Jump to content

Linux crash dumps


Auntie Mangos

Recommended Posts

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-18_21-12-43.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb783cc87 in raise () from /lib/libc.so.6
#0  0xb783cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb783e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb783630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083cfca5 in MapInstanced::GetInstance (this=0xacdd49c0, obj=0x180736c0) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08213209 in WorldObject::GetMap (this=0x180736c0) at ../../../src/game/Object.cpp:1418
No locals.
#5  0x0826c085 in Player::SendMessageToSet (this=0x180736c0, data=0xb09fe8cc, self=true) at ../../../src/game/Player.cpp:5504
No locals.
#6  0x0811b81a in AchievementMgr::SendCriteriaUpdate (this=0x18074e04, id=5138, progress=0x18345778) at ../../../src/game/AchievementMgr.cpp:368
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 25, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x64543068 "\\022\\024", 
         _M_finish = 0x64543081 "® \\n@", _M_end_of_storage = 0x6454308a ""}}, <No data fields>}}, m_opcode = 1130}
#7  0x0811b9d1 in AchievementMgr::SetCriteriaProgress (this=0x18074e04, entry=0xb555b730, changeValue=1, ptype=AchievementMgr::PROGRESS_ACCUMULATE)
   at ../../../src/game/AchievementMgr.cpp:1166
   newValue = 24
   progress = (CriteriaProgress *) 0x18345778
#8  0x0811e8ce in AchievementMgr::UpdateAchievementCriteria (this=0x18074e04, type=ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, miscvalue1=28860, miscvalue2=1, unit=0x0, time=0)
   at ../../../src/game/AchievementMgr.cpp:738
   pProto = <value optimized out>
   requiredItemLevel = <value optimized out>
   achievementCriteria = (const AchievementCriteriaEntry *) 0xb555b730
   achievement = (const AchievementEntry *) 0x1
   achievementCriteriaList = (
   const AchievementCriteriaEntryList &) @0x8852a98: {<std::_List_base<const AchievementCriteriaEntry*,std::allocator<const AchievementCriteriaEntry*> >> = {
   _M_impl = {<std::allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<__gnu_cxx::new_allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x8852f90, _M_prev = 0x96deb68}}}, <No data fields>}
#9  0x082b0468 in Player::KilledMonster (this=0x180736c0, entry=28860, guid=17379391446213419226) at ../../../src/game/Player.cpp:13662
No locals.
#10 0x082b3bc7 in Player::RewardPlayerAndGroupAtKill (this=0x1f092a50, pVictim=0xa92ecef0) at ../../../src/game/Player.cpp:19176
   itr_xp = <value optimized out>
   rate = 0.200000003
   pGroupGuy = (Player *) 0x180736c0
   itr = (class GroupReference *) 0x18074d6c
   is_raid = <value optimized out>
   is_dungeon = true
   group_rate = 1
   count = 5
   sum_level = 400
   member_with_max_level = (Player *) 0x6199a798
   not_gray_member_with_max_level = (Player *) 0x6199a798
   pGroup = <value optimized out>
   xp = 676200
   honored_kill = false
#11 0x08356204 in Unit::DealDamage (this=0x6199a798, pVictim=0xa92ecef0, damage=12199, cleanDamage=0xb09febe0, damagetype=SPELL_DIRECT_DAMAGE, 
   damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0xb12e0b1c, durabilityLoss=true) at ../../../src/game/Unit.cpp:545
   player = (class Player *) 0x1f092a50
   damageFromSpiritOfRedemtionTalent = <value optimized out>
   spiritOfRedemtionTalentReady = <value optimized out>
   health = <value optimized out>
   duel_hasEnded = false
   __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
#12 0x08359f32 in Unit::DealSpellDamage (this=0x6199a798, damageInfo=0xb09fec3c, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1142
   pVictim = (Unit *) 0xa92ecef0
   spellProto = (const SpellEntry *) 0xb12e0b1c
   cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
#13 0x082f111a in Spell::DoAllEffectOnTarget (this=0xa3de62c0, target=0xa9a2cc80) at ../../../src/game/Spell.cpp:1050
   damageInfo = {target = 0xa92ecef0, attacker = 0x6199a798, SpellID = 20647, damage = 12199, schoolMask = 1, absorb = 0, resist = 0, phusicalLog = false, unused = false, 
 blocked = 41, HitInfo = 2, cleanDamage = 0}
   mask = <value optimized out>
   unit = (class Unit *) 0xa92ecef0
   caster = (class Unit *) 0x6199a798
   missInfo = SPELL_MISS_NONE
   procAttacker = 16
   procVictim = 1048608
   procEx = <value optimized out>
#14 0x082fe31d in Spell::handle_immediate (this=0xa3de62c0) at ../../../src/game/Spell.cpp:2533
No locals.
#15 0x082fd8a6 in Spell::cast (this=0xa3de62c0, skipCheck=true) at ../../../src/game/Spell.cpp:2507
   castResult = <value optimized out>
#16 0x083398ac in Unit::CastCustomSpell (this=0x6199a798, Victim=0xa92ecef0, spellInfo=0xb12e0b1c, bp0=0xb09feec4, bp1=0x0, bp2=0x0, triggered=<value optimized out>, 
   castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:939
   spell = (Spell *) 0xa3de62c0
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 3233.27539, m_destY = 400.563629, m_destZ = 62.1172829, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856243c ""}}, m_targetMask = 2, 
 m_unitTarget = 0xa92ecef0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 17379391446213419226, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#17 0x08311dd4 in Spell::EffectDummy (this=0x5a1a0c58, i=0) at ../../../src/game/SpellEffects.cpp:1221
   rage = <value optimized out>
   basePoints0 = 5564
   spell_list = {32813, 32816, 32817, 32818, 32819, 32820}
#18 0x082ef465 in Spell::DoSpellHitOnUnit (this=0x5a1a0c58, unit=0xa92ecef0, effectMask=1) at ../../../src/game/Spell.cpp:1183
   modOwner = <value optimized out>
   multiplier = -8.7151825e+29
   effectNumber = 0
#19 0x082f1349 in Spell::DoAllEffectOnTarget (this=0x5a1a0c58, target=0x5f71ee98) at ../../../src/game/Spell.cpp:997
   mask = <value optimized out>
   unit = (class Unit *) 0xa92ecef0
   caster = (class Unit *) 0x6199a798
   missInfo = <value optimized out>
   procAttacker = 16
   procVictim = 32
   procEx = <value optimized out>
#20 0x082fe31d in Spell::handle_immediate (this=0x5a1a0c58) at ../../../src/game/Spell.cpp:2533
No locals.
#21 0x082fd8a6 in Spell::cast (this=0x5a1a0c58, skipCheck=false) at ../../../src/game/Spell.cpp:2507
   castResult = <value optimized out>
#22 0x082ff04b in SpellEvent::Execute (this=0x7cc189c0, e_time=4131332, p_time=159) at ../../../src/game/Spell.cpp:5556
No locals.
#23 0x08451a78 in EventProcessor::Update (this=0x6199a884, p_time=159) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x7cc189c0
#24 0x08345e3c in Unit::Update (this=0x6199a798, p_time=159) at ../../../src/game/Unit.cpp:190
No locals.
#25 0x082b9a87 in Player::Update (this=0x6199a798, p_time=159) at ../../../src/game/Player.cpp:1102
   now = <value optimized out>
   pet = <value optimized out>
#26 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0x8869da0, diff=159) at ../../../src/game/ObjectAccessor.cpp:498
   iter = {_M_cur = 0x927d89e8, _M_ht = 0x85756d4}
#27 0x081ffd6c in MapManager::Update (this=0xb4dbc068, diff=80) at ../../../src/game/MapManager.cpp:248
No locals.
#28 0x0836dead in World::Update (this=0x859b6b8, diff=80) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x859b708}
#29 0x0811841e in WorldRunnable::run (this=0xb4daca28) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 80
   realCurrTime = 452949430
   realPrevTime = <value optimized out>
   prevSleepTime = 75
#30 0xb7aaba85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb4b08f20, task=@0xb09ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#31 0xb7aabf88 in run (this=0xbfcab48c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#32 0xb7ab19b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#33 0xb798c1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#34 0xb78e303e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

  • Replies 986
  • Created
  • Last Reply

Top Posters In This Topic

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-19_09-09-27.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7c7ca76 in SentinelAbilityAura::GetTriggerTarget (this=0x1277d8f0) at ../../../../src/bindings/ScriptDev2/../../game/Unit.h:857
857            Unit* getVictim() const { return m_attacking; }
#0  0xb7c7ca76 in SentinelAbilityAura::GetTriggerTarget (this=0x1277d8f0) at ../../../../src/bindings/ScriptDev2/../../game/Unit.h:857
No locals.
#1  0x082de72d in Aura::TriggerSpell (this=0x1277d8f0) at ../../../src/game/SpellAuras.cpp:1339
   caster = (class Unit *) 0x8e9e8448
   target = (class Unit *) 0xb0711ef8
   trigger_spell_id = <value optimized out>
   triggeredSpellInfo = <value optimized out>
   auraId = <value optimized out>
#2  0x082e069b in Aura::PeriodicTick (this=0x1277d8f0) at ../../../src/game/SpellAuras.cpp:6168
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2487007800, _wpos = 1109393408, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xc009f600 <Address 0xc009f600 out of bounds>, _M_finish = 0xb4a9f204 "R\\006", 
         _M_end_of_storage = 0xde4f <Address 0xde4f out of bounds>}}, <No data fields>}}, m_opcode = 63744}
   gain = <value optimized out>
#3  0x082e1cdf in Aura::Update (this=0x1277d8f0, diff=184) at ../../../src/game/SpellAuras.cpp:631
   powertype = 184
   caster = (class Unit *) 0x11d1a248
#4  0x08340875 in Unit::_UpdateSpells (this=0x8e9e8448, time=184) at ../../../src/game/Unit.cpp:2900
   i = <value optimized out>
#5  0x08345e45 in Unit::Update (this=0x8e9e8448, p_time=184) at ../../../src/game/Unit.cpp:191
No locals.
#6  0x081573fa in Creature::Update (this=0x8e9e8448, diff=184) at ../../../src/game/Creature.cpp:406
No locals.
#7  0x081f49df in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb0712158, c=@0x8d084de4) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#8  0x081f4a75 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0712158, c=@0x8d084de4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x081ecf1e in Map::Update (this=0x8eb02f30, t_diff=@0xb07121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 1, grid_y = 28, cell_x = 8, cell_y = 13, nocreate = 1, reserved = 1091}, All = 2289927937}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 184}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#10 0x081ee285 in InstanceMap::Update (this=0x8eb02f30, t_diff=@0xb07121f8) at ../../../src/game/Map.cpp:2232
No locals.
#11 0x083cf36f in MapInstanced::Update (this=0x989e8c58, t=@0xb07121f8) at ../../../src/game/MapInstanced.cpp:52
   i = {_M_cur = 0xa7adad58, _M_ht = 0x989f8cf4}
#12 0x081ffe31 in MapManager::Update (this=0xb54d2848, diff=94) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x937b6da8, _M_ht = 0xb54d2890}
#13 0x0836dead in World::Update (this=0xb6d21060, diff=94) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb6d210b0}
#14 0x0811841e in WorldRunnable::run (this=0xb4e24f28) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 94
   realCurrTime = 495960214
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#15 0xb7ac8a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13150, impl=0xb4e71d08, task=@0xb0712374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7ac8f88 in run (this=0xbfdc8dac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7ace9b2 in _dispatch (arg=0x1277d8f0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb79a91b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb790003e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-19_09-18-35.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7c57ad0 in SentinelAbilityAura::GetTriggerTarget (this=0xbd36498) at ../../../../src/bindings/ScriptDev2/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp:296
296                Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
#0  0xb7c57ad0 in SentinelAbilityAura::GetTriggerTarget (this=0xbd36498) at ../../../../src/bindings/ScriptDev2/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp:296
No locals.
#1  0x082de72d in Aura::TriggerSpell (this=0xbd36498) at ../../../src/game/SpellAuras.cpp:1339
   caster = (class Unit *) 0xbb24300
   target = (class Unit *) 0xab1feef8
   trigger_spell_id = <value optimized out>
   triggeredSpellInfo = <value optimized out>
   auraId = <value optimized out>
#2  0x082e069b in Aura::PeriodicTick (this=0xbd36498) at ../../../src/game/SpellAuras.cpp:6168
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3080069311, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xbff94000 "", 
         _M_finish = 0xab1fee98 "", _M_end_of_storage = 0x8336c83 "\\203Ä\\020\\204Àt\\026\\213\\203ü\\016"}}, <No data fields>}}, m_opcode = 61160}
   gain = <value optimized out>
#3  0x082e1cdf in Aura::Update (this=0xbd36498, diff=107) at ../../../src/game/SpellAuras.cpp:631
   powertype = -1423970568
   caster = (class Unit *) 0xa1ba1f20
#4  0x08340875 in Unit::_UpdateSpells (this=0xbb24300, time=107) at ../../../src/game/Unit.cpp:2900
   i = <value optimized out>
#5  0x08345e45 in Unit::Update (this=0xbb24300, p_time=107) at ../../../src/game/Unit.cpp:191
No locals.
#6  0x081573fa in Creature::Update (this=0xbb24300, diff=107) at ../../../src/game/Creature.cpp:406
No locals.
#7  0x081f49df in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xab1ff158, c=@0xba439a4) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#8  0x081f4a75 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab1ff158, c=@0xba439a4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x081ecf1e in Map::Update (this=0xba5f250, t_diff=@0xab1ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 1, grid_y = 24, cell_x = 8, cell_y = 5, nocreate = 0, reserved = 85}, All = 178619905}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 107}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#10 0x081ee285 in InstanceMap::Update (this=0xba5f250, t_diff=@0xab1ff1f8) at ../../../src/game/Map.cpp:2232
No locals.
#11 0x083cf36f in MapInstanced::Update (this=0xb9d38c0, t=@0xab1ff1f8) at ../../../src/game/MapInstanced.cpp:52
   i = {_M_cur = 0xa60d3b0, _M_ht = 0xb9e395c}
#12 0x081ffe31 in MapManager::Update (this=0x8737cd8, diff=107) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb0367e8, _M_ht = 0x8737d20}
#13 0x0836dead in World::Update (this=0x859b6b8, diff=107) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x859b708}
#14 0x0811841e in WorldRunnable::run (this=0x8a8b2f0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 107
   realCurrTime = 496519950
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#15 0xb7aa3a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x8a97708, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#16 0xb7aa3f88 in run (this=0xbffa177c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#17 0xb7aa99b2 in _dispatch (arg=0xadf77c0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#18 0xb79841b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0xb78db03e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-19_20-08-33.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb77c9c87 in raise () from /lib/libc.so.6
#0  0xb77c9c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb77cb4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77c330c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083cfca5 in MapInstanced::GetInstance (this=0x7cf5e930, obj=0x79458998) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08213209 in WorldObject::GetMap (this=0x79458998) at ../../../src/game/Object.cpp:1418
No locals.
#5  0x082f622b in Spell::SetTargetMap (this=0x522ec0a0, i=0, cur=30, TagUnitMap=@0xb0611d30) at ../../../src/game/Spell.cpp:1772
   cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}}
   notifier = {i_data = 0xb0611d30, i_spell = @0x522ec0a0, i_push_type = @0xb0611c0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
   world_object_notifier = {i_visitor = @0xb0611ae8}
   p = {x_coord = 349, y_coord = 259}
   grid_object_notifier = {i_visitor = @0xb0611ae8}
   cell_lock = {i_cell = @0xb0611c10, i_cellPair = @0xb0611b80}
   radius = 10
   EffectChainTarget = 0
   unMaxTargets = 0
#6  0x082fbd68 in Spell::FillTargetMap (this=0x522ec0a0) at ../../../src/game/Spell.cpp:499
   tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb0611d30, _M_prev = 0xb0611d30}}}, <No data fields>}
   i = 0
#7  0x082fd5c1 in Spell::cast (this=0x522ec0a0, skipCheck=true) at ../../../src/game/Spell.cpp:2480
   castResult = <value optimized out>
#8  0x0834160d in Unit::CastSpell (this=0x79458998, Victim=0x820bcff0, spellInfo=0xb099669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278538820) at ../../../src/game/Unit.cpp:895
   spell = (Spell *) 0x522ec0a0
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1982.29248, m_destY = -4797.6582, m_destZ = 55.8063507, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856243c ""}}, m_targetMask = 2, 
 m_unitTarget = 0x820bcff0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 57468, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#9  0x0816aac1 in GameObject::Update (this=0x5d5d96a0) at ../../../src/game/GameObject.cpp:361
   caster = (class Unit *) 0x79458998
   owner = (class Unit *) 0x79458998
   ok = (class Unit *) 0x820bcff0
   IsBattleGroundTrap = false
   radius = 348.903992
   cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb49ec0d0
#10 0x083b5796 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb06121b8, m=@0xac54045c) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#11 0x081f4aa5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb06121b8, c=@0xac54045c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081ecf1e in Map::Update (this=0xb4d7e4e8, t_diff=@0xb06121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 56, grid_y = 49, cell_x = 12, cell_y = 1, nocreate = 0, reserved = 985}, All = 2065812600}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 150}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ffe31 in MapManager::Update (this=0xb4df9ca8, diff=69) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4d648f8, _M_ht = 0xb4df9cf0}
#14 0x0836dead in World::Update (this=0xb650d438, diff=69) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#15 0x0811841e in WorldRunnable::run (this=0xb4d20da8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 69
   realCurrTime = 535499807
   realPrevTime = <value optimized out>
   prevSleepTime = 64
#16 0xb7a38a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb4d6cc10, task=@0xb0612374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7a38f88 in run (this=0xbfb3831c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7a3e9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79191b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb787003e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-20_00-14-16.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7850c87 in raise () from /lib/libc.so.6
#0  0xb7850c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78524f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb784a30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083bcebd in Guild::_CanStoreItem_InTab (this=0xb3d0f8d8, tab=<value optimized out>, dest=@0xb03f4130, count=@0xb03f4050, merge=true, pSrcItem=0x9666d0a0, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:167
   need_space = <value optimized out>
   newPosition = {slot = 11 '\\v', count = 2956935192}
   pItem2 = (class Item *) 0x6a701478
   j = 1
#4  0x083bd630 in Guild::CanStoreItem (this=0xb3d0f8d8, tab=0 '\\0', slot=255 'ÿ', dest=@0xb03f4130, count=2, pItem=0x9666d0a0, swap=false) at ../../../src/game/Guild.cpp:1928
   res = <value optimized out>
   res = <value optimized out>
#5  0x083c9b35 in WorldSession::HandleGuildBankDepositItem (this=0x6ffa95e8, recv_data=@0x1610c478) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 0 '\\0'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 23 '\\027'
   PlayerBag = 255 'ÿ'
   SplitedAmount = 0 '\\0'
   BankTabDst = 64 '@'
   BankTabSlotDst = 63 '?'
   ToChar = 0 '\\0'
   GuildId = 336
   pGuild = (Guild *) 0xb3d0f8d8
   pl = (class Player *) 0x9a3864f8
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x9666d0a0
#6  0x08375c27 in WorldSession::Update (this=0x6ffa95e8) at ../../../src/game/WorldSession.cpp:203
   packet = (WorldPacket *) 0x1610c478
   currTime = <value optimized out>
#7  0x0836d729 in World::UpdateSessions (this=0x859b610, diff=105) at ../../../src/game/World.cpp:2686
   next = {_M_cur = 0x1503b9f0, _M_ht = 0x859b674}
#8  0x0836de2e in World::Update (this=0x859b610, diff=105) at ../../../src/game/World.cpp:1536
No locals.
#9  0x0811841e in WorldRunnable::run (this=0xaa0eca0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 105
   realCurrTime = 550246252
   realPrevTime = <value optimized out>
   prevSleepTime = 86
#10 0xb7abfa85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xaa1b140, task=@0xb03f4374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#11 0xb7abff88 in run (this=0xbfdbf59c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#12 0xb7ac59b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#13 0xb79a01b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb78f703e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-21_11-34-59.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x083bcd4c in Guild::_CanStoreItem_InTab (this=0x205ff840, tab=<value optimized out>, dest=@0xaffeb130, count=@0xaffeb050, merge=true, pSrcItem=0x23990460, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
143            uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }
#0  0x083bcd4c in Guild::_CanStoreItem_InTab (this=0x205ff840, tab=<value optimized out>, dest=@0xaffeb130, count=@0xaffeb050, merge=true, pSrcItem=0x23990460, 
   skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
   pItem2 = (class Item *) 0x58050021
   j = 1
#1  0x083bd630 in Guild::CanStoreItem (this=0x205ff840, tab=5 '\\005', slot=255 'ÿ', dest=@0xaffeb130, count=1, pItem=0x23990460, swap=false) at ../../../src/game/Guild.cpp:1928
   res = <value optimized out>
   res = <value optimized out>
#2  0x083c9b35 in WorldSession::HandleGuildBankDepositItem (this=0x20dca708, recv_data=@0x11593fc0) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 5 '\\005'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 12 '\\f'
   PlayerBag = 21 '\\025'
   SplitedAmount = 0 '\\0'
   BankTabDst = 176 '°'
   BankTabSlotDst = 254 'þ'
   ToChar = 0 '\\0'
   GuildId = 356
   pGuild = (Guild *) 0x205ff840
   pl = (class Player *) 0x235ce1b8
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x23990460
#3  0x08375c27 in WorldSession::Update (this=0x20dca708) at ../../../src/game/WorldSession.cpp:203
   packet = (WorldPacket *) 0x11593fc0
   currTime = <value optimized out>
#4  0x0836d729 in World::UpdateSessions (this=0xb650d450, diff=116) at ../../../src/game/World.cpp:2686
   next = {_M_cur = 0x61704c40, _M_ht = 0xb650d4b4}
#5  0x0836de2e in World::Update (this=0xb650d450, diff=116) at ../../../src/game/World.cpp:1536
No locals.
#6  0x0811841e in WorldRunnable::run (this=0xa600288) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 116
   realCurrTime = 677485328
   realPrevTime = <value optimized out>
   prevSleepTime = 71
#7  0xb7a79a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x8e0a468, task=@0xaffeb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a79f88 in run (this=0xbfb7935c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a7f9b2 in _dispatch (arg=0x14) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb795a1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78b103e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-22_11-52-07.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0xd1536e60, __value=@0xb0611df8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
583          { return iterator(this->_M_impl._M_node._M_next); }
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0xd1536e60, __value=@0xb0611df8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
No locals.
#1  0x0833e374 in Unit::RemoveAura (this=0x22d36a88, i=@0xb0611e34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3844
   Aur = (class Aura *) 0xa152a2e8
   AurSpellInfo = (const SpellEntry *) 0xb2144c18
   caster = (Unit *) 0x1cc4c7e8
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x0833f948 in Unit::RemoveAurasDueToSpellBySteal (this=0x22d36a88, spellId=54646, casterGUID=55844, stealer=0x1cc4c7e8) at ../../../src/game/Unit.cpp:3703
   basePoints = 2
   new_aur = <value optimized out>
   aur = <value optimized out>
   iter = {_M_node = 0xa390b5b8}
#3  0x08315adb in Spell::EffectStealBeneficialBuff (this=0x73d0ed58, i=0) at ../../../src/game/SpellEffects.cpp:6502
   spellInfo = (const SpellEntry *) 0xb2144c18
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7da949d0 "\\003¹ë\\003$Úñv", _M_finish = 0x7da949e4 "\\021", _M_end_of_storage = 0x7da949ee "0\\210("}}, <No data fields>}}, m_opcode = 819}
   success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7790fc90, _M_prev = 0x7790fc90}}}, <No data fields>}
   list_size = 7
   steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x754d0b10, _M_finish = 0x754d0b2c, 
     _M_end_of_storage = 0x754d0b30}}, <No data fields>}
   dispelMask = <value optimized out>
#4  0x082ef465 in Spell::DoSpellHitOnUnit (this=0x73d0ed58, unit=0x22d36a88, effectMask=1) at ../../../src/game/Spell.cpp:1183
   modOwner = <value optimized out>
   multiplier = 0
   effectNumber = 0
#5  0x082f1349 in Spell::DoAllEffectOnTarget (this=0x73d0ed58, target=0x86ebee60) at ../../../src/game/Spell.cpp:997
   mask = <value optimized out>
   unit = (class Unit *) 0x22d36a88
   caster = (class Unit *) 0x1cc4c7e8
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 131072
   procEx = <value optimized out>
#6  0x082fe31d in Spell::handle_immediate (this=0x73d0ed58) at ../../../src/game/Spell.cpp:2533
No locals.
#7  0x082fd8a6 in Spell::cast (this=0x73d0ed58, skipCheck=false) at ../../../src/game/Spell.cpp:2507
   castResult = <value optimized out>
#8  0x082ff04b in SpellEvent::Execute (this=0x7f0b4318, e_time=3558384, p_time=127) at ../../../src/game/Spell.cpp:5556
No locals.
#9  0x08451a78 in EventProcessor::Update (this=0x1cc4c8d4, p_time=127) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x7f0b4318
#10 0x08345e3c in Unit::Update (this=0x1cc4c7e8, p_time=127) at ../../../src/game/Unit.cpp:190
No locals.
#11 0x082b9a87 in Player::Update (this=0x1cc4c7e8, p_time=127) at ../../../src/game/Player.cpp:1102
   now = <value optimized out>
   pet = <value optimized out>
#12 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0xa5275a8, diff=127) at ../../../src/game/ObjectAccessor.cpp:498
   iter = {_M_cur = 0x117ddeb8, _M_ht = 0x85756d4}
#13 0x081ffd6c in MapManager::Update (this=0xb4d18d20, diff=127) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x0836dead in World::Update (this=0xb5d06830, diff=127) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb5d06880}
#15 0x0811841e in WorldRunnable::run (this=0xb4df1a78) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 127
   realCurrTime = 764913359
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#16 0xb7a4ca85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb4d5d550, task=@0xb0612374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7a4cf88 in run (this=0xbf84a02c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7a529b2 in _dispatch (arg=0xb5d00040) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb792d1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb788403e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

MaNGOS/0.13.0 (* * Revision 7505 - *) for Unix (little-endian)

Using script library: Revision [924] 2009-03-20 20:40:46 (Unix)

Using World DB: UDB 0.11.0 (369) for MaNGOS 7460 with SD2 SQL for rev. 902

mangos-worldd: ../../../src/game/MapInstanced.cpp:126: Map* MapInstanced::GetInstance(const WorldObject*): Assertion `false' failed.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-22_21-14-48.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Guild::_CanStoreItem_InSpecificSlot (this=0xb4d95a90, tab=<value optimized out>, slot=60 '<', dest=@0xb0012130, count=@0xb0012050, swap=false, pSrcItem=0x19c3a658)
   at ../../../src/game/Object.h:167
167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
#0  Guild::_CanStoreItem_InSpecificSlot (this=0xb4d95a90, tab=<value optimized out>, slot=60 '<', dest=@0xb0012130, count=@0xb0012050, swap=false, pSrcItem=0x19c3a658)
   at ../../../src/game/Object.h:167
   pItem2 = (class Item *) 0xd8f4cf67
   need_space = <value optimized out>
   newPosition = {slot = 11 '\\v', count = 2952863768}
#1  0x083bd5eb in Guild::CanStoreItem (this=0xb4d95a90, tab=3 '\\003', slot=60 '<', dest=@0xb0012130, count=2, pItem=0x19c3a658, swap=<value optimized out>)
   at ../../../src/game/Guild.cpp:1915
   res = <value optimized out>
   res = <value optimized out>
#2  0x083c9b35 in WorldSession::HandleGuildBankDepositItem (this=0x1e62d8b0, recv_data=@0x8fba0168) at ../../../src/game/GuildHandler.cpp:1469
   dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 3 '\\003'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 1 '\\001'
   PlayerBag = 19 '\\023'
   SplitedAmount = 0 '\\0'
   BankTabDst = 32 ' '
   BankTabSlotDst = 1 '\\001'
   ToChar = 0 '\\0'
   GuildId = 336
   pGuild = (Guild *) 0xb4d95a90
   pl = (class Player *) 0xea81950
   pItemBank = (class Item *) 0x0
   pItemChar = (class Item *) 0x19c3a658
#3  0x08375c27 in WorldSession::Update (this=0x1e62d8b0) at ../../../src/game/WorldSession.cpp:203
   packet = (WorldPacket *) 0x8fba0168
   currTime = <value optimized out>
#4  0x0836d729 in World::UpdateSessions (this=0xb5d06820, diff=123) at ../../../src/game/World.cpp:2686
   next = {_M_cur = 0xf478dc0, _M_ht = 0xb5d06884}
#5  0x0836de2e in World::Update (this=0xb5d06820, diff=123) at ../../../src/game/World.cpp:1536
No locals.
#6  0x0811841e in WorldRunnable::run (this=0x96579b8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 123
   realCurrTime = 798675282
   realPrevTime = <value optimized out>
   prevSleepTime = 66
#7  0xb7a64a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x9783760, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a64f88 in run (this=0xbfa6223c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a6a9b2 in _dispatch (arg=0x19aede70) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79451b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb789c03e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-23_10-24-27.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x5e91df0, __value=@0xb01fedf8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
583          { return iterator(this->_M_impl._M_node._M_next); }
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x5e91df0, __value=@0xb01fedf8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
No locals.
#1  0x0833e374 in Unit::RemoveAura (this=0x16691a18, i=@0xb01fee34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3844
   Aur = (class Aura *) 0x9b4a8e30
   AurSpellInfo = (const SpellEntry *) 0xb2531c18
   caster = (Unit *) 0x9579a0f0
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x0833f948 in Unit::RemoveAurasDueToSpellBySteal (this=0x16691a18, spellId=54646, casterGUID=49914, stealer=0x9579a0f0) at ../../../src/game/Unit.cpp:3703
   basePoints = 2
   new_aur = <value optimized out>
   aur = <value optimized out>
   iter = {_M_node = 0x8371be60}
#3  0x08315adb in Spell::EffectStealBeneficialBuff (this=0x145ff8a0, i=0) at ../../../src/game/SpellEffects.cpp:6502
   spellInfo = (const SpellEntry *) 0xb2531c18
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x178a3b08 "\\003\\206Á\\003ú ñv", _M_finish = 0x178a3b1c "·Cr\\005¦?`", _M_end_of_storage = 0x178a3b26 "\\003"}}, <No data fields>}}, m_opcode = 819}
   success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x16ea19e8, _M_prev = 0x16ea19e8}}}, <No data fields>}
   list_size = 0
   steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x12c483c8, _M_finish = 0x12c483c8, 
     _M_end_of_storage = 0x12c483cc}}, <No data fields>}
   dispelMask = <value optimized out>
#4  0x082ef465 in Spell::DoSpellHitOnUnit (this=0x145ff8a0, unit=0x16691a18, effectMask=1) at ../../../src/game/Spell.cpp:1183
   modOwner = <value optimized out>
   multiplier = 0
   effectNumber = 0
#5  0x082f1349 in Spell::DoAllEffectOnTarget (this=0x145ff8a0, target=0x10989e10) at ../../../src/game/Spell.cpp:997
   mask = <value optimized out>
   unit = (class Unit *) 0x16691a18
   caster = (class Unit *) 0x9579a0f0
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 131072
   procEx = <value optimized out>
#6  0x082fe31d in Spell::handle_immediate (this=0x145ff8a0) at ../../../src/game/Spell.cpp:2533
No locals.
#7  0x082fd8a6 in Spell::cast (this=0x145ff8a0, skipCheck=false) at ../../../src/game/Spell.cpp:2507
   castResult = <value optimized out>
#8  0x082ff04b in SpellEvent::Execute (this=0x122d55c8, e_time=9355701, p_time=183) at ../../../src/game/Spell.cpp:5556
No locals.
#9  0x08451a78 in EventProcessor::Update (this=0x9579a1dc, p_time=183) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x122d55c8
#10 0x08345e3c in Unit::Update (this=0x9579a0f0, p_time=183) at ../../../src/game/Unit.cpp:190
No locals.
#11 0x082b9a87 in Player::Update (this=0x9579a0f0, p_time=183) at ../../../src/game/Player.cpp:1102
   now = <value optimized out>
   pet = <value optimized out>
#12 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0x87533c0, diff=183) at ../../../src/game/ObjectAccessor.cpp:498
   iter = {_M_cur = 0xa699c818, _M_ht = 0x85756d4}
#13 0x081ffd6c in MapManager::Update (this=0xa6cf410, diff=95) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x0836dead in World::Update (this=0x859b5f8, diff=95) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x859b648}
#15 0x0811841e in WorldRunnable::run (this=0x96117b0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 95
   realCurrTime = 846057550
   realPrevTime = <value optimized out>
   prevSleepTime = 93
#16 0xb7acda85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x8dcb450, task=@0xb01ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7acdf88 in run (this=0xbfdcd5ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7ad39b2 in _dispatch (arg=0x9df00040) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79ae1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb790503e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-23_20-54-54.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:487
487        if ( spellInfo->AttributesEx5 & SPELL_ATTR_EX5_SINGLE_TARGET_SPELL )
#0  IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:487
No locals.
#1  0x0833e1f3 in Unit::RemoveAura (this=0x8dc0b00, i=@0xaafff07c, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3826
   Aur = (class Aura *) 0x8dc0cb4
   AurSpellInfo = (const SpellEntry *) 0x1
   caster = <value optimized out>
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x0833e553 in Unit::RemoveAllAuras (this=0x8dc0b00) at ../../../src/game/Unit.cpp:3894
   iter = {_M_node = 0x8dc0ca0}
#3  0x08343bf2 in Unit::CleanupsBeforeDelete (this=0x8dc0b00) at ../../../src/game/Unit.cpp:10089
No locals.
#4  0x0837505d in WorldSession::LogoutPlayer (this=0xad3c2ef0, Save=true) at ../../../src/game/WorldSession.cpp:383
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xad09b110 "(\\037\\032\\2358§ÕYead", _M_finish = 0xad09b124 "i", _M_end_of_storage = 0xad09b126 "0ñ "}}, <No data fields>}}, m_opcode = 146}
   guild = (Guild *) 0xb3d37b18
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 140097136, _wpos = 2223869208, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaafff128 "27", 
         _M_finish = 0xb7a267e1 "\\203Ä\\020\\205Àu\\b\\215eô[^_]Ã\\203ì\\fj\\004èN¿ÿÿ\\211Ç\\203Ä\\f\\215EóP\\215\\203øQÿÿPWèx¼ÿÿ\\203Ä\\f\\213³*ÿÿÿV\\213\\213DÿÿÿQWè\\201Àÿÿ\\211Æ\\203ì\\fWèV¿ÿÿ\\203ì\\fVè] ÿÿ\\220\\215t&", _M_end_of_storage = 0x848d8d18 ""}}, <No data fields>}}, m_opcode = 0}
#5  0x08375c93 in WorldSession::Update (this=0xad3c2ef0) at ../../../src/game/WorldSession.cpp:226
   packet = (WorldPacket *) 0x4a
   currTime = 1
#6  0x0836d729 in World::UpdateSessions (this=0x859b670, diff=74) at ../../../src/game/World.cpp:2686
   next = {_M_cur = 0x58f35bd0, _M_ht = 0x859b6d4}
#7  0x0836de2e in World::Update (this=0x859b670, diff=74) at ../../../src/game/World.cpp:1536
No locals.
#8  0x0811841e in WorldRunnable::run (this=0xad9c35d0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 74
   realCurrTime = 883881809
   realPrevTime = <value optimized out>
   prevSleepTime = 62
#9  0xb7a3ea85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb2f63930, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0xb7a3ef88 in run (this=0xbfc3cc1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0xb7a449b2 in _dispatch (arg=0xaafff07c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0xb791f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb787603e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

mangos: 7483 0.12 branch

sd2: 893

udb: 365

patches: anticheat, mtmaps

Player killed the server:

2009-03-20 16:54:17 ERROR:GetInstance: object XYZ(1190194), typeId 4, in world 1, should be in map 562,8455 but that's not loaded yet.

#3  0x0000000000757b86 in MapInstanced::GetInstance (this=<value optimized out>, obj=<value optimized out>) at ../../../src/game/MapInstanced.cpp:126
   map = <value optimized out>

http://paste2.org/p/169870

----------------------

#0  Unit::InterruptNonMeleeSpells (this=0x7f313068c9b0, withDelayed=true, spell_id=0) at ../../../src/game/Spell.h:333

http://paste2.org/p/169869

----------------------

#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x13c44898)
   at /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.2/include/g++-v4/bits/list.tcc:76
       __cur = (class std::_List_node<Aura*> *) 0x0

http://paste2.org/p/169866

----------------------

Server freeze:

http://paste2.org/p/169865

----------------------

#0  Spell::cancel (this=0x7fd89c534fd0) at ../../../src/game/Spell.cpp:2008

http://paste2.org/p/169864

----------------------

Player killed the server:

2009-03-23 18:49:10 ERROR:GetInstance: object XYZ(1196123), typeId 4, in world 1, should be in map 529,535 but that's not loaded yet.


#3  0x0000000000757b86 in MapInstanced::GetInstance (this=<value optimized out>, obj=<value optimized out>) at ../../../src/game/MapInstanced.cpp:126

http://paste2.org/p/169862

----------------------

Server freeze 5mins after the previous crash:

http://paste2.org/p/169861

Link to comment
Share on other sites

Core: 7483

SD2: 915

UDB: 369

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-23_21-36-35.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Aura::PeriodicTick (this=0xb697388) at ../../../src/game/Object.h:146
146            uint8 GetTypeId() const { return m_objectTypeId; }
#0  Aura::PeriodicTick (this=0xb697388) at ../../../src/game/Object.h:146
   pdamageReductedArmor = <value optimized out>
   resist = 0
   amount = <value optimized out>
   pdamage = 142
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 15, _wpos = 960, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xaaeff0b0 "\\030\\211©\\n\\200", _M_finish = 0xaaeff0d8 "\\230ñïª\\207\\232+\\b\\030\\211©\\n\\200", 
         _M_end_of_storage = 0x8292a0d "\\215eô[^_]Ã\\203ì\\b\\213E\\bP\\213F\\bPè\\033Aøÿ\\203Ä\\020\\213^\\b\\213C\\020%ÿÿ"}}, <No data fields>}}, m_opcode = 61616}
   pCaster = (class Unit *) 0x9563e2f0
   absorb = 142
   cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
#1  0x082e1cdf in Aura::Update (this=0xb697388, diff=128) at ../../../src/game/SpellAuras.cpp:631
   powertype = POWER_MANA
   caster = (class Unit *) 0x14603ec8
#2  0x08340875 in Unit::_UpdateSpells (this=0xaa98918, time=128) at ../../../src/game/Unit.cpp:2900
   i = <value optimized out>
#3  0x08345e45 in Unit::Update (this=0xaa98918, p_time=128) at ../../../src/game/Unit.cpp:191
No locals.
#4  0x082b9a87 in Player::Update (this=0xaa98918, p_time=128) at ../../../src/game/Player.cpp:1102
   now = <value optimized out>
   pet = <value optimized out>
#5  0x08209e56 in ObjectAccessor::UpdatePlayers (this=0xb3966360, diff=128) at ../../../src/game/ObjectAccessor.cpp:498
   iter = {_M_cur = 0xaaf0950, _M_ht = 0x85756d4}
#6  0x081ffd6c in MapManager::Update (this=0x8746290, diff=128) at ../../../src/game/MapManager.cpp:248
No locals.
#7  0x0836dead in World::Update (this=0x859b610, diff=128) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x859b660}
#8  0x0811841e in WorldRunnable::run (this=0xace4cbd0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 128
   realCurrTime = 886389337
   realPrevTime = <value optimized out>
   prevSleepTime = 73
#9  0xb7a04a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb2ea31f0, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0xb7a04f88 in run (this=0xbf802fdc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0xb7a0a9b2 in _dispatch (arg=0xb697388) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0xb78e51b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb783c03e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-24_18-12-16.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  ReceiveEmote_mob_eventai (pPlayer=0x64e223f0, pCreature=0x52b0cf88, uiEmote=56) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443
1443            if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE)
#0  ReceiveEmote_mob_eventai (pPlayer=0x64e223f0, pCreature=0x52b0cf88, uiEmote=56) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443
   pTmpCreature = (Mob_EventAI *) 0x7d5dd1f8
#1  0xb7b14160 in ReceiveEmote (player=0x64e223f0, _Creature=0x52b0cf88, emote=56) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2382
   tmpscript = <value optimized out>
#2  0x083f4b69 in WorldSession::HandleTextEmoteOpcode (this=0x165d23f0, recv_data=@0x5ba79328) at ../../../src/game/ChatHandler.cpp:591
   timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x8a26a118 "\\020Øu¨\\036"}}
   em = <value optimized out>
   emote_anim = <value optimized out>
   unit = (class Unit *) 0x52b0cf88
   cell = {data = {Part = {grid_x = 38, grid_y = 37, cell_x = 3, cell_y = 5, nocreate = 1, reserved = 31}, All = 66402662}}
   emote_builder = {i_player = @0x64e223f0, i_text_emote = 56, i_emote_num = 4294967295, i_target = 0x52b0cf88}
   emote_do = {i_builder = @0xb07eb110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = {
     _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x1af34b18, 
       _M_finish = 0x1af34b1c, _M_end_of_storage = 0x1af34b1c}}, <No data fields>}}
#3  0x083789f7 in WorldSession::Update (this=0x165d23f0) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x5ba79328
   currTime = <value optimized out>
#4  0x0836f8c9 in World::UpdateSessions (this=0x859e918, diff=130) at ../../../src/game/World.cpp:2730
   next = {_M_cur = 0xa90f4e8, _M_ht = 0x859e97c}
#5  0x0836ffce in World::Update (this=0x859e918, diff=130) at ../../../src/game/World.cpp:1539
No locals.
#6  0x081183fe in WorldRunnable::run (this=0xb2f3a4f8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 130
   realCurrTime = 960523166
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#7  0xb7a80a85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xb4d9b918, task=@0xb07eb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a80f88 in run (this=0xbfa8225c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a869b2 in _dispatch (arg=0x38) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79611b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78b803e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-25_22-48-35.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Spell::cancel (this=0x1378cfb8) at ../../../src/game/Spell.cpp:2354
2354                    if( ihit->missCondition == SPELL_MISS_NONE )
#0  Spell::cancel (this=0x1378cfb8) at ../../../src/game/Spell.cpp:2354
   unit = (class Unit *) 0x0
#1  0x0833a32f in Unit::InterruptNonMeleeSpells (this=0x855e0578, withDelayed=true, spell_id=0) at ../../../src/game/Unit.cpp:3128
No locals.
#2  0x08345d00 in Unit::CleanupsBeforeDelete (this=0x855e0578) at ../../../src/game/Unit.cpp:10124
No locals.
#3  0x083315b9 in Totem::UnSummon (this=0x855e0578) at ../../../src/game/Totem.cpp:124
   i = 4
   pGroup = (Group *) 0x0
   owner = (class Unit *) 0x94f5088
#4  0x083405dc in Unit::RemoveAura (this=0x94f5088, i=@0xaaffef88, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3900
   Aur = (class Aura *) 0x9c2cbc78
   AurSpellInfo = (const SpellEntry *) 0xb1b43438
   caster = <value optimized out>
   statue = (class Totem *) 0x855e0578
   caster_channeled = false
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#5  0x08340d7c in Unit::RemoveAura (this=0x94f5088, spellId=32791, effindex=0, except=0x0) at ../../../src/game/Unit.cpp:3649
   iter = {_M_node = 0x7ee085a8}
   spair = {first = 32791, second = 0 '\\0'}
#6  0x08340ddc in Unit::RemoveAurasDueToSpell (this=0x94f5088, spellId=32791, except=0x0) at ../../../src/game/Unit.cpp:3780
   i = <value optimized out>
#7  0x0833159d in Totem::UnSummon (this=0x855e0578) at ../../../src/game/Totem.cpp:104
   i = 4
   pGroup = <value optimized out>
   owner = (class Unit *) 0x94f5088
#8  0x081f4ccf in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xaafff1b8, c=@0x948d6e24) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#9  0x081f4d65 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaafff1b8, c=@0x948d6e24)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#10 0x081ee97e in Map::Update (this=0x8aeac10, t_diff=@0xaafff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 48, grid_y = 54, cell_x = 3, cell_y = 12, nocreate = 0, reserved = 76}, All = 160185776}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 128}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#11 0x08200411 in MapManager::Update (this=0xb32597a0, diff=128) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8ca6a10, _M_ht = 0xb32597e8}
#12 0x0837004d in World::Update (this=0x859e978, diff=128) at ../../../src/game/World.cpp:1578
   next = {_M_cur = 0x0, _M_ht = 0x859e9c8}
#13 0x081183fe in WorldRunnable::run (this=0x8ca8810) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 128
   realCurrTime = 1063501779
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#14 0xb7a9ea85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8ae96f8, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#15 0xb7a9ef88 in run (this=0xbfba0b7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#16 0xb7aa49b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#17 0xb797f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#18 0xb78d603e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-26_18-20-33.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  ReceiveEmote_mob_eventai (pPlayer=0x8e426ba8, pCreature=0x8391f8f0, uiEmote=58) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443
1443            if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE)
#0  ReceiveEmote_mob_eventai (pPlayer=0x8e426ba8, pCreature=0x8391f8f0, uiEmote=58) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443
   pTmpCreature = (Mob_EventAI *) 0x9e8cc6c0
#1  0xb7b10160 in ReceiveEmote (player=0x8e426ba8, _Creature=0x8391f8f0, emote=58) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2382
   tmpscript = <value optimized out>
#2  0x083f4b69 in WorldSession::HandleTextEmoteOpcode (this=0x7be04e98, recv_data=@0x8d7a4ac0) at ../../../src/game/ChatHandler.cpp:591
   timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x907502a8 "\\020±Ë\\213\\036"}}
   em = <value optimized out>
   emote_anim = <value optimized out>
   unit = (class Unit *) 0x8391f8f0
   cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 1, cell_y = 1, nocreate = 1, reserved = 31}, All = 66132644}}
   emote_builder = {i_player = @0x8e426ba8, i_text_emote = 58, i_emote_num = 4294967295, i_target = 0x8391f8f0}
   emote_do = {i_builder = @0xab1ff110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = {
     _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x55b89ff0, 
       _M_finish = 0x55b89ff4, _M_end_of_storage = 0x55b89ff4}}, <No data fields>}}
#3  0x083789f7 in WorldSession::Update (this=0x7be04e98) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x8d7a4ac0
   currTime = <value optimized out>
#4  0x0836f8c9 in World::UpdateSessions (this=0x859e990, diff=131) at ../../../src/game/World.cpp:2730
   next = {_M_cur = 0xa5dc700, _M_ht = 0x859e9f4}
#5  0x0836ffce in World::Update (this=0x859e990, diff=131) at ../../../src/game/World.cpp:1539
No locals.
#6  0x081183fe in WorldRunnable::run (this=0xb3e63b48) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 131
   realCurrTime = 1133820069
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#7  0xb7a7ca85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xb454ce10, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a7cf88 in run (this=0xbfd7c55c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a829b2 in _dispatch (arg=0x3a) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb795d1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78b403e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-26_22-25-45.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7992fb6 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6
#0  0xb7992fb6 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6
No symbol table info available.
#1  0x08340550 in Unit::RemoveAura (this=0x9dfc2c50, i=@0xaaefee34, mode=AURA_REMOVE_BY_DISPEL)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:1247
   Aur = (class Aura *) 0x7dafe058
   AurSpellInfo = (const SpellEntry *) 0x7fdaafe8
   caster = (Unit *) 0x0
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08341d38 in Unit::RemoveAurasDueToSpellBySteal (this=0x9dfc2c50, spellId=54646, casterGUID=46250, stealer=0x80d4e3a0) at ../../../src/game/Unit.cpp:3723
   basePoints = 2
   new_aur = <value optimized out>
   aur = <value optimized out>
   iter = {_M_node = 0x7f760c30}
#3  0x08319b5b in Spell::EffectStealBeneficialBuff (this=0x668387c0, i=0) at ../../../src/game/SpellEffects.cpp:6499
   spellInfo = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x85aac430 "\\003v¿\\003ª´ñv", _M_finish = 0x85aac444 "¹\\001\\020ñ", _M_end_of_storage = 0x85aac44e "\\206\\204("}}, <No data fields>}}, m_opcode = 819}
   success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x57a7ad60, _M_prev = 0x57a7ad60}}}, <No data fields>}
   list_size = 4
   steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x756f27b0, _M_finish = 0x756f27c0, 
     _M_end_of_storage = 0x756f27d0}}, <No data fields>}
   dispelMask = <value optimized out>
#4  0x082f1095 in Spell::DoSpellHitOnUnit (this=0x668387c0, unit=0x9dfc2c50, effectMask=1) at ../../../src/game/Spell.cpp:1183
   modOwner = <value optimized out>
   multiplier = 0
   effectNumber = 0
#5  0x082f2f79 in Spell::DoAllEffectOnTarget (this=0x668387c0, target=0x81dff910) at ../../../src/game/Spell.cpp:997
   mask = <value optimized out>
   unit = (class Unit *) 0x9dfc2c50
   caster = (class Unit *) 0x80d4e3a0
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 131072
   procEx = <value optimized out>
#6  0x082fff5d in Spell::handle_immediate (this=0x668387c0) at ../../../src/game/Spell.cpp:2547
No locals.
#7  0x082ff4e6 in Spell::cast (this=0x668387c0, skipCheck=false) at ../../../src/game/Spell.cpp:2521
   castResult = <value optimized out>
#8  0x08300c8b in SpellEvent::Execute (this=0x86e22c08, e_time=1067241, p_time=159) at ../../../src/game/Spell.cpp:5570
No locals.
#9  0x08454298 in EventProcessor::Update (this=0x80d4e48c, p_time=159) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x86e22c08
#10 0x08347c2c in Unit::Update (this=0x80d4e3a0, p_time=159) at ../../../src/game/Unit.cpp:190
No locals.
#11 0x082b99d7 in Player::Update (this=0x80d4e3a0, p_time=159) at ../../../src/game/Player.cpp:1102
   now = <value optimized out>
   pet = <value optimized out>
#12 0x0820a436 in ObjectAccessor::UpdatePlayers (this=0xb4f210d8, diff=159) at ../../../src/game/ObjectAccessor.cpp:498
   iter = {_M_cur = 0x6f52f5c8, _M_ht = 0x8578714}
#13 0x0820034c in MapManager::Update (this=0xb3262578, diff=75) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x0837004d in World::Update (this=0xb6d21778, diff=75) at ../../../src/game/World.cpp:1578
   next = {_M_cur = 0x0, _M_ht = 0xb6d217c8}
#15 0x081183fe in WorldRunnable::run (this=0x8b8bf40) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 75
   realCurrTime = 1148535422
   realPrevTime = <value optimized out>
   prevSleepTime = 71
#16 0xb7a4aa85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13868, impl=0x8b1f398, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7a4af88 in run (this=0xbfc4c42c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7a509b2 in _dispatch (arg=0xd576) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb792b1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb788203e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-27_12-21-45.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  ReceiveEmote_mob_eventai (pPlayer=0x6ce9c310, pCreature=0x910849c8, uiEmote=60) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443
1443            if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE)
#0  ReceiveEmote_mob_eventai (pPlayer=0x6ce9c310, pCreature=0x910849c8, uiEmote=60) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443
   pTmpCreature = (Mob_EventAI *) 0x910e6220
#1  0xb7af1160 in ReceiveEmote (player=0x6ce9c310, _Creature=0x910849c8, emote=60) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2382
   tmpscript = <value optimized out>
#2  0x083f4b69 in WorldSession::HandleTextEmoteOpcode (this=0x13871db8, recv_data=@0x13435520) at ../../../src/game/ChatHandler.cpp:591
   timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x10f17588 "è®·\\t\\""}}
   em = <value optimized out>
   emote_anim = <value optimized out>
   unit = (class Unit *) 0x910849c8
   cell = {data = {Part = {grid_x = 14, grid_y = 32, cell_x = 7, cell_y = 5, nocreate = 1, reserved = 31}, All = 66418702}}
   emote_builder = {i_player = @0x6ce9c310, i_text_emote = 60, i_emote_num = 4294967295, i_target = 0x910849c8}
   emote_do = {i_builder = @0xaaeff110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = {
     _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0xa070d2b0, 
       _M_finish = 0xa070d2b4, _M_end_of_storage = 0xa070d2b4}}, <No data fields>}}
#3  0x083789f7 in WorldSession::Update (this=0x13871db8) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x13435520
   currTime = <value optimized out>
#4  0x0836f8c9 in World::UpdateSessions (this=0xb650d448, diff=89) at ../../../src/game/World.cpp:2730
   next = {_M_cur = 0xd980298, _M_ht = 0xb650d4ac}
#5  0x0836ffce in World::Update (this=0xb650d448, diff=89) at ../../../src/game/World.cpp:1539
No locals.
#6  0x081183fe in WorldRunnable::run (this=0x8c01e40) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 89
   realCurrTime = 1198696572
   realPrevTime = <value optimized out>
   prevSleepTime = 77
#7  0xb7a5da85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8ad5fa0, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a5df88 in run (this=0xbfd5f53c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a639b2 in _dispatch (arg=0x3c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb793e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb789503e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-27_22-05-58.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb79f9040 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6
#0  0xb79f9040 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6
No symbol table info available.
#1  0x08340550 in Unit::RemoveAura (this=0x9ef470f8, i=@0xaabfee34, mode=AURA_REMOVE_BY_DISPEL)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:1247
   Aur = (class Aura *) 0x5d9c8690
   AurSpellInfo = (const SpellEntry *) 0xb2344c18
   caster = (Unit *) 0x5f587ce0
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08341d38 in Unit::RemoveAurasDueToSpellBySteal (this=0x9ef470f8, spellId=54646, casterGUID=56741, stealer=0x5f587ce0) at ../../../src/game/Unit.cpp:3723
   basePoints = 2
   new_aur = <value optimized out>
   aur = <value optimized out>
   iter = {_M_node = 0x64f85698}
#3  0x08319b5b in Spell::EffectStealBeneficialBuff (this=0x90c32a88, i=0) at ../../../src/game/SpellEffects.cpp:6499
   spellInfo = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x9792d510 "\\003$Ú\\003¥Ýñv", _M_finish = 0x9792d524 "ÄÅNxCiì\\236@ç", _M_end_of_storage = 0x9792d52e ""}}, <No data fields>}}, m_opcode = 819}
   success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x95ca9b08, _M_prev = 0x95ca9b08}}}, <No data fields>}
   list_size = 4
   steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x91c62c88, _M_finish = 0x91c62c98, 
     _M_end_of_storage = 0x91c62ca8}}, <No data fields>}
   dispelMask = <value optimized out>
#4  0x082f1095 in Spell::DoSpellHitOnUnit (this=0x90c32a88, unit=0x9ef470f8, effectMask=1) at ../../../src/game/Spell.cpp:1183
   modOwner = <value optimized out>
   multiplier = 0
   effectNumber = 0
#5  0x082f2f79 in Spell::DoAllEffectOnTarget (this=0x90c32a88, target=0x909e0f50) at ../../../src/game/Spell.cpp:997
   mask = <value optimized out>
   unit = (class Unit *) 0x9ef470f8
   caster = (class Unit *) 0x5f587ce0
   missInfo = <value optimized out>
   procAttacker = 65536
   procVictim = 131072
   procEx = <value optimized out>
#6  0x082fff5d in Spell::handle_immediate (this=0x90c32a88) at ../../../src/game/Spell.cpp:2547
No locals.
#7  0x082ff4e6 in Spell::cast (this=0x90c32a88, skipCheck=false) at ../../../src/game/Spell.cpp:2521
   castResult = <value optimized out>
#8  0x08300c8b in SpellEvent::Execute (this=0x87840b38, e_time=3706616, p_time=154) at ../../../src/game/Spell.cpp:5570
No locals.
#9  0x08454298 in EventProcessor::Update (this=0x5f587dcc, p_time=154) at ../../../src/framework/Utilities/EventProcessor.cpp:47
   Event = (BasicEvent *) 0x87840b38
#10 0x08347c2c in Unit::Update (this=0x5f587ce0, p_time=154) at ../../../src/game/Unit.cpp:190
No locals.
#11 0x082b99d7 in Player::Update (this=0x5f587ce0, p_time=154) at ../../../src/game/Player.cpp:1102
   now = <value optimized out>
   pet = <value optimized out>
#12 0x0820a436 in ObjectAccessor::UpdatePlayers (this=0xb439d168, diff=154) at ../../../src/game/ObjectAccessor.cpp:498
   iter = {_M_cur = 0x674a32c0, _M_ht = 0x8578714}
#13 0x0820034c in MapManager::Update (this=0xb4b64808, diff=79) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x0837004d in World::Update (this=0xb650d438, diff=79) at ../../../src/game/World.cpp:1578
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#15 0x081183fe in WorldRunnable::run (this=0x8585630) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 79
   realCurrTime = 1233745137
   realPrevTime = <value optimized out>
   prevSleepTime = 73
#16 0xb7ab0a85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x85e7878, task=@0xaabff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7ab0f88 in run (this=0xbf9b098c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7ab69b2 in _dispatch (arg=0x959a77b0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79911b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb78e803e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-28_08-04-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Spell::cancel (this=0xa4f01b50) at ../../../src/game/Spell.cpp:2354
2354                    if( ihit->missCondition == SPELL_MISS_NONE )
#0  Spell::cancel (this=0xa4f01b50) at ../../../src/game/Spell.cpp:2354
   unit = (class Unit *) 0x0
#1  0x08454082 in EventProcessor::KillAllEvents (this=0x7c45678c, force=false) at ../../../src/framework/Utilities/EventProcessor.cpp:73
No locals.
#2  0x08345d10 in Unit::CleanupsBeforeDelete (this=0x7c4566a0) at ../../../src/game/Unit.cpp:10125
No locals.
#3  0x0821d75c in ObjectGridUnloader::Visit<Creature> (this=0xb00120f8, m=@0xd5db604) at ../../../src/game/ObjectGridLoader.cpp:276
No locals.
#4  0x0821e515 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb00120f8, c=@0xd5db604)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081e46cd in Map::UnloadGrid (this=0x1578af70, x=@0xb0012138, y=@0xb0012134, pForce=true) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0xd5db1d8}
   grid = (NGridType *) 0xd5db1d8
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x081e4a7e in Map::UnloadAll (this=0x1578af70, pForce=true) at ../../../src/game/Map.cpp:1040
   grid = (NGridType &) @0x0: <error reading variable>
#7  0x083d0e19 in MapInstanced::DestroyInstance (this=0xa976e718, itr=@0xb00121b4) at ../../../src/game/MapInstanced.cpp:249
No locals.
#8  0x083d134a in MapInstanced::Update (this=0xa976e718, t=@0xb00121f8) at ../../../src/game/MapInstanced.cpp:47
   i = {_M_cur = 0xe477858, _M_ht = 0xa977e7b4}
#9  0x08200411 in MapManager::Update (this=0xa5cc748, diff=95) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xac1f9fe8, _M_ht = 0xa5cc790}
#10 0x0837004d in World::Update (this=0x859e990, diff=95) at ../../../src/game/World.cpp:1578
   next = {_M_cur = 0x0, _M_ht = 0x859e9e0}
#11 0x081183fe in WorldRunnable::run (this=0xa726240) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 95
   realCurrTime = 1269662899
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#12 0xb7aada85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xa5a6eb8, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#13 0xb7aadf88 in run (this=0xbf8ad08c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#14 0xb7ab39b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#15 0xb798e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0xb78e503e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-28_08-04-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Spell::cancel (this=0xa4f01b50) at ../../../src/game/Spell.cpp:2354
2354                    if( ihit->missCondition == SPELL_MISS_NONE )
#0  Spell::cancel (this=0xa4f01b50) at ../../../src/game/Spell.cpp:2354
   unit = (class Unit *) 0x0
#1  0x08454082 in EventProcessor::KillAllEvents (this=0x7c45678c, force=false) at ../../../src/framework/Utilities/EventProcessor.cpp:73
No locals.

try to change if( ihit->missCondition == SPELL_MISS_NONE ) to if( (*ihit).missCondition == SPELL_MISS_NONE )

Link to comment
Share on other sites

Core: 7528

SD2: 936

UDB: 370

ACID: 27

Patch: Anti-cheat by CWN

crash_log_2009-03-28_20-17-39.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0000001d in ?? ()
#0  0x0000001d in ?? ()
No symbol table info available.
#1  0x083bfc6d in Guild::StoreItem (this=0x6ee17850, tabId=1 '\\001', dest=@0x0, pItem=0x9a64d600) at ../../../src/game/Guild.cpp:1738
   slot = 0 '\\0'
   count = <value optimized out>
   lastItem = <value optimized out>
#2  0x083cc977 in WorldSession::HandleGuildBankDepositItem (this=0x14519680, recv_data=@0x6bd3ed70) at ../../../src/game/GuildHandler.cpp:1541
   iDest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   gDest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
   _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
     _M_end_of_storage = 0x0}}, <No data fields>}
   remRight = <value optimized out>
   dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
   _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x81143bb, 
     _M_finish = 0x14519700, _M_end_of_storage = 0x573eb028}}, <No data fields>}
   msg = <value optimized out>
   BankTab = 1 '\\001'
   BankTabSlot = <value optimized out>
   AutoStore = 0 '\\0'
   PlayerSlot = 32 ' '
   PlayerBag = 255 'ÿ'
   SplitedAmount = <value optimized out>
   BankTabDst = 240 'ð'
   BankTabSlotDst = 239 'ï'
   ToChar = 0 '\\0'
   GuildId = 371
   pGuild = (Guild *) 0x6ee17850
   pl = (class Player *) 0x1c0593e0
   pItemBank = (class Item *) 0x0
   pItemChar = <value optimized out>
#3  0x083789f7 in WorldSession::Update (this=0x14519680) at ../../../src/game/WorldSession.cpp:204
   packet = (WorldPacket *) 0x6bd3ed70
   currTime = <value optimized out>
#4  0x0836f8c9 in World::UpdateSessions (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:2730
   next = {_M_cur = 0x15efc490, _M_ht = 0xb650d49c}
#5  0x0836ffce in World::Update (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:1539
No locals.
#6  0x081183fe in WorldRunnable::run (this=0x8df1a68) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 118
   realCurrTime = 1313644968
   realPrevTime = <value optimized out>
   prevSleepTime = 67
#7  0xb7a3ca85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8df0aa8, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a3cf88 in run (this=0xbfa3e21c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a429b2 in _dispatch (arg=0xe800ee82) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb791d1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb787403e in clone () from /lib/libc.so.6
No symbol table info available.

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use