#0 0x0000003297a332f5 in raise () from /lib64/libc.so.6

No symbol table info available.

#1 0x0000003297a34b20 in abort () from /lib64/libc.so.6

No symbol table info available.

#2 0x0000003297a2c2fa in __assert_fail () from /lib64/libc.so.6

No symbol table info available.

#3 0x00000000006d7b63 in Aura::UnregisterSingleCastAura (

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/SpellAuras.cpp:7395

caster = <value optimized out>

__PRETTY_FUNCTION__ = "void Aura::UnregisterSingleCastAura()"

#4 0x00000000007694ad in Unit::RemoveAura (this=0x7f637e894390, i=

Traceback (most recent call last):

File "/usr/lib/python2.6/site-packages/gdb/libstdcxx/v6/printers.py", line 249, in to_string

return self.val.cast(nodetype).dereference()['_M_value_field']

RuntimeError: Cannot access memory at address 0x753b

, mode=6) at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:4047

Aur = 0x7535

AurSpellInfo = 0x7f642ebdf400

statue = <value optimized out>

caster_channeled = false

#5 0x0000000000771e35 in Unit::RemoveAura (aura=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:4035

i = {first = {first = 118, second = 0 '\\0'}, second = 0x7f632afb6930}

#6 Unit::RemoveNotOwnSingleTargetAuras (aura=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:4018

aura = 0x7f632afb6930

#7 0x0000000000771f0f in Unit::RemoveFromWorld (this=0x7535)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:11081

No locals.

#8 0x0000000000511433 in Creature::RemoveFromWorld (this=0x7f63183ecc00)

at /root/Desktop/Mangos/Sources/src/game/Creature.cpp:156

No locals.

#9 0x000000000076b999 in Unit::CleanupsBeforeDelete (this=0x7f63183ecc00)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:11103

No locals.

#10 0x00000000005c7ff3 in Map::AddObjectToRemoveList (this=0xb3b8530, obj=

0x7f63183ecc00) at /root/Desktop/Mangos/Sources/src/game/Map.cpp:2134

No locals.

#11 0x00000000005e2ac9 in MaNGOS::ObjectUpdater::Visit (

m=<value optimized out>, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/GridNotifiersImpl.h:47

No locals.

#12 VisitorHelper<MaNGOS::ObjectUpdater, Creature> (m=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/TypeContainerVisitor.h:64

No locals.

#13 VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (m=<value optimized out>, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/TypeContainerVisitor.h:70

No locals.

#14 VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (m=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/TypeContainerVisitor.h:71

No locals.

#15 VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (

m=<value optimized out>, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/TypeContainerVisitor.h:94

No locals.

#16 TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (m=<value optimized out>, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/TypeContainerVisitor.h:105

No locals.

#17 Visit<MaNGOS::ObjectUpdater> (m=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/Grid.h:94

No locals.

#18 Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (m=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/../framework/GameSystem/NGrid.h:139

No locals.

#19 Map::Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (m=<value optimized out>,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Map.h:651

x = <value optimized out>

y = 34

cell_x = 3

cell_y = 7

#20 0x00000000005d85d7 in Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (

m=<value optimized out>, visitor=<value optimized out>,

l=<value optimized out>, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/CellImpl.h:47

No locals.

#21 Map::Update (m=<value optimized out>, visitor=<value optimized out>,

l=<value optimized out>, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Map.cpp:644

pair = {x_coord = 91, y_coord = 279}

cell = {data = {Part = {grid_x = 11, grid_y = 34, cell_x = 3,

cell_y = 7, nocreate = 1, reserved = 16}, All = 555497611}}

cell_lock = {i_cell = @0x7f6432ea1ed0, i_cellPair = @0x7f6432ea1e70}

y = 279

x = 91

plr = <value optimized out>

area = {right_offset = 1, left_offset = 1, upper_offset = 1,

lower_offset = 1}

updater = {i_timeDiff = 262}

grid_object_update = {i_visitor = @0x7f6432ea1ee0}

world_object_update = {i_visitor = @0x7f6432ea1ee0}

__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

#22 0x00000000005e6857 in MapManager::Update (this=0xad0dd10,

diff=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/MapManager.cpp:267

No locals.

#23 0x000000000078d335 in World::Update (this=0x20ff110, diff=262)

at /root/Desktop/Mangos/Sources/src/game/World.cpp:1639

No locals.

#24 0x00000000004c88cc in WorldRunnable::run (this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/mangosd/WorldRunnable.cpp:64

diff = 262

realCurrTime = 2116887328

realPrevTime = <value optimized out>

prevSleepTime = 0

#25 0x000000000083c94c in ACE_Based::Thread::ThreadTask (param=0x7535)

at /root/Desktop/Mangos/Sources/src/shared/Threading.cpp:183

_task = 0x74f6460

#26 0x000000329820686a in start_thread () from /lib64/libpthread.so.0

No symbol table info available.

#27 0x0000003297ade3bd in clone () from /lib64/libc.so.6

No symbol table info available.

#28 0x0000000000000000 in ?? ()

No symbol table info available.

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Core: [8712]

Latest ScriptDev2

NO Custom Patches

[?1034h[New Thread 30105]

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Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.

Program terminated with signal 6, Aborted.

#0 0x0000003297a332f5 in raise () from /lib64/libc.so.6

#0 0x0000003297a332f5 in raise () from /lib64/libc.so.6

No symbol table info available.

#1 0x0000003297a34b20 in abort () from /lib64/libc.so.6

No symbol table info available.

#2 0x0000003297a2c2fa in __assert_fail () from /lib64/libc.so.6

No symbol table info available.

#3 0x00000000005f563d in Object::SetUInt64Value (this=<value optimized out>,

index=6, value=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Object.cpp:829

st = {static SYMBUFSIZ = 4096,

buf_ = "./bin/mangos-worldd(_ZN3Map6RemoveEP6Playerb+0x26c) [0x5d96fc]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0x7aa) [0x79642a]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x115) [0x7981a5]\\n./bin/mangos-worldd(_ZN5World14UpdateSessionsEj+0xea) [0x78cefa]\\n./bin/mangos-worldd(_ZN5World6UpdateEj+0x158) [0x78d1e8]\\n./bin/mangos-worldd(_ZN13WorldRunnable3runEv+0x7c) [0x4c88cc]\\n./bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x83c94c]\\n/lib64/libpthread.so.0 [0x329820686a]\\n/lib64/libc.so.6(clone+0x6d) [0x3297ade3bd]\\n\\0\\0\\177\\0\\0\\60\\343"..., buflen_ = 539, static UNSUPPORTED =

0x7f9f28f54c80 "<stack traces unsupported platform>",

static UNABLE_TO_GET_TRACE = 0x7f9f28f54cb0 "<unable to get trace>"}

#4 0x000000000076b8dc in GameObject::SetOwnerGUID (owner=0,

this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/GameObject.h:590

No locals.

#5 Unit::RemoveAllGameObjects (owner=0, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:4377

No locals.

#6 Unit::CleanupsBeforeDelete (owner=0, this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:11099

No locals.

#7 0x00000000005d96fc in Map::Remove (this=0xa94aeb0, player=0x7f9dfe4fd1b0,

remove=true) at /root/Desktop/Mangos/Sources/src/game/Map.cpp:762

p = {x_coord = 119, y_coord = 261}

cell = {data = {Part = {grid_x = 14, grid_y = 32, cell_x = 7,

cell_y = 5, nocreate = 0, reserved = 0}, All = 1341454}}

grid = 0x0

__PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"

#8 0x000000000079642a in WorldSession::LogoutPlayer (this=0x7f9ee8018590,

Save=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/game/WorldSession.cpp:437

guild = <value optimized out>

_map = 0x0

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

_wpos = 3208340570112,

_storage = std::vector of length 0, capacity 140316581560320},

m_opcode = 28608}

#9 0x00000000007981a5 in WorldSession::Update (this=0x7f9ee8018590)

at /root/Desktop/Mangos/Sources/src/game/WorldSession.cpp:274

packet = 0x7f9e2ce2a2b0

currTime = 0

#10 0x000000000078cefa in World::UpdateSessions (this=0x1686140, diff=425)

at /root/Desktop/Mangos/Sources/src/game/World.cpp:2051

sess = <value optimized out>

#11 0x000000000078d1e8 in World::Update (this=0x1686140, diff=425)

at /root/Desktop/Mangos/Sources/src/game/World.cpp:1598

No locals.

#12 0x00000000004c88cc in WorldRunnable::run (this=<value optimized out>)

at /root/Desktop/Mangos/Sources/src/mangosd/WorldRunnable.cpp:64

diff = 425

realCurrTime = 2122424650

realPrevTime = <value optimized out>

prevSleepTime = 0

#13 0x000000000083c94c in ACE_Based::Thread::ThreadTask (param=0x7595)

at /root/Desktop/Mangos/Sources/src/shared/Threading.cpp:183

_task = 0x7048110

#14 0x000000329820686a in start_thread () from /lib64/libpthread.so.0

No symbol table info available.

#15 0x0000003297ade3bd in clone () from /lib64/libc.so.6

No symbol table info available.

#16 0x0000000000000000 in ?? ()

No symbol table info available.

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Core: 8710

SD2: 1480

UDB: YTDB 515

ACID: 31

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x083b1001 in ThreatContainer::getReferenceByTarget (this=0x96484f4, pVictim=0x56d26f28) at ../../../src/game/ThreatManager.cpp:227
227         uint64 guid = pVictim->GetGUID();
#0  0x083b1001 in ThreatContainer::getReferenceByTarget (this=0x96484f4, pVictim=0x56d26f28) at ../../../src/game/ThreatManager.cpp:227
       result = <value optimized out>
       guid = <value optimized out>
#1  0x083b1134 in ThreatContainer::addThreat (this=0x96484f4, pVictim=0x56d26f28, pThreat=0) at ../../../src/game/ThreatManager.cpp:245
       ref = <value optimized out>
#2  0x083b11e7 in ThreatManager::addThreat (this=0x96484e8, pVictim=0x56d26f28, pThreat=0, crit=<value optimized out>, schoolMask=SPELL_SCHOOL_MASK_NONE, pThreatSpell=0x0)
   at ../../../src/game/ThreatManager.cpp:396
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, bool, SpellSchoolMask, const SpellEntry*)"
#3  0x083b30b4 in Unit::AddThreatToRedirectionTargets (this=0x9647658, pVictim=0x56ff9bd0, threat=0, crit=false, schoolMask=SPELL_SCHOOL_MASK_NONE, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:11148
       remainThreatPct = 1
       map = <value optimized out>
#4  0x083b8d1d in Unit::AddThreat (this=0x9647658, pVictim=0x56ff9bd0, threat=0, crit=false, schoolMask=SPELL_SCHOOL_MASK_NONE, threatSpell=0x0)
   at ../../../src/game/Unit.cpp:10930
       remainThreatPct = 263.411804
#5  0xb7949695 in ScriptedAI::AttackStart (this=0x96426e8, pWho=0x56ff9bd0) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62
No locals.
#6  0xb794a1fb in ScriptedAI::MoveInLineOfSight (this=0x96426e8, pWho=0x56ff9bd0) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:44
No locals.
#7  0x0824db98 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xa569effc, c=@0xaf336f0c) at ../../../src/game/GridNotifiersImpl.h:77
No locals.
#8  0x0824dbe5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa569effc, c=@0xaf336f0c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x0823f190 in Map::PlayerRelocationNotify (this=0xaf322a00, player=0x56ff9bd0, cell=@0xa569f0ac, cellpair=@0xa569f094)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x56ff9bd0}
#10 0x08240dce in Map::PlayerRelocation (this=0xaf322a00, player=0x56ff9bd0, x=5833.89111, y=494.119354, z=657.757812, orientation=4.40055418) at ../../../src/game/Map.cpp:888
       old_cell = {data = {Part = {grid_x = 42, grid_y = 32, cell_x = 7, cell_y = 7, nocreate = 0, reserved = 0}, All = 1865770}}
       new_cell = {data = {Part = {grid_x = 42, grid_y = 32, cell_x = 7, cell_y = 7, nocreate = 0, reserved = 0}, All = 1865770}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#11 0x08316d5c in Player::SetPosition (this=0x56ff9bd0, x=5833.89111, y=494.119354, z=657.757812, orientation=4.40055418, teleport=false) at ../../../src/game/Player.cpp:5676
       m = (class Map *) 0xaf322a00
       old_x = 5832.08447
       old_y = 500.469452
       old_z = 263.411804
       old_r = -79.6875
#12 0x08462635 in WorldSession::HandleMovementOpcodes (this=0x8e03a38, recv_data=@0xa5ef9258) at ../../../src/game/MovementHandler.cpp:322
       opcode = <value optimized out>
       mover = (class Unit *) 0x56ff9bd0
       plMover = (class Player *) 0x56ff9bd0
       guid = 55501
       movementInfo = {guid = 55501, flags = 33, unk1 = 0, time = 2126280278, x = 5833.89111, y = 494.119354, z = 657.757812, o = 4.40055418, t_guid = 0, t_x = 0, t_y = 0,
 t_z = 0, t_o = 0, t_time = 0, t_seat = -56 'х', s_pitch = 0, fallTime = 322, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x560b3e88 "\\003мь!",
         _M_finish = 0x560b3ea9 "", _M_end_of_storage = 0x560b3ea9 ""}}, <No data fields>}}, m_opcode = 238}
#13 0x083f5b00 in WorldSession::Update (this=0x8e03a38) at ../../../src/game/WorldSession.cpp:241
       packet = (WorldPacket *) 0xa5ef9258
       currTime = <value optimized out>
#14 0x083ecee3 in World::UpdateSessions (this=0x8634df0, diff=97) at ../../../src/game/World.cpp:2076
       next = {_M_cur = 0xaa6b7880, _M_ht = 0x8634e60}
       sess = (WorldSession *) 0x86351ac
#15 0x083ede4a in World::Update (this=0x8634df0, diff=97) at ../../../src/game/World.cpp:1613
       autobroadcaston = 1
#16 0x0812a2ee in WorldRunnable::run (this=0x8ccce40) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 97
       realCurrTime = 2126280278
       realPrevTime = <value optimized out>
       prevSleepTime = 97
#17 0x084b58a2 in ACE_Based::Thread::ThreadTask (param=0x8ccce40) at ../../../src/shared/Threading.cpp:183
No locals.
#18 0xb7e952f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#19 0xb7e4542f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#20 0xb77a9369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#21 0xb76fbcfe in clone () from /lib/libc.so.6
No symbol table info available.

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb77f14b0 in main_arena () from /lib/libc.so.6
#0  0xb77f14b0 in main_arena () from /lib/libc.so.6
No symbol table info available.
#1  0x0823479c in Map::SendObjectUpdates (this=0x68acaad0) at ../../../src/game/Map.cpp:3468
       obj = (class Object *) 0x25329908
       update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>},
   _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>},
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x24f3fc00, _M_finish = 0x24f3ff04, _M_end_of_storage = 0x24f3ff04}}, <No data fields>},
   _M_num_elements = 3}}
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2776240636, _wpos = 1756146384,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa57a1068 "\\003",
         _M_finish = 0x824c1f6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211ЕWVS\\203Л\\f\\213E\\b\\211EП\\213}\\f\\213]\\020\\213u\\024VSWPХ©ЪЪЪ\\203д\\020\\205юt\\b\\215eТ[^_]ц\\211]\\020\\211u\\024\\211}\\f\\213EП\\203ю\\030\\211E\\b\\215eТ[^_]И╒ЪЪЪ\\220\\220U\\211ЕWVS\\203Л\\f\\213E\\b\\211EП\\213}\\f\\213]\\020\\213u\\024VSWPХ?"...,
         _M_end_of_storage = 0x687dda08 "ХєP\\b\\t"}}, <No data fields>}}, m_opcode = 186}
#2  0x0824a41d in Map::Update (this=0x68acaad0, t_diff=@0xa57a12a8) at ../../../src/game/Map.cpp:708
       cell = {data = {Part = {grid_x = 7, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 7}}
       cell_id = 2776240720
       y = 191572284
       x = 191572280
       obj = <value optimized out>
       updater = {i_timeDiff = 186}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#3  0x0824ae25 in InstanceMap::Update (this=0x68acaad0, t_diff=@0xa57a12a8) at ../../../src/game/Map.cpp:2461
No locals.
#4  0x0845f22f in MapInstanced::Update (this=0x12e4e600, t=@0xa57a12a8) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x7a171580, _M_ht = 0x12e5e758}
#5  0x08258fd1 in MapManager::Update (this=0xb2751358, diff=88) at ../../../src/game/MapManager.cpp:267
       iter = {_M_cur = 0x9e74090, _M_ht = 0xb27513a0}
#6  0x083edeee in World::Update (this=0xb6d0da80, diff=88) at ../../../src/game/World.cpp:1652
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
#7  0x0812a2ee in WorldRunnable::run (this=0xa927cae0) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 88
       realCurrTime = 2156843628
       realPrevTime = <value optimized out>
       prevSleepTime = 86
#8  0x084b58a2 in ACE_Based::Thread::ThreadTask (param=0xa927cae0) at ../../../src/shared/Threading.cpp:183
No locals.
#9  0xb7f162f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#10 0xb7ec642f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#11 0xb782a369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb777ccfe in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8722

SD2: 1480

UDB: YTDB 515

ACID: 31

OS: Linux 64 bit ( suse 10.3 )

CRASH ON Sat Oct 24 21:04:54 CEST 2009

Using the running image of child Thread 0x42003950 (LWP 3978).

Program stopped at 0x2b414d51eb45.

It stopped with signal SIGABRT, Aborted.

#0 0x00002b414d51eb45 in raise () from /lib64/libc.so.6

#1 0x00002b414d5200e0 in abort () from /lib64/libc.so.6

#2 0x00002b414d51807f in __assert_fail () from /lib64/libc.so.6

#3 0x0000000000540755 in Creature::AddToWorld (this=0x2aaaf52a1210)

at ../../../src/game/../framework/GameSystem/TypeContainer.h:78

#4 0x0000000000631749 in LoadHelper<Creature> (

guid_set=<value optimized out>, cell=@0x420027f0, m=@0x2aaaf50ebac0,

count=@0x420028fc, map=0x2aaab9aac1b0)

at ../../../src/game/ObjectGridLoader.cpp:146

#5 0x00000000006303d8 in ObjectGridLoader::Visit (this=0x420028e0,

m=@0x2aaaf50ebac0) at ../../../src/game/ObjectGridLoader.cpp:207

#6 0x00000000006327dd in VisitorHelper<ObjectGridLoader, Creature, TypeList<Dyn amicObject, TypeList<Corpse, TypeNull> > > (v=@0xf80, c=@0xf8a)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70

#7 0x0000000000630489 in ObjectGridLoader::Load (this=0xf80, grid=@0xf8a)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105

#8 0x0000000000630581 in ObjectGridLoader::LoadN (this=0x420028e0)

at ../../../src/game/../framework/GameSystem/GridLoader.h:53

#9 0x00000000005f629e in Map::EnsureGridLoaded (this=0x2aaab9aac1b0,

cell=@0x42002af0) at ../../../src/game/Map.cpp:411

#10 0x00000000005f9110 in Map::UpdatePlayerVisibility (this=0x2aaab9aac1b0,

player=<value optimized out>, cell=@0x42002ba0, cellpair=@0x42002b70)

at ../../../src/game/Map.h:652

#11 0x0000000000601123 in Map::PlayerRelocation (this=0x2aaab9aac1b0,

player=0x2aaadc365030, x=2.84654595e+15, y=2, z=3.37028055e+12,

orientation=0) at ../../../src/game/Map.cpp:880

#12 0x00000000006d165c in DestinationHolder<Traveller<Player> >::UpdateTraveller (this=0x2aaadd7c8fc4, traveller=<value optimized out>,

diff=<value optimized out>, force_update=<value optimized out>,

micro_movement=<value optimized out>) at ../../../src/game/Traveller.h:134

#13 0x000000000075fbdf in FlightPathMovementGenerator::Update (

this=0x2aaadd7c8fb0, player=<value optimized out>,

diff=<value optimized out>)

at ../../../src/game/WaypointMovementGenerator.cpp:277

#14 0x000000000061aad9 in MovementGeneratorMedium<Player, FlightPathMovementGenerator>::Update (this=0xf80, u=@0xf8a, time_diff=@0x6)

at ../../../src/game/MovementGenerator.h:72

#15 0x0000000000619432 in MotionMaster::UpdateMotion (this=0x2aaadc366840,

diff=684) at ../../../src/game/MotionMaster.cpp:83

#16 0x00000000006c48e5 in Player::Update (this=0x2aaadc365030, p_time=684)

at ../../../src/game/Player.cpp:1072

#17 0x00000000006054cd in Map::Update (this=0x2aaab9aac1b0, t_diff=@0x4200301c)

at ../../../src/game/Map.cpp:595

#18 0x0000000000617a77 in MapManager::Update (this=0x2aaabbb5a2c0,

diff=<value optimized out>) at ../../../src/game/MapManager.cpp:267

#19 0x0000000000769f0a in World::Update (this=0xbc68a0, diff=684)

#20 0x00000000005028bd in WorldRunnable::run (this=<value optimized out>)

at ../../../src/mangosd/WorldRunnable.cpp:64

#21 0x000000000080b4ec in ACE_Based::Thread::ThreadTask (param=0xf80)

at ../../../src/shared/Threading.cpp:183

#22 0x00002b414cb6f020 in start_thread () from /lib64/libpthread.so.0

#23 0x00002b414d5b2f8d in clone () from /lib64/libc.so.6

#24 0x0000000000000000 in ?? ()

#0 0x00002b414d51eb45 in raise () from /lib64/libc.so.6

No symbol table info available.

#1 0x00002b414d5200e0 in abort () from /lib64/libc.so.6

No symbol table info available.

#2 0x00002b414d51807f in __assert_fail () from /lib64/libc.so.6

No symbol table info available.

#3 0x0000000000540755 in Creature::AddToWorld (this=0x2aaaf52a1210)

at ../../../src/game/../framework/GameSystem/TypeContainer.h:78

No locals.

#4 0x0000000000631749 in LoadHelper<Creature> (

guid_set=<value optimized out>, cell=@0x420027f0, m=@0x2aaaf50ebac0,

count=@0x420028fc, map=0x2aaab9aac1b0)

at ../../../src/game/ObjectGridLoader.cpp:146

guid = <value optimized out>

obj = (Creature *) 0xf80

bg = (BattleGround *) 0x0

#5 0x00000000006303d8 in ObjectGridLoader::Visit (this=0x420028e0,

m=@0x2aaaf50ebac0) at ../../../src/game/ObjectGridLoader.cpp:207

x = <value optimized out>

y = <value optimized out>

cell_pair = {x_coord = 250, y_coord = 218}

#6 0x00000000006327dd in VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xf80, c=@0xf8a)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70

No locals.

#7 0x0000000000630489 in ObjectGridLoader::Load (this=0xf80, grid=@0xf8a)

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105

No locals.

#8 0x0000000000630581 in ObjectGridLoader::LoadN (this=0x420028e0)

at ../../../src/game/../framework/GameSystem/GridLoader.h:53

y = 3

x = 2

#9 0x00000000005f629e in Map::EnsureGridLoaded (this=0x2aaab9aac1b0,

cell=@0x42002af0) at ../../../src/game/Map.cpp:411

loader = {i_cell = {data = {Part = {grid_x = 31, grid_y = 27,

cell_x = 2, cell_y = 2, nocreate = 0, reserved = 0}, All = 534239}},

i_grid = @0x2aaaf50e9e20, i_map = 0x2aaab9aac1b0, i_gameObjects = 74,

i_creatures = 42, i_corpses = 0}

grid = (NGridType *) 0x2aaaf50e9e20

__PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"

#10 0x00000000005f9110 in Map::UpdatePlayerVisibility (this=0x2aaab9aac1b0,

player=<value optimized out>, cell=@0x42002ba0, cellpair=@0x42002b70)

at ../../../src/game/Map.h:652

pl_notifier = {i_player = @0x2aaadc365030}

#11 0x0000000000601123 in Map::PlayerRelocation (this=0x2aaab9aac1b0,

player=0x2aaadc365030, x=2.84654595e+15, y=2, z=3.37028055e+12,

orientation=0) at ../../../src/game/Map.cpp:880

old_cell = {data = {Part = {grid_x = 31, grid_y = 26, cell_x = 6,

cell_y = 6, nocreate = 0, reserved = 0}, All = 1599135}}

new_cell = {data = {Part = {grid_x = 31, grid_y = 26, cell_x = 6,

cell_y = 6, nocreate = 0, reserved = 0}, All = 1599135}}

newGrid = <value optimized out>

__PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"

#12 0x00000000006d165c in DestinationHolder<Traveller<Player> >::UpdateTraveller (this=0x2aaadd7c8fc4, traveller=<value optimized out>,

diff=<value optimized out>, force_update=<value optimized out>,

micro_movement=<value optimized out>) at ../../../src/game/Traveller.h:134

ori = 2.21369386

x = -118.897774

y = -2742.68066

z = 110.337952

#13 0x000000000075fbdf in FlightPathMovementGenerator::Update (

this=0x2aaadd7c8fb0, player=<value optimized out>,

diff=<value optimized out>)

at ../../../src/game/WaypointMovementGenerator.cpp:277

curMap = <value optimized out>

traveller = {i_traveller = @0x2aaadc365030}

#14 0x000000000061aad9 in MovementGeneratorMedium<Player, FlightPathMovementGene---Type <return> to continue, or q <return> to quit---

rator>::Update (this=0xf80, u=@0xf8a, time_diff=@0x6)

at ../../../src/game/MovementGenerator.h:72

No locals.

#15 0x0000000000619432 in MotionMaster::UpdateMotion (this=0x2aaadc366840,

diff=684) at ../../../src/game/MotionMaster.cpp:83

__PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"

#16 0x00000000006c48e5 in Player::Update (this=0x2aaadc365030, p_time=684)

at ../../../src/game/Player.cpp:1072

now = <value optimized out>

pet = <value optimized out>

#17 0x00000000006054cd in Map::Update (this=0x2aaab9aac1b0, t_diff=@0x4200301c)

at ../../../src/game/Map.cpp:595

cell = {data = {Part = {grid_x = 40, grid_y = 31, cell_x = 27,

cell_y = 42, nocreate = 1, reserved = 106}, All = 3584669672}}

y = <value optimized out>

x = <value optimized out>

obj = <value optimized out>

updater = {i_timeDiff = 684}

__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

#18 0x0000000000617a77 in MapManager::Update (this=0x2aaabbb5a2c0,

diff=<value optimized out>) at ../../../src/game/MapManager.cpp:267

iter = {_M_cur = 0x2aaab9aabcf0, _M_ht = 0x2aaabbb5a348}

#19 0x0000000000769f0a in World::Update (this=0xbc68a0, diff=684)

---Type <return> to continue, or q <return> to quit---

at ../../../src/game/World.cpp:1637

next = {_M_cur = 0x0, _M_ht = 0x0}

#20 0x00000000005028bd in WorldRunnable::run (this=<value optimized out>)

at ../../../src/mangosd/WorldRunnable.cpp:64

diff = 684

realCurrTime = 2280574022

realPrevTime = <value optimized out>

prevSleepTime = 72

#21 0x000000000080b4ec in ACE_Based::Thread::ThreadTask (param=0xf80)

at ../../../src/shared/Threading.cpp:183

_task = (ACE_Based::Runnable *) 0x2aaac6e6cf90

#22 0x00002b414cb6f020 in start_thread () from /lib64/libpthread.so.0

No symbol table info available.

#23 0x00002b414d5b2f8d in clone () from /lib64/libc.so.6

No symbol table info available.

#24 0x0000000000000000 in ?? ()

No symbol table info available.

10 Thread 0x44007950 (LWP 3982) 0x00002b414d5b3478 in epoll_wait ()

from /lib64/libc.so.6

9 Thread 0x43806950 (LWP 3981) 0x00002b414d5b3478 in epoll_wait ()

from /lib64/libc.so.6

8 Thread 0x43005950 (LWP 3980) 0x00002b414d5acc12 in select ()

from /lib64/libc.so.6

7 Thread 0x42804950 (LWP 3979) 0x00002b414d5846a1 in nanosleep ()

from /lib64/libc.so.6

* 6 Thread 0x42003950 (LWP 3978) 0x00002b414d51eb45 in raise ()

from /lib64/libc.so.6

4 Thread 0x41802950 (LWP 3973) 0x00002b414cb765c1 in nanosleep ()

from /lib64/libpthread.so.0

3 Thread 0x41001950 (LWP 3972) 0x00002b414cb75ccb in read ()

from /lib64/libpthread.so.0

2 Thread 0x40800950 (LWP 3971) 0x00002b414cb765c1 in nanosleep ()

from /lib64/libpthread.so.0

1 Thread 0x2b414d834d80 (LWP 3968) 0x00002b414cb70576 in pthread_join ()

from /lib64/libpthread.so.0

Thread 10 (Thread 0x44007950 (LWP 3982)):

#0 0x00002b414d5b3478 in epoll_wait () from /lib64/libc.so.6

No symbol table info available.

#1 0x00002b414afc2d43 in ACE_Dev_Poll_Reactor::work_pending_i (

this=0x2aaac6e76af0, max_wait_time=0x44007080)

at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975

timer_buf = {static zero = {

static zero = <same as static member of an already seen type>,

static max_time = {

static zero = <same as static member of an already seen type>,

static max_time = <same as static member of an already seen type>,

tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {

tv_sec = 0, tv_usec = 0}},

static max_time = <same as static member of an already seen type>, tv_ = {

tv_sec = 0, tv_usec = 3747}}

this_timeout = <value optimized out>

timers_pending = 0

nfds = <value optimized out>

#2 0x00002b414afc3652 in ACE_Dev_Poll_Reactor::handle_events_i (

this=0x2aaac6e76af0, max_wait_time=0x44007080, guard=@0x44006fd0)

at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052

result = <value optimized out>

#3 0x00002b414afc444e in ACE_Dev_Poll_Reactor::handle_events (

this=0x2aaac6e76af0, max_wait_time=0x44007080)

at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033

countdown = {max_wait_time_ = 0x44007080, start_time_ = {

static zero = {

static zero = <same as static member of an already seen type>,

static max_time = {

static zero = <same as static member of an already seen type>,

static max_time = <same as static member of an already seen type>,

tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {

tv_sec = 0, tv_usec = 0}},

static max_time = <same as static member of an already seen type>, tv_ = {

tv_sec = 1256411024, tv_usec = 493589}}, stopped_ = false}

guard = {token_ = @0x2aaac6e76b28, owner_ = 1}

result = -1

#4 0x00002b414b019178 in ACE_Reactor::run_reactor_event_loop (

this=0x2aaac7219e50, tv=@0x44007080, eh=0)

at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271

result = 1

#5 0x0000000000779fff in ReactorRunnable::svc (this=0x2aaac6e6d480)

at ../../../src/game/WorldSocketMgr.cpp:167

interval = {static zero = {

static zero = <same as static member of an already seen type>,

static max_time = {

static zero = <same as static member of an already seen type>,

static max_time = <same as static member of an already seen type>,

tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {

tv_sec = 0, tv_usec = 0}},

static max_time = <same as static member of an already seen type>, tv_ = {

tv_sec = 0, tv_usec = 3747}}

#6 0x00002b414b03c347 in ACE_Task_Base::svc_run (args=<value optimized out>)

at ../../../../dep/ACE_wrappers/ace/Task.cpp:275

t = (ACE_Task_Base *) 0x2aaac6e6d480

svc_status = <value optimized out>

#7 0x00002b414b03d2d5 in ACE_Thread_Adapter::invoke (this=0x2aaac6e80500)

at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98

exit_hook_instance = (ACE_Thread_Exit *) 0xbbe570

exit_hook_maybe = {instance_ = 0x0}

exit_hook_ptr = <value optimized out>

#8 0x00002b414cb6f020 in start_thread () from /lib64/libpthread.so.0

No symbol table info available.

#9 0x00002b414d5b2f8d in clone () from /lib64/libc.so.6

No symbol table info available.

#10 0x0000000000000000 in ?? ()

No symbol table info available.

i hope that is now correct and you can fixed

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Hopefully i got this right.

Core: 8731

SD2: 1480

UDB: YTDB 515

ACID: 31

OS: Linux, Centos 5

Addons: AHbot

Frecuently: 20-40mins

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/bin/mangos-worldd'.
Program terminated with signal 6, Aborted.
#0  0x00fcd402 in __kernel_vsyscall ()
#0  0x00fcd402 in __kernel_vsyscall ()
No symbol table info available.
#1  0x00ff6d10 in raise () from /lib/libc.so.6
No symbol table info available.
#2  0x00ff8621 in abort () from /lib/libc.so.6
No symbol table info available.
#3  0x00ff015b in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#4  0x08191cb6 in Creature::AddToWorld (this=0x16302908)
   at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "\\f�\\210\\022X��\\020\\000>O\\t\\030TO\\t\\210�\\210\\022�YǦ\\230BO\\t�]̯�\\016@\\b�M̯��\\210\\022\\234BO\\tq�>\\b\\210�\\210\\022\\001\\000\\000\\000(^̯\\030TO\\t��\\210\\022��\\020\\000\\000�B\\000\\000\\000\\000p�\\020\\001�e\\003\\001X^̯\\030\\000\\000\\000L�\\020\\001�*\\000\\000\\030\\000\\000\\000�", '\\0' <repeats 11 times>, "W��A\\177\\f\\177\\003\\177\\f\\177\\003\\000\\000\\000\\000\\000\\000\\000\\000\\030 H\\020\\000\\000\\000\\000\\000\\000\\000\\000�v\\000?\\003\\000\\000\\000\\bP�\\021\\200��\\020p�\\020\\001�n̯p�\\020\\001��\\020\\001@�\\020\\001�\\000\\000\\000��\\020\\001@"..., buflen_ = 54748, 
 static UNSUPPORTED = 0x6d9a20 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0x6d9a44 "<unable to get trace>"}
#5  0x082a7394 in LoadHelper<Creature> (guid_set=@0xe689070, cell=@0xafcc5dd4, 
   m=@0x15f1142c, count=@0xafcc6ed4, map=0xd2f0830)
   at ../../../src/game/ObjectGridLoader.cpp:146
   guid = <value optimized out>
   obj = (class Creature *) 0x16302908
   bg = (class BattleGround *) 0x0
#6  0x082a60c8 in ObjectGridLoader::Visit (this=0xafcc6ec4, m=@0x15f1142c)
   at ../../../src/game/ObjectGridLoader.cpp:207
   x = 284
   y = <value optimized out>
   cell_pair = {x_coord = 284, y_coord = 192}
   cell_guids = (const CellObjectGuids &) @0x0: 

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Core: 8734

SD2: 1480

DB: YTDB 515 & PSM 258

ACID: 31

OS: Linux 64 bit ( suse 10.3 )

to big 4 the forum

crash.log

http://paste2.org/p/483616

TypeContainer.h:78

now i try this on line 78

// assert (i->second == obj && "Object with certain key already in but objects are different!");

return false;

u get feedback ~ 1 hour

now my feedback works great, server uptime now 4.5 hour no crashes, i wait of a crash :)

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Core: 8734

SD2: 1480

UDB: YTDB 515

ACID: 31

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb769fc66 in raise () from /lib/libc.so.6
#0  0xb769fc66 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb76a1571 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb7698e60 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08265a0d in WorldObject::GetBaseMap (this=0x7400c320) at ../../../src/game/Object.cpp:1614
       st = {static SYMBUFSIZ = 4096,
 buf_ = "./bin/mangos-worldd(_ZNK11WorldObject9GetZoneIdEv+0x1b) [0x826601b]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0xd4) [0x83f4404]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x30e) [0x83f"..., buflen_ = 733, static UNSUPPORTED = 0xb7f409c0 "<stack traces unsupported platform>",
 static UNABLE_TO_GET_TRACE = 0xb7f409e4 "<unable to get trace>"}
       __FUNCTION__ = "GetBaseMap"
       __PRETTY_FUNCTION__ = "const Map* WorldObject::GetBaseMap() const"
#4  0x0826601b in WorldObject::GetZoneId (this=0x7400c320) at ../../../src/game/Object.cpp:1126
No locals.
#5  0x083f4404 in WorldSession::LogoutPlayer (this=0x15abb488, Save=true) at ../../../src/game/WorldSession.cpp:355
       lguid = <value optimized out>
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1054558580, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77f9211 "\\201цЦм",
         _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0}
#6  0x083f527e in WorldSession::Update (this=0x15abb488) at ../../../src/game/WorldSession.cpp:275
       packet = (WorldPacket *) 0xb6d0daf0
       currTime = 4158
#7  0x083ed153 in World::UpdateSessions (this=0xb6d0da80, diff=98) at ../../../src/game/World.cpp:2074
       next = {_M_cur = 0x8542c428, _M_ht = 0xb6d0daf0}
       sess = (WorldSession *) 0xb6d0de3c
#8  0x083ee0ba in World::Update (this=0xb6d0da80, diff=98) at ../../../src/game/World.cpp:1613
       autobroadcaston = 1
#9  0x0812a2ce in WorldRunnable::run (this=0xb4aa9498) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 98
       realCurrTime = 2335139596
       realPrevTime = <value optimized out>
       prevSleepTime = 28
#10 0x084b5eb2 in ACE_Based::Thread::ThreadTask (param=0xb4aa9498) at ../../../src/shared/Threading.cpp:183
No locals.
#11 0xb7ee32f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb7e9342f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb77f7369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb7749cfe in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8734

SD2: 1480

DB: YTDB 515

ACID: 31

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7676c66 in raise () from /lib/libc.so.6
#0  0xb7676c66 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb7678571 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb766fe60 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08265a0d in WorldObject::GetBaseMap (this=0x15858150) at ../../../src/game/Object.cpp:1614
       st = {static SYMBUFSIZ = 4096,
 buf_ = "./bin/mangos-worldd(_ZNK11WorldObject9GetZoneIdEv+0x1b) [0x826601b]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0xd4) [0x83f4404]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x30e) [0x83f"..., buflen_ = 733, static UNSUPPORTED = 0xb7f179c0 "<stack traces unsupported platform>",
 static UNABLE_TO_GET_TRACE = 0xb7f179e4 "<unable to get trace>"}
       __FUNCTION__ = "GetBaseMap"
       __PRETTY_FUNCTION__ = "const Map* WorldObject::GetBaseMap() const"
#4  0x0826601b in WorldObject::GetZoneId (this=0x15858150) at ../../../src/game/Object.cpp:1126
No locals.
#5  0x083f4404 in WorldSession::LogoutPlayer (this=0x153135a0, Save=true) at ../../../src/game/WorldSession.cpp:355
       lguid = <value optimized out>
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1083160961, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77d0211 "\\201цЦм",
         _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0}
#6  0x083f527e in WorldSession::Update (this=0x153135a0) at ../../../src/game/WorldSession.cpp:275
       packet = (WorldPacket *) 0xb6d0da60
       currTime = 21265
#7  0x083ed153 in World::UpdateSessions (this=0xb6d0d9f0, diff=99) at ../../../src/game/World.cpp:2074
       next = {_M_cur = 0x9f7918c8, _M_ht = 0xb6d0da60}
       sess = (WorldSession *) 0xb6d0ddac
#8  0x083ee0ba in World::Update (this=0xb6d0d9f0, diff=99) at ../../../src/game/World.cpp:1613
       autobroadcaston = 1
#9  0x0812a2ce in WorldRunnable::run (this=0xb4acf818) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 99
       realCurrTime = 2356163615
       realPrevTime = <value optimized out>
       prevSleepTime = 59
#10 0x084b5eb2 in ACE_Based::Thread::ThreadTask (param=0xb4acf818) at ../../../src/shared/Threading.cpp:183
No locals.
#11 0xb7eba2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb7e6a42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb77ce369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb7720cfe in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8722

SD2: 1480

db: YTDB 515

acid: 31

Loading map /opt/data/3.2.2a/maps/6092843.map

VMAP loaded name:Schwarze Festung, id:609, x:28, y:43 (vmap rep.: x:28, y:43)

LoadPath: loading waypoint path for creature 116824,116824

LoadPath: loading waypoint path for creature 116803,116803

Loading map /opt/data/3.2.2a/maps/6092943.map

VMAP loaded name:Schwarze Festung, id:609, x:29, y:43 (vmap rep.: x:29, y:43)

mangos-worldd: ../../../src/game/../framework/GameSystem/TypeContainer.h:78: static bool TypeUnorderedMapContainer<OBJECT_TYPES, KEY_TYPE>::insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>&, KEY_TYPE, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Creature, OBJECT_TYPES = TypeList<Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > >, KEY_TYPE = long long unsigned int]: Assertion `i->second == obj && "Object with certain key already in but objects are different!"' failed.

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Core: 8736

SD2: 1480

DB: YTDB 515

HEISEI: 51

Custom patch: NO

OS: Linux 64 bit

Frecuently: 15mins

(gdb) bt full
#0  0x00007faa3c7a8fb5 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007faa3c7aabc3 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007faa3c7a1f09 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x000000000052634b in Creature::AddToWorld (this=0xbf80490)
   at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
No locals.
#4  0x00000000005fed64 in LoadHelper<Creature> (
   guid_set=<value optimized out>, cell=@0x7faa38c83a30, m=@0xdc8b360, 
   count=@0x7faa38c83b1c, map=0x7faa2a2c1020)
   at ../../../src/game/ObjectGridLoader.cpp:146
   guid = <value optimized out>
   obj = (class Creature *) 0xbf80490
   bg = (class BattleGround *) 0x0
#5  0x00000000005fe162 in ObjectGridLoader::Visit (this=0x7faa38c83b00, 
   m=@0xdc8b360) at ../../../src/game/ObjectGridLoader.cpp:207
   x = 177
   y = <value optimized out>
   cell_pair = {x_coord = 177, y_coord = 248}
#6  0x00000000005fe2a5 in ObjectGridLoader::Load (this=0x7faa38c83b00, 
   grid=<value optimized out>)
---Type <return> to continue, or q <return> to quit---
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#7  0x00000000005fe371 in ObjectGridLoader::LoadN (this=0x7faa38c83b00)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:53
   y = 1
   x = 1
#8  0x00000000005cf5ef in Map::EnsureGridLoaded (this=0x7faa2a2c1020, 
   cell=@0x7faa38c83c90) at ../../../src/game/Map.cpp:411
   loader = {i_cell = {data = {Part = {grid_x = 22, grid_y = 31, 
       cell_x = 1, cell_y = 0, nocreate = 0, reserved = 0}, All = 6102}}, 
 i_grid = @0xdc8a660, i_map = 0x7faa2a2c1020, i_gameObjects = 12, 
 i_creatures = 7, i_corpses = 0}
   grid = <value optimized out>
   __PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"
#9  0x00000000005d02e9 in Map::UpdatePlayerVisibility (this=0x7faa2a2c1020, 
   player=<value optimized out>, cell=<value optimized out>, cellpair=
     {x_coord = 952646944, y_coord = 32682}) at ../../../src/game/Map.h:652

   pl_notifier = {i_player = @0xc169230}
   player_notifier = {i_visitor = @0x7faa38c83c50}
   cell_lock = {i_cell = @0x7faa38c83d70, i_cellPair = @0x7faa38c83d20}
#10 0x00000000005dbc45 in Map::PlayerRelocation (this=0x7faa2a2c1020, 
   player=0xc169230, x=-5421.11963, y=-381.558594, z=400.223541, 
   orientation=0.812475502) at ../../../src/game/Map.cpp:886
---Type <return> to continue, or q <return> to quit---
   old_val = {x_coord = 174, y_coord = 250}
   new_val = {x_coord = 174, y_coord = 250}
   old_cell = {data = {Part = {grid_x = 21, grid_y = 31, cell_x = 6, 
     cell_y = 2, nocreate = 0, reserved = 0}, All = 550869}}
   new_cell = {data = {Part = {grid_x = 21, grid_y = 31, cell_x = 6, 
     cell_y = 2, nocreate = 0, reserved = 0}, All = 550869}}
   newGrid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#11 0x000000000068bccf in Player::SetPosition (this=0xc169230, 
   x=-1.08420217e-19, y=1.84799004, z=-nan(0x7fffff), 
   orientation=<value optimized out>, teleport=false)
   at ../../../src/game/Player.cpp:5672
   m = (class Map *) 0x7faa2a2c1020
   old_x = -5425.93359
   old_y = -386.640533
   old_z = <value optimized out>
   old_r = <value optimized out>
#12 0x000000000079fe10 in WorldSession::HandleMovementOpcodes (this=0x718b610, 
   recv_data=@0x7faa26f3f0f0) at ../../../src/game/MovementHandler.cpp:321
   opcode = 238
   mover = (class Unit *) 0xc169230
   plMover = (class Player *) 0xc169230
---Type <return> to continue, or q <return> to quit---
   guid = <value optimized out>
   movementInfo = {guid = 28342, flags = 1, unk1 = 0, time = 2391539276, 
 x = -5421.11963, y = -381.558594, z = 400.223541, o = 0.812475502, 
 t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, 
 t_seat = -25 'ç', s_pitch = 0, fallTime = 516, j_unk = 0, j_sinAngle = 0, 
 j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 33, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x4e2a2b0 "\\003¶n\\001", _M_finish = 0x4e2a2d1 ",", 
         _M_end_of_storage = 0x4e2a2d1 ","}}, <No data fields>}}, 
 m_opcode = 238}
#13 0x00000000007453d3 in WorldSession::Update (this=0x718b610)
   at ../../../src/game/WorldSession.cpp:238
   packet = (WorldPacket *) 0x7faa26f3f0f0
   currTime = <value optimized out>
#14 0x000000000073e4d9 in World::UpdateSessions (this=0x7faa34023730, diff=180)
   at ../../../src/game/World.cpp:2049
   itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7faa34023730, 
---Type <return> to continue, or q <return> to quit---
   _M_cur_bucket = 0xffffffffff60041c}, <No data fields>}
   sess = (WorldSession *) 0x20c49ba5e353f7cf
#15 0x000000000073e6c3 in World::Update (this=0x7faa34023730, diff=180)
   at ../../../src/game/World.cpp:1598
No locals.
#16 0x00000000004e68c1 in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:64
   diff = 180
   realCurrTime = 2391539270
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#17 0x00000000007d7d2c in ACE_Based::Thread::ThreadTask (param=0x45d)
   at ../../../src/shared/Threading.cpp:183
   _task = (class ACE_Based::Runnable *) 0x7faa2a3d3a50
#18 0x00007faa3d2993ba in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0x00007faa3c85bfcd in clone () from /lib/libc.so.6
No symbol table info available.
#20 0x0000000000000000 in ?? ()
No symbol table info available.

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Core: 8740

SD2: 1481

DB: YTDB 515

ACID: 31

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x00001295 in ?? ()
#0  0x00001295 in ?? ()
No symbol table info available.
#1  0x0826435a in WorldObject::SendObjectDeSpawnAnim (this=0x9918b178, guid=55834574861) at ../../../src/game/Object.cpp:1600
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8b07fd90 "\\r", _M_finish = 0x8b07fd98 "\\020",
         _M_end_of_storage = 0x8b07fd98 "\\020"}}, <No data fields>}}, m_opcode = 533}
#2  0x081b29af in GameObject::Delete (this=0x9918b178) at ../../../src/game/GameObject.cpp:471
       poolid = <value optimized out>
#3  0x083c5d2c in Unit::_UpdateSpells (this=0xa139f020, time=122) at ../../../src/game/Unit.cpp:3097
       i = {_M_node = 0xa139f1b8}
#4  0x083ca329 in Unit::Update (this=0xa139f020, p_time=122) at ../../../src/game/Unit.cpp:196
No locals.
#5  0x08311ace in Player::Update (this=0xa139f020, p_time=122) at ../../../src/game/Player.cpp:1083
       now = <value optimized out>
       pet = <value optimized out>
#6  0x08240a4f in Map::Update (this=0xad57fc8, t_diff=@0xb31e92a8) at ../../../src/game/Map.cpp:595
       cell = {data = {Part = {grid_x = 1, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 1}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 122}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#7  0x08252c81 in MapManager::Update (this=0xad57c50, diff=122) at ../../../src/game/MapManager.cpp:267
       iter = {_M_cur = 0xad56ad0, _M_ht = 0xad57c98}
#8  0x083ddaee in World::Update (this=0xb650d0d8, diff=122) at ../../../src/game/World.cpp:1660
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
#9  0x0812488e in WorldRunnable::run (this=0xacc9218) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 122
       realCurrTime = 2437689849
       realPrevTime = <value optimized out>
       prevSleepTime = 87
#10 0x0849d2f2 in ACE_Based::Thread::ThreadTask (param=0xacc9218) at ../../../src/shared/Threading.cpp:183
No locals.
#11 0xb7f022f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#12 0xb7eb242f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#13 0xb7805369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb7757cfe in clone () from /lib/libc.so.6
No symbol table info available.

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We need attention in this crash, is very important!

Core: 8740

SD2: 1484

ACID: 31

Frecuently: 1-2Hrs

In Object::SetUInt64Value

crash_log_2009-10-27_01-49-59.log

Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
[New process 2112]
[New process 2135]
[New process 2134]
[New process 2133]
[New process 2132]
[New process 2131]
[New process 2130]
[New process 2129]
[New process 2128]
[New process 2127]
[New process 2126]
[New process 2125]
[New process 2124]
[New process 2123]
[New process 2122]
[New process 2121]
[New process 2120]
[New process 2119]
[New process 2118]
[New process 2117]
[New process 2116]
[New process 2115]
[New process 2114]
[New process 2113]
[New process 2111]
[New process 2110]
[New process 2109]
[New process 2108]
[New process 2106]
#0  0x00000000006047b7 in Object::SetUInt64Value (this=0x2aaae82ce860, 
   index=6, value=@0x444fabc8)
   at /root/Desktop/Mangos/Sources/src/game/Object.cpp:849
849        if(*((uint64*)&(m_uint32Values[ index ])) != value)
#0  0x00000000006047b7 in Object::SetUInt64Value (this=0x2aaae82ce860, 
   index=6, value=@0x444fabc8)
   at /root/Desktop/Mangos/Sources/src/game/Object.cpp:849
   __FUNCTION__ = "SetUInt64Value"
   __PRETTY_FUNCTION__ = "void Object::SetUInt64Value(uint16, const uint64&)"
#1  0x000000000076fbb0 in Unit::_UpdateSpells (this=<value optimized out>, 
   time=295) at /root/Desktop/Mangos/Sources/src/game/GameObject.h:590
No locals.
#2  0x000000000078433c in Unit::Update (this=0x2aaacd618570, p_time=295)
   at /root/Desktop/Mangos/Sources/src/game/Unit.cpp:194
No locals.
#3  0x00000000006c28b5 in Player::Update (this=0x2aaacd618570, p_time=295)
   at /root/Desktop/Mangos/Sources/src/game/Player.cpp:1085
   now = <value optimized out>
   pet = <value optimized out>
#4  0x00000000005ea29a in Map::Update (this=0x2aaaefe07ee0, t_diff=@0x444fcef4)
   at /root/Desktop/Mangos/Sources/src/game/Map.cpp:596
   plr = (class Player *) 0x2aaae82ce860
   updater = {i_timeDiff = 295}
   grid_object_update = {i_visitor = @0x444fce50}
   world_object_update = {i_visitor = @0x444fce50}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#5  0x0000000000804b14 in MapInstanced::Update (this=0x2aaad8b84e80, 
   t=@0x444fcef4) at /root/Desktop/Mangos/Sources/src/game/MapInstanced.cpp:63
   i = {_M_cur = 0x2aaaeca86c70, _M_ht = 0x2aaad8b9d118}
#6  0x00000000005f74cb in MapManager::Update (.omp_data_i=0x444fcf50)
   at /root/Desktop/Mangos/Sources/src/game/MapManager.cpp:274
   i = 7
   update_queue = {<std::_Vector_base<Map*,std::allocator<Map*> >> = {
   _M_impl = {<std::allocator<Map*>> = {<__gnu_cxx::new_allocator<Map*>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aab0802b780, 
     _M_finish = 0x2aab0802b858, 
     _M_end_of_storage = 0x2aab0802b858}}, <No data fields>}
   this = (MapManager * const) 0x206270c0
#7  0x00000000005f6c4a in MapManager::Update (this=0x206270c0, 
   diff=<value optimized out>)
   at /root/Desktop/Mangos/Sources/src/game/MapManager.cpp:258
   update_queue = {<std::_Vector_base<Map*,std::allocator<Map*> >> = {
   _M_impl = {<std::allocator<Map*>> = {<__gnu_cxx::new_allocator<Map*>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aab0802b780, 
     _M_finish = 0x2aab0802b858, 
     _M_end_of_storage = 0x2aab0802b858}}, <No data fields>}
#8  0x0000000000796641 in World::Update (this=0x2aaaac023690, diff=98)
   at /root/Desktop/Mangos/Sources/src/game/World.cpp:1658
No locals.
#9  0x00000000004c464f in WorldRunnable::run (this=<value optimized out>)
   at /root/Desktop/Mangos/Sources/src/mangosd/WorldRunnable.cpp:64
   diff = 98
   realCurrTime = 2495747435
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#10 0x000000000084c54d in ACE_Based::Thread::ThreadTask (param=0x2aaae82ce860)
   at /root/Desktop/Mangos/Sources/src/shared/Threading.cpp:183
   _task = (class ACE_Based::Runnable *) 0x2aaaacced9b0
#11 0x0000003e0c2064a7 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#12 0x0000003e0b6d3c2d in clone () from /lib64/libc.so.6
No symbol table info available.

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Core: 8740

SD2: 1484

ACID: 3

DB: PSMDB rev 257

Core was generated by `./mangos-worldd'.
Program terminated with signal 6, Aborted.
[New process 11101]
[New process 11098]
[New process 11094]
[New process 11097]
[New process 11103]
[New process 11105]
[New process 11104]
[New process 11096]
[New process 11102]
#0  0xffffe430 in __kernel_vsyscall ()
#0  0xffffe430 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb74cf640 in raise () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#2  0xb74d1018 in abort () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#3  0xb74c85be in __assert_fail () from /lib/i686/cmov/libc.so.6
No symbol table info available.
#4  0x0816e54c in Creature::AddToWorld (this=0x132e1a18)
   at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
No locals.
#5  0x0824a0e3 in LoadHelper<Creature> (guid_set=@0xc44a8dc, cell=@0xb2f0bdac, 
   m=@0x11cda644, count=@0xb2f0be74, map=0xf7340d8)
   at ../../../src/game/ObjectGridLoader.cpp:146
   guid = <value optimized out>
   obj = (class Creature *) 0x132e1a18
   bg = (class BattleGround *) 0x0
#6  0x082495e1 in ObjectGridLoader::Visit (this=0xb2f0be64, m=@0x11cda644)
   at ../../../src/game/ObjectGridLoader.cpp:207
   x = 79
   y = <value optimized out>
   cell_pair = {x_coord = 79, y_coord = 211}
#7  0x082496df in ObjectGridLoader::Load (this=0xb2f0be64, grid=@0x11cda62c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#8  0x08249795 in ObjectGridLoader::LoadN (this=0xb2f0be64)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:53
   y = 4
   x = 7
#9  0x0821a4d8 in Map::EnsureGridLoaded (this=0xf7340d8, cell=@0xb2f0bf6c)
   at ../../../src/game/Map.cpp:411
   loader = {i_cell = {data = {Part = {grid_x = 9, grid_y = 26, 
       cell_x = 7, cell_y = 3, nocreate = 0, reserved = 0}, All = 816777}}, 
 i_grid = @0x11cd77e8, i_map = 0xf7340d8, i_gameObjects = 14, 
 i_creatures = 20, i_corpses = 0}
   grid = <value optimized out>
   __PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)"
#10 0x0821a9fc in Map::UpdatePlayerVisibility (this=0xf7340d8, 
   player=0x132d87f8, cell=
       {data = {Part = {grid_x = 4, grid_y = 2, cell_x = 12, cell_y = 60, nocreate = 0, reserved = 89}, All = 3002122372}}, cellpair=
     {x_coord = 3002122340, y_coord = 3002122524})
   at ../../../src/game/Map.h:652
   pl_notifier = {i_player = @0x132d87f8}
   player_notifier = {i_visitor = @0xb2f0bf74}
   cell_lock = {i_cell = @0xb2f0c084, i_cellPair = @0xb2f0c064}
#11 0x082273ed in Map::PlayerRelocation (this=0xf7340d8, player=0x132d87f8, 
   x=-11643.3682, y=-3163.90796, z=0.173020422, orientation=3.33554935)
   at ../../../src/game/Map.cpp:881
   old_val = {x_coord = 81, y_coord = 208}
   new_val = {x_coord = 81, y_coord = 208}
   old_cell = {data = {Part = {grid_x = 10, grid_y = 26, cell_x = 1, 
     cell_y = 0, nocreate = 0, reserved = 0}, All = 5770}}
   new_cell = {data = {Part = {grid_x = 10, grid_y = 26, cell_x = 1, 
     cell_y = 0, nocreate = 0, reserved = 0}, All = 5770}}
   newGrid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#12 0x082d84f4 in Player::SetPosition (this=0x132d87f8, x=-11643.3682, 
   y=-3163.90796, z=0.173020422, orientation=3.33554935, teleport=false)
   at ../../../src/game/Player.cpp:5672
   m = (class Map *) 0xf7340d8
   old_x = -11636.5
   old_y = -3162.55859
   old_z = inf
   old_r = 17154.9824
#13 0x083ea73c in WorldSession::HandleMovementOpcodes (this=0xadc00770, 
   recv_data=@0xadc05778) at ../../../src/game/MovementHandler.cpp:321
   opcode = 238
   mover = (class Unit *) 0x132d87f8
   plMover = (class Player *) 0x132d87f8
   guid = 3007
   movementInfo = {guid = 3007, flags = 1, unk1 = 0, time = 2590736679, 
 x = -11643.3682, y = -3163.90796, z = 0.173020422, o = 3.33554935, 
 t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, 
 t_seat = -11 'õ', s_pitch = 0, fallTime = 598, j_unk = 0, j_sinAngle = 0, 
 j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 33, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x132d6e50 "\\003¿\\v\\001", _M_finish = 0x132d6e71 "", 
         _M_end_of_storage = 0x132d6e71 ""}}, <No data fields>}}, 
 m_opcode = 238}
#14 0x08395fc3 in WorldSession::Update (this=0xadc00770)
   at ../../../src/game/WorldSession.cpp:238
   packet = (WorldPacket *) 0xadc05778
   currTime = <value optimized out>
#15 0x0838f335 in World::UpdateSessions (this=0x8585cf8, diff=102)
   at ../../../src/game/World.cpp:2069
   sess = (WorldSession *) 0x8585cf8
#16 0x0838fa3b in World::Update (this=0x8585cf8, diff=102)
   at ../../../src/game/World.cpp:1608
   autobroadcaston = 1
#17 0x0811a748 in WorldRunnable::run (this=0xf80b848)
   at ../../../src/mangosd/WorldRunnable.cpp:64
   diff = 102
   realCurrTime = 2590736678
   realPrevTime = <value optimized out>
   prevSleepTime = 98
#18 0x08422a9a in ACE_Based::Thread::ThreadTask (param=0xf80b848)
   at ../../../src/shared/Threading.cpp:183
No locals.
#19 0xb7e8afde in ACE_OS_Thread_Adapter::invoke (this=0xf80b878)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x6
   func = (
   ACE_THR_FUNC_INTERNAL) 0x8422a80 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0xf80b848
   status = (ACE_THR_FUNC_RETURN) 0x0
#20 0xb7e34eb1 in ace_thread_adapter (args=0xf80b878)
   at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0x0
#21 0xb77264c0 in start_thread () from /lib/i686/cmov/libpthread.so.0
No symbol table info available.
#22 0xb75846de in clone () from /lib/i686/cmov/libc.so.6
No symbol table info available.

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Linux Ubuntu, x64.

Core: 8752

SD2: 1486

ACID: 3.0.1

Pure core, no addons or patches. Pure UDB, nothing custom.

Frequency: From 8 minutes to 2 hours

Description: It has something to do with a duplicate object in the DB. Any suggestions?

In TypeContainer.h:78: static bool TypeUnorderedMapContainer?

CRASH ON Thu Oct 29 22:03:45 CET 2009

Complete log is here:

http://pastebin.ca/1648406

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Linux Ubuntu, x64.

Core: 8752

SD2: 1486

ACID: 3.0.1

Pure core, no addons or patches. Pure UDB, nothing custom.

Frequency: From 8 minutes to 2 hours

Description: It has something to do with a duplicate object in the DB. Any suggestions?

In TypeContainer.h:78: static bool TypeUnorderedMapContainer?

CRASH ON Thu Oct 29 22:03:45 CET 2009

Complete log is here:

http://pastebin.ca/1648406

use temp fix

TypeContainer.h:78

change on line 78 thix //

// assert (i->second == obj && "Object with certain key already in but objects are different!");

return false;

or use core 8753

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Core: 8754

SD2: 1480

DB: YTDB 515

HEISEI: 51

Custom patch: mtmaps,blink,chatlog

OS: Linux 64 bit

Frecuently: 2hours aprox

(gdb) bt full
#0  0x00007f711bfadfb5 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007f711bfafbc3 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007f711bfa6f09 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x00000000006b095c in Aura::UnregisterSingleCastAura (this=0x7f70fd8c32a0)
   at ../../../src/game/SpellAuras.cpp:7410
   caster = <value optimized out>
   __PRETTY_FUNCTION__ = "void Aura::UnregisterSingleCastAura()"
#4  0x00000000007150d1 in Unit::RemoveAura (this=0x7f70fd343b50, i=@0x7f31, 
   mode=6) at ../../../src/game/Unit.cpp:4055
   Aur = (class Aura *) 0x7f0c
   AurSpellInfo = (const SpellEntry *) 0x7f7116ad5710
   statue = <value optimized out>
   caster_channeled = <value optimized out>
#5  0x0000000000716a5e in Unit::RemoveAura (this=0x7f70fd343b50, 
   aura=0x7f70fd8c32a0, mode=AURA_REMOVE_BY_DEFAULT)
   at ../../../src/game/Unit.cpp:4043
   i = {_M_node = 0x7f70f40b3110}
#6  0x0000000000716b66 in Unit::RemoveNotOwnSingleTargetAuras (
   this=0x7f70df0098d0, newPhase=0) at ../../../src/game/Unit.cpp:4026
   aura = (class Aura *) 0x7f70fd8c32a0
---Type <return> to continue, or q <return> to quit---
#7  0x0000000000716bc1 in Unit::RemoveFromWorld (this=0x7f70df0098d0)
   at ../../../src/game/Unit.cpp:11102
No locals.
#8  0x0000000000524003 in Creature::RemoveFromWorld (this=0x7f70df0098d0)
   at ../../../src/game/Creature.cpp:157
No locals.
#9  0x0000000000600fd7 in ObjectGridUnloader::Visit<Creature> (
   this=<value optimized out>, m=@0x7f70f4356000)
   at ../../../src/game/ObjectGridLoader.cpp:263
No locals.
#10 0x00000000006005f5 in ObjectGridUnloader::Unload (this=0x7f7118488d30, 
   grid=@0x7f70f4355fd0)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#11 0x00000000005cf2cc in Map::UnloadGrid (this=0x7f7108db51b0, 
   x=@0x7f7118488ecc, y=@0x7f7118488ec8, pForce=<value optimized out>)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x7f70f4352bf0}
   grid = <value optimized out>
   gx = <value optimized out>
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#12 0x000000000078bba1 in RemovalState::Update (this=<value optimized out>, 
---Type <return> to continue, or q <return> to quit---
   m=@0x7f7108db51b0, grid=@0x7f70f4352bf0, info=<value optimized out>, 
   x=@0x7f7118488ecc, y=@0x7f7118488ec8, t_diff=@0x7f7118488f64)
   at ../../../src/game/GridStates.cpp:65
No locals.
#13 0x00000000005d9fa0 in Map::Update (this=0x7f7108db51b0, 
   t_diff=@0x7f7118488f64) at ../../../src/game/Map.cpp:714
   grid = <value optimized out>
   updater = {i_timeDiff = 172}
   grid_object_update = {i_visitor = @0x7f7118488ef0}
   world_object_update = {i_visitor = @0x7f7118488ef0}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#14 0x00000000005e94a5 in MapManager::Update (.omp_data_i=0x7f7118488fc0)
   at ../../../src/game/MapManager.cpp:282
   update_queue = {<std::_Vector_base<Map*, std::allocator<Map*> >> = {
   _M_impl = {<std::allocator<Map*>> = {<__gnu_cxx::new_allocator<Map*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f71022ed490, 
     _M_finish = 0x7f71022ed5c0, 
     _M_end_of_storage = 0x7f71022ed5c0}}, <No data fields>}
#15 0x00000000005e961b in MapManager::Update (this=0x7f71091f9240, 
   diff=<value optimized out>) at ../../../src/game/MapManager.cpp:288
   update_queue = {<std::_Vector_base<Map*, std::allocator<Map*> >> = {
   _M_impl = {<std::allocator<Map*>> = {<__gnu_cxx::new_allocator<Map*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f71022ed490, 
---Type <return> to continue, or q <return> to quit---
     _M_finish = 0x7f71022ed5c0, 
     _M_end_of_storage = 0x7f71022ed5c0}}, <No data fields>}
#16 0x0000000000741d24 in World::Update (this=0xb870e0, diff=172)
   at ../../../src/game/World.cpp:1663
   autobroadcaston = 1
#17 0x00000000004e84d1 in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:64
   diff = 172
   realCurrTime = 2788481844
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#18 0x00000000007e4efc in ACE_Based::Thread::ThreadTask (param=0x7f0c)
   at ../../../src/shared/Threading.cpp:183
   _task = (class ACE_Based::Runnable *) 0x7f7105fc4c80
#19 0x00007f711ca9e3ba in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0x00007f711c060fcd in clone () from /lib/libc.so.6
No symbol table info available.
#21 0x0000000000000000 in ?? ()
No symbol table info available.

src/game/SpellAuras.cpp:7410

void Aura::UnregisterSingleCastAura()

{

if (IsSingleTarget())

{

if(Unit* caster = GetCaster())

{

caster->GetSingleCastAuras().remove(this);

}

else

{

sLog.outError("Couldn't find the caster of the single target aura (SpellId %u), may crash later!", GetId());

assert(false);

}

m_isSingleTargetAura = false;

}

}

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Core : 8745

Sd2 : 1484

DB: YTDB 515

HEISEI: 51

Custom patch: interfaction,vehicle,dk

Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1".
Core was generated by `./mangos-worldd'.
Program terminated with signal 6, Aborted.
#0  0xffffe430 in __kernel_vsyscall ()
#0  0xffffe430 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7644811 in raise () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#2  0xb7645fb9 in abort () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#3  0xb763dfbf in __assert_fail () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#4  0x0817a239 in Creature::AddToWorld (this=0x147ddaa8)
   at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
   st = {static SYMBUFSIZ = 4096, 
 buf_ = "\\b\\036å²\\bÎB°ì,\\204\\022\\230.å²}\\033@\\bXþc\\b\\000\\000\\000\\000 \\031\\000\\000\\001\\000\\000\\000\\001\\000\\000\\000\\bÎB°(\\036å²\\232\\231I@ì,\\204\\022\\200*z\\001è.å²ç\\016@\\bÐ.å²\\001\\001\\204\\000\\232\\231I@è,\\204\\022 \\000\\020\\000\\002\\000\\000\\000\\000\\000\\000\\000\\001\\000\\000\\000ì,\\204\\022Ø.å²S\\001\\000\\000Ð.å²\\f`b\\021\\000\\000\\000\\000¨\\036å²ù¬\\023\\b\\f`b\\021\\f`b\\021\\224\\036å²\\232\\036岸:g\\021\\232\\005\\000\\000è\\036å²ÄÛ$\\b\\030)\\216\\016T\\001\\000\\000V\\001\\000\\000\\f`b\\021W\\001\\000\\000V\\001\\000\\000ø.å²S\\001\\000\\000W\\001\\000\\000"..., buflen_ = 129081, 
 static UNSUPPORTED = 0xb8002440 "<stack traces unsupported platform>", 
 static UNABLE_TO_GET_TRACE = 0xb8002464 "<unable to get trace>"}
#5  0x08292f9c in LoadHelper<Creature> (guid_set=@0xcf01b48, cell=@0xb2e52e64, 
   m=@0x11626ffc, count=@0xb2e53f64, map=0xe8e2918)
   at ../../../src/game/ObjectGridLoader.cpp:146
   guid = <value optimized out>
   obj = (class Creature *) 0x147ddaa8
   bg = (class BattleGround *) 0x0
#6  0x08291c69 in ObjectGridLoader::Visit (this=0xb2e53f54, m=@0x11626ffc)
   at ../../../src/game/ObjectGridLoader.cpp:207
   x = <value optimized out>
   y = 137216
   cell_pair = {x_coord = 384, y_coord = 268}
   cell_guids = (const CellObjectGuids &) @0x0: 

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Core: 8754

SD2: 1480

DB: YTDB 515

HEISEI: 51

Custom patch: mtmaps,blink,chatlog

OS: Linux 64 bit

Frecuently: 2hours aprox

(gdb) bt full
#0  0x00007f711bfadfb5 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007f711bfafbc3 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007f711bfa6f09 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x00000000006b095c in Aura::UnregisterSingleCastAura (this=0x7f70fd8c32a0)
   at ../../../src/game/SpellAuras.cpp:7410
   caster = <value optimized out>
   __PRETTY_FUNCTION__ = "void Aura::UnregisterSingleCastAura()"
#4  0x00000000007150d1 in Unit::RemoveAura (this=0x7f70fd343b50, i=@0x7f31, 
   mode=6) at ../../../src/game/Unit.cpp:4055
   Aur = (class Aura *) 0x7f0c
   AurSpellInfo = (const SpellEntry *) 0x7f7116ad5710
   statue = <value optimized out>
   caster_channeled = <value optimized out>
#5  0x0000000000716a5e in Unit::RemoveAura (this=0x7f70fd343b50, 
   aura=0x7f70fd8c32a0, mode=AURA_REMOVE_BY_DEFAULT)
   at ../../../src/game/Unit.cpp:4043
   i = {_M_node = 0x7f70f40b3110}
#6  0x0000000000716b66 in Unit::RemoveNotOwnSingleTargetAuras (
   this=0x7f70df0098d0, newPhase=0) at ../../../src/game/Unit.cpp:4026
   aura = (class Aura *) 0x7f70fd8c32a0
---Type <return> to continue, or q <return> to quit---
#7  0x0000000000716bc1 in Unit::RemoveFromWorld (this=0x7f70df0098d0)
   at ../../../src/game/Unit.cpp:11102
No locals.
#8  0x0000000000524003 in Creature::RemoveFromWorld (this=0x7f70df0098d0)
   at ../../../src/game/Creature.cpp:157
No locals.
#9  0x0000000000600fd7 in ObjectGridUnloader::Visit<Creature> (
   this=<value optimized out>, m=@0x7f70f4356000)
   at ../../../src/game/ObjectGridLoader.cpp:263
No locals.
#10 0x00000000006005f5 in ObjectGridUnloader::Unload (this=0x7f7118488d30, 
   grid=@0x7f70f4355fd0)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#11 0x00000000005cf2cc in Map::UnloadGrid (this=0x7f7108db51b0, 
   x=@0x7f7118488ecc, y=@0x7f7118488ec8, pForce=<value optimized out>)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x7f70f4352bf0}
   grid = <value optimized out>
   gx = <value optimized out>
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#12 0x000000000078bba1 in RemovalState::Update (this=<value optimized out>, 
---Type <return> to continue, or q <return> to quit---
   m=@0x7f7108db51b0, grid=@0x7f70f4352bf0, info=<value optimized out>, 
   x=@0x7f7118488ecc, y=@0x7f7118488ec8, t_diff=@0x7f7118488f64)
   at ../../../src/game/GridStates.cpp:65
No locals.
#13 0x00000000005d9fa0 in Map::Update (this=0x7f7108db51b0, 
   t_diff=@0x7f7118488f64) at ../../../src/game/Map.cpp:714
   grid = <value optimized out>
   updater = {i_timeDiff = 172}
   grid_object_update = {i_visitor = @0x7f7118488ef0}
   world_object_update = {i_visitor = @0x7f7118488ef0}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#14 0x00000000005e94a5 in MapManager::Update (.omp_data_i=0x7f7118488fc0)
   at ../../../src/game/MapManager.cpp:282
   update_queue = {<std::_Vector_base<Map*, std::allocator<Map*> >> = {
   _M_impl = {<std::allocator<Map*>> = {<__gnu_cxx::new_allocator<Map*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f71022ed490, 
     _M_finish = 0x7f71022ed5c0, 
     _M_end_of_storage = 0x7f71022ed5c0}}, <No data fields>}
#15 0x00000000005e961b in MapManager::Update (this=0x7f71091f9240, 
   diff=<value optimized out>) at ../../../src/game/MapManager.cpp:288
   update_queue = {<std::_Vector_base<Map*, std::allocator<Map*> >> = {
   _M_impl = {<std::allocator<Map*>> = {<__gnu_cxx::new_allocator<Map*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f71022ed490, 
---Type <return> to continue, or q <return> to quit---
     _M_finish = 0x7f71022ed5c0, 
     _M_end_of_storage = 0x7f71022ed5c0}}, <No data fields>}
#16 0x0000000000741d24 in World::Update (this=0xb870e0, diff=172)
   at ../../../src/game/World.cpp:1663
   autobroadcaston = 1
#17 0x00000000004e84d1 in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:64
   diff = 172
   realCurrTime = 2788481844
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#18 0x00000000007e4efc in ACE_Based::Thread::ThreadTask (param=0x7f0c)
   at ../../../src/shared/Threading.cpp:183
   _task = (class ACE_Based::Runnable *) 0x7f7105fc4c80
#19 0x00007f711ca9e3ba in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0x00007f711c060fcd in clone () from /lib/libc.so.6
No symbol table info available.
#21 0x0000000000000000 in ?? ()
No symbol table info available.

src/game/SpellAuras.cpp:7410

yes confirmed we need to make auraremove more safe commenting assert will cause freeze later on

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Core: 8754

SD2: 1487

DB: YTDB 515

ACID: 31

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x02010100 in ?? ()
#0  0x02010100 in ?? ()
No symbol table info available.
#1  0x082650ea in WorldObject::SendObjectDeSpawnAnim (this=0x33f9a450, guid=11764648265646324034) at ../../../src/game/Object.cpp:1609
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2d31cf00 "B╧C\\r                                                                        DmDё\\020", _M_finish = 0x2d31cf08 "\\020",
         _M_end_of_storage = 0x2d31cf08 "\\020"}}, <No data fields>}}, m_opcode = 533}
#2  0x081b1b8f in GameObject::Delete (this=0x33f9a450) at ../../../src/game/GameObject.cpp:471
       poolid = <value optimized out>
#3  0x083c951c in Unit::_UpdateSpells (this=0x47172648, time=149) at ../../../src/game/Unit.cpp:3095
       i = {_M_node = 0x471727e0}
#4  0x083c9619 in Unit::Update (this=0x47172648, p_time=149) at ../../../src/game/Unit.cpp:196
No locals.
#5  0x0831336e in Player::Update (this=0x47172648, p_time=149) at ../../../src/game/Player.cpp:1084
       now = <value optimized out>
       pet = <value optimized out>
#6  0x0824174f in Map::Update (this=0x3fe00018, t_diff=@0xafac12a8) at ../../../src/game/Map.cpp:595
       cell = {data = {Part = {grid_x = 52, grid_y = 63, cell_x = 36, cell_y = 30, nocreate = 1, reserved = 91}, All = 3078246388}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 149}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#7  0x082427b5 in InstanceMap::Update (this=0x3fe00018, t_diff=@0xafac12a8) at ../../../src/game/Map.cpp:2454
No locals.
#8  0x0845018f in MapInstanced::Update (this=0xfd64138, t=@0xafac12a8) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x6af0faa0, _M_ht = 0xfd74294}
#9  0x08253981 in MapManager::Update (this=0xad56928, diff=63) at ../../../src/game/MapManager.cpp:267
       iter = {_M_cur = 0xf755e90, _M_ht = 0xad56970}
#10 0x083deede in World::Update (this=0xb6d0da98, diff=63) at ../../../src/game/World.cpp:1660
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
#11 0x08124b4e in WorldRunnable::run (this=0xef2f170) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 63
       realCurrTime = 2859735823
       realPrevTime = <value optimized out>
       prevSleepTime = 52
#12 0x0849e7b2 in ACE_Based::Thread::ThreadTask (param=0xef2f170) at ../../../src/shared/Threading.cpp:183
No locals.
#13 0xb7edb1a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#14 0xb7e8b3df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#15 0xb77df369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb7731cfe in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 8754

SD2: 1487

DB: YTDB 515

ACID: 31

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08452bcb in WorldSession::HandleSetActiveMoverOpcode (this=0x3f5fe170, recv_data=@0xab40fa28) at ../../../src/game/MovementHandler.cpp:781
781         if(_player->m_mover->GetGUID() != guid)
#0  0x08452bcb in WorldSession::HandleSetActiveMoverOpcode (this=0x3f5fe170, recv_data=@0xab40fa28) at ../../../src/game/MovementHandler.cpp:781
No locals.
#1  0x083e65d0 in WorldSession::Update (this=0x3f5fe170) at ../../../src/game/WorldSession.cpp:238
       packet = (WorldPacket *) 0xab40fa28
       currTime = <value optimized out>
#2  0x083dded3 in World::UpdateSessions (this=0xb6d0d970, diff=84) at ../../../src/game/World.cpp:2082
       next = {_M_cur = 0x521ce738, _M_ht = 0xb6d0d9e0}
       sess = (WorldSession *) 0xb6d0dd4c
#3  0x083dee3a in World::Update (this=0xb6d0d970, diff=84) at ../../../src/game/World.cpp:1621
       autobroadcaston = 1
#4  0x08124b4e in WorldRunnable::run (this=0xb484d640) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 84
       realCurrTime = 2868732722
       realPrevTime = <value optimized out>
       prevSleepTime = 41
#5  0x0849e7b2 in ACE_Based::Thread::ThreadTask (param=0xb484d640) at ../../../src/shared/Threading.cpp:183
No locals.
#6  0xb7eba1a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#7  0xb7e6a3df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
No symbol table info available.
#8  0xb77be369 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#9  0xb7710cfe in clone () from /lib/libc.so.6
No symbol table info available.

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Core 8756

Clear

This crash, when player trying to login

#0  0x00007f151c274015 in raise () from /lib/libc.so.6
#0  0x00007f151c274015 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0x00007f151c275b83 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0x00007f151c26cd89 in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x00000000005d50fb in InstanceMap::Add (this=<value optimized out>, player=<value optimized out>) at ../../../src/game/Map.cpp:2377
       mapSave = <value optimized out>
       playerBind = <value optimized out>
       __PRETTY_FUNCTION__ = "virtual bool InstanceMap::Add(Player*)"
#4  0x00000000007b0702 in WorldSession::HandlePlayerLogin (this=0x2542200, holder=0x7f1505a5d3a0) at ../../../src/game/CharacterHandler.cpp:693
       pCurrChar = (class Player *) 0x7f14f6dab920
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f14f6f06eb0 "",
         _M_finish = 0x7f14f6f06eb8 "�\\236\\002", _M_end_of_storage = 0x7f14f6f06f2a "OFFICER 64 192�\\v"}}, <No data fields>}}, m_opcode = 1109}
       resultGuild = (QueryResult *) 0x7f150137eff0
       IP_str = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
   _M_p = 0x1f74e78 "1.5.28.84"}}
#5  0x00000000007cfcdf in SqlResultQueue::Update (this=0x164bbb0) at ../../../../src/shared/Database/SqlOperations.cpp:77
       callback = (class MaNGOS::IQueryCallback *) 0x7f1505a892f0
#6  0x000000000073cbf6 in World::Update (this=0x7f1518023700, diff=11342) at ../../../src/game/World.cpp:2104
No locals.
#7  0x00000000004e860b in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 11342
       realCurrTime = 2881020890
       realPrevTime = <value optimized out>
       prevSleepTime = 0
#8  0x00000000007d6893 in ACE_Based::Thread::ThreadTask (param=0x3883) at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7f15019434e0
#9  0x00007f151cd643ea in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0x00007f151c327cbd in clone () from /lib/libc.so.6
No symbol table info available.
#11 0x0000000000000000 in ?? ()
No symbol table info available.

in console

ERROR:InstanceMap::Add: player Antil(171768) is permanently bound to instance 533,538,0,1,0,0 but he is being put in instance 533,858,0,0,0,1

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