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Auntie Mangos

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-12_18-01-05.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7d340b24) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7d340b24) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x08375a4c in ~Unit (this=0x7d3404a0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0815bc4d in ~Creature (this=0x7d3404a0) at ../../../src/game/Creature.cpp:137
No locals.
#3  0x082534ad in ObjectGridUnloader::Visit<Creature> (this=0xb0c9b008, m=@0x8f4f5c34) at ../../../src/game/ObjectGridLoader.cpp:285
   obj = (class Creature *) 0x7d3404a0
#4  0x08254235 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0c9b008, c=@0x8f4f5c34)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x0822529d in Map::UnloadGrid (this=0xb3dc6d10, x=@0xb0c9b1ac, y=@0xb0c9b1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x8f4f4ac0}
   grid = (NGridType *) 0x8f4f4ac0
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083fab0b in RemovalState::Update (this=0xb3d48858, m=@0xb3dc6d10, grid=@0x8f4f4ac0, info=@0x8f4f4ac4, x=@0xb0c9b1ac, y=@0xb0c9b1a8, t_diff=@0xb0c9b1f8)
   at ../../../src/game/GridStates.cpp:65
No locals.
#7  0x08222c5b in Map::Update (this=0xb3dc6d10, t_diff=@0xb0c9b1f8) at ../../../src/game/Map.cpp:663
   grid = <value optimized out>
   updater = {i_timeDiff = 134}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x08236321 in MapManager::Update (this=0xabe3c98, diff=134) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb3dbd488, _M_ht = 0xabe3ce0}
#9  0x083a83cb in World::Update (this=0x85c06b8, diff=134) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0x85c0708}
#10 0x0811d8ce in WorldRunnable::run (this=0xb3db1ca0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 134
   realCurrTime = 894863347
   realPrevTime = <value optimized out>
   prevSleepTime = 92
#11 0xb7a4da85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb3d49550, task=@0xb0c9b374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a4df88 in run (this=0xbfa5a16c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a539b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb792e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb788503e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-12_21-15-26.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Guild::_CanStoreItem_InSpecificSlot (this=0xc0dc1a8, tab=<value optimized out>, slot=2 '\\002', dest=@0xaabff130, count=@0xaabff030, swap=false, pSrcItem=0x9ff89f50)
   at ../../../src/game/Object.h:167
167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  Guild::_CanStoreItem_InSpecificSlot (this=0xc0dc1a8, tab=<value optimized out>, slot=2 '\\002', dest=@0xaabff130, count=@0xaabff030, swap=false, pSrcItem=0x9ff89f50)
   at ../../../src/game/Object.h:167
   pItem2 = (class Item *) 0x26
   need_space = <value optimized out>
   newPosition = {slot = 11 '\\v', count = 2864705528}
#1  0x084020fb in Guild::CanStoreItem (this=0xc0dc1a8, tab=4 '\\004', slot=2 '\\002', dest=@0xaabff130, count=3, pItem=0x9ff89f50, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1915
   res = <value optimized out>
   res = <value optimized out>
#2  0x0840e975 in WorldSession::HandleGuildBankDepositItem (this=0x1091c870, recv_data=@0x9f347190) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 4 '\\004'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 8 '\\b'
   PlayerBag = <value optimized out>
   SplitedAmount = <value optimized out>
   BankTabDst = 217 'Ù'
   BankTabSlotDst = 148 '\\224'
   ToChar = 0 '\\0'
   GuildId = 486
   pGuild = (Guild *) 0xc0dc1a8
   pl = (class Player *) 0x9d8fd470
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x9ff89f50
#3  0x083b1d47 in WorldSession::Update (this=0x1091c870) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x9f347190
   currTime = <value optimized out>
#4  0x083a7c19 in World::UpdateSessions (this=0xb650d458, diff=117) at ../../../src/game/World.cpp:2736
   next = {_M_cur = 0x6ff4de60, _M_ht = 0xb650d4bc}
#5  0x083a831e in World::Update (this=0xb650d458, diff=117) at ../../../src/game/World.cpp:1546
No locals.
#6  0x0811d8ce in WorldRunnable::run (this=0x86181f0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 117
   realCurrTime = 906533393
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#7  0xb7a69a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8717fe0, task=@0xaabff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a69f88 in run (this=0xbfe78d7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a6f9b2 in _dispatch (arg=0x9373aed0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb794a1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78a103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-14_17-37-34.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77fcc87 in raise () from /lib/libc.so.6
#0  0xb77fcc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77fe4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77f630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0x131fbbb0, obj=0x8b2d0ba0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0x8b2d0ba0) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x8b2d0ba0, guid=17370384290278549063) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x14580500, Caster=0x8b2d0ba0, info=0xb103d69c, triggered=true, originalCasterGUID=17370384290278549063, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0x8b2d0ba0, Victim=0x7c83f5b8, spellInfo=0xb103d69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278549063) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x14580500
   targets = {m_srcX = 3.08285662e-44, m_srcY = -5.6821106e-13, m_srcZ = 1.04506297e-33, m_destX = -5.68189159e-13, m_destY = 4.86405695e-34, m_destZ = 1.04506297e-33, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xab1fee44 "\\200|½\\026\\030ð\\037«Óí\\031\\b*\\v-\\213¸õ\\203|\\234Ö\\003±\\001"}}, m_targetMask = 42551810, m_unitTarget = 0x16bd7c80, m_GOTarget = 0x0, 
 m_itemTarget = 0x7c840c90, m_unitTargetGUID = 583817926778285624, m_GOTargetGUID = 8972285053656464512, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 2089022904}
#8  0x0819edd3 in GameObject::Update (this=0x16bd7c80) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0x8b2d0ba0
   owner = (class Unit *) 0x8b2d0ba0
   ok = (class Unit *) 0x7c83f5b8
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 22, grid_y = 29, cell_x = 4, cell_y = 4, nocreate = 0, reserved = 31}, All = 65292118}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb4add898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab1ff1b8, m=@0x4f39186c) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab1ff1b8, c=@0x4f39186c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0x8ada410, t_diff=@0xab1ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 0, grid_y = 20, cell_x = 11, cell_y = 1, nocreate = 0, reserved = 913}, All = 1914811648}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 150}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0x8ad4b58, diff=67) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8a2ea60, _M_ht = 0x8ad4ba0}
#13 0x083a83cb in World::Update (this=0x85c06b8, diff=67) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0x85c0708}
#14 0x0811d8ce in WorldRunnable::run (this=0xb3d08708) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 67
   realCurrTime = 1066255813
   realPrevTime = <value optimized out>
   prevSleepTime = 59
#15 0xb7a6ba85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb3d5c350, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7a6bf88 in run (this=0xbfc7a37c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7a719b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb794c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78a303e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-14_17-57-10.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb784ec87 in raise () from /lib/libc.so.6
#0  0xb784ec87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78504f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb784830c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xa0a178b8, obj=0x944b3a98) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0x944b3a98) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x944b3a98, guid=17370384290278528859) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x9771b350, Caster=0x944b3a98, info=0xb0f7869c, triggered=true, originalCasterGUID=17370384290278528859, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0x944b3a98, Victim=0xa294ade0, spellInfo=0xb0f7869c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278528859) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x9771b350
   targets = {m_srcX = 3.08285662e-44, m_srcY = -4.84141509e-08, m_srcZ = 1.74230245e-32, m_destX = -4.84127156e-08, m_destY = 4.86405695e-34, m_destZ = 1.74230245e-32, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb34fee44 ""}}, m_targetMask = 3388718042, m_unitTarget = 0x8adee800, m_GOTarget = 0x0, m_itemTarget = 0xa294c4b8, m_unitTargetGUID = 583817926915649080, 
 m_GOTargetGUID = 11715179710611646464, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2727652832}
#8  0x0819edd3 in GameObject::Update (this=0x8adee800) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0x944b3a98
   owner = (class Unit *) 0x944b3a98
   ok = (class Unit *) 0xa294ade0
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 22, grid_y = 29, cell_x = 4, cell_y = 4, nocreate = 0, reserved = 31}, All = 65292118}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb4fbf898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb34ff1b8, m=@0xaea9d154) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb34ff1b8, c=@0xaea9d154)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0xab4ee58, t_diff=@0xb34ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 48, grid_y = 25, cell_x = 13, cell_y = 11, nocreate = 1, reserved = 132}, All = 278648432}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 168}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0xab36a78, diff=168) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xaaf2fc0, _M_ht = 0xab36ac0}
#13 0x083a83cb in World::Update (this=0x85c0620, diff=168) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0x85c0670}
#14 0x0811d8ce in WorldRunnable::run (this=0xb651c530) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 168
   realCurrTime = 1067450283
   realPrevTime = <value optimized out>
   prevSleepTime = 78
#15 0xb7abda85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb3da7980, task=@0xb34ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7abdf88 in run (this=0xbf9ca0dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7ac39b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb799e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78f503e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-15_18-21-48.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77a8c87 in raise () from /lib/libc.so.6
#0  0xb77a8c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77aa4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77a230c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xaa8706d0, obj=0x5e9ddce0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0x5e9ddce0) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x5e9ddce0, guid=17370384290278550769) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x125ecad0, Caster=0x5e9ddce0, info=0xb0b9669c, triggered=true, originalCasterGUID=17370384290278550769, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0x5e9ddce0, Victim=0x4a3c13e0, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278550769) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x125ecad0
   targets = {m_srcX = 2.24207754e-44, m_srcY = -9.39505806e-10, m_srcZ = 1.13691992e-32, m_destX = -9.39460953e-10, m_destY = 4.86405695e-34, m_destZ = 1.13691992e-32, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb0811e44 "\\210òÛ\\203\\030 \\201°Óí\\031\\bàÜ\\235^à\\023<J\\234f¹°\\001"}}, m_targetMask = 1063241867, m_unitTarget = 0x83dbf288, m_GOTarget = 0x0, 
 m_itemTarget = 0x4a3c2ab8, m_unitTargetGUID = 583817926868540984, m_GOTargetGUID = 5349172312415138440, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 1245451232}
#8  0x0819edd3 in GameObject::Update (this=0x83dbf288) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0x5e9ddce0
   owner = (class Unit *) 0x5e9ddce0
   ok = (class Unit *) 0x4a3c13e0
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb4903898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0x571021f4) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0x571021f4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0xa6c2108, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 32, grid_y = 28, cell_x = 3, cell_y = 15, nocreate = 1, reserved = 148}, All = 312424224}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 168}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0xa6a4400, diff=79) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xa693428, _M_ht = 0xa6a4448}
#13 0x083a83cb in World::Update (this=0x85c0640, diff=79) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0x85c0690}
#14 0x0811d8ce in WorldRunnable::run (this=0xb4c0fd88) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 79
   realCurrTime = 1155309515
   realPrevTime = <value optimized out>
   prevSleepTime = 72
#15 0xb7a17a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4be6f48, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7a17f88 in run (this=0xbfc2632c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7a1d9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb78f81b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb784f03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-15_18-38-15.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7802c87 in raise () from /lib/libc.so.6
#0  0xb7802c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78044f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77fc30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xda58480, obj=0x12dc0f20) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0x12dc0f20) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x12dc0f20, guid=17370384290278528736) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x9786d9b8, Caster=0x12dc0f20, info=0xb0a9669c, triggered=true, originalCasterGUID=17370384290278528736, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0x12dc0f20, Victim=0x889b55e0, spellInfo=0xb0a9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278528736) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x9786d9b8
   targets = {m_srcX = 2.24207754e-44, m_srcY = -2.84562347e-08, m_srcZ = 2.91637357e-33, m_destX = -2.84555171e-08, m_destY = 4.86405695e-34, m_destZ = 2.91637357e-33, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb2f46e44 "È\\203\\034\\211\\030pô²Óí\\031\\b \\017Ü\\022àU\\233\\210\\234f©°\\001"}}, m_targetMask = 442505824, m_unitTarget = 0x891c83c8, m_GOTarget = 0x0, 
 m_itemTarget = 0x889b6cb8, m_unitTargetGUID = 583817926909652536, m_GOTargetGUID = 9843555833409733576, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 2291881440}
#8  0x0819edd3 in GameObject::Update (this=0x891c83c8) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0x12dc0f20
   owner = (class Unit *) 0x12dc0f20
   ok = (class Unit *) 0x889b55e0
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb48dd898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb2f471b8, m=@0xb53f63a4) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb2f471b8, c=@0xb53f63a4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0x9724868, t_diff=@0xb2f471f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 56, grid_y = 0, cell_x = 8, cell_y = 15, nocreate = 1, reserved = 1288}, All = 2703196216}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 179}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0x9708b18, diff=90) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x9664790, _M_ht = 0x9708b60}
#13 0x083a83cb in World::Update (this=0xb6d21470, diff=90) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0xb6d214c0}
#14 0x0811d8ce in WorldRunnable::run (this=0xb52b0ec0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 90
   realCurrTime = 1156317511
   realPrevTime = <value optimized out>
   prevSleepTime = 87
#15 0xb7a71a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13560, impl=0xb5336668, task=@0xb2f47374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7a71f88 in run (this=0xbf98088c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7a779b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb79521b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78a903e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-15_22-33-41.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77adc87 in raise () from /lib/libc.so.6
#0  0xb77adc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77af4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77a730c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xb2f298d0, obj=0xfe40a30) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0xfe40a30) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0xfe40a30, guid=17370384290278533073) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x83684e80, Caster=0xfe40a30, info=0xb0eee69c, triggered=true, originalCasterGUID=17370384290278533073, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0xfe40a30, Victim=0x7a58fbb8, spellInfo=0xb0eee69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278533073) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x83684e80
   targets = {m_srcX = 2.24207754e-44, m_srcY = -3.02202165e-13, m_srcZ = -4.55402471e-08, m_destX = -3.02191215e-13, m_destY = 4.86405695e-34, m_destZ = -4.55402471e-08, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xaaaa1e44 "\\020ju\\217\\030 ªªÓí\\031\\b0\\nä\\017¸ûXz\\234æî°\\001"}}, m_targetMask = 2393662943, m_unitTarget = 0x8f756a10, m_GOTarget = 0x0, 
 m_itemTarget = 0x7a591290, m_unitTargetGUID = 583817926770564664, m_GOTargetGUID = 8816073040677136912, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 2052651960}
#8  0x0819edd3 in GameObject::Update (this=0x8f756a10) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0xfe40a30
   owner = (class Unit *) 0xfe40a30
   ok = (class Unit *) 0x7a58fbb8
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb49dd898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaaaa21b8, m=@0xad3ad25c) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaaaa21b8, c=@0xad3ad25c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0xb3439808, t_diff=@0xaaaa21f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 16, grid_y = 25, cell_x = 12, cell_y = 10, nocreate = 0, reserved = 1270}, All = 2664089168}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 163}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0xb3413698, diff=71) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb3345f48, _M_ht = 0xb34136e0}
#13 0x083a83cb in World::Update (this=0x85c0620, diff=71) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0x85c0670}
#14 0x0811d8ce in WorldRunnable::run (this=0x8efdca0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 71
   realCurrTime = 1170427598
   realPrevTime = <value optimized out>
   prevSleepTime = 65
#15 0xb7a1ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x9239a28, task=@0xaaaa2374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7a1cf88 in run (this=0xbfb29a2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7a229b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb78fd1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb785403e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-15_23-54-10.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7844c87 in raise () from /lib/libc.so.6
#0  0xb7844c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78464f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb783e30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xe58aa40, obj=0x9718ee60) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0x9718ee60) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x9718ee60, guid=17370384290278529975) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x17b194d0, Caster=0x9718ee60, info=0xb0b9669c, triggered=true, originalCasterGUID=17370384290278529975, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0x9718ee60, Victim=0x8c52bc08, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278529975) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x17b194d0
   targets = {m_srcX = 2.24207754e-44, m_srcY = -9.39505806e-10, m_srcZ = 3.09911739e-33, m_destX = -9.39460953e-10, m_destY = 4.86405695e-34, m_destZ = 3.09911739e-33, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb0811e44 "¸k[\\027\\030 \\201°Óí\\031\\b`î\\030\\227\\b¼R\\214\\234f¹°\\001"}}, m_targetMask = 3819073959, m_unitTarget = 0x175b6bb8, m_GOTarget = 0x0, 
 m_itemTarget = 0x8c52d2e0, m_unitTargetGUID = 583817926868540984, m_GOTargetGUID = 10111350856337812408, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 2354232328}
#8  0x0819edd3 in GameObject::Update (this=0x175b6bb8) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0x9718ee60
   owner = (class Unit *) 0x9718ee60
   ok = (class Unit *) 0x8c52bc08
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb49dd898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0xcda7644) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0xcda7644)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0x980bb78, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 40, grid_y = 39, cell_x = 0, cell_y = 14, nocreate = 0, reserved = 101}, All = 212732392}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 114}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0x97e66e8, diff=114) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x974ebb8, _M_ht = 0x97e6730}
#13 0x083a83cb in World::Update (this=0xb650d438, diff=114) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#14 0x0811d8ce in WorldRunnable::run (this=0xb4dffcc8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 114
   realCurrTime = 1175268547
   realPrevTime = <value optimized out>
   prevSleepTime = 97
#15 0xb7ab3a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4e99140, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7ab3f88 in run (this=0xbfec0dcc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7ab99b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb79941b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78eb03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-17_16-00-14.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xc4f7d58d in ?? ()
#0  0xc4f7d58d in ?? ()
No symbol table info available.
#1  0x082d202d in Player::UpdateVisibilityOf (this=0x94229ba0, target=0x23217208) at ../../../src/game/Player.cpp:17789
No locals.
#2  0x0822ad0f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xb0811f78, c=@0x1ea39f98) at ../../../src/game/GridNotifiersImpl.h:70
No locals.
#3  0x0822ad75 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xb0811f78, c=@0x1ea39f98)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#4  0x08220a1d in Map::CreatureRelocationNotify (this=0xb4d78958, creature=0x23217208, cell=@0xb0811fd0, cellpair=@0xb0811fc8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_creature = @0x23217208}
#5  0x08221776 in Map::CreatureRelocation (this=0xb4d78958, creature=0x23217208, x=2110.38184, y=5497.14258, z=0.253387451, ang=3.07177186) at ../../../src/game/Map.cpp:827
   old_cell = {data = {Part = {grid_x = 35, grid_y = 42, cell_x = 7, cell_y = 2, nocreate = 0, reserved = 0}, All = 162467}}
   new_cell = {data = {Part = {grid_x = 35, grid_y = 42, cell_x = 7, cell_y = 2, nocreate = 0, reserved = 0}, All = 162467}}
   __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)"
#6  0x08417245 in WorldSession::HandleMovementOpcodes (this=0x9b2c1dc0, recv_data=@0x20201b98) at ../../../src/game/MovementHandler.cpp:667
   map = (class Map *) 0x123c31f8
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x9b87df40 "@eÞ\\033(OB ", 
         _M_finish = 0x9b87df76 "<d@", _M_end_of_storage = 0x9b87df76 "<d@"}}, <No data fields>}}, m_opcode = 238}
   opcode = <value optimized out>
   mover = (class Unit *) 0x23217208
   plMover = (class Player *) 0x0
   movementInfo = {flags = 4096, unk1 = 0, time = 18800578, x = 2110.38184, y = 5497.14258, z = 0.253387451, o = 3.07177186, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
 t_o = 0, t_time = 0, t_seat = -8 'ø', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = -0.997563541, j_cosAngle = 0.0697640777, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#7  0x083b1d47 in WorldSession::Update (this=0x9b2c1dc0) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x20201b98
   currTime = <value optimized out>
#8  0x083a7c19 in World::UpdateSessions (this=0xb5d067f0, diff=124) at ../../../src/game/World.cpp:2736
   next = {_M_cur = 0x9ea53df0, _M_ht = 0xb5d06854}
#9  0x083a831e in World::Update (this=0xb5d067f0, diff=124) at ../../../src/game/World.cpp:1546
No locals.
#10 0x0811d8ce in WorldRunnable::run (this=0x907d798) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 124
   realCurrTime = 1319614481
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#11 0xb7aa6a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8fccfd0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7aa6f88 in run (this=0xbfeb35bc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7aac9b2 in _dispatch (arg=0x21ce4028) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79871b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78de03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-17_18-01-45.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x80000000 in ?? ()
#0  0x80000000 in ?? ()
No symbol table info available.
#1  0x082d202d in Player::UpdateVisibilityOf (this=0x7b45fe70, target=0x6e84ae90) at ../../../src/game/Player.cpp:17789
No locals.
#2  0x0822ad0f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xafe11f78, c=@0x9f0526c8) at ../../../src/game/GridNotifiersImpl.h:70
No locals.
#3  0x0822ad75 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xafe11f78, c=@0x9f0526c8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#4  0x08220a1d in Map::CreatureRelocationNotify (this=0xac4c83d8, creature=0x6e84ae90, cell=@0xafe11fd0, cellpair=@0xafe11fc8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   relocationNotifier = {i_creature = @0x6e84ae90}
#5  0x08221776 in Map::CreatureRelocation (this=0xac4c83d8, creature=0x6e84ae90, x=1513.81421, y=1467.85864, z=352.006714, ang=0.54910624) at ../../../src/game/Map.cpp:827
   old_cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 6, cell_y = 6, nocreate = 0, reserved = 0}, All = 420002}}
   new_cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 6, cell_y = 6, nocreate = 0, reserved = 0}, All = 420002}}
   __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)"
#6  0x08417245 in WorldSession::HandleMovementOpcodes (this=0x86b46170, recv_data=@0x787e46d8) at ../../../src/game/MovementHandler.cpp:667
   map = (class Map *) 0x76369138
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x1725fdb0 "°0_v\\210®\\204n", _M_finish = 0x1725fde6 "Ò\\027@", _M_end_of_storage = 0x1725fde6 "Ò\\027@"}}, <No data fields>}}, m_opcode = 238}
   opcode = <value optimized out>
   mover = (class Unit *) 0x6e84ae90
   plMover = (class Player *) 0x0
   movementInfo = {flags = 4096, unk1 = 0, time = 10799661, x = 1513.81421, y = 1467.85864, z = 352.006714, o = 0.54910624, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
 t_o = 0, t_time = 0, t_seat = -8 'ø', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0.852991343, j_cosAngle = 0.521925092, j_xyspeed = 0, u_unk1 = 0}
   check_passed = <value optimized out>
#7  0x083b1d47 in WorldSession::Update (this=0x86b46170) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x787e46d8
   currTime = <value optimized out>
#8  0x083a7c19 in World::UpdateSessions (this=0xb6d21060, diff=128) at ../../../src/game/World.cpp:2736
   next = {_M_cur = 0x9ae16ed8, _M_ht = 0xb6d210c4}
#9  0x083a831e in World::Update (this=0xb6d21060, diff=128) at ../../../src/game/World.cpp:1546
No locals.
#10 0x0811d8ce in WorldRunnable::run (this=0xb4ab02f0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 128
   realCurrTime = 1326916057
   realPrevTime = <value optimized out>
   prevSleepTime = 93
#11 0xb7a35a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13150, impl=0xb49c4ba8, task=@0xafe12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a35f88 in run (this=0xbfd4244c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a3b9b2 in _dispatch (arg=0xa7877868) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79161b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb786d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-17_18-33-34.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77f6c87 in raise () from /lib/libc.so.6
#0  0xb77f6c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77f84f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77f030c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xad337250, obj=0x8e505608) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0x8e505608) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082a2af5 in Player::SendMessageToSet (this=0x8e505608, data=0xb0811e6c, self=true) at ../../../src/game/Player.cpp:5552
No locals.
#6  0x0831f183 in Aura::SendAuraUpdate (this=0xacb04370, remove=true) at ../../../src/game/SpellAuras.cpp:1166
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x79b24de0 "\\003ØÏ\\f", 
         _M_finish = 0x79b24de8 "", _M_end_of_storage = 0x79b24ea8 ""}}, <No data fields>}}, m_opcode = 1174}
#7  0x0831f56d in Aura::_RemoveAura (this=0xacb04370) at ../../../src/game/SpellAuras.cpp:1065
   removeState = <value optimized out>
   caster = (class Unit *) 0x8ba98978
#8  0x083776a5 in Unit::RemoveAura (this=0x8e505608, i=@0xb0811f68, mode=<value optimized out>) at ../../../src/game/Unit.cpp:3945
   caster = <value optimized out>
   Aur = (class Aura *) 0xacb04370
   AurSpellInfo = (const SpellEntry *) 0xb2237f18
   statue = (class Totem *) 0x0
   caster_channeled = false
#9  0x08377ddc in Unit::RemoveAura (this=0x8e505608, spellId=52988, effindex=0, except=0x0) at ../../../src/game/Unit.cpp:3711
   iter = {_M_node = 0xa11c2da0}
   spair = {first = 52988, second = 0 '\\0'}
#10 0x08377e3c in Unit::RemoveAurasDueToSpell (this=0x8e505608, spellId=52988, except=0x0) at ../../../src/game/Unit.cpp:3847
   i = <value optimized out>
#11 0x08335d21 in Spell::cancel (this=0xa5013820) at ../../../src/game/Spell.cpp:2289
   unit = (class Unit *) 0x6
#12 0x08336434 in Spell::update (this=0xa5013820, difftime=179) at ../../../src/game/Spell.cpp:2645
No locals.
#13 0x0833684b in SpellEvent::Execute (this=0x8bf26f60, e_time=1532913, p_time=179) at ../../../src/game/Spell.cpp:5476
No locals.
#14 0x0846da58 in EventProcessor::Update (this=0x8ba98a60, p_time=179) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x8bf26f60
#15 0x0837eacc in Unit::Update (this=0x8ba98978, p_time=179) at ../../../src/game/Unit.cpp:190
No locals.
#16 0x082e9237 in Player::Update (this=0x8ba98978, p_time=179) at ../../../src/game/Player.cpp:1109
   now = <value optimized out>
   pet = <value optimized out>
#17 0x082403a6 in ObjectAccessor::UpdatePlayers (this=0x864ba88, diff=179) at ../../../src/game/ObjectAccessor.cpp:408
   iter = {_M_cur = 0x8b82ff70, _M_ht = 0x859a894}
#18 0x0823625c in MapManager::Update (this=0x97a8960, diff=93) at ../../../src/game/MapManager.cpp:248
No locals.
#19 0x083a83cb in World::Update (this=0xb650d438, diff=93) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#20 0x0811d8ce in WorldRunnable::run (this=0xa9e3730) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 93
   realCurrTime = 1328829162
   realPrevTime = <value optimized out>
   prevSleepTime = 73
#21 0xb7a65a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xabcbc80, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#22 0xb7a65f88 in run (this=0xbfc74b7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#23 0xb7a6b9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#24 0xb79461b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#25 0xb789d03e in clone () from /lib/libc.so.6
No symbol table info available.

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mangos: 7836 0.12 branch

sd2: 1080

udb: 365

patches: anticheat, mtmaps

#2  0x00007f2b1dbb749f in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x00000000005b042e in MotionMaster::UpdateMotion (this=0x7f2a6a7529f0, diff=172) at ../../../src/game/MotionMaster.cpp:81
   __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"

http://paste2.org/p/213689

Never seen this one before. Could it be from recent commits?

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mangos: 7836 0.12 branch

sd2: 1080

udb: 365

patches: anticheat, mtmaps

#0  0x00007f6ba5c9eee6 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/libstdc++.so.6
No symbol table info available.
#1  0x00000000006fb4de in Unit::RemoveAura (this=0x8f52b20, i=@0x4460fe30, mode=AURA_REMOVE_BY_DEFAULT)
   at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.2/include/g++-v4/bits/stl_tree.h:1318
   Aur = (class Aura *) 0x386e290
   AurSpellInfo = (const SpellEntry *) 0x7f6b9d5fe0bc
   statue = <value optimized out>
   caster_channeled = <value optimized out>

http://paste2.org/p/214367

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mangos: 7836 0.12 branch

sd2: 1080

udb: 365

patches: anticheat, mtmaps

* 1 process 26117  Unit::InitCharmInfo (this=0x0, charm=0x0) at ../../../src/game/Unit.cpp:9978

http://paste2.org/p/214386

There is also the last log message from the server log, but no idea if it is related:

2009-05-18 00:20:02 ERROR:CastSpell: unknown spell id 0 by caster: creature (Entry: 20455)

I tested the Terror Totem, but even while it is scripted by acid it doesn't do anything for me. Both casting the totem or the spell used by the totem doesn't crash the server for me.

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mangos: 7836 0.12 branch

sd2: 1080

udb: 365

patches: anticheat, mtmaps

* 1 process 28245  Object::GetUInt32Value (this=0x400000001a1ab6f7, index=3) at ../../../src/game/Object.h:161
#1  0x000000000078de0a in Guild::_CanStoreItem_InTab (this=0x7fd9f9881390, tab=<value optimized out>, dest=@0x44928f80, count=@0x44928e54, 
   merge=true, pSrcItem=0x7fd9650cff30, skip_slot=255 'ÿ') at ../../../src/game/Object.h:137
       pItem2 = (class Item *) 0x400000001a1ab6f7
       j = <value optimized out>

http://paste2.org/p/215271

I think this bug will have its one year anniversary pretty soon..

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-19_18-21-27.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x5ed63934) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x5ed63934) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x08375a4c in ~Unit (this=0x5ed631b0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0815bc4d in ~Creature (this=0x5ed631b0) at ../../../src/game/Creature.cpp:137
No locals.
#3  0x082534ad in ObjectGridUnloader::Visit<Creature> (this=0xafbff008, m=@0x21e720bc) at ../../../src/game/ObjectGridLoader.cpp:285
   obj = (class Creature *) 0x5ed631b0
#4  0x08254235 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xafbff008, c=@0x21e720bc)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x0822529d in Map::UnloadGrid (this=0x8fd5768, x=@0xafbff1ac, y=@0xafbff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x21e718a8}
   grid = (NGridType *) 0x21e718a8
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083fab0b in RemovalState::Update (this=0xb08e9830, m=@0x8fd5768, grid=@0x21e718a8, info=@0x21e718ac, x=@0xafbff1ac, y=@0xafbff1a8, t_diff=@0xafbff1f8)
   at ../../../src/game/GridStates.cpp:65
No locals.
#7  0x08222c5b in Map::Update (this=0x8fd5768, t_diff=@0xafbff1f8) at ../../../src/game/Map.cpp:663
   grid = <value optimized out>
   updater = {i_timeDiff = 127}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x08236321 in MapManager::Update (this=0x8e2fea8, diff=127) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xa981e08, _M_ht = 0x8e2fef0}
#9  0x083a83cb in World::Update (this=0xb660d458, diff=127) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0xb660d4a8}
#10 0x0811d8ce in WorldRunnable::run (this=0xb2d1a200) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 127
   realCurrTime = 1500885050
   realPrevTime = <value optimized out>
   prevSleepTime = 75
#11 0xb7ae2a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb2d8b5a0, task=@0xafbff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ae2f88 in run (this=0xbfcef3fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7ae89b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79c31b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb791a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-19_18-44-52.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb784bc87 in raise () from /lib/libc.so.6
#0  0xb784bc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb784d4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb784530c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x08414cb5 in MapInstanced::GetInstance (this=0xb4d92f58, obj=0xa25f50a8) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08249679 in WorldObject::GetMap (this=0xa25f50a8) at ../../../src/game/Object.cpp:1443
No locals.
#5  0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0xa25f50a8, guid=17370384290278529006) at ../../../src/game/ObjectAccessor.cpp:58
No locals.
#6  0x0832d565 in Spell (this=0x1b558d08, Caster=0xa25f50a8, info=0xb0b9669c, triggered=true, originalCasterGUID=17370384290278529006, triggeringContainer=0x0)
   at ../../../src/game/Spell.cpp:363
No locals.
#7  0x0837abd1 in Unit::CastSpell (this=0xa25f50a8, Victim=0xa12cdff8, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278529006) at ../../../src/game/Unit.cpp:903
   spell = (Spell *) 0x1b558d08
   targets = {m_srcX = 2.24207754e-44, m_srcY = -9.39505806e-10, m_srcZ = 1.10917825e-32, m_destX = -9.39460953e-10, m_destY = 4.86405695e-34, m_destZ = 1.10917825e-32, 
 m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
     _M_p = 0xb0811e44 "и(\\237\\030 \\201°Óí\\031\\b¨P_¢øß,¡\\234f¹°\\001"}}, m_targetMask = 2217923976, m_unitTarget = 0x9f28b8d0, m_GOTarget = 0x0, m_itemTarget = 0xa12cf6d0, 
 m_unitTargetGUID = 583817926868540984, m_GOTargetGUID = 11613903797996796112, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, 
 m_itemTargetEntry = 2704072696}
#8  0x0819edd3 in GameObject::Update (this=0x9f28b8d0) at ../../../src/game/GameObject.cpp:344
   caster = (class Unit *) 0xa25f50a8
   owner = (class Unit *) 0xa25f50a8
   ok = (class Unit *) 0xa12cdff8
   IsBattleGroundTrap = false
   radius = 1.38899994
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb45dd898
#9  0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0xadca6724) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0xadca6724)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#11 0x0822292e in Map::Update (this=0xa665e08, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 8, grid_y = 7, cell_x = 12, cell_y = 13, nocreate = 1, reserved = 1444}, All = 3030237640}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 155}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#12 0x08236321 in MapManager::Update (this=0xa6472d0, diff=81) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xa5eed30, _M_ht = 0xa647318}
#13 0x083a83cb in World::Update (this=0xb650d438, diff=81) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#14 0x0811d8ce in WorldRunnable::run (this=0xb52e27d0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 81
   realCurrTime = 1502311549
   realPrevTime = <value optimized out>
   prevSleepTime = 77
#15 0xb7abaa85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4c1c118, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7abaf88 in run (this=0xbf8c77cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7ac09b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb799b1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78f203e in clone () from /lib/libc.so.6
No symbol table info available.

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rev 7809

rogram received signal SIGSEGV, Segmentation fault.
[switching to Thread 1166059872 (LWP 20389)]
0x00002ae01cb5c879 in malloc_usable_size () from /lib/libc.so.6
#0  0x00002ae01cb5c879 in malloc_usable_size () from /lib/libc.so.6
#1  0x00002ae01cb5e789 in free () from /lib/libc.so.6
#2  0x00002ae01cb6016d in malloc () from /lib/libc.so.6
#3  0x00002ae01c71e93d in operator new () from /usr/lib/libstdc++.so.6
#4  0x000000000078d41f in std::Deque<WorldPacket*, std::allocator<WorldPacket*> >::_M_push_back_aux (this=0x6a51470, __t=@0x0)
   at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
#5  0x00000000007892ce in WorldSession::QueuePacket (
   this=<value optimized out>, new_packet=0x9d3eb40)
   at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_deque.h:1045
#6  0x00000000007910f8 in WorldSocket::ProcessIncoming (this=0x2aaac3de5750, 
   new_pct=0x9d3eb40) at ../../../src/game/WorldSocket.cpp:728
#7  0x00000000007912b2 in WorldSocket::handle_input_payload (
   this=0x2aaac3de5750) at ../../../src/game/WorldSocket.cpp:524
#8  0x000000000079177f in WorldSocket::handle_input_missing_data (
   this=0x2aaac3de5750) at ../../../src/game/WorldSocket.cpp:617
#9  0x0000000000791985 in WorldSocket::handle_input (this=0x2aaac3de5750)
   at ../../../src/game/WorldSocket.cpp:300
#10 0x00002ae01be7fc50 in ACE_Dev_Poll_Reactor::Dispatch_io_event (
   this=0x13440d0, guard=@0x4580a090)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.inl:180
#11 0x00002ae01be80afe in ACE_Dev_Poll_Reactor::handle_events (this=0x13440d0, 
   max_wait_time=0x4580a130)
   at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033
#12 0x00002ae01bed504e in ACE_Reactor::run_reactor_event_loop (this=0x134d680, 
   tv=@0x4580a130, eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271
#13 0x0000000000795287 in ReactorRunnable::svc (this=0x133a9e0)
   at ../../../src/game/WorldSocketMgr.cpp:167
#14 0x00002ae01bef7d97 in ACE_Task_Base::svc_run (args=<value optimized out>)
   at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
#15 0x00002ae01bef8d15 in ACE_Thread_Adapter::invoke (this=0x134fb00)
   at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
#16 0x00002ae01c554f1a in start_thread () from /lib/libpthread.so.0
#17 0x00002ae01cbbb5d2 in clone () from /lib/libc.so.6
#18 0x0000000000000000 in ?? ()
#0  0x00002ae01cb5c879 in malloc_usable_size () from /lib/libc.so.6
No symbol table info available.
#1  0x00002ae01cb5e789 in free () from /lib/libc.so.6
No symbol table info available.
#2  0x00002ae01cb6016d in malloc () from /lib/libc.so.6
No symbol table info available.
#3  0x00002ae01c71e93d in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0x000000000078d41f in std::Deque<WorldPacket*, std::allocator<WorldPacket*> >::_M_push_back_aux (this=0x6a51470, __t=@0x0)
   at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
   __t_copy = (WorldPacket *) 0x9d3eb40
#5  0x00000000007892ce in WorldSession::QueuePacket (
   this=<value optimized out>, new_packet=0x9d3eb40)
   at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_deque.h:1045
No locals.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-20_00-47-00.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Unit::InterruptSpell (this=0x71dcbb90, spellType=1, withDelayed=true) at ../../../src/game/Unit.cpp:3145
3145            if (m_currentSpells[spellType]->getState() != SPELL_STATE_FINISHED)
#0  Unit::InterruptSpell (this=0x71dcbb90, spellType=1, withDelayed=true) at ../../../src/game/Unit.cpp:3145
   __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)"
#1  0x08371791 in Unit::InterruptNonMeleeSpells (this=0x71dcbb90, withDelayed=78, spell_id=0) at ../../../src/game/Unit.cpp:3184
No locals.
#2  0x0838cb70 in Unit::CleanupsBeforeDelete (this=0x71dcbb90) at ../../../src/game/Unit.cpp:10277
No locals.
#3  0x0821bba9 in Map::RemoveAllObjectsInRemoveList (this=0xad3607f8) at ../../../src/game/Map.cpp:2082
   corpse = <value optimized out>
   obj = (class WorldObject *) 0x71dcbb90
#4  0x0841427c in MapInstanced::RemoveAllObjectsInRemoveList (this=0xa80c3f88) at ../../../src/game/MapInstanced.cpp:72
   i = {_M_cur = 0x86b65578, _M_ht = 0xa80d4024}
#5  0x08225235 in Map::UnloadGrid (this=0xa80c3f88, x=@0xafbff138, y=@0xafbff134, pForce=true) at ../../../src/game/Map.cpp:993
   unloader = {i_grid = @0x7c7fc648}
   grid = (NGridType *) 0x7c7fc648
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x08225620 in Map::UnloadAll (this=0xa80c3f88, pForce=true) at ../../../src/game/Map.cpp:1038
   grid = (NGridType &) @0x1: <error reading variable>
#7  0x08413f33 in MapInstanced::DestroyInstance (this=0xa80c3f88, itr=@0xafbff1b4) at ../../../src/game/MapInstanced.cpp:256
No locals.
#8  0x084143da in MapInstanced::Update (this=0xa80c3f88, t=@0xafbff1f8) at ../../../src/game/MapInstanced.cpp:47
   i = {_M_cur = 0x86b65578, _M_ht = 0xa80d4024}
#9  0x08236321 in MapManager::Update (this=0xb4d7db40, diff=95) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x78424898, _M_ht = 0xb4d7db88}
#10 0x083a83cb in World::Update (this=0xb650d438, diff=95) at ../../../src/game/World.cpp:1585
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#11 0x0811d8ce in WorldRunnable::run (this=0x8e3b3f8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 95
   realCurrTime = 1524029948
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#12 0xb7aa5a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8eb7a60, task=@0xafbff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#13 0xb7aa5f88 in run (this=0xbfeb25bc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#14 0xb7aab9b2 in _dispatch (arg=0x1) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#15 0xb79861b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb78dd03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7809

SD2: 1065

UDB: 378

ACID: 28

Patch: Anti-cheat by CWN

crash_log_2009-05-20_04-32-01.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  FreezeDetectorRunnable::run (this=0x8e9e9a0) at ../../../src/mangosd/Master.cpp:109
109                    *((uint32 volatile*)NULL) = 0;                       // bang crash
#0  FreezeDetectorRunnable::run (this=0x8e9e9a0) at ../../../src/mangosd/Master.cpp:109
   curtime = <value optimized out>
#1  0xb7a12a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8e9e9e0, task=@0xaedff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#2  0xb7a12f88 in run (this=0xbfd21c2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#3  0xb7a189b2 in _dispatch (arg=0xb78b90bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#4  0xb78f31b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#5  0xb784a03e in clone () from /lib/libc.so.6
No symbol table info available.

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mangos: 7836 0.12 branch

sd2: 1080

udb: 365

patches: anticheat, mtmaps

Freeze:

#0  FreezeDetectorRunnable::run (this=0x7fb445bfaa20) at ../../../src/mangosd/Master.cpp:110
       curtime = <value optimized out>

http://paste2.org/p/216460

Tell me if i'm wrong but could the sd2 script in thread 15 be responsible for this freeze?

@waza

If you post freezes, you might wanna post the full crashlog. I doubt the pure debug output from the freeze checker thread is of any use.

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Rev : [7878] server.log

   at ../../../../src/shared/Database/SqlDelayThread.cpp:38
   s = <value optimized out>
#3  0x084c5e01 in ACE_Based::Thread::ThreadTask (param=0x863bb30)
   at ../../../src/shared/Threading.cpp:159
No locals.
#4  0xb7c46047 in ACE_OS_Thread_Adapter::invoke (this=0x863ba48)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x9ae0e58c
   func = (
   ACE_THR_FUNC_INTERNAL) 0x84c5df0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x863bb30
   status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
#5  0xb7bf2461 in ace_thread_adapter (args=0x863ba48)
   at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
#6  0xb78da0bd in start_thread () from /lib/tls/libpthread.so.0
No symbol table info available.
#7  0xb775901e in clone () from /lib/tls/libc.so.6
No symbol table info available.

Thread 2 (Thread -1219540048 (LWP 18063)):
#0  0xb78dfb3c in __nanosleep_nocancel () from /lib/tls/libpthread.so.0
No symbol table info available.
#1  0x084c5ea3 in ACE_Based::Thread::Sleep (msecs=10)
   at ../../../dep/ACE_wrappers/ace/OS_NS_unistd.inl:918
No locals.
#2  0x084be68b in SqlDelayThread::run (this=0x8639688)
   at ../../../../src/shared/Database/SqlDelayThread.cpp:38
   s = <value optimized out>
#3  0x084c5e01 in ACE_Based::Thread::ThreadTask (param=0x8639688)
   at ../../../src/shared/Threading.cpp:159
No locals.
#4  0xb7c46047 in ACE_OS_Thread_Adapter::invoke (this=0x8630ac0)
   at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90
   hook = (class ACE_Thread_Hook *) 0x17381fe8
   func = (
   ACE_THR_FUNC_INTERNAL) 0x84c5df0 <ACE_Based::Thread::ThreadTask(void*)>
   arg = (void *) 0x8639688
   status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
#5  0xb7bf2461 in ace_thread_adapter (args=0x8630ac0)
   at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124
   status = (ACE_THR_FUNC_RETURN) 0xfffffdfc
#6  0xb78da0bd in start_thread () from /lib/tls/libpthread.so.0
No symbol table info available.
#7  0xb775901e in clone () from /lib/tls/libc.so.6
No symbol table info available.

Thread 1 (Thread -1219492160 (LWP 18059)):
#0  0xb78db183 in pthread_join () from /lib/tls/libpthread.so.0
No symbol table info available.
#1  0xb7c96a7a in ACE_Thread_Manager::wait_task (this=0xdcd1138, 
   task=0xde9a1fc) at ../../../../dep/ACE_wrappers/ace/OS_NS_Thread.inl:2794
   i = 0
   copy_count = 1
   result = <value optimized out>
#2  0xb7c8ffea in ACE_Task_Base::wait (this=0x0)
   at ../../../../dep/ACE_wrappers/ace/Task.cpp:90
No locals.
#3  0x08406174 in WorldSocketMgr::Wait (this=0xde9a1bc)
   at ../../../src/game/WorldSocketMgr.cpp:102
   i = 1
#4  0x0812d899 in Master::Run (this=0x8631f50)
   at ../../../src/mangosd/Master.cpp:318
   pidfile = {static npos = 4294967295, 
 _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x860d5d4 ""}}
   t = {m_iThreadId = 2918460336, m_hThreadHandle = 2918460336, 
 m_task = 0xdb50eb0, static m_ThreadStorage = {_vptr.ACE_TSS = 0x8583348, 
   keylock_ = {lock_ = {__m_reserved = 0, __m_count = 0, __m_owner = 0x0, 
       __m_kind = 0, __m_lock = {__status = 0, __spinlock = 0}}, 
     removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {
   m_priority = {0, 0, 0, 0, 0, 0, 0}}}
   td2 = {m_iThreadId = 2910071728, m_hThreadHandle = 2910071728, 
 m_task = 0xdc5ac38, static m_ThreadStorage = {_vptr.ACE_TSS = 0x8583348, 
   keylock_ = {lock_ = {__m_reserved = 0, __m_count = 0, __m_owner = 0x0, 
       __m_kind = 0, __m_lock = {__status = 0, __spinlock = 0}}, 
     removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = {
   m_priority = {0, 0, 0, 0, 0, 0, 0}}}
   wsport = 8085
   bind_ip = {static npos = 4294967295, 
 _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xdc5e51c "0.0.0.0"}}
#5  0x0812d0b4 in main (argc=1, argv=0xbfb852f4)
   at ../../../src/mangosd/Main.cpp:163
   cfg_file = 0x85120c8 "/home/dev/309/etc/mangosd.conf"
   c = <value optimized out>
143            uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }

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