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Auntie Mangos

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_19-25-01.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0x86f03d0, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x08128d7a in BattleGroundQueue::Update (this=0x86f03d0, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0x7d171648, recv_data=@0x1663d2f8) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8f4eee98 "", 
         _M_finish = 0x8f4eeeb5 "ì", _M_end_of_storage = 0x8f4eeeb5 "ì"}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x80ed3c90
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb4961db0
#2  0x0835fe27 in WorldSession::Update (this=0x7d171648) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x1663d2f8
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0x8593600, diff=132) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xb3775930, _M_ht = 0x8593664}
#4  0x08359cbe in World::Update (this=0x8593600, diff=132) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb4943130) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 132
   realCurrTime = 3099847518
   realPrevTime = <value optimized out>
   prevSleepTime = 73
#6  0xb7ae7a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb316d8a0, task=@0xaacff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7ae7f88 in run (this=0xbfbddaec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7aed9b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79c81b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb791f03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_19-39-27.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4e75b38, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4e75b38, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0xa31f3060, recv_data=@0x19175d68) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x920fd5f0 "", 
         _M_finish = 0x920fd60d "", _M_end_of_storage = 0x920fd60d ""}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0xa4b59ae8
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb37ece10
#2  0x0835fe27 in WorldSession::Update (this=0xa31f3060) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x19175d68
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0xb650d438, diff=143) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xb2b35470, _M_ht = 0xb650d49c}
#4  0x08359cbe in World::Update (this=0xb650d438, diff=143) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb37ecad8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 143
   realCurrTime = 3100719550
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#6  0xb7a72a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb3501d88, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a72f88 in run (this=0xbf869f6c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a789b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79531b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb78aa03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_19-45-09.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xa5fca50, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x08128d7a in BattleGroundQueue::Update (this=0xa5fca50, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0xace6f300, recv_data=@0x86cf5098) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x841100c0 "\\001", 
         _M_finish = 0x841100dd "Í", _M_end_of_storage = 0x841100dd "Í"}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x84112498
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb4d59bd8
#2  0x0835fe27 in WorldSession::Update (this=0xace6f300) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x86cf5098
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0xb5d06830, diff=137) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x8f09470, _M_ht = 0xb5d06894}
#4  0x08359cbe in World::Update (this=0xb5d06830, diff=137) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb4d750b8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 137
   realCurrTime = 3101067056
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#6  0xb7aa9a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb4d57490, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7aa9f88 in run (this=0xbfea15ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7aaf9b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb798a1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb78e103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_19-56-00.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4de6718, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4de6718, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0x16e52e48, recv_data=@0x9c89b4b8) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x92f62b80 "", 
         _M_finish = 0x92f62b9d ">\\005", _M_end_of_storage = 0x92f62b9d ">\\005"}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x8ea5eb00
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb2ddc600
#2  0x0835fe27 in WorldSession::Update (this=0x16e52e48) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x9c89b4b8
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0xb650d438, diff=82) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x97258f50, _M_ht = 0xb650d49c}
#4  0x08359cbe in World::Update (this=0xb650d438, diff=82) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb31a7fb8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 82
   realCurrTime = 3101713466
   realPrevTime = <value optimized out>
   prevSleepTime = 65
#6  0xb7a96a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb2dd9e70, task=@0xaffeb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a96f88 in run (this=0xbfe8e59c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a9c9b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79771b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb78ce03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_20-10-05.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4578838, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4578838, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0x95b98a20, recv_data=@0x9ddd8f8) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x81b28f98 "", 
         _M_finish = 0x81b28fb5 "", _M_end_of_storage = 0x81b28fb5 ""}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x9ba086a8
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0x8b10f88
#2  0x0835fe27 in WorldSession::Update (this=0x95b98a20) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x9ddd8f8
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0x85936c0, diff=116) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x93460a88, _M_ht = 0x8593724}
#4  0x08359cbe in World::Update (this=0x85936c0, diff=116) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0x8b1fc20) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 116
   realCurrTime = 3102556126
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#6  0xb7a83a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0x8b13f40, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a83f88 in run (this=0xbff79e8c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a899b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79641b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb78bb03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_21-06-39.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa6681f0, __position=@0xb305a040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa6681f0, __position=@0xb305a040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17956
#1  0x081292ca in BattleGroundQueue::Update (this=0xa667d50, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1720)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x89a0abb0
   arenaMinRating = 1520
   arenaMaxRating = 1920
   discardTime = 3105344451
   itr_team = {{_M_cur = 0x9ecd8508, _M_first = 0x9ecd8340, _M_last = 0x9ecd8540, _M_node = 0xa682ee8}, {_M_cur = 0xa683198, _M_first = 0xa683138, _M_last = 0xa683338, 
   _M_node = 0xa68311c}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0x9b9cba28, recv_data=@0x8f6d0648) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x89a0a9a8 "pC¿*\\002\\r\\006", _M_finish = 0x89a0a9ac "\\002\\r\\006", _M_end_of_storage = 0x89a0a9c5 "Ýú\\214("}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0x19955ed4
   ginfo = (GroupQueueInfo *) 0x899a0510
   grp = (Group *) 0x1bf10520
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1720
   bg = (class BattleGround *) 0x8e59000
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2069
#3  0x0835fe27 in WorldSession::Update (this=0x9b9cba28) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x8f6d0648
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0xb5d06820, diff=119) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x13f85020, _M_ht = 0xb5d06884}
#5  0x08359cbe in World::Update (this=0xb5d06820, diff=119) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0x8f9b498) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 3105944449
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#7  0xb7aa4a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0x8e55bc0, task=@0xb305a374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7aa4f88 in run (this=0xbfc9abac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7aaa9b2 in _dispatch (arg=0x4499) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79851b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78dc03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_21-16-22.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa632c40, __position=@0xb315a040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa632c40, __position=@0xb315a040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17928
#1  0x081292ca in BattleGroundQueue::Update (this=0xa6327a0, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1495)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x9f25cda8
   arenaMinRating = 1295
   arenaMaxRating = 1695
   discardTime = 3105936338
   itr_team = {{_M_cur = 0x97a883c8, _M_first = 0x97a881e8, _M_last = 0x97a883e8, _M_node = 0xa64d6b8}, {_M_cur = 0xa64d914, _M_first = 0xa64d908, _M_last = 0xa64db08, 
   _M_node = 0xa64d8ec}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0xd74a258, recv_data=@0x1995a2c0) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8be361f0 "", 
         _M_finish = 0x8be361f4 "", _M_end_of_storage = 0x8be3620d ""}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0xa3cd50fc
   ginfo = (GroupQueueInfo *) 0xa343ac50
   grp = (Group *) 0x8ecaf2e0
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1495
   bg = (class BattleGround *) 0xb4e3db10
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2756
#3  0x0835fe27 in WorldSession::Update (this=0xd74a258) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x1995a2c0
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0xb6d21058, diff=81) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xb6d34300, _M_ht = 0xb6d210bc}
#5  0x08359cbe in World::Update (this=0xb6d21058, diff=81) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0xb4e3cc08) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 81
   realCurrTime = 3106536336
   realPrevTime = <value optimized out>
   prevSleepTime = 56
#7  0xb7ab2a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13148, impl=0xb4e386d0, task=@0xb315a374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7ab2f88 in run (this=0xbfda84ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7ab89b2 in _dispatch (arg=0x4304) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79931b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78ea03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_22-05-13.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xb4e68d98, __position=@0xaafff040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xb4e68d98, __position=@0xaafff040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17966
#1  0x081292ca in BattleGroundQueue::Update (this=0xb4e688f8, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1490)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x151ccc28
   arenaMinRating = 1290
   arenaMaxRating = 1690
   discardTime = 3108855508
   itr_team = {{_M_cur = 0x102e6ed0, _M_first = 0x102e6d40, _M_last = 0x102e6f40, _M_node = 0xb4620c60}, {_M_cur = 0x102e6ed4, _M_first = 0x102e6d40, 
   _M_last = 0x102e6f40, _M_node = 0xb4620c60}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0x8ebf8d70, recv_data=@0x83ecdcf8) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x18af9558 "", 
         _M_finish = 0x18af955c "\\002\\r\\006", _M_end_of_storage = 0x18af9575 ""}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0x61e4b1c4
   ginfo = (GroupQueueInfo *) 0xf8641e8
   grp = (Group *) 0x6b8fff08
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1490
   bg = (class BattleGround *) 0x873ca30
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2631
#3  0x0835fe27 in WorldSession::Update (this=0x8ebf8d70) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x83ecdcf8
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0x8593600, diff=85) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x13c42500, _M_ht = 0x8593664}
#5  0x08359cbe in World::Update (this=0x8593600, diff=85) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0x8b48558) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 85
   realCurrTime = 3109455507
   realPrevTime = <value optimized out>
   prevSleepTime = 54
#7  0xb7af6a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0x8b717b0, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7af6f88 in run (this=0xbf9ee8fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7afc9b2 in _dispatch (arg=0x4395) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79d71b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb792e03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7355

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_22-10-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4ddf988, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   in ../../../src/game/BattleGroundMgr.cpp
#0  0x08128d7a in BattleGroundQueue::Update (this=0xb4ddf988, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0x10c3cb48, recv_data=@0x99d04e80) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x144d5d60 "", 
         _M_finish = 0x144d5d7d ".", _M_end_of_storage = 0x144d5d7d "."}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x14486f20
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb37e2010
#2  0x0835fe27 in WorldSession::Update (this=0x10c3cb48) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x99d04e80
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0xb650d458, diff=96) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xb2e049a0, _M_ht = 0xb650d4bc}
#4  0x08359cbe in World::Update (this=0xb650d458, diff=96) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb31a26d0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 96
   realCurrTime = 3109791210
   realPrevTime = <value optimized out>
   prevSleepTime = 72
#6  0xb7a15a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb2dc7e00, task=@0xaffeb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a15f88 in run (this=0xbfc0db1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a1b9b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb78f61b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb784d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7355

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_22-18-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xa662998, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654                (*itr)->GetStatus() > STATUS_WAIT_QUEUE && (*itr)->GetStatus() < STATUS_WAIT_LEAVE )
#0  0x08128d7a in BattleGroundQueue::Update (this=0xa662998, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0x13730808, recv_data=@0x89c28d20) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x954f2578 "", 
         _M_finish = 0x954f2595 "", _M_end_of_storage = 0x954f2595 ""}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x82939b10
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0x8e9ad10
#2  0x0835fe27 in WorldSession::Update (this=0x13730808) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x89c28d20
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0x8593588, diff=117) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xea163c8, _M_ht = 0x85935ec}
#4  0x08359cbe in World::Update (this=0x8593588, diff=117) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb4dafcf0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 117
   realCurrTime = 3110270058
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#6  0xb7a4ea85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb52ad9f8, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a4ef88 in run (this=0xbfd44c4c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a549b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb792f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb788603e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7355

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_22-25-48.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xaa90728, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654                (*itr)->GetStatus() > STATUS_WAIT_QUEUE && (*itr)->GetStatus() < STATUS_WAIT_LEAVE )
#0  0x08128d7a in BattleGroundQueue::Update (this=0xaa90728, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0xa270fc80, recv_data=@0x8c806b38) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x18daf8d0 "", 
         _M_finish = 0x18daf8ed "h\\001", _M_end_of_storage = 0x18daf8ed "h\\001"}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0xeaee328
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb6e45c80
#2  0x0835fe27 in WorldSession::Update (this=0xa270fc80) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x8c806b38
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0x8593618, diff=110) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xafdb010, _M_ht = 0x859367c}
#4  0x08359cbe in World::Update (this=0x8593618, diff=110) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb3530710) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 110
   realCurrTime = 3110700206
   realPrevTime = <value optimized out>
   prevSleepTime = 78
#6  0xb7adaa85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb6e41500, task=@0xb34ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7adaf88 in run (this=0xbf9d08dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7ae09b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79bb1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb791203e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7355

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_22-36-55.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08128d7a in BattleGroundQueue::Update (this=0xaa99340, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
654                (*itr)->GetStatus() > STATUS_WAIT_QUEUE && (*itr)->GetStatus() < STATUS_WAIT_LEAVE )
#0  0x08128d7a in BattleGroundQueue::Update (this=0xaa99340, bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:654
   bg_template = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x08392d47 in WorldSession::HandleBattleGroundJoinOpcode (this=0x140d1a90, recv_data=@0xfd35d68) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x85fec138 "\\001", 
         _M_finish = 0x85fec155 "", _M_end_of_storage = 0x85fec155 ""}}, <No data fields>}}, m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x85fee930
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb3514b50
#2  0x0835fe27 in WorldSession::Update (this=0x140d1a90) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0xfd35d68
   currTime = <value optimized out>
#3  0x08359b69 in World::UpdateSessions (this=0x8593620, diff=114) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x939353c0, _M_ht = 0x8593684}
#4  0x08359cbe in World::Update (this=0x8593620, diff=114) at ../../../src/game/World.cpp:1533
No locals.
#5  0x08116c2e in WorldRunnable::run (this=0xb3514798) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 114
   realCurrTime = 3111372692
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#6  0xb7a45a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb3512380, task=@0xb0c93374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a45f88 in run (this=0xbfc3db4c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a4b9b2 in _dispatch (arg=0x50) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79261b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb787d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7355

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_23-44-30.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081282a7 in BattleGroundQueue::Update (this=0xb4d87348, 
   bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, 
   arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:653
653            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x081282a7 in BattleGroundQueue::Update (this=0xb4d87348, 
   bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, 
   arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:653
   bg_template = <value optimized out>
   MinPlayersPerTeam = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x083915de in WorldSession::HandleBattleGroundJoinOpcode (this=0xb3394a20, 
   recv_data=@0x8ee435d8) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 29, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x78dfe6b8 "", 
         _M_finish = 0x78dfe6d5 "l\\001", 
         _M_end_of_storage = 0x78dfe6d5 "l\\001"}}, <No data fields>}}, 
 m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x9c8ffb68
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0xb2d6f790
#2  0x0835e6e7 in WorldSession::Update (this=0xb3394a20)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x8ee435d8
   currTime = <value optimized out>
#3  0x08358439 in World::UpdateSessions (this=0xb650d458, diff=96)
   at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x99979d78, _M_ht = 0xb650d4bc}
#4  0x0835858e in World::Update (this=0xb650d458, diff=96)
   at ../../../src/game/World.cpp:1533
No locals.
#5  0x0811697e in WorldRunnable::run (this=0xb2dbf470)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 96
   realCurrTime = 3115423632
   realPrevTime = <value optimized out>
   prevSleepTime = 85
#6  0xb7a96a85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, 
   impl=0xb2d6ae60, task=@0xaffeb374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a96f88 in run (this=0xbfe8ed9c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a9c9b2 in _dispatch (arg=0x7)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79771b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb78ce03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7355

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_23-51-50.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081282a7 in BattleGroundQueue::Update (this=0x8a5a0f0, 
   bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, 
   arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:653
653            if( (*itr)->isBattleGround() && (*itr)->GetTypeID() == bgTypeId && (*itr)->GetQueueId() == queue_id &&
#0  0x081282a7 in BattleGroundQueue::Update (this=0x8a5a0f0, 
   bgTypeId=BATTLEGROUND_WS, queue_id=QUEUE_ID_MAX_LEVEL_80, 
   arenaType=0 '\\0', isRated=false, arenaRating=0)
   at ../../../src/game/BattleGroundMgr.cpp:653
   bg_template = <value optimized out>
   MinPlayersPerTeam = <value optimized out>
   MaxPlayersPerTeam = <value optimized out>
#1  0x083915de in WorldSession::HandleBattleGroundJoinOpcode (this=0x921a9688, 
   recv_data=@0x91f78658) at ../../../src/game/BattleGroundHandler.cpp:202
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 29, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xab7ea80 "", 
         _M_finish = 0xab7ea9d "7\\003", 
         _M_end_of_storage = 0xab7ea9d "7\\003"}}, <No data fields>}}, 
 m_opcode = 724}
   ginfo = (GroupQueueInfo *) 0x11d10ca8
   grp = <value optimized out>
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   unit = <value optimized out>
   bg = (class BattleGround *) 0x8cfa858
#2  0x0835e6e7 in WorldSession::Update (this=0x921a9688)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x91f78658
   currTime = <value optimized out>
#3  0x08358439 in World::UpdateSessions (this=0xb660d458, diff=92)
   at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0xb66dc88, _M_ht = 0xb660d4bc}
#4  0x0835858e in World::Update (this=0xb660d458, diff=92)
   at ../../../src/game/World.cpp:1533
No locals.
#5  0x0811697e in WorldRunnable::run (this=0x8d6edd0)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 92
   realCurrTime = 3115875583
   realPrevTime = <value optimized out>
   prevSleepTime = 90
#6  0xb7ae5a85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, 
   impl=0x8cf8120, task=@0xaafff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7ae5f88 in run (this=0xbfbdd2ec)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7aeb9b2 in _dispatch (arg=0xef818cc)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79c61b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb791d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7359

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-28_17-04-14.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  MaNGOS::ObjectMessageDeliverer::Visit (this=0xaaffed60, m=@0x8662c878) at ../../../src/game/../framework/Utilities/LinkedList.h:40
40            bool isInList() const { return(iNext != NULL && iPrev != NULL); }
#0  MaNGOS::ObjectMessageDeliverer::Visit (this=0xaaffed60, m=@0x8662c878) at ../../../src/game/../framework/Utilities/LinkedList.h:40
No locals.
#1  0x081dedb5 in VisitorHelper<MaNGOS::ObjectMessageDeliverer, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xaaffed60, c=@0x8662c878)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#2  0x081d8740 in Map::MessageBroadcast (this=0x8dd8a48, obj=0xa1470fd8, msg=0xaaffeda8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 42, grid_y = 42, cell_x = 3, cell_y = 5, nocreate = 1, reserved = 31}, All = 66402986}}
   post_man = {i_phaseMask = 1, i_message = 0xaaffeda8}
#3  0x08344192 in Unit::SendMonsterMove (this=0xa1470fd8, NewPosX=5578.56445, NewPosY=5719.84229, NewPosZ=-76.2319489, type=0 '\\0', MovementFlags=256, Time=1255, player=0x0)
   at ../../../src/game/Unit.cpp:301
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 49, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xf7a0558 "ßU~\\001\\021x0ñ4l®Ea¶²EÎÃ\\230 å&i½", _M_finish = 0xf7a0589 "", _M_end_of_storage = 0xf7a0589 ""}}, <No data fields>}}, m_opcode = 221}
#4  0x0813e07b in Creature::AI_SendMoveToPacket (this=0xa1470fd8, x=5578.56445, y=5719.84229, z=-76.2319489, time=1255, MovementFlags=256, type=<value optimized out>)
   at ../../../src/game/Creature.cpp:1022
No locals.
#5  0x082b59a2 in DestinationHolder<Traveller<Creature> >::StartTravel (this=0x9b0fcde0, traveller=@0xaaffef08, sendMove=true) at ../../../src/game/Traveller.h:106
No locals.
#6  0x083d6454 in RandomMovementGenerator<Creature>::_setRandomLocation (this=0x9b0fcdd8, creature=@0xa1470fd8) at ../../../src/game/RandomMovementGenerator.cpp:89
   X = 5578.87012
   Y = 5719.77002
   Z = -76.1772995
   nx = 5578.56445
   ny = 5719.84229
   nz = <value optimized out>
   wander_distance = 5
   ori = 1.80517995
   dist = 339.72287
   mapid = <value optimized out>
   map = <value optimized out>
   distanceX = -0.30582121
   distanceY = 5532.78564
   traveller = {i_traveller = @0xa1470fd8}
#7  0x083d675a in RandomMovementGenerator<Creature>::Update (this=0x9b0fcdd8, creature=@0xa1470fd8, diff=@0xaaffefd4) at ../../../src/game/RandomMovementGenerator.cpp:159
   traveller = {i_traveller = @0xa1470fd8}
#8  0x083a3177 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0x9b0fcdd8, u=@0xa1470fd8, time_diff=@0xaaffefd4)
   at ../../../src/game/MovementGenerator.h:72
No locals.
#9  0x081ed8ba in MotionMaster::UpdateMotion (this=0xa1471ca4, diff=122) at ../../../src/game/MotionMaster.cpp:83
   __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#10 0x081443ba in Creature::Update (this=0xa1470fd8, diff=122) at ../../../src/game/Creature.cpp:408
No locals.
#11 0x081e095f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xaafff1b8, c=@0x8662c8f4) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#12 0x081e09f5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaafff1b8, c=@0x8662c8f4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#13 0x081dae1e in Map::Update (this=0x8dd8a48, t_diff=@0xaafff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 32, grid_y = 27, cell_x = 11, cell_y = 6, nocreate = 1, reserved = 177}, All = 372684512}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 122}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#14 0x081ebfd1 in MapManager::Update (this=0x8a51cb0, diff=122) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8b216c8, _M_ht = 0x8a51cf8}
#15 0x08357d1d in World::Update (this=0x858f690, diff=122) at ../../../src/game/World.cpp:1540
   next = {_M_cur = 0x0, _M_ht = 0x858f6e0}
#16 0x0811683e in WorldRunnable::run (this=0x8aa8360) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 122
   realCurrTime = 3177785023
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#17 0xb7a76a85 in ZThread::ThreadImpl::Dispatch (parent=0x8581600, impl=0x8a544b8, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#18 0xb7a76f88 in run (this=0xbfe6e57c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#19 0xb7a7c9b2 in _dispatch (arg=0xaaffed60) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#20 0xb79571b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#21 0xb78ae03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7359

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-28_20-57-00.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7891c87 in raise () from /lib/libc.so.6
#0  0xb7891c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78934f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb78c7c4b in __libc_message () from /lib/libc.so.6
No symbol table info available.
#3  0xb78cfc23 in _int_free () from /lib/libc.so.6
No symbol table info available.
#4  0xb78d30f0 in free () from /lib/libc.so.6
No symbol table info available.
#5  0xb7aa4c21 in operator delete () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb7aa4c7d in operator delete[] () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0x08201f07 in ~Object (this=0x9f84cb00) at ../../../src/game/Object.cpp:98
No locals.
#8  0x0817a5f2 in ~Item (this=0x926a53d8) at ../../../src/game/Item.h:198
No locals.
#9  0x0827565d in ~Player (this=0xad6dfcc0) at ../../../src/game/Player.cpp:471
No locals.
#10 0x0835e118 in WorldSession::LogoutPlayer (this=0x7787b790, Save=true) at ../../../src/game/WorldSession.cpp:390
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2869948712, _wpos = 137765169, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7e6ee398 "(ñ`\\236èCR\\217", _M_finish = 0x83 <Address 0x83 out of bounds>, _M_end_of_storage = 0xab0ff128 "Xñ\\017«×ìÞ·"}}, <No data fields>}}, 
 m_opcode = 10235}
   guild = (Guild *) 0x0
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2121196440, _wpos = 3081576436, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xab0ff0f8 "(ñ\\017«1!6\\b\\230ãn~\\203", _M_finish = 0xb7aa4c7d "\\203Ä\\004[]Ã", '\\220' <repeats 13 times>, "U\\211åSèî»øÿ\\201Ã[Ó\\002", 
         _M_end_of_storage = 0x7e6ee398 "(ñ`\\236èCR\\217"}}, <No data fields>}}, m_opcode = 0}
#11 0x0835ecb3 in WorldSession::Update (this=0x7787b790) at ../../../src/game/WorldSession.cpp:230
   packet = (WorldPacket *) 0x83
   currTime = 22566
#12 0x08357b49 in World::UpdateSessions (this=0x858f690, diff=131) at ../../../src/game/World.cpp:2629
   next = {_M_cur = 0x609d77e0, _M_ht = 0x858f6f4}
#13 0x08357c9e in World::Update (this=0x858f690, diff=131) at ../../../src/game/World.cpp:1501
No locals.
#14 0x0811683e in WorldRunnable::run (this=0x8ba3b50) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 131
   realCurrTime = 3191752550
   realPrevTime = <value optimized out>
   prevSleepTime = 92
#15 0xb7b00a85 in ZThread::ThreadImpl::Dispatch (parent=0x8581600, impl=0x8b51f98, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7b00f88 in run (this=0xbfcf83fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7b069b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb79e11b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb793803e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-25_10-20-40.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8fdf1700) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8fdf1700) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x8fdf0fc0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x8fdf0fc0) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaacff098, m=@0x949ee024) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x8fdf0fc0
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaacff098, c=@0x949ee024)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0xb06100a0, x=@0xaacff1b0, y=@0xaacff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x949edf30}
   grid = (NGridType *) 0x949edf30
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xb3758730, m=@0xb06100a0, grid=@0x949edf30, info=@0x949edf34, x=@0xaacff1b0, y=@0xaacff1ac, t_diff=@0xaacff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xb06100a0, t_diff=@0xaacff1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 111}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xb3b4d118, diff=111) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xac0ab010, _M_ht = 0xb3b4d160}
#9  0x0835e63d in World::Update (this=0x858a420, diff=111) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a470}
#10 0x0811565e in WorldRunnable::run (this=0xb3b04e10) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 111
   realCurrTime = 2894383096
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#11 0xb7ac3a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb3b4ec38, task=@0xaacff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ac3f88 in run (this=0xbfcb9bcc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7ac99b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79a41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78fb03e in clone () from /lib/libc.so.6
No symbol table info available.

confirmed.

Problem with between 7294 and 7301

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Core: 7359

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-02_17-52-42.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7837c87 in raise () from /lib/libc.so.6
#0  0xb7837c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78394f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb783130c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083c7e95 in MapInstanced::GetInstance (this=0xb2e2bb48, obj=0x9cd6c1a8) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x081ff0c9 in WorldObject::GetMap (this=0x9cd6c1a8) at ../../../src/game/Object.cpp:1413
No locals.
#5  0x082dc115 in Spell::SetTargetMap (this=0xd76d6f8, i=0, cur=30, TagUnitMap=@0xaad94d2c) at ../../../src/game/Spell.cpp:1659
   cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 1, cell_y = 6, nocreate = 1, reserved = 31}, All = 66459810}}
   notifier = {i_data = 0xaad94d2c, i_spell = @0xd76d6f8, i_push_type = @0xaad94bfc, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
   world_object_notifier = {i_visitor = @0xaad94b18}
   p = {x_coord = 273, y_coord = 278}
   grid_object_notifier = {i_visitor = @0xaad94b18}
   cell_lock = {i_cell = @0xaad94c00, i_cellPair = @0xaad94b94}
   radius = 10
   EffectChainTarget = 0
   unMaxTargets = 0
#6  0x082e7d25 in Spell::FillTargetMap (this=0xd76d6f8) at ../../../src/game/Spell.cpp:457
   tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xaad94d2c, _M_prev = 0xaad94d2c}}}, <No data fields>}
   i = 0
#7  0x082e6163 in Spell::cast (this=0xd76d6f8, skipCheck=true) at ../../../src/game/Spell.cpp:2340
   castResult = <value optimized out>
#8  0x0832b7bd in Unit::CastSpell (this=0x9cd6c1a8, Victim=0x6196fd00, spellInfo=0xb0f7869c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278551166) at ../../../src/game/Unit.cpp:894
   spell = (Spell *) 0xd76d6f8
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8401.9834, m_destY = 275.451538, m_destZ = 120.885948, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85563fc ""}}, m_targetMask = 2, 
 m_unitTarget = 0x6196fd00, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 26178, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#9  0x08157361 in GameObject::Update (this=0x4ac325a8) at ../../../src/game/GameObject.cpp:363
   caster = (class Unit *) 0x9cd6c1a8
   owner = (class Unit *) 0x9cd6c1a8
   ok = (class Unit *) 0x6196fd00
   IsBattleGroundTrap = false
   radius = 272.853119
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb49ed0d0
#10 0x083ad9d6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaad951b8, m=@0x7d59b044) at ../../../src/game/GridNotifiers.cpp:214
No locals.
#11 0x081e0a25 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaad951b8, c=@0x7d59b044)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081dae1e in Map::Update (this=0x8af93f0, t_diff=@0xaad951f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 16, grid_y = 52, cell_x = 15, cell_y = 3, nocreate = 1, reserved = 1440}, All = 3021208848}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 127}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ebfd1 in MapManager::Update (this=0xb3438748, diff=127) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8aa0030, _M_ht = 0xb3438790}
#14 0x08357d1d in World::Update (this=0x858f620, diff=127) at ../../../src/game/World.cpp:1540
   next = {_M_cur = 0x0, _M_ht = 0x858f670}
#15 0x0811683e in WorldRunnable::run (this=0x8a58258) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 127
   realCurrTime = 3353493126
   realPrevTime = <value optimized out>
   prevSleepTime = 91
#16 0xb7aa6a85 in ZThread::ThreadImpl::Dispatch (parent=0x8581600, impl=0x8a56560, task=@0xaad95374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7aa6f88 in run (this=0xbfb9eaac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7aac9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79871b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb78de03e in clone () from /lib/libc.so.6
No symbol table info available.

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Mangos : 7360

SD2 : 900

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread -1395106896 (LWP 19525)]
std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x14ee90e8)
   at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/list.tcc:76
76          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x14ee90e8)
   at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/list.tcc:76
#1  0x083593ab in ~Unit (this=0x14ee8970)
   at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_list.h:339
#2  0x0814cb84 in ~Creature (this=0x14ee8970)
   at ../../../src/game/Creature.cpp:149
#3  0x0821d2ae in ObjectGridUnloader::Visit<Creature> (this=0xacd85128, 
   m=@0x15afb55c) at ../../../src/game/ObjectGridLoader.cpp:280
#4  0x0821e181 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xacd85128, c=@0x15afb55c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
#5  0x081ed158 in Map::UnloadGrid (this=0xb4d390c8, x=@0xacd85258, 
   y=@0xacd85254, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
#6  0x083ec841 in RemovalState::Update (this=0xb4b06540, m=@0xb4d390c8, 
   grid=@0x15afa338, info=@0x14ee96bc, x=@0xacd85258, y=@0xacd85254, 
   t_diff=@0xacd85288) at ../../../src/game/GridStates.cpp:66
#7  0x081e6e03 in Map::Update (this=0xb4d390c8, t_diff=@0xacd85288)
   at ../../../src/game/Map.cpp:630
#8  0x081fdfb5 in MapManager::Update (this=0xb4b06350, diff=99)
   at ../../../src/game/MapManager.cpp:253
#9  0x0838c681 in World::Update (this=0x8603d00, diff=99)
   at ../../../src/game/World.cpp:1579
#10 0x08122357 in WorldRunnable::run (this=0xb4d20740)
   at ../../../src/mangosd/WorldRunnable.cpp:59
#11 0xb78d78a9 in ZThread::ThreadImpl::Dispatch (parent=0x85e0cd0, 
   impl=0xb4d0a158, task=@0xacd85424)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
#12 0xb78d9f14 in ZThread::(anonymous namespace)::Launcher::run (
   this=0xbfd2255c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
#13 0xb78dd9dc in _dispatch (arg=0x14ee96bc)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
#14 0xb789f240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#15 0xb771e49e in clone () from /lib/tls/i686/cmov/libc.so.6
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x14ee90e8)
   at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/list.tcc:76
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x083593ab in ~Unit (this=0x14ee8970)
   at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_list.h:339
No locals.
#2  0x0814cb84 in ~Creature (this=0x14ee8970)
   at ../../../src/game/Creature.cpp:149
No locals.
#3  0x0821d2ae in ObjectGridUnloader::Visit<Creature> (this=0xacd85128, 
   m=@0x15afb55c) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x14ee8970
#4  0x0821e181 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xacd85128, c=@0x15afb55c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081ed158 in Map::UnloadGrid (this=0xb4d390c8, x=@0xacd85258, 
   y=@0xacd85254, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x15afa338}
   grid = <value optimized out>
   gx = <value optimized out>
   gy = <value optimized out>
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ec841 in RemovalState::Update (this=0xb4b06540, m=@0xb4d390c8, 
   grid=@0x15afa338, info=@0x14ee96bc, x=@0xacd85258, y=@0xacd85254, 
   t_diff=@0xacd85288) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e6e03 in Map::Update (this=0xb4d390c8, t_diff=@0xacd85288)
   at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 192}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081fdfb5 in MapManager::Update (this=0xb4b06350, diff=99)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4d19338, _M_ht = 0xb4b06398}
#9  0x0838c681 in World::Update (this=0x8603d00, diff=99)
   at ../../../src/game/World.cpp:1579
   next = {_M_cur = 0x0, _M_ht = 0xb78e9a7c}
   autobroadcaston = 0
#10 0x08122357 in WorldRunnable::run (this=0xb4d20740)
   at ../../../src/mangosd/WorldRunnable.cpp:59
   diff = 99
   realCurrTime = 3493984653
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#11 0xb78d78a9 in ZThread::ThreadImpl::Dispatch (parent=0x85e0cd0, 
   impl=0xb4d0a158, task=@0xacd85424)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb78d9f14 in ZThread::(anonymous namespace)::Launcher::run (
   this=0xbfd2255c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb78dd9dc in _dispatch (arg=0x14ee96bc)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb789f240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#15 0xb771e49e in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-04_13-22-53.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x637b4c40) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x637b4c40) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x637b4590) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x637b4590) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xb0811ff8, m=@0x698b774c) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x637b4590
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0811ff8, c=@0x698b774c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfebe in Map::UnloadGrid (this=0xb4d6e2f8, x=@0xb08121ac, y=@0xb08121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x698b6a88}
   grid = (NGridType *) 0x698b6a88
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xb4d30500, m=@0xb4d6e2f8, grid=@0x698b6a88, info=@0x698b6a8c, x=@0xb08121ac, y=@0xb08121a8, t_diff=@0xb08121f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb4d6e2f8, t_diff=@0xb08121f8) at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 184}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xa55f658, diff=91) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4d225d8, _M_ht = 0xa55f6a0}
#9  0x08358d5d in World::Update (this=0xb5d06828, diff=91) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb5d06878}
#10 0x081167ae in WorldRunnable::run (this=0xb4df1f80) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 91
   realCurrTime = 3510117241
   realPrevTime = <value optimized out>
   prevSleepTime = 90
#11 0xb7a6ba85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0xb4d324a0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a6bf88 in run (this=0xbf96306c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a719b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb794c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78a303e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-05_16-18-29.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x606016d0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x606016d0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x60601020)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x60601020) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xab0feff8, m=@0x8aba640c)
   at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x60601020
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (
   v=@0xab0feff8, c=@0x8aba640c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfebe in Map::UnloadGrid (this=0xb370e5a8, x=@0xab0ff1ac, y=@0xab0ff1a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x8aba5748}
   grid = (NGridType *) 0x8aba5748
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0x8a55548, m=@0xb370e5a8, grid=@0x8aba5748, info=@0x8aba574c, 
   x=@0xab0ff1ac, y=@0xab0ff1a8, t_diff=@0xab0ff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb370e5a8, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 127}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb350c828, diff=127) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb433dcd0, _M_ht = 0xb350c870}
#9  0x08358d5d in World::Update (this=0x8591678, diff=127) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x85916c8}
#10 0x081167ae in WorldRunnable::run (this=0x8a47938) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 127
   realCurrTime = 3607051629
   realPrevTime = <value optimized out>
   prevSleepTime = 98
#11 0xb7affa85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0x8a57500, task=@0xab0ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7afff88 in run (this=0xbfdf54fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7b059b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79e01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb793703e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-06_16-02-43.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x85b5ba08)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x85b5ba08)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x85b5b358)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x85b5b358) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xaabfeff8, m=@0x9306b0dc)
   at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x85b5b358
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (
   v=@0xaabfeff8, c=@0x9306b0dc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xb0380058, x=@0xaabff1ac, y=@0xaabff1a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x93068d70}
   grid = (NGridType *) 0x93068d70
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0x85e10e8, m=@0xb0380058, grid=@0x93068d70, info=@0x93068d74, 
   x=@0xaabff1ac, y=@0xaabff1a8, t_diff=@0xaabff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb0380058, t_diff=@0xaabff1f8) at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 135}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb30208d0, diff=71) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xad226030, _M_ht = 0xb3020918}
#9  0x08358d5d in World::Update (this=0xb650d438, diff=71) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#10 0x081167ae in WorldRunnable::run (this=0x86373d8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 71
   realCurrTime = 3692497757
   realPrevTime = <value optimized out>
   prevSleepTime = 67
#11 0xb7a25a85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0x85e3058, task=@0xaabff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a25f88 in run (this=0xbfe1b52c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a2b9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79061b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb785d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-06_23-24-11.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Spell::cancel (this=0x5a1c26e0) at ../../../src/game/Spell.cpp:2198
2198                    if( ihit->missCondition == SPELL_MISS_NONE )
#0  Spell::cancel (this=0x5a1c26e0) at ../../../src/game/Spell.cpp:2198
   unit = (class Unit *) 0x0
#1  0x08322f46 in Unit::InterruptSpell (this=0x70fd51d0, spellType=3, 
   withDelayed=false) at ../../../src/game/Unit.cpp:3068
   __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)"
#2  0x08322fe8 in Unit::CastStop (this=0x70fd51d0, except_spellid=0)
   at ../../../src/game/Unit.cpp:859
   i = 3
#3  0x082c7916 in Aura::HandleModCharm (this=0x1052f048, apply=true, Real=true)
   at ../../../src/game/SpellAuras.cpp:3168
   caster = (class Unit *) 0x1dd3e6c8
#4  0x082c0441 in Aura::ApplyModifier (this=0x1052f048, 
   apply=<value optimized out>, Real=<value optimized out>)
   at ../../../src/game/SpellAuras.cpp:887
   aura = SPELL_AURA_NONE
#5  0x0832a695 in Unit::AddAura (this=0x70fd51d0, Aur=0x1052f048)
   at ../../../src/game/Unit.cpp:3469
   caster = <value optimized out>
   aurSpellInfo = (const SpellEntry *) 0xb234b4d0
   spair = {first = 53103, second = 0 '\\0'}
#6  0x082eeea3 in Spell::EffectApplyAura (this=0x15675dd8, i=0)
   at ../../../src/game/SpellEffects.cpp:2201
   caster = <value optimized out>
   Aur = (class Aura *) 0x1052f048
   duration = 180000
   added = <value optimized out>
#7  0x082ddf05 in Spell::DoSpellHitOnUnit (this=0x15675dd8, unit=0x70fd51d0, 
   effectMask=1) at ../../../src/game/Spell.cpp:1141
   modOwner = <value optimized out>
   multiplier = -8.71515303e+29
   effectNumber = 0
#8  0x082e10e9 in Spell::DoAllEffectOnTarget (this=0x15675dd8, 
   target=0x178ccdb8) at ../../../src/game/Spell.cpp:955
   mask = <value optimized out>
   unit = (class Unit *) 0x70fd51d0
   caster = (class Unit *) 0x1dd3e6c8
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 131072
   procEx = <value optimized out>
#9  0x082e7bfd in Spell::handle_immediate (this=0x15675dd8)
   at ../../../src/game/Spell.cpp:2393
No locals.
#10 0x082e71cd in Spell::cast (this=0x15675dd8, skipCheck=true)
   at ../../../src/game/Spell.cpp:2367
   castResult = <value optimized out>
#11 0x0832befd in Unit::CastSpell (this=0x1dd3e6c8, Victim=0x70fd51d0, 
   spellInfo=0xb234b4d0, triggered=<value optimized out>, castItem=0x0, 
   triggeredByAura=0x5aafff28, originalCaster=0)
   at ../../../src/game/Unit.cpp:894
   spell = (Spell *) 0x15675dd8
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 0.0190999992, 
 m_destY = 0.947799981, m_destZ = -0.954299986, m_strTarget = {
   static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855841c ""}}, 
 m_targetMask = 2, m_unitTarget = 0x70fd51d0, m_GOTarget = 0x0, 
 m_itemTarget = 0x0, m_unitTargetGUID = 17379391276377577036, 
 m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#12 0x082c88f6 in Aura::TriggerSpell (this=0x5aafff28)
   at ../../../src/game/SpellAuras.cpp:1993
   caster = (class Unit *) 0x1dd3e6c8
   target = (class Unit *) 0x70fd51d0
   trigger_spell_id = 53103
   triggeredSpellInfo = (const SpellEntry *) 0xb234b4d0
   auraId = 32791
#13 0x082cb00d in Aura::PeriodicTick (this=0x5aafff28)
   at ../../../src/game/SpellAuras.cpp:6149
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 137183129, 
   _wpos = 500426440, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb234b1e4 "nÏ", _M_finish = 0x1a0d7ba8 "\\005k", 
         _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 7832}
   gain = <value optimized out>
#14 0x082cc55f in Aura::Update (this=0x5aafff28, diff=167)
   at ../../../src/game/SpellAuras.cpp:632
   powertype = 167
   caster = (class Unit *) 0x5
#15 0x0832b0b5 in Unit::_UpdateSpells (this=0x70fd51d0, time=167)
   at ../../../src/game/Unit.cpp:2899
   i = <value optimized out>
#16 0x08330575 in Unit::Update (this=0x70fd51d0, p_time=167)
   at ../../../src/game/Unit.cpp:191
No locals.
#17 0x081441aa in Creature::Update (this=0x70fd51d0, diff=167)
   at ../../../src/game/Creature.cpp:408
No locals.
#18 0x081e076f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
   v=@0xb0912158, c=@0x8842969c) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#19 0x081e0805 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0912158, c=@0x8842969c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#20 0x081dac2e in Map::Update (this=0x5a2a47b8, t_diff=@0xb09121f8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 34, grid_y = 0, cell_x = 0, 
     cell_y = 0, nocreate = 0, reserved = 0}, All = 34}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 167}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#21 0x081dbf95 in InstanceMap::Update (this=0x5a2a47b8, t_diff=@0xb09121f8)
   at ../../../src/game/Map.cpp:1835
No locals.
#22 0x083c807f in MapInstanced::Update (this=0x8e600018, t=@0xb09121f8)
   at ../../../src/game/MapInstanced.cpp:52
   i = {_M_cur = 0x72dd9248, _M_ht = 0x8e6100b4}
#23 0x081ebde1 in MapManager::Update (this=0xb4c5cd40, diff=85)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x9dfea208, _M_ht = 0xb4c5cd88}
#24 0x08358d5d in World::Update (this=0xb5e06808, diff=85)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb5e06858}
#25 0x081167ae in WorldRunnable::run (this=0xb4d291d8)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 85
   realCurrTime = 3718989799
   realPrevTime = <value optimized out>
   prevSleepTime = 78
#26 0xb7afca85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, 
   impl=0xb4ccea08, task=@0xb0912374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#27 0xb7afcf88 in run (this=0xbf8f27fc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#28 0xb7b029b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#29 0xb79dd1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#30 0xb793403e in clone () from /lib/libc.so.6
No symbol table info available.

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