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Linux crash dumps


Auntie Mangos

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mangos: 7319 0.12 branch

sd2: 893

udb: 365

patches: anticheat, mtmaps

#0  SocketHandler::Select (this=0x45725bd0, tsel=0x45725bb0) at ../../../../dep/src/sockets/SocketHandler.cpp:833
   in ../../../../dep/src/sockets/SocketHandler.cpp

http://paste2.org/p/152085

----------------------

#0  Unit::ProcDamageAndSpellFor (this=0x7fb4feb124a0, isVictim=true, pTarget=0x7fb4feb124a0, procFlag=16777216, procAuraTypes=<value optimized out>, 
   attType=BASE_ATTACK, procSpell=0x7fb59780e74c, damage=0, damageSchoolMask=SPELL_SCHOOL_MASK_SHADOW) at ../../../src/game/Unit.cpp:10100
   in ../../../src/game/Unit.cpp

http://paste2.org/p/152086

---------------------

#0  Loot::clear (this=0x7f411c548d60) at ../../../src/game/LootMgr.h:241
   in ../../../src/game/LootMgr.h

http://paste2.org/p/152150

---------------------

#0  MotionMaster::DirectClean (this=0x14158db0, reset=false) at ../../../src/game/MotionMaster.cpp:120
   in ../../../src/game/MotionMaster.cpp

http://paste2.org/p/153208

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MaNGOS/0.12.0 (* * Revision 7310 - bac74b99cd1a71e7787349d662ba9945c4d5169e) for Unix (little-endian) [world-daemon]

All backtraces with everything that GDB can provide.

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x447ec950 (LWP 4842)]
0x00007fb23fb52ed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152646

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x44507950 (LWP 21390)]
Mob_EventAI::MoveInLineOfSight (this=0x7f58f929d3f0, who=0x7f58cc8eb980)
   at scripts/creature/mob_event_ai.cpp:1178
1178                 switch ((*i).Event.event_type)

http://paste2.org/p/152647

----------

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x440ca950 (LWP 19098)]
0x00007f8577dbeed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152649

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x44b44950 (LWP 3537)]
0x000000000057f593 in Map::Remove (this=0x7f3bc289a3e0, player=0x7f3b525f1d20, 
   remove=false) at ./../framework/Utilities/LinkedReference/Reference.h:60
60         void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; }

http://paste2.org/p/152650

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x43801950 (LWP 4558)]
Map::UnloadGrid (this=0x1c45df0, [email="x=@0x4380102c"]x=@0x4380102c[/email], [email="y=@0x43801028"]y=@0x43801028[/email], 
   pForce=<value optimized out>) at ./../framework/Utilities/LinkedList.h:40
40         bool isInList() const { return(iNext != NULL && iPrev != NULL); }

http://paste2.org/p/152651

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x4361e950 (LWP 3767)]
WorldSession::SendPacket (this=0x300000108, packet=0x4361ddc0)
   at WorldSession.cpp:96
96     if (!m_Socket)

http://paste2.org/p/152652

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x44aad950 (LWP 27730)]
0x00007f6d61b484a4 in std::_Rb_tree_rebalance_for_erase ()
  from /usr/lib/libstdc++.so.6

http://paste2.org/p/152653

----------

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x45925950 (LWP 1610)]
0x00007f1bb8b77ed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152654

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x455d2950 (LWP 5241)]
~Loot (this=0x7f7346619020) at ./../framework/Utilities/LinkedList.h:40
40         bool isInList() const { return(iNext != NULL && iPrev != NULL); }

http://paste2.org/p/152659

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x45555950 (LWP 4080)]
0x00007f1e9b00046a in std::_Rb_tree_rebalance_for_erase ()
  from /usr/lib/libstdc++.so.6

http://paste2.org/p/152664

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x44d78950 (LWP 17910)]
~Loot (this=0x7f0eb00a58f0) at LootMgr.h:249
249             delete itr->second;

http://paste2.org/p/152668

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x44b3a950 (LWP 3584)]
~Loot (this=0x7f3f1de457e0) at ./../framework/Utilities/LinkedList.h:40
40         bool isInList() const { return(iNext != NULL && iPrev != NULL); }

http://paste2.org/p/152670

----------

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x453f0950 (LWP 12253)]
0x00007f06a24daed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152671

----------

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x44fa4950 (LWP 5942)]
0x00007fc983973ed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152672

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x4561a950 (LWP 5049)]
~Loot (this=0x7f7271ee9740) at LootMgr.h:241
241             delete itr->second;

http://paste2.org/p/152673

----------

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x43b61950 (LWP 22103)]
0x00007f62fcf30ed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152675

----------

Crash from:

Program received signal SIGABRT, Aborted.
[switching to Thread 0x43f01950 (LWP 22521)]
0x00007f56f8899ed5 in raise () from /lib/libc.so.6

http://paste2.org/p/152676

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x44222950 (LWP 21960)]
WorldSession::SendPacket (this=0x2d000000, packet=0x44221dc0)
   at WorldSession.cpp:96
96     if (!m_Socket)

http://paste2.org/p/152677

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x436bc950 (LWP 20087)]
WorldSession::SendPacket (this=0x0, packet=0x436bbdc0) at WorldSession.cpp:96
96     if (!m_Socket)

http://paste2.org/p/152678

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x41dc2950 (LWP 20801)]
WorldSession::SendPacket (this=0x2030203020363132, packet=0x41dc1dc0)
   at WorldSession.cpp:96
96     if (!m_Socket)

http://paste2.org/p/152680

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x459a9950 (LWP 15750)]
FreezeDetectorRunnable::run (this=0x7f8ae4a21e90) at Master.cpp:109
109                 *((uint32 volatile*)NULL) = 0;                       // bang crash

http://paste2.org/p/152699

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x459d0950 (LWP 13290)]
FreezeDetectorRunnable::run (this=0x7f4683c1d740) at Master.cpp:109
109                 *((uint32 volatile*)NULL) = 0;                       // bang crash

http://paste2.org/p/152702

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x45ff8950 (LWP 20076)]
FreezeDetectorRunnable::run (this=0x7f1c3b00f4b0) at Master.cpp:109
109                 *((uint32 volatile*)NULL) = 0;                       // bang crash

http://paste2.org/p/152703

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x45768950 (LWP 18559)]
FreezeDetectorRunnable::run (this=0x7fe5c2728270) at Master.cpp:109
109                 *((uint32 volatile*)NULL) = 0;                       // bang crash

http://paste2.org/p/152705

----------

Crash from:

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x45dfe950 (LWP 22161)]
FreezeDetectorRunnable::run (this=0x7ffe021e85d0) at Master.cpp:109
109                 *((uint32 volatile*)NULL) = 0;                       // bang crash

http://paste2.org/p/152706

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-24_13-12-54.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x83922a28) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x83922a28) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x83922280) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x83922280) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaafff098, m=@0x9474aa5c) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x83922280
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaafff098, c=@0x9474aa5c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0xb5262700, x=@0xaafff1b0, y=@0xaafff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x9474a8b8}
   grid = (NGridType *) 0x9474a8b8
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xb3b30b30, m=@0xb5262700, grid=@0x9474a8b8, info=@0x9474a8bc, x=@0xaafff1b0, y=@0xaafff1ac, t_diff=@0xaafff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xb5262700, t_diff=@0xaafff1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 110}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xb3b601f0, diff=110) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb41627f0, _M_ht = 0xb3b60238}
#9  0x0835e63d in World::Update (this=0x858a490, diff=110) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a4e0}
#10 0x0811565e in WorldRunnable::run (this=0xb4139c98) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 110
   realCurrTime = 2818308213
   realPrevTime = <value optimized out>
   prevSleepTime = 84
#11 0xb7a7ea85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb41115c8, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a7ef88 in run (this=0xbfb74a7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a849b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb795f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78b603e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-24_16-53-19.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xaca25e80) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xaca25e80) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0xaca257e0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0xaca257e0) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xb0d2e098, m=@0x7abc84d4) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0xaca257e0
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0d2e098, c=@0x7abc84d4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d5e in Map::UnloadGrid (this=0xb3ee85d8, x=@0xb0d2e1b0, y=@0xb0d2e1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x7abc5e10}
   grid = (NGridType *) 0x7abc5e10
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xb3e68e50, m=@0xb3ee85d8, grid=@0x7abc5e10, info=@0x7abc5e14, x=@0xb0d2e1b0, y=@0xb0d2e1ac, t_diff=@0xb0d2e1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xb3ee85d8, t_diff=@0xb0d2e1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 152}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xb3e68ad8, diff=63) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb3ec0c28, _M_ht = 0xb3e68b20}
#9  0x0835e63d in World::Update (this=0x858a4c0, diff=63) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a510}
#10 0x0811565e in WorldRunnable::run (this=0xb3e6e4d0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 63
   realCurrTime = 2831507133
   realPrevTime = <value optimized out>
   prevSleepTime = 54
#11 0xb7ae0a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb3ef94f0, task=@0xb0d2e374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ae0f88 in run (this=0xbf9d68dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7ae69b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79c11b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb791803e in clone () from /lib/libc.so.6
No symbol table info available.

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MaNGOS/0.12.0 (2008-12-22 00:00:21 Revision 6928 - 159) for Unix (little-endian)

Revision [812] 2008-12-22 11:01:28 (Unix)

UDB 0.10.5 (365) for MaNGOS 6928 with SD2 SQL for rev. 812

Thread 8 (process 12824):

#0 0xb7c79420 in ACE_Message_Block::release (this=0x1b224aa8) at ../../../../dep/ACE_wrappers/ace/Guard_T.inl:12

tmp = (ACE_Data_Block *) 0x1b48e0c0

destroy_dblock = <value optimized out>

lock = (class ACE_Lock *) 0xa8f69acd

#1 0x08365138 in ~WorldSocket (this=0x19cfc0d8) at ../../../src/game/WorldSocket.cpp:93

No locals.

#2 0xb7c5d895 in ACE_Event_Handler::remove_reference (this=0x19cfc0d8) at ../../../../dep/ACE_wrappers/ace/Event_Handler.cpp:210

result = 0

#3 0x08361e04 in WorldSession::Update (this=0x6e889368) at ../../../src/game/WorldSession.cpp:224

opHandle = <value optimized out>

packet = (WorldPacket *) 0x85c3df8

currTime = <value optimized out>

#4 0x0835b3c5 in World::UpdateSessions (this=0x85c3df8, diff=72) at ../../../src/game/World.cpp:2597

next = {_M_cur = 0x135b3f10, _M_ht = 0x85c3e64}

#5 0x0835ba2b in World::Update (this=0x85c3df8, diff=72) at ../../../src/game/World.cpp:1478

autobroadcaston = 1

#6 0x0811ab47 in WorldRunnable::run (this=0x872e9f0) at ../../../src/mangosd/WorldRunnable.cpp:59

diff = 72

realCurrTime = 2837116159

realPrevTime = <value optimized out>

prevSleepTime = 66

#7 0xb795b8a9 in ZThread::ThreadImpl::Dispatch (parent=0x85a0e30, impl=0x89a06d0, task=@0xac9fe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407

No locals.

#8 0xb795df14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbfaad57c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49

No locals.

#9 0xb79619dc in _dispatch (arg=0x19cfc0d8) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137

__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"

#10 0xb7923240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0

No symbol table info available.

#11 0xb77a249e in clone () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-24_20-20-42.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7c40dcd0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7c40dcd0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x7c40d630) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x7c40d630) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xab0ff098, m=@0x6e7d918c) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x7c40d630
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab0ff098, c=@0x6e7d918c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0x8a8d810, x=@0xab0ff1b0, y=@0xab0ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x6e7d77d8}
   grid = (NGridType *) 0x6e7d77d8
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0x8720e98, m=@0x8a8d810, grid=@0x6e7d77d8, info=@0x6e7d77dc, x=@0xab0ff1b0, y=@0xab0ff1ac, t_diff=@0xab0ff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0x8a8d810, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 120}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0x8720e18, diff=120) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8a7a650, _M_ht = 0x8720e60}
#9  0x0835e63d in World::Update (this=0x858a4c0, diff=120) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a510}
#10 0x0811565e in WorldRunnable::run (this=0x8a85f70) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 120
   realCurrTime = 2843979144
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#11 0xb7af9a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0x873a108, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7af9f88 in run (this=0xbfeefdfc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7aff9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79da1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb793103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-24_21-36-02.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c5a4aa8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c5a4aa8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x9c5a4408) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x9c5a4408) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xb0bf4098, m=@0x6dbe98e4) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x9c5a4408
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0bf4098, c=@0x6dbe98e4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0xb5157d40, x=@0xb0bf41b0, y=@0xb0bf41ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x6dbe8f00}
   grid = (NGridType *) 0x6dbe8f00
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xb5d0af48, m=@0xb5157d40, grid=@0x6dbe8f00, info=@0x6dbe8f04, x=@0xb0bf41b0, y=@0xb0bf41ac, t_diff=@0xb0bf41f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xb5157d40, t_diff=@0xb0bf41f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 120}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xb5d9fc28, diff=120) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb5d60d10, _M_ht = 0xb5d9fc70}
#9  0x0835e63d in World::Update (this=0x858a418, diff=120) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a468}
#10 0x0811565e in WorldRunnable::run (this=0xb51303d0) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 120
   realCurrTime = 2848504299
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#11 0xb7aa7a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb5da15e8, task=@0xb0bf4374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7aa7f88 in run (this=0xbfd9f4ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7aad9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79881b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78df03e in clone () from /lib/libc.so.6
No symbol table info available.

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MaNGOS/0.12.0 (2008-12-22 00:00:21 Revision 6928 - 159) for Unix (little-endian)

Revision [812] 2008-12-22 11:01:28 (Unix)

UDB 0.10.5 (365) for MaNGOS 6928 with SD2 SQL for rev. 812

(gdb) thread 8
[switching to thread 8 (process 24854)]#0  0x081cc89e in MaNGOS::Remove<Player> (obj=0x91097c08)
   at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:60
60              inline void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; }
(gdb) thread apply 8 bt full

Thread 8 (process 24854):
#0  0x081cc89e in MaNGOS::Remove<Player> (obj=0x91097c08) at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:60
No locals.
#1  0x081cccd2 in MaNGOS::Remove<Player, TypeList<Creature, TypeList<Corpse, TypeNull> >, Player> (elements=@0xaddc0450, obj=0x91097c08, hdl=20213)
   at ../../../src/game/../framework/GameSystem/TypeContainerFunctions.h:167
       t = <value optimized out>
#2  0x081c8219 in Map::PlayerRelocation (this=0xadea0628, player=0x91097c08, x=9484.70703, y=-6799.27393, z=16.4922771, orientation=0.998583555)
   at ../../../src/game/Map.cpp:749
       oldGrid = (NGridType *) 0xaddbe210
       old_cell = {data = {Part = {grid_x = 49, grid_y = 19, cell_x = 6, cell_y = 1, nocreate = 0, reserved = 1}, All = 2188529}}
       new_cell = {data = {Part = {grid_x = 49, grid_y = 19, cell_x = 6, cell_y = 2, nocreate = 0, reserved = 2}, All = 4351217}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#3  0x082a2e88 in Player::SetPosition (this=0x91097c08, x=9484.70703, y=-6799.27393, z=16.4922771, orientation=0.998583555, teleport=false)
   at ../../../src/game/Player.cpp:5352
       m = (class Map *) 0xadea0628
       old_x = 9484.30469
       old_y = -6800.23779
       old_z = 154.010895
       old_r = 0
#4  0x083de520 in WorldSession::HandleMovementOpcodes (this=0xab6c980, recv_data=@0x96f03a18) at ../../../src/game/MovementHandler.cpp:595
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 32,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x61deab78 "\\003õN\\001", _M_finish = 0x61deab98 "(", _M_end_of_storage = 0x61deab98 "("}}, <No data fields>}}, m_opcode = 190}
       check_passed = true
       curDest = <value optimized out>
#5  0x08361d48 in WorldSession::Update (this=0xab6c980) at ../../../src/game/WorldSession.cpp:208
       opHandle = (OpcodeHandler &) @0x2100: Cannot access memory at address 0x2100

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-24_22-28-20.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x82b70688) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x82b70688) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x82b6ffe8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x82b6ffe8) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xab0ff098, m=@0x8d7022bc) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x82b6ffe8
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab0ff098, c=@0x8d7022bc)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0x8ab6568, x=@0xab0ff1b0, y=@0xab0ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x8d700018}
   grid = (NGridType *) 0x8d700018
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0x8a2d928, m=@0x8ab6568, grid=@0x8d700018, info=@0x8d70001c, x=@0xab0ff1b0, y=@0xab0ff1ac, t_diff=@0xab0ff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0x8ab6568, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 119}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0x8a435d8, diff=119) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8a94928, _M_ht = 0x8a43620}
#9  0x0835e63d in World::Update (this=0x858a4c0, diff=119) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a510}
#10 0x0811565e in WorldRunnable::run (this=0x8a2d938) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 2851645529
   realPrevTime = <value optimized out>
   prevSleepTime = 97
#11 0xb7ad5a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0x8ad7460, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ad5f88 in run (this=0xbffcb6dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7adb9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79b61b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb790d03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-25_10-20-40.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8fdf1700) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8fdf1700) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x8fdf0fc0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x8fdf0fc0) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaacff098, m=@0x949ee024) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x8fdf0fc0
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaacff098, c=@0x949ee024)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0xb06100a0, x=@0xaacff1b0, y=@0xaacff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x949edf30}
   grid = (NGridType *) 0x949edf30
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xb3758730, m=@0xb06100a0, grid=@0x949edf30, info=@0x949edf34, x=@0xaacff1b0, y=@0xaacff1ac, t_diff=@0xaacff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xb06100a0, t_diff=@0xaacff1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 111}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xb3b4d118, diff=111) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xac0ab010, _M_ht = 0xb3b4d160}
#9  0x0835e63d in World::Update (this=0x858a420, diff=111) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a470}
#10 0x0811565e in WorldRunnable::run (this=0xb3b04e10) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 111
   realCurrTime = 2894383096
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#11 0xb7ac3a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb3b4ec38, task=@0xaacff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ac3f88 in run (this=0xbfcb9bcc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7ac99b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79a41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78fb03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-25_14-00-08.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa5695478) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa5695478) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0xa5694cf8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0xa5694cf8) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaffeb098, m=@0xa6e5ea2c) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0xa5694cf8
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaffeb098, c=@0xa6e5ea2c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0xd8e3ec8, x=@0xaffeb1b0, y=@0xaffeb1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0xa6e5e518}
   grid = (NGridType *) 0xa6e5e518
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xa521ec8, m=@0xd8e3ec8, grid=@0xa6e5e518, info=@0xa6e5e51c, x=@0xaffeb1b0, y=@0xaffeb1ac, t_diff=@0xaffeb1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xd8e3ec8, t_diff=@0xaffeb1f8) at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 171}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xa5638b8, diff=85) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xa656558, _M_ht = 0xa563900}
#9  0x0835e63d in World::Update (this=0xb650d450, diff=85) at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0xb650d4a0}
#10 0x0811565e in WorldRunnable::run (this=0xa542770) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 85
   realCurrTime = 2907553003
   realPrevTime = <value optimized out>
   prevSleepTime = 83
#11 0xb7a93a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xa531690, task=@0xaffeb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a93f88 in run (this=0xbff89e9c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a999b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79741b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78cb03e in clone () from /lib/libc.so.6
No symbol table info available.

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MaNGOS/0.12.0 (2008-12-22 00:00:21 Revision 6928 - 159) for Unix (little-endian)

Revision [812] 2008-12-22 11:01:28 (Unix)

UDB 0.10.5 (365) for MaNGOS 6928 with SD2 SQL for rev. 812

(gdb) info threads

12 process 20029 0xffffe410 in __kernel_vsyscall ()

11 process 20033 0xffffe410 in __kernel_vsyscall ()

10 process 20034 0xffffe410 in __kernel_vsyscall ()

9 process 20035 0xffffe410 in __kernel_vsyscall ()

8 process 20041 0x083305b1 in Unit::_UpdateSpells (this=0x22135f50, time=157) at ../../../src/game/Unit.cpp:3693

7 process 20042 0xffffe410 in __kernel_vsyscall ()

6 process 20043 0xffffe410 in __kernel_vsyscall ()

5 process 20044 0xffffe410 in __kernel_vsyscall ()

4 process 20045 0xffffe410 in __kernel_vsyscall ()

3 process 20046 0xffffe410 in __kernel_vsyscall ()

2 process 20047 0xffffe410 in __kernel_vsyscall ()

* 1 process 20048 0xffffe410 in __kernel_vsyscall ()

(gdb) thread apply 8 bt full

Thread 8 (process 20041):

#0 0x083305b1 in Unit::_UpdateSpells (this=0x22135f50, time=157) at ../../../src/game/Unit.cpp:3693

i = <value optimized out>

#1 0x08334c4f in Unit::Update (this=0x22135f50, p_time=157) at ../../../src/game/Unit.cpp:267

No locals.

#2 0x082aed49 in Player::Update (this=0x22135f50, p_time=157) at ../../../src/game/Player.cpp:1022

now = <value optimized out>

pet = <value optimized out>

#3 0x081e4c1b in ObjectAccessor::UpdatePlayers (this=0xafd6220, diff=157) at ../../../src/game/ObjectAccessor.cpp:521

iter = {_M_cur = 0x20137710, _M_ht = 0x85886b0}

#4 0x081db680 in MapManager::Update (this=0x9f03a18, diff=79) at ../../../src/game/MapManager.cpp:247

No locals.

#5 0x0835bab1 in World::Update (this=0x85c3df8, diff=79) at ../../../src/game/World.cpp:1517

next = {_M_cur = 0x0, _M_ht = 0xb79c0a7c}

autobroadcaston = 1

#6 0x0811ab47 in WorldRunnable::run (this=0xb41bfb48) at ../../../src/mangosd/WorldRunnable.cpp:59

diff = 79

realCurrTime = 2907744881

realPrevTime = <value optimized out>

prevSleepTime = 75

#7 0xb79ae8a9 in ZThread::ThreadImpl::Dispatch (parent=0x85a0e30, impl=0xb41c9060, task=@0xb0cfe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407

No locals.

#8 0xb79b0f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf8e358c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49

No locals.

#9 0xb79b49dc in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137

__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"

#10 0xb7976240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0

No symbol table info available.

#11 0xb77f549e in clone () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

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MaNGOS/0.12.0 (2008-12-22 00:00:21 Revision 6928 - 159) for Unix (little-endian)

Revision [812] 2008-12-22 11:01:28 (Unix)

UDB 0.10.5 (365) for MaNGOS 6928 with SD2 SQL for rev. 812

(gdb) thread 8

[switching to thread 8 (process 24393)]#0 Loot::clear (this=0x5dac1548) at ../../../src/game/LootMgr.h:238

238 delete itr->second;

(gdb) thread apply 8 bt full

Thread 8 (process 24393):

#0 Loot::clear (this=0x5dac1548) at ../../../src/game/LootMgr.h:238

No locals.

#1 0x0828399c in Player::SendLoot (this=0xb8d4890, guid=17379390990678379942, loot_type=LOOT_CORPSE) at ../../../src/game/Player.cpp:7422

lootid = <value optimized out>

a = <value optimized out>

b = <value optimized out>

loot = (Loot *) 0x5dac1548

permission = <value optimized out>

q_list = <value optimized out>

ffa_list = <value optimized out>

conditional_list = <value optimized out>

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2893013432, _wpos = 3079670552,

_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x19a22b08 "", _M_finish = 0x21 <Address 0x21 out of bounds>, _M_end_of_storage = 0xb77c0ff4 "<Í\\022"}}, <No data fields>}},

m_opcode = 5024}

#2 0x083d8626 in WorldSession::HandleLootOpcode (this=0x8996100, recv_data=@0x9496720) at ../../../src/game/LootHandler.cpp:256

No locals.

#3 0x08361d48 in WorldSession::Update (this=0x8996100) at ../../../src/game/WorldSession.cpp:208

opHandle = (OpcodeHandler &) @0x5dac1548: {name = 0x0, status = STATUS_AUTHED, handler = {__pfn = 0, __delta = 0}}

packet = (WorldPacket *) 0x9496720

currTime = <value optimized out>

#4 0x0835b3c5 in World::UpdateSessions (this=0x85c3df8, diff=123) at ../../../src/game/World.cpp:2597

next = {_M_cur = 0x7af80c68, _M_ht = 0x85c3e64}

#5 0x0835ba2b in World::Update (this=0x85c3df8, diff=123) at ../../../src/game/World.cpp:1478

autobroadcaston = 1

#6 0x0811ab47 in WorldRunnable::run (this=0xadc56bb8) at ../../../src/mangosd/WorldRunnable.cpp:59

diff = 123

realCurrTime = 2919182193

realPrevTime = <value optimized out>

prevSleepTime = 96

#7 0xb79188a9 in ZThread::ThreadImpl::Dispatch (parent=0x85a0e30, impl=0xad196108, task=@0xac6fe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407

No locals.

#8 0xb791af14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf99458c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49

No locals.

#9 0xb791e9dc in _dispatch (arg=0x5dac1548) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137

__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"

#10 0xb78e0240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0

No symbol table info available.

#11 0xb775f49e in clone () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

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MaNGOS/0.12.0 (2008-12-22 00:00:21 Revision 6928 - 159) for Unix (little-endian)

Revision [812] 2008-12-22 11:01:28 (Unix)

UDB 0.10.5 (365) for MaNGOS 6928 with SD2 SQL for rev. 812

(gdb) thread 8

[switching to thread 8 (process 24393)]#0 Loot::clear (this=0x5dac1548) at ../../../src/game/LootMgr.h:238

238 delete itr->second;

(gdb) thread apply 8 bt full

Thread 8 (process 24393):

#0 Loot::clear (this=0x5dac1548) at ../../../src/game/LootMgr.h:238

No locals.

#1 0x0828399c in Player::SendLoot (this=0xb8d4890, guid=17379390990678379942, loot_type=LOOT_CORPSE) at ../../../src/game/Player.cpp:7422

lootid = <value optimized out>

a = <value optimized out>

b = <value optimized out>

loot = (Loot *) 0x5dac1548

permission = <value optimized out>

q_list = <value optimized out>

ffa_list = <value optimized out>

conditional_list = <value optimized out>

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2893013432, _wpos = 3079670552,

_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x19a22b08 "", _M_finish = 0x21 <Address 0x21 out of bounds>, _M_end_of_storage = 0xb77c0ff4 "<Í\\022"}}, <No data fields>}},

m_opcode = 5024}

#2 0x083d8626 in WorldSession::HandleLootOpcode (this=0x8996100, recv_data=@0x9496720) at ../../../src/game/LootHandler.cpp:256

No locals.

#3 0x08361d48 in WorldSession::Update (this=0x8996100) at ../../../src/game/WorldSession.cpp:208

opHandle = (OpcodeHandler &) @0x5dac1548: {name = 0x0, status = STATUS_AUTHED, handler = {__pfn = 0, __delta = 0}}

packet = (WorldPacket *) 0x9496720

currTime = <value optimized out>

#4 0x0835b3c5 in World::UpdateSessions (this=0x85c3df8, diff=123) at ../../../src/game/World.cpp:2597

next = {_M_cur = 0x7af80c68, _M_ht = 0x85c3e64}

#5 0x0835ba2b in World::Update (this=0x85c3df8, diff=123) at ../../../src/game/World.cpp:1478

autobroadcaston = 1

#6 0x0811ab47 in WorldRunnable::run (this=0xadc56bb8) at ../../../src/mangosd/WorldRunnable.cpp:59

diff = 123

realCurrTime = 2919182193

realPrevTime = <value optimized out>

prevSleepTime = 96

#7 0xb79188a9 in ZThread::ThreadImpl::Dispatch (parent=0x85a0e30, impl=0xad196108, task=@0xac6fe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407

No locals.

#8 0xb791af14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf99458c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49

No locals.

#9 0xb791e9dc in _dispatch (arg=0x5dac1548) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137

__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"

#10 0xb78e0240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0

No symbol table info available.

#11 0xb775f49e in clone () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-26_10-25-21.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x99824c80)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x99824c80)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x998245e0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x998245e0)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xb0612098, 
   m=@0x959ed544) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x998245e0
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0612098, c=@0x959ed544)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0xb4d85ca8, x=@0xb06121b0, 
   y=@0xb06121ac, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x959eba30}
   grid = (NGridType *) 0x959eba30
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0xb4d268a0, m=@0xb4d85ca8, 
   grid=@0x959eba30, info=@0x959eba34, x=@0xb06121b0, y=@0xb06121ac, 
   t_diff=@0xb06121f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0xb4d85ca8, t_diff=@0xb06121f8)
   at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 106}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0xb4d26528, diff=106)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4d72c20, _M_ht = 0xb4d26570}
#9  0x0835e63d in World::Update (this=0xb650d438, diff=106)
   at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#10 0x0811565e in WorldRunnable::run (this=0xb4dba160)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 106
   realCurrTime = 2981072653
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#11 0xb7a42a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, 
   impl=0xb4db6c58, task=@0xb0612374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a42f88 in run (this=0xbff3a63c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a489b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79231b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb787a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7301

SD2: 897

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-26_22-03-38.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c23d0d8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c23d0d8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832bd3c in ~Unit (this=0x9c23ca38)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813e60d in ~Creature (this=0x9c23ca38)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaafff098, 
   m=@0x48a5eb24) at ../../../src/game/ObjectGridLoader.cpp:280
   obj = (class Creature *) 0x9c23ca38
#4  0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaafff098, c=@0x48a5eb24)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d8d90 in Map::UnloadGrid (this=0x8aedb40, x=@0xaafff1b0, 
   y=@0xaafff1ac, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x48a5e400}
   grid = (NGridType *) 0x48a5e400
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083b47a3 in RemovalState::Update (this=0x8ab2448, m=@0x8aedb40, 
   grid=@0x48a5e400, info=@0x48a5e404, x=@0xaafff1b0, y=@0xaafff1ac, 
   t_diff=@0xaafff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081e0739 in Map::Update (this=0x8aedb40, t_diff=@0xaafff1f8)
   at ../../../src/game/Map.cpp:630
   grid = <value optimized out>
   updater = {i_timeDiff = 108}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081f3d11 in MapManager::Update (this=0x8ab20d0, diff=108)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8ac01e8, _M_ht = 0x8ab2118}
#9  0x0835e63d in World::Update (this=0x858a4c0, diff=108)
   at ../../../src/game/World.cpp:1566
   next = {_M_cur = 0x0, _M_ht = 0x858a510}
#10 0x0811565e in WorldRunnable::run (this=0x8ac2dc8)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 108
   realCurrTime = 3022943348
   realPrevTime = <value optimized out>
   prevSleepTime = 75
#11 0xb7a10a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, 
   impl=0x8ab3c40, task=@0xaafff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a10f88 in run (this=0xbfe06d0c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a169b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb78f11b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb784803e in clone () from /lib/libc.so.6
No symbol table info available.

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MANGOS 7344

======= Backtrace: =========

/lib/libc.so.6[0x7ff3ea36a663]

/lib/libc.so.6[0x7ff3ea36bea1]

/lib/libc.so.6(cfree+0x8c)[0x7ff3ea36fc1c]

./mangos-worldd(_ZN6ObjectD2Ev+0x94)[0x5c0634]

./mangos-worldd(_ZN4ItemD0Ev+0x29)[0x53c609]

./mangos-worldd(_ZN3BagD0Ev+0x25)[0x75ec15]

./mangos-worldd(_ZN6PlayerD0Ev+0x32)[0x654462]

./mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0x28c)[0x73d0cc]

./mangos-worldd(_ZN12WorldSession6UpdateEj+0x2a2)[0x73de12]

./mangos-worldd(_ZN5World14UpdateSessionsEj+0x1a9)[0x736e99]

./mangos-worldd(_ZN5World6UpdateEj+0x14a)[0x7373ca]

./mangos-worldd(_ZN13WorldRunnable3runEv+0xcd)[0x4cb03d]

/opt/mangos/lib/libZThread.so.0(_ZN7ZThread10ThreadImpl8dispatchEPS0_S1_NS_4TaskE+0x2be)[0x7ff3eb03b27e]

/opt/mangos/lib/libZThread.so.0[0x7ff3eb03b896]

/opt/mangos/lib/libZThread.so.0(_dispatch+0x2e)[0x7ff3eb04122e]

/lib/libpthread.so.0[0x7ff3eadfa3f7]

/lib/libc.so.6(clone+0x6d)[0x7ff3ea3cfb3d]

======= Memory map: ========

00400000-00964000 r-xp 00000000 08:01 14655936 /opt/mangos/bin/mangos-worldd

00b64000-00b71000 rw-p 00564000 08:01 14655936 /opt/mangos/bin/mangos-worldd

00b71000-40430000 rw-p 00b71000 00:00 0 [heap]

40438000-40439000 ---p 40438000 00:00 0

40439000-40c39000 rw-p 40439000 00:00 0

40c39000-40c3a000 ---p 40c39000 00:00 0

40c3a000-4143a000 rw-p 40c3a000 00:00 0

415d6000-415d7000 ---p 415d6000 00:00 0

415d7000-41dd7000 rw-p 415d7000 00:00 0

41e22000-41e23000 ---p 41e22000 00:00 0

41e23000-42623000 rw-p 41e23000 00:00 0

42623000-42624000 ---p 42623000 00:00 0

42624000-42e24000 rw-p 42624000 00:00 0

42e24000-42e25000 ---p 42e24000 00:00 0

42e25000-43625000 rw-p 42e25000 00:00 0

43625000-43626000 ---p 43625000 00:00 0

43626000-43e26000 rw-p 43626000 00:00 0

43e26000-43e27000 ---p 43e26000 00:00 0

43e27000-44627000 rw-p 43e27000 00:00 0

44627000-44628000 ---p 44627000 00:00 0

44628000-44e28000 rw-p 44628000 00:00 0

7ff330000000-7ff33178e000 rw-p 7ff330000000 00:00 0

7ff33178e000-7ff334000000 ---p 7ff33178e000 00:00 0

7ff338000000-7ff33c000000 rw-p 7ff338000000 00:00 0

7ff340000000-7ff343ff3000 rw-p 7ff340000000 00:00 0

7ff343ff3000-7ff344000000 ---p 7ff343ff3000 00:00 0

7ff344000000-7ff347d02000 rw-p 7ff344000000 00:00 0

7ff347d02000-7ff348000000 ---p 7ff347d02000 00:00 0

7ff348000000-7ff34c000000 rw-p 7ff348000000 00:00 0

7ff34c000000-7ff350000000 rw-p 7ff34c000000 00:00 0

7ff350000000-7ff354000000 rw-p 7ff350000000 00:00 0

7ff358000000-7ff35bfff000 rw-p 7ff358000000 00:00 0

7ff35bfff000-7ff35c000000 ---p 7ff35bfff000 00:00 0

7ff35c000000-7ff35fff2000 rw-p 7ff35c000000 00:00 0

7ff35fff2000-7ff360000000 ---p 7ff35fff2000 00:00 0

7ff360000000-7ff363ffb000 rw-p 7ff360000000 00:00 0

7ff363ffb000-7ff364000000 ---p 7ff363ffb000 00:00 0

7ff364000000-7ff367ffb000 rw-p 7ff364000000 00:00 0

7ff367ffb000-7ff368000000 ---p 7ff367ffb000 00:00 0

7ff368000000-7ff36c000000 rw-p 7ff368000000 00:00 0

7ff370000000-7ff373fff000 rw-p 7ff370000000 00:00 0

7ff373fff000-7ff374000000 ---p 7ff373fff000 00:00 0

7ff378000000-7ff37c000000 rw-p 7ff378000000 00:00 0

7ff37c000000-7ff380000000 rw-p 7ff37c000000 00:00 0

7ff380000000-7ff384000000 rw-p 7ff380000000 00:00 0

7ff388000000-7ff38c000000 rw-p 7ff388000000 00:00 0

7ff38c000000-7ff390000000 rw-p 7ff38c000000 00:00 0

7ff393e0d000-7ff393ffe000 rw-p 7ff393e0d000 00:00 0

7ff394000000-7ff39c000000 rw-p 7ff394000000 00:00 0

7ff39c000000-7ff3a0000000 rw-p 7ff39c000000 00:00 0

7ff3a0000000-7ff3a3fff000 rw-p 7ff3a0000000 00:00 0

7ff3a3fff000-7ff3a4000000 ---p 7ff3a3fff000 00:00 0

7ff3a4000000-7ff3a8000000 rw-p 7ff3a4000000 00:00 0

7ff3a8000000-7ff3abfff000 rw-p 7ff3a8000000 00:00 0

7ff3abfff000-7ff3ac000000 ---p 7ff3abfff000 00:00 0

7ff3ac000000-7ff3affff000 rw-p 7ff3ac000000 00:00 0

7ff3affff000-7ff3b0000000 ---p 7ff3affff000 00:00 0

7ff3b0000000-7ff3b4000000 rw-p 7ff3b0000000 00:00 0

7ff3b7000000-7ff3bffff000 rw-p 7ff3b7000000 00:00 0

7ff3bffff000-7ff3c0000000 ---p 7ff3bffff000 00:00 0

7ff3c0000000-7ff3c3fff000 rw-p 7ff3c0000000 00:00 0

7ff3c3fff000-7ff3c4000000 ---p 7ff3c3fff000 00:00 0

7ff3c4000000-7ff3c7ffb000 rw-p 7ff3c4000000 00:00 0

7ff3c7ffb000-7ff3c8000000 ---p 7ff3c7ffb000 00:00 0

7ff3c8000000-7ff3cbffe000 rw-p 7ff3c8000000 00:00 0

7ff3cbffe000-7ff3cc000000 ---p 7ff3cbffe000 00:00 0

7ff3cc00d000-7ff3cd8c7000 rw-p 7ff3cc00d000 00:00 0

7ff3cd97e000-7ff3cda98000 rw-p 7ff3cd97e000 00:00 0

7ff3cda9a000-7ff3cec3e000 rw-p 7ff3cda9a000 00:00 0

7ff3cec9b000-7ff3d7fb7000 rw-p 7ff3cec9b000 00:00 0

7ff3d7fb7000-7ff3d8000000 ---p 7ff3d7fb7000 00:00 0

7ff3d8052000-7ff3e3ff3000 rw-p 7ff3d8052000 00:00 0

7ff3e3ff3000-7ff3e4000000 ---p 7ff3e3ff3000 00:00 0

7ff3e4088000-7ff3e65ec000 rw-p 7ff3e4088000 00:00 0

7ff3e6664000-7ff3e950e000 rw-p 7ff3e6664000 00:00 0

7ff3e950e000-7ff3e9518000 r-xp 00000000 08:01 13124710 /lib/libnss_files-2.7.so

7ff3e9518000-7ff3e9718000 ---p 0000a000 08:01 13124710 /lib/libnss_files-2.7.so

7ff3e9718000-7ff3e971a000 rw-p 0000a000 08:01 13124710 /lib/libnss_files-2.7.so

7ff3e971a000-7ff3e9722000 r-xp 00000000 08:01 13124717 /lib/librt-2.7.so

7ff3e9722000-7ff3e9921000 ---p 00008000 08:01 13124717 /lib/librt-2.7.so

7ff3e9921000-7ff3e9923000 rw-p 00007000 08:01 13124717 /lib/librt-2.7.so

7ff3e9923000-7ff3e9939000 r-xp 00000000 08:01 13124707 /lib/libnsl-2.7.so

7ff3e9939000-7ff3e9b38000 ---p 00016000 08:01 13124707 /lib/libnsl-2.7.so

7ff3e9b38000-7ff3e9b3a000 rw-p 00015000 08:01 13124707 /lib/libnsl-2.7.so

7ff3e9b3a000-7ff3e9b3c000 rw-p 7ff3e9b3a000 00:00 0

7ff3e9b3c000-7ff3e9b45000 r-xp 00000000 08:01 13124703 /lib/libcrypt-2.7.so

7ff3e9b45000-7ff3e9d44000 ---p 00009000 08:01 13124703 /lib/libcrypt-2.7.so

7ff3e9d44000-7ff3e9d46000 rw-p 00008000 08:01 13124703 /lib/libcrypt-2.7.so

7ff3e9d46000-7ff3e9d74000 rw-p 7ff3e9d46000 00:00 0

7ff3e9d74000-7ff3e9d76000 r-xp 00000000 08:01 13124704 /lib/libdl-2.7.so

7ff3e9d76000-7ff3e9f76000 ---p 00002000 08:01 13124704 /lib/libdl-2.7.so

7ff3e9f76000-7ff3e9f78000 rw-p 00002000 08:01 13124704 /lib/libdl-2.7.so

7ff3e9f78000-7ff3ea0d2000 r-xp 00000000 08:01 919100 /usr/lib/libcrypto.so.0.9.8

7ff3ea0d2000-7ff3ea2d2000 ---p 0015a000 08:01 919100 /usr/lib/libcrypto.so.0.9.8

7ff3ea2d2000-7ff3ea2f5000 rw-p 0015a000 08:01 919100 /usr/lib/libcrypto.so.0.9.8

7ff3ea2f5000-7ff3ea2f8000 rw-p 7ff3ea2f5000 00:00 0

7ff3ea2f8000-7ff3ea450000 r-xp 00000000 08:01 13124701 /lib/libc-2.7.so

7ff3ea450000-7ff3ea650000 ---p 00158000 08:01 13124701 /lib/libc-2.7.so

7ff3ea650000-7ff3ea653000 r--p 00158000 08:01 13124701 /lib/libc-2.7.so

7ff3ea653000-7ff3ea655000 rw-p 0015b000 08:01 13124701 /lib/libc-2.7.so

7ff3ea655000-7ff3ea65a000 rw-p 7ff3ea655000 00:00 0

7ff3ea65a000-7ff3ea667000 r-xp 00000000 08:01 13124694 /lib/libgcc_s.so.1

7ff3ea667000-7ff3ea867000 ---p 0000d000 08:01 13124694 /lib/libgcc_s.so.1

7ff3ea867000-7ff3ea868000 rw-p 0000d000 08:01 13124694 /lib/libgcc_s.so.1

7ff3ea868000-7ff3ea8e8000 r-xp 00000000 08:01 13124705 /lib/libm-2.7.so

7ff3ea8e8000-7ff3eaae7000 ---p 00080000 08:01 13124705 /lib/libm-2.7.so

7ff3eaae7000-7ff3eaae9000 rw-p 0007f000 08:01 13124705 /lib/libm-2.7.so

7ff3eaae9000-7ff3eabd8000 r-xp 00000000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7ff3eabd8000-7ff3eadd8000 ---p 000ef000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7ff3eadd8000-7ff3eadde000 r--p 000ef000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7ff3eadde000-7ff3eade1000 rw-p 000f5000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7ff3eade1000-7ff3eadf4000 rw-p 7ff3eade1000 00:00 0

7ff3eadf4000-7ff3eae0a000 r-xp 00000000 08:01 13124715 /lib/libpthread-2.7.so

7ff3eae0a000-7ff3eb00a000 ---p 00016000 08:01 13124715 /lib/libpthread-2.7.so

7ff3eb00a000-7ff3eb00c000 rw-p 00016000 08:01 13124715 /lib/libpthread-2.7.so

7ff3eb00c000-7ff3eb010000 rw-p 7ff3eb00c000 00:00 0

7ff3eb010000-7ff3eb04c000 r-xp 00000000 08:01 14655921 /opt/mangos/lib/libZThread.so.0.2.3

7ff3eb04c000-7ff3eb24c000 ---p 0003c000 08:01 14655921 /opt/mangos/lib/libZThread.so.0.2.3

7ff3eb24c000-7ff3eb24e000 rw-p 0003c000 08:01 14655921 /opt/mangos/lib/libZThread.so.0.2.3

7ff3eb24e000-7ff3eb48d000 r-xp 00000000 08:01 14655931 /opt/mangos/lib/libmangosscript.so.0.0.0

7ff3eb48d000-7ff3eb68d000 ---p 0023f000 08:01 14655931 /opt/mangos/lib/libmangosscript.so.0.0.0

7ff3eb68d000-7ff3eb6ad000 rw-p 0023f000 08:01 14655931 /opt/mangos/lib/Cancelado

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Core: 7352

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_13-41-20.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0812a128 in BattleGroundQueue::BGEndedRemoveInvites (this=0xb2f410c0, bg=0xac0f1718)
   at ../../../src/game/BattleGroundMgr.cpp:406
406                if( ginfo->IsInvitedToBGInstanceGUID == bgInstanceId )
#0  0x0812a128 in BattleGroundQueue::BGEndedRemoveInvites (this=0xb2f410c0, bg=0xac0f1718)
   at ../../../src/game/BattleGroundMgr.cpp:406
   j = 1
   to_remove = 1
   team = 469
   ginfo = (GroupQueueInfo *) 0x33353731
   i = 2
   bgInstanceId = 157
   bgQueueTypeId = BATTLEGROUND_QUEUE_WS
   itr = {_M_cur = 0xb2f4b438, _M_first = 0xb2f4b378, _M_last = 0xb2f4b578, _M_node = 0xb2f4b35c}
   next = {_M_cur = 0xb2f4b438, _M_first = 0xb2f4b378, _M_last = 0xb2f4b578, _M_node = 0xb2f4b35c}
#1  0x083806d2 in BattleGround::EndBattleGround (this=0xac0f1718, winner=0) at ../../../src/game/BattleGround.cpp:571
   winner_arena_team = (ArenaTeam *) 0x0
   loser_arena_team = (ArenaTeam *) 0x0
   loser_rating = 0
   winner_rating = 0
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x6f4e7490 "", _M_finish = 0x6f4e74b2 "", _M_end_of_storage = 0x6f4e76c6 ""}}, <No data fields>}}, 
 m_opcode = 724}
   Source = (class Player *) 0x0
   winmsg = 0x84ddf58 ""
#2  0x08380eeb in BattleGround::Update (this=0xac0f1718, diff=119) at ../../../src/game/BattleGround.cpp:234
   plr = <value optimized out>
   sh = (class Creature *) 0xaabff180
#3  0x0838d866 in BattleGroundWS::Update (this=0xac0f1718, diff=119) at ../../../src/game/BattleGroundWS.cpp:43
No locals.
#4  0x08129192 in BattleGroundMgr::Update (this=0xb2f405e0, diff=119) at ../../../src/game/BattleGroundMgr.cpp:1041
   bg = <value optimized out>
#5  0x08357d90 in World::Update (this=0xb5d06830, diff=119) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb5d06880}
#6  0x0811634e in WorldRunnable::run (this=0x8577670) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 3079221583
   realPrevTime = <value optimized out>
   prevSleepTime = 83
#7  0xb7ac1a85 in ZThread::ThreadImpl::Dispatch (parent=0x8582400, impl=0x85e62b0, task=@0xaabff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7ac1f88 in run (this=0xbf8b8fbc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7ac79b2 in _dispatch (arg=0x9d) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79a21b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78f903e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7353

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_16-18-13.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x12376d50) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x12376d50) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832818c in ~Unit (this=0x123766a8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x08142e1d in ~Creature (this=0x123766a8) at ../../../src/game/Creature.cpp:139
No locals.
#3  0x0820a84d in ObjectGridUnloader::Visit<Creature> (this=0xb09feff8, m=@0x7397fbf4) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x123766a8
#4  0x0820b5d5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb09feff8, c=@0x7397fbf4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d181d in Map::UnloadGrid (this=0xb4dc3cb8, x=@0xb09ff1ac, y=@0xb09ff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x7397d888}
   grid = (NGridType *) 0x7397d888
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083af5db in RemovalState::Update (this=0xb4b0f5f0, m=@0xb4dc3cb8, grid=@0x7397d888, info=@0x7397d88c, x=@0xb09ff1ac, y=@0xb09ff1a8, t_diff=@0xb09ff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dc88b in Map::Update (this=0xb4dc3cb8, t_diff=@0xb09ff1f8) at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 117}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ed711 in MapManager::Update (this=) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4b0f9c8, _M_ht = 0xb4b0f2c0}
#9  0x083596ed in World::Update (this=0x85926a0, diff=117) at ../../../src/game/World.cpp:1572
   next = {_M_cur = 0x0, _M_ht = 0x85926f0}
#10 0x08116b4e in WorldRunnable::run (this=0xb4dac378) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 117
   realCurrTime = 3088626294
   realPrevTime = <value optimized out>
   prevSleepTime = 71
#11 0xb7a23a85 in ZThread::ThreadImpl::Dispatch (parent=0x8584600, impl=0xb4b1cc20, task=@0xb09ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a23f88 in run (this=0xbf91b02c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a299b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79041b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb785b03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_18-36-16.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xb2d2fbb8, __position=@0xaafff040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xb2d2fbb8, __position=@0xaafff040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17935
#1  0x081292ca in BattleGroundQueue::Update (this=0xb2d2f718, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1546)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x10269328
   arenaMinRating = 1346
   arenaMaxRating = 1746
   discardTime = 3096332446
   itr_team = {{_M_cur = 0x927f3588, _M_first = 0x927f33b0, _M_last = 0x927f35b0, _M_node = 0xb0b5b460}, {_M_cur = 0xb0b5b6cc, _M_first = 0xb0b5b6b0, 
   _M_last = 0xb0b5b8b0, _M_node = 0xb0b5b694}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0x9a7c60b0, recv_data=@0x862edbe8) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xd13c0d8 "", 
         _M_finish = 0xd13c0dc "\\002\\r\\006", _M_end_of_storage = 0xd13c0f5 "Aura"}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0x9767465c
   ginfo = (GroupQueueInfo *) 0xa02c990
   grp = (Group *) 0x7ce64d68
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1546
   bg = (class BattleGround *) 0x8b228d0
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2612
#3  0x0835fe27 in WorldSession::Update (this=0x9a7c60b0) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x862edbe8
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0x8593678, diff=86) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x9a7f2720, _M_ht = 0x85936dc}
#5  0x08359cbe in World::Update (this=0x8593678, diff=86) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0x8b30850) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 86
   realCurrTime = 3096932443
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#7  0xb7a76a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0x8b24a80, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a76f88 in run (this=0xbfb6e27c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a7c9b2 in _dispatch (arg=0x4388) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79571b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78ae03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_18-42-05.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa5f30c0, __position=@0xb0612040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa5f30c0, __position=@0xb0612040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17922
#1  0x081292ca in BattleGroundQueue::Update (this=0xa5f2c20, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1585)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x80eb1c78
   arenaMinRating = 1385
   arenaMaxRating = 1785
   discardTime = 3096683924
   itr_team = {{_M_cur = 0x8efd1c1c, _M_first = 0x8efd1a28, _M_last = 0x8efd1c28, _M_node = 0xa616130}, {_M_cur = 0x86dd4acc, _M_first = 0x86dd4ac8, _M_last = 0x86dd4cc8, 
   _M_node = 0xa616364}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0xe5968f0, recv_data=@0x15f70e98) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7fbe3d40 "*'ì\\200\\002\\r\\006", _M_finish = 0x7fbe3d44 "\\002\\r\\006", _M_end_of_storage = 0x7fbe3d5d ""}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0x9d40df6c
   ginfo = (GroupQueueInfo *) 0x7fbe3c60
   grp = (Group *) 0x803f6eb8
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1585
   bg = (class BattleGround *) 0xb4d302e8
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2724
#3  0x0835fe27 in WorldSession::Update (this=0xe5968f0) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x15f70e98
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0xb6d21068, diff=96) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x15f77d90, _M_ht = 0xb6d210cc}
#5  0x08359cbe in World::Update (this=0xb6d21068, diff=96) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0xb4d75050) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 96
   realCurrTime = 3097283922
   realPrevTime = <value optimized out>
   prevSleepTime = 70
#7  0xb7a09a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13158, impl=0xb4d2ac38, task=@0xb0612374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a09f88 in run (this=0xbf80170c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a0f9b2 in _dispatch (arg=0x4302) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb78ea1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb784103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_18-52-32.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa67fc20, __position=@0xb0912040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0xa67fc20, __position=@0xb0912040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17922
#1  0x081292ca in BattleGroundQueue::Update (this=0xa67f780, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1639)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x1d170798
   arenaMinRating = 1439
   arenaMaxRating = 1839
   discardTime = 3097306382
   itr_team = {{_M_cur = 0xa6999e8, _M_first = 0xa6999e8, _M_last = 0xa699be8, _M_node = 0xa6999cc}, {_M_cur = 0xa6999ec, _M_first = 0xa6999e8, _M_last = 0xa699be8, 
   _M_node = 0xa6999cc}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0xb4c449b0, recv_data=@0x8c1b16a8) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x1d172338 "\\030Û\\026\\035\\002\\r\\006", _M_finish = 0x1d17233c "\\002\\r\\006", _M_end_of_storage = 0x1d172355 "\\207"}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0xa66fa24c
   ginfo = (GroupQueueInfo *) 0x1d1706f8
   grp = (Group *) 0x19b688c0
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1639
   bg = (class BattleGround *) 0x8e7c0d0
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2731
#3  0x0835fe27 in WorldSession::Update (this=0xb4c449b0) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x8c1b16a8
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0xb660d458, diff=65) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x9123f3b8, _M_ht = 0xb660d4bc}
#5  0x08359cbe in World::Update (this=0xb660d458, diff=65) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0xc7002e8) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 65
   realCurrTime = 3097906381
   realPrevTime = <value optimized out>
   prevSleepTime = 45
#7  0xb7ae2a85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0x8e78c48, task=@0xb0912374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7ae2f88 in run (this=0xbfdd8cdc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7ae89b2 in _dispatch (arg=0x4484) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79c31b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb791a03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7354

SD2: 900

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-02-27_18-58-03.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0x8bedf40, __position=@0xaaeff040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
283              *__result = *__first;
#0  std::Deque<GroupQueueInfo*, std::allocator<GroupQueueInfo*> >::erase (this=0x8bedf40, __position=@0xaaeff040)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_algobase.h:283
   __index = -17922
#1  0x081292ca in BattleGroundQueue::Update (this=0x8bedaa0, bgTypeId=BATTLEGROUND_AA, queue_id=QUEUE_ID_MAX_LEVEL_80, arenaType=2 '\\002', isRated=true, arenaRating=1646)
   at ../../../src/game/BattleGroundMgr.cpp:889
   arena = (class BattleGround *) 0x7d17e9f8
   arenaMinRating = 1446
   arenaMaxRating = 1846
   discardTime = 3097640756
   itr_team = {{_M_cur = 0x7d838464, _M_first = 0x7d838268, _M_last = 0x7d838468, _M_node = 0x8c10e70}, {_M_cur = 0x8c10e90, _M_first = 0x8c10e90, _M_last = 0x8c11090, 
   _M_node = 0x8c10e74}}
   bg_template = <value optimized out>
   MaxPlayersPerTeam = 2
#2  0x08394220 in WorldSession::HandleBattleGroundArenaJoin (this=0xb419d490, recv_data=@0x1337a380) at ../../../src/game/BattleGroundHandler.cpp:794
   member = <value optimized out>
   queueSlot = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 4, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7c212980 "", 
         _M_finish = 0x7c212984 "", _M_end_of_storage = 0x7c21299d ""}}, <No data fields>}}, m_opcode = 744}
   itr = (class GroupReference *) 0x9e34e8b4
   ginfo = (GroupQueueInfo *) 0x8b75a930
   grp = (Group *) 0x144e50a0
   unit = <value optimized out>
   arenatype = 2 '\\002'
   arenaRating = 1646
   bg = (class BattleGround *) 0xb2f49718
   bgTypeId = BATTLEGROUND_AA
   bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
   ateamId = 2731
#3  0x0835fe27 in WorldSession::Update (this=0xb419d490) at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x1337a380
   currTime = <value optimized out>
#4  0x08359b69 in World::UpdateSessions (this=0x8593600, diff=56) at ../../../src/game/World.cpp:2661
   next = {_M_cur = 0x8e998980, _M_ht = 0x8593664}
#5  0x08359cbe in World::Update (this=0x8593600, diff=56) at ../../../src/game/World.cpp:1533
No locals.
#6  0x08116c2e in WorldRunnable::run (this=0xb332af58) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 56
   realCurrTime = 3098240754
   realPrevTime = <value optimized out>
   prevSleepTime = 28
#7  0xb7a7fa85 in ZThread::ThreadImpl::Dispatch (parent=0x8585600, impl=0xb2f2eda8, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a7ff88 in run (this=0xbff7767c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a859b2 in _dispatch (arg=0x4582) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb79601b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb78b703e in clone () from /lib/libc.so.6
No symbol table info available.

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i got a different one (:

made a group ally vs ally

ingame the last i can see is: 15seconds till start

crash with a bit log:

18:17:06 --- Winner rating: 1499, Loser rating: 1500, Winner change: 16, Losser change: 4294967280 ---
18:17:06 rating change: 16
18:17:06 rating change: -16
18:17:06 AchievementMgr::UpdateAchievementCriteria(15, 1, 0, 0)
18:17:06 BattleGroundQueue: Removing player GUID 20, from queue_id 6
18:17:06 BattleGroundQueue: Removing player GUID 21, from queue_id 6
18:17:06 BattleGroundQueue: Removing player GUID 7, from queue_id 6

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x42003950 (LWP 14055)]
0x0000000000765e19 in BattleGroundQueue::BGEndedRemoveInvites (this=0x22cdcd0, bg=0x2aaab4408040) at ../../../src/game/BattleGroundMgr.cpp:406
406                 if( ginfo->IsInvitedToBGInstanceGUID == bgInstanceId )
(gdb) bt
#0  0x0000000000765e19 in BattleGroundQueue::BGEndedRemoveInvites (this=0x22cdcd0, bg=0x2aaab4408040) at ../../../src/game/BattleGroundMgr.cpp:406
#1  0x0000000000a3ff6e in BattleGround::EndBattleGround (this=0x2aaab4408040, winner=67) at ../../../src/game/BattleGround.cpp:571
#2  0x0000000000a4b7c6 in BattleGroundBE::Update (this=0x2aaab4408040, diff=90) at ../../../src/game/BattleGroundBE.cpp:98
#3  0x00000000007647ef in BattleGroundMgr::Update (this=0x22c9b90, diff=90) at ../../../src/game/BattleGroundMgr.cpp:1053
#4  0x0000000000a0f80b in World::Update (this=0xface00, diff=90) at ../../../src/game/World.cpp:1546
#5  0x0000000000747104 in WorldRunnable::run (this=0x6d34600) at ../../../src/mangosd/WorldRunnable.cpp:65
#6  0x00002b31fceb039b in ZThread::ThreadImpl::Dispatch (parent=0xf891c0, impl=0x1c85640, task=@0x42003100) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
#7  0x00002b31fceb08c6 in run (this=0x7fffaec7cbc0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
#8  0x00002b31fceb616e in _dispatch (arg=0x42002c10) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
#9  0x00002b31fd0c93f7 in start_thread () from /lib/libpthread.so.0
#10 0x00002b31fdb52b3d in clone () from /lib/libc.so.6
#11 0x0000000000000000 in ?? ()

i don't know if it matters, but i made a lvl70 vs lvl70 match (those teams can be created at lvl80 and then i leveledup -10 to 70)

also the loser team was built some minutes before the match started - the winnerteam is older..

also the loser team joined first

edit: i noticed that i forgot to join the arena with the other team - so both teams were queued but only one player from the winning team joined the match..

more debug:

(gdb) bt full

#0 0x0000000000765e19 in BattleGroundQueue::BGEndedRemoveInvites (this=0x22cdcd0, bg=0x2aaab4408040) at ../../../src/game/BattleGroundMgr.cpp:406

ginfo = (GroupQueueInfo *) 0x0

i = 0

queue_id = QUEUE_ID_MAX_LEVEL_79

bgInstanceId = 8

bgQueueTypeId = BATTLEGROUND_QUEUE_2v2

itr = {_M_cur = 0x2326aa0, _M_first = 0x2326a90, _M_last = 0x2326c90, _M_node = 0x2326a58}

next = {_M_cur = 0x2326aa8, _M_first = 0x2326a90, _M_last = 0x2326c90, _M_node = 0x2326a58}

#1 0x0000000000a3ff6e in BattleGround::EndBattleGround (this=0x2aaab4408040, winner=67) at ../../../src/game/BattleGround.cpp:571

winner_arena_team = (ArenaTeam *) 0x22c1410

loser_arena_team = (ArenaTeam *) 0x2aaab43f81a0

loser_rating = 1500

winner_rating = 1499

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aaab4a618b0 "",

_M_finish = 0x2aaab4a618d2 "\\002", _M_end_of_storage = 0x2aaab4a6190c ""}}, <No data fields>}}, m_opcode = 724}

Source = (class Player *) 0x2aaab4276550

winmsg = 0xff6da8 "The Green Team wins!"

#2 0x0000000000a4b7c6 in BattleGroundBE::Update (this=0x2aaab4408040, diff=90) at ../../../src/game/BattleGroundBE.cpp:98

No locals.

#3 0x00000000007647ef in BattleGroundMgr::Update (this=0x22c9b90, diff=90) at ../../../src/game/BattleGroundMgr.cpp:1053

i = 5

itr = {_M_node = 0x2aaab440eee0}

next = {_M_node = 0x22d0250}

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