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Auntie Mangos

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-07_12-34-27.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486
486        if ( spellInfo->AttributesEx5 & SPELL_ATTR_EX5_SINGLE_TARGET_SPELL )
#0  IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486
No locals.
#1  0x083291f3 in Unit::RemoveAura (this=0x1312ae10, i=@0xb34ff00c, 
   mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3825
   Aur = (class Aura *) 0x1312afc4
   AurSpellInfo = (const SpellEntry *) 0x1
   caster = <value optimized out>
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08329553 in Unit::RemoveAllAuras (this=0x1312ae10)
   at ../../../src/game/Unit.cpp:3893
   iter = {_M_node = 0x1312afb0}
#3  0x0833ed42 in Unit::CleanupsBeforeDelete (this=0x1312ae10)
   at ../../../src/game/Unit.cpp:10080
No locals.
#4  0x0835f0bd in WorldSession::LogoutPlayer (this=0x14d7a800, Save=true)
   at ../../../src/game/WorldSession.cpp:387
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 18, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x8ba786d0 " \\033\\031V¸>\\227Qx", 
         _M_finish = 0x8ba786e2 "", 
         _M_end_of_storage = 0x8ba786e6 "\\020ñ "}}, <No data fields>}}, 
 m_opcode = 146}
   guild = (Guild *) 0xa9a6af0
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 12513640, 
   _wpos = 34, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x97300010 "", 
         _M_finish = 0x4019f685 <Address 0x4019f685 out of bounds>, 
         _M_end_of_storage = 0x442ec2f8 <Address 0x442ec2f8 out of bounds>}}, <No data fields>}}, m_opcode = 3332}
#5  0x083f1715 in WorldSession::HandleLogoutRequestOpcode (this=0x14d7a800)
   at ../../../src/game/MiscHandler.cpp:296
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 216694472, 
   _wpos = 3008360792, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb7a0f7e1 "\\203Ä\\020\\205Àu\\b\\215eô[^_]Ã\\203ì\\fj\\004èN¿ÿÿ\\211Ç\\203Ä\\f\\215EóP\\215\\203øQÿÿPWèx¼ÿÿ\\203Ä\\f\\213³*ÿÿÿV\\213\\213DÿÿÿQWè\\201Àÿÿ\\211Æ\\203ì\\fWèV¿ÿÿ\\203ì\\fVè] ÿÿ\\220\\215t&", _M_finish = 0xcea7ec8 "", 
         _M_end_of_storage = 0x4a <Address 0x4a out of bounds>}}, <No data fields>}}, m_opcode = 61784}
#6  0x0835fc87 in WorldSession::Update (this=0x14d7a800)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x9717db10
   currTime = <value optimized out>
#7  0x08358b89 in World::UpdateSessions (this=0x85916b8, diff=74)
   at ../../../src/game/World.cpp:2664
   next = {_M_cur = 0xa8663748, _M_ht = 0x859171c}
#8  0x08358cde in World::Update (this=0x85916b8, diff=74)
   at ../../../src/game/World.cpp:1536
No locals.
#9  0x081167ae in WorldRunnable::run (this=0xb3500618)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 74
   realCurrTime = 3766405001
   realPrevTime = <value optimized out>
   prevSleepTime = 41
#10 0xb7a27a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xb353d888, task=@0xb34ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#11 0xb7a27f88 in run (this=0xbff1de2c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#12 0xb7a2d9b2 in _dispatch (arg=0xb34ff00c)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#13 0xb79081b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb785f03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-07_18-06-01.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0xb786d253 in strlen () from /lib/libc.so.6
#0  0xb786d253 in strlen () from /lib/libc.so.6
No symbol table info available.
#1  0xb7a17fb6 in std::string::compare () from /usr/lib/libstdc++.so.6
No symbol table info available.
#2  0x08163822 in Group::GetInvited (this=0x9e284d78, name=@0xaaeff140)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/basic_string.h:2156
No locals.
#3  0x0816f387 in WorldSession::HandleGroupUninviteNameOpcode (
   this=0xa39bd428, recv_data=@0x92af0310)
   at ../../../src/game/GroupHandler.cpp:318
   guid = <value optimized out>
   membername = {static npos = 4294967295, 
 _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x9a556ef4 "Zevs"}}
   res = PARTY_RESULT_PARTY_FULL
   grp = (Group *) 0x9e284d78
#4  0x0835fc87 in WorldSession::Update (this=0xa39bd428)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x92af0310
   currTime = <value optimized out>
#5  0x08358b89 in World::UpdateSessions (this=0x8591610, diff=111)
   at ../../../src/game/World.cpp:2664
   next = {_M_cur = 0x978ffe50, _M_ht = 0x8591674}
#6  0x08358cde in World::Update (this=0x8591610, diff=111)
   at ../../../src/game/World.cpp:1536
No locals.
#7  0x081167ae in WorldRunnable::run (this=0x8736178)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 111
   realCurrTime = 3786297174
   realPrevTime = <value optimized out>
   prevSleepTime = 50
#8  0xb7a97a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0x8b5c7f0, task=@0xaaeff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#9  0xb7a97f88 in run (this=0xbfb8fa9c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#10 0xb7a9d9b2 in _dispatch (arg=0x8d114468)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#11 0xb79781b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb78cf03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-07_19-27-07.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c207b98)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c207b98)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x9c2074e8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x9c2074e8)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xafe11ff8, 
   m=@0x9fa97534) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x9c2074e8
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xafe11ff8, c=@0x9fa97534)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xa577f78, x=@0xafe121ac, 
   y=@0xafe121a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x9fa96d20}
   grid = (NGridType *) 0x9fa96d20
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xa567570, m=@0xa577f78, 
   grid=@0x9fa96d20, info=@0x9fa96d24, x=@0xafe121ac, y=@0xafe121a8, 
   t_diff=@0xafe121f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xa577f78, t_diff=@0xafe121f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 119}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb4d7e208, diff=119)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xa725718, _M_ht = 0xb4d7e250}
#9  0x08358d5d in World::Update (this=0xb650d438, diff=119)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#10 0x081167ae in WorldRunnable::run (this=0xa732620)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 3791171390
   realPrevTime = <value optimized out>
   prevSleepTime = 81
#11 0xb7a48a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xa71b3c8, task=@0xafe12374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a48f88 in run (this=0xbfe3e54c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a4e9b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79291b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb788003e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-08_00-13-47.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x19cfcec0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x19cfcec0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x19cfc810)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x19cfc810)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xb0811ff8, 
   m=@0x1063b124) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x19cfc810
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0811ff8, c=@0x1063b124)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xa999640, x=@0xb08121ac, 
   y=@0xb08121a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x10639718}
   grid = (NGridType *) 0x10639718
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xb6510310, m=@0xa999640, 
   grid=@0x10639718, info=@0x1063971c, x=@0xb08121ac, y=@0xb08121a8, 
   t_diff=@0xb08121f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xa999640, t_diff=@0xb08121f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 108}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xa5f5248, diff=108)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8ec4858, _M_ht = 0xa5f5290}
#9  0x08358d5d in World::Update (this=0xb65068a8, diff=108)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb65068f8}
#10 0x081167ae in WorldRunnable::run (this=0xa702d08)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 108
   realCurrTime = 3808366266
   realPrevTime = <value optimized out>
   prevSleepTime = 80
#11 0xb7a6ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xa6f5358, task=@0xb0812374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a6cf88 in run (this=0xbfe6256c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a729b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb794d1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78a403e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-08_19-05-34.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081d244a in Map::GetHeight (this=0xb4d74258, x=-9066.66602, 
   y=439.836792, z=94.6223068, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1118
1118                    a = h5 - h1 - h3;
#0  0x081d244a in Map::GetHeight (this=0xb4d74258, x=-9066.66602, 
   y=439.836792, z=94.6223068, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1118
   h1 = 91.0930099
   h3 = 90.8442993
   lx_int = 128
   a = 0.439208984
   c = 91.0930099
   _mapheight = 90.8442993
   ly_int = 22
   b = 0
   gmap = (._191 *) 0xa4ecb8b0
   gx = <value optimized out>
   gy = <value optimized out>
   lx = 0
   ly = 91.0930099
   mapHeight = 0.439208984
   vmapHeight = 0
#1  0x08257dc6 in Player::UpdateUnderwaterState (this=0x91adb9e0, 
   m=0xb4d74258, x=-9066.66602, y=439.836792, z=94.6223068)
   at ../../../src/game/Player.cpp:19357
   water_z = 59.4569359
   terrain_z = 0
   flag1 = <value optimized out>
#2  0x082a72cf in Player::SetPosition (this=0x91adb9e0, x=-9066.66602, 
   y=439.836792, z=94.6223068, orientation=3.72730207, teleport=false)
   at ../../../src/game/Player.cpp:5418
   m = (class Map *) 0xb4d74258
   old_x = -9060.83301
   old_y = 443.706329
   old_z = 90.8442993
   old_r = 91.0930099
#3  0x083cae61 in WorldSession::HandleMovementOpcodes (this=0x9f226b30, 
   recv_data=@0x5f255c30) at ../../../src/game/MovementHandler.cpp:490
   mover = (class Unit *) 0x91adb9e0
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 49, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x99c5f2e0 "\\003\\226+\\001\\020", 
         _M_finish = 0x99c5f311 "", 
         _M_end_of_storage = 0x99c5f311 ""}}, <No data fields>}}, 
 m_opcode = 238}
   opcode = <value optimized out>
   movementInfo = {flags = 4097, unk1 = 0, time = 35844402, 
 x = -9066.66602, y = 439.836792, z = 94.6223068, o = 3.72730207, t_guid = 0, 
 t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 56 '8', 
 s_pitch = 0, fallTime = 500, j_unk = -7.95554733, j_sinAngle = -0.833320141, 
 j_cosAngle = -0.552790701, j_xyspeed = 14, u_unk1 = 0}
   check_passed = <value optimized out>
   timedelta = 500
   CurrentMStime = <value optimized out>
   CurrentMStimeDelta = <value optimized out>
   sync_time = 18
   curDest = <value optimized out>
#4  0x0835fc87 in WorldSession::Update (this=0x9f226b30)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0x5f255c30
   currTime = <value optimized out>
#5  0x08358b89 in World::UpdateSessions (this=0xb5d06830, diff=119)
   at ../../../src/game/World.cpp:2664
   next = {_M_cur = 0x7f825a40, _M_ht = 0xb5d06894}
#6  0x08358cde in World::Update (this=0xb5d06830, diff=119)
   at ../../../src/game/World.cpp:1536
No locals.
#7  0x081167ae in WorldRunnable::run (this=0xb4d26958)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 119
   realCurrTime = 3876266706
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#8  0xb7ac6a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xb4d211f0, task=@0xb0812374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#9  0xb7ac6f88 in run (this=0xbfdbeccc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#10 0xb7acc9b2 in _dispatch (arg=0x4016)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#11 0xb79a71b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb78fe03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-08_20-14-09.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486
486        if ( spellInfo->AttributesEx5 & SPELL_ATTR_EX5_SINGLE_TARGET_SPELL )
#0  IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486
No locals.
#1  0x083291f3 in Unit::RemoveAura (this=0x90bcc6c8, i=@0xaafff07c, 
   mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3825
   Aur = (class Aura *) 0x90bcc87c
   AurSpellInfo = (const SpellEntry *) 0x1
   caster = <value optimized out>
   statue = <value optimized out>
   caster_channeled = <value optimized out>
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08329553 in Unit::RemoveAllAuras (this=0x90bcc6c8)
   at ../../../src/game/Unit.cpp:3893
   iter = {_M_node = 0x90bcc868}
#3  0x0833ed42 in Unit::CleanupsBeforeDelete (this=0x90bcc6c8)
   at ../../../src/game/Unit.cpp:10080
No locals.
#4  0x0835f0bd in WorldSession::LogoutPlayer (this=0x8b7f1f0, Save=true)
   at ../../../src/game/WorldSession.cpp:387
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, 
   _rpos = 2868900152, _wpos = 0, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8591688 "", 
         _M_finish = 0x7d <Address 0x7d out of bounds>, 
         _M_end_of_storage = 0xaafff128 "Xñÿªj\\0166\\b"}}, <No data fields>}}, 
 m_opcode = 10091}
   guild = (Guild *) 0x0
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 140056200, 
   _wpos = 146323712, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xaafff128 "Xñÿªj\\0166\\b", 
         _M_finish = 0xb7a307e1 "\\203Ä\\020\\205Àu\\b\\215eô[^_]Ã\\203ì\\fj\\004èN¿ÿÿ\\211Ç\\203Ä\\f\\215EóP\\215\\203øQÿÿPWèx¼ÿÿ\\203Ä\\f\\213³*ÿÿÿV\\213\\213DÿÿÿQWè\\201Àÿÿ\\211Æ\\203ì\\fWèV¿ÿÿ\\203ì\\fVè] ÿÿ\\220\\215t&", 
         _M_end_of_storage = 0x8b8b900 ""}}, <No data fields>}}, m_opcode = 0}
#5  0x0835fcf3 in WorldSession::Update (this=0x8b7f1f0)
   at ../../../src/game/WorldSession.cpp:230
   packet = (WorldPacket *) 0x7d
   currTime = 1
#6  0x08358b89 in World::UpdateSessions (this=0x8591688, diff=125)
   at ../../../src/game/World.cpp:2664
   next = {_M_cur = 0x943c4090, _M_ht = 0x85916ec}
#7  0x08358cde in World::Update (this=0x8591688, diff=125)
   at ../../../src/game/World.cpp:1536
No locals.
#8  0x081167ae in WorldRunnable::run (this=0x8a3dd98)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 125
   realCurrTime = 3880392085
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#9  0xb7a48a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0x8a4efc8, task=@0xaafff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0xb7a48f88 in run (this=0xbfb3ea4c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0xb7a4e9b2 in _dispatch (arg=0xaafff07c)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0xb79291b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#13 0xb788003e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-09_03-20-28.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x80ff4bf0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x80ff4bf0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x80ff4540)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x80ff4540)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xafe11ff8, 
   m=@0x96cbd8fc) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x80ff4540
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xafe11ff8, c=@0x96cbd8fc)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfebe in Map::UnloadGrid (this=0xb2ea2358, x=@0xafe121ac, 
   y=@0xafe121a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x96cbb978}
   grid = (NGridType *) 0x96cbb978
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xa13f680, m=@0xb2ea2358, 
   grid=@0x96cbb978, info=@0x96cbb97c, x=@0xafe121ac, y=@0xafe121a8, 
   t_diff=@0xafe121f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb2ea2358, t_diff=@0xafe121f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 102}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb4df1c00, diff=102)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb303bc10, _M_ht = 0xb4df1c48}
#9  0x08358d5d in World::Update (this=0xb6d21060, diff=102)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb6d210b0}
#10 0x081167ae in WorldRunnable::run (this=0xa6a03c8)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 102
   realCurrTime = 3905972695
   realPrevTime = <value optimized out>
   prevSleepTime = 99
#11 0xb7a40a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13150, 
   impl=0xa142ce8, task=@0xafe12374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a40f88 in run (this=0xbfa3693c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a469b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79211b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb787803e in clone () from /lib/libc.so.6
No symbol table info available.

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rev 7434

sd2: 901

udb: 368

server loop

2009-03-10 12:21:06 ADDON: Name: Blizzard_TokenUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:06 ADDON: Name: Blizzard_TradeSkillUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:06 ADDON: Name: Blizzard_TrainerUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_AchievementUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_BarbershopUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_GlyphUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_GMChatUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_AuctionUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_BattlefieldMinimap, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_BindingUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_Calendar, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_CombatLog, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_CombatText, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_GMSurveyUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_GuildBankUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_InspectUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_ItemSocketingUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_MacroUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_RaidUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_TalentUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_TimeManager, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_TokenUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_TradeSkillUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:21:55 ADDON: Name: Blizzard_TrainerUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_AchievementUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_BarbershopUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_GlyphUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_GMChatUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_AuctionUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_BattlefieldMinimap, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_BindingUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_Calendar, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_CombatLog, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_CombatText, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_GMSurveyUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_GuildBankUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_InspectUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_ItemSocketingUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_MacroUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_RaidUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_TalentUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_TimeManager, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_TokenUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_TradeSkillUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:37 ADDON: Name: Blizzard_TrainerUI, Enabled: 0x0, CRC: 0x0, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_AchievementUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_BarbershopUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_GlyphUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_GMChatUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_AuctionUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_BattlefieldMinimap, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_BindingUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_Calendar, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_CombatLog, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_CombatText, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_GMSurveyUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_GuildBankUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_InspectUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_ItemSocketingUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_MacroUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_RaidUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_TalentUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_TimeManager, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_TokenUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_TradeSkillUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0
2009-03-10 12:22:50 ADDON: Name: Blizzard_TrainerUI, Enabled: 0x1, CRC: 0x4c1c776d, Unknown2: 0x0

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-10_17-43-31.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x68115730)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x68115730)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x68114ff8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x68114ff8)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xb0711ff8, 
   m=@0x5bae620c) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x68114ff8
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0711ff8, c=@0x5bae620c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xb4f589e0, x=@0xb07121ac, 
   y=@0xb07121a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x5bae3b80}
   grid = (NGridType *) 0x5bae3b80
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xb54b7e10, m=@0xb4f589e0, 
   grid=@0x5bae3b80, info=@0x5bae3b84, x=@0xb07121ac, y=@0xb07121a8, 
   t_diff=@0xb07121f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb4f589e0, t_diff=@0xb07121f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 160}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb4e2fb10, diff=76)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4e7bde0, _M_ht = 0xb4e2fb58}
#9  0x08358d5d in World::Update (this=0xb6d21050, diff=76)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb6d210a0}
#10 0x081167ae in WorldRunnable::run (this=0xb54d48f0)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 76
   realCurrTime = 4044146827
   realPrevTime = <value optimized out>
   prevSleepTime = 68
#11 0xb7ad9a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13140, 
   impl=0xb4e321d0, task=@0xb0712374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ad9f88 in run (this=0xbf8cf7dc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7adf9b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79ba1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb791103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-10_20-08-57.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb788dc87 in raise () from /lib/libc.so.6
#0  0xb788dc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb788f4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb788730c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083c89b5 in MapInstanced::GetInstance (this=0x169dac48, obj=0x9205b7d0)
   at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x081feed9 in WorldObject::GetMap (this=0x9205b7d0)
   at ../../../src/game/Object.cpp:1413
No locals.
#5  0x082d98fb in Spell::SetTargetMap (this=0x72a69360, i=0, cur=30, 
   TagUnitMap=@0xb0d49d2c) at ../../../src/game/Spell.cpp:1659
   cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 4, 
     cell_y = 4, nocreate = 1, reserved = 31}, All = 66341223}}
   notifier = {i_data = 0xb0d49d2c, i_spell = @0x72a69360, 
 i_push_type = @0xb0d49bfc, i_radius = 10, 
 i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
   world_object_notifier = {i_visitor = @0xb0d49b10}
   p = {x_coord = 316, y_coord = 300}
   grid_object_notifier = {i_visitor = @0xb0d49b10}
   cell_lock = {i_cell = @0xb0d49c00, i_cellPair = @0xb0d49b8c}
   radius = 10
   EffectChainTarget = 0
   unMaxTargets = 0
#6  0x082e8ac5 in Spell::FillTargetMap (this=0x72a69360)
   at ../../../src/game/Spell.cpp:457
   tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, 
     _M_node = {_M_next = 0xb0d49d2c, 
       _M_prev = 0xb0d49d2c}}}, <No data fields>}
   i = 0
#7  0x082e6e63 in Spell::cast (this=0x72a69360, skipCheck=true)
   at ../../../src/game/Spell.cpp:2340
   castResult = <value optimized out>
#8  0x0832befd in Unit::CastSpell (this=0x9205b7d0, Victim=0x9502e988, 
   spellInfo=0xb10ce69c, triggered=<value optimized out>, castItem=0x0, 
   triggeredByAura=0x0, originalCaster=17370384290278531387)
   at ../../../src/game/Unit.cpp:894
   spell = (Spell *) 0x72a69360
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8828.86719, 
 m_destY = 632.761963, m_destZ = 94.2428207, m_strTarget = {
   static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855841c ""}}, 
 m_targetMask = 2, m_unitTarget = 0x9502e988, m_GOTarget = 0x0, 
 m_itemTarget = 0x0, m_unitTargetGUID = 4194, m_GOTargetGUID = 0, 
 m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
#9  0x08157151 in GameObject::Update (this=0xa3fa6ca8)
   at ../../../src/game/GameObject.cpp:363
   caster = (class Unit *) 0x9205b7d0
   owner = (class Unit *) 0x9205b7d0
   ok = (class Unit *) 0x9502e988
   IsBattleGroundTrap = false
   radius = 316.46051
   cell = {data = {Part = {grid_x = 15, grid_y = 33, cell_x = 3, 
     cell_y = 1, nocreate = 0, reserved = 31}, All = 65091663}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb51250d0
#10 0x083ae4f6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb0d4a1b8, 
   m=@0xadbf07c) at ../../../src/game/GridNotifiers.cpp:214
No locals.
#11 0x081e0835 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb0d4a1b8, 
   c=@0xadbf07c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081dac2e in Map::Update (this=0xb3447c60, t_diff=@0xb0d4a1f8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 24, grid_y = 47, cell_x = 14, 
     cell_y = 14, nocreate = 0, reserved = 857}, All = 1798237144}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 107}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ebde1 in MapManager::Update (this=0xb3e52980, diff=107)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb3426008, _M_ht = 0xb3e529c8}
#14 0x08358d5d in World::Update (this=0x8591670, diff=107)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x85916c0}
#15 0x081167ae in WorldRunnable::run (this=0xb3e5a710)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 107
   realCurrTime = 4052879038
   realPrevTime = <value optimized out>
   prevSleepTime = 67
#16 0xb7afca85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xb3e54328, task=@0xb0d4a374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7afcf88 in run (this=0xbfbf22fc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7b029b2 in _dispatch (arg=0x6)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79dd1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb793403e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-10_20-54-46.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7859c87 in raise () from /lib/libc.so.6
#0  0xb7859c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb785b4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb785330c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083c89b5 in MapInstanced::GetInstance (this=0xad715ad0, obj=0x14bee520)
   at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x081feed9 in WorldObject::GetMap (this=0x14bee520)
   at ../../../src/game/Object.cpp:1413
No locals.
#5  0x082d98fb in Spell::SetTargetMap (this=0x8daedae8, i=0, cur=30, 
   TagUnitMap=@0xafffed2c) at ../../../src/game/Spell.cpp:1659
   cell = {data = {Part = {grid_x = 34, grid_y = 35, cell_x = 3, 
     cell_y = 1, nocreate = 1, reserved = 31}, All = 66140386}}
   notifier = {i_data = 0xafffed2c, i_spell = @0x8daedae8, 
 i_push_type = @0xafffebfc, i_radius = 10, 
 i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
   world_object_notifier = {i_visitor = @0xafffeb10}
   p = {x_coord = 275, y_coord = 281}
   grid_object_notifier = {i_visitor = @0xafffeb10}
   cell_lock = {i_cell = @0xafffec00, i_cellPair = @0xafffeb8c}
   radius = 10
   EffectChainTarget = 0
   unMaxTargets = 0
#6  0x082e8ac5 in Spell::FillTargetMap (this=0x8daedae8)
   at ../../../src/game/Spell.cpp:457
   tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, 
     _M_node = {_M_next = 0xafffed2c, 
       _M_prev = 0xafffed2c}}}, <No data fields>}
   i = 0
#7  0x082e6e63 in Spell::cast (this=0x8daedae8, skipCheck=true)
   at ../../../src/game/Spell.cpp:2340
   castResult = <value optimized out>
#8  0x0832befd in Unit::CastSpell (this=0x14bee520, Victim=0x97a52460, 
   spellInfo=0xb0d8369c, triggered=<value optimized out>, castItem=0x0, 
   triggeredByAura=0x0, originalCaster=17370384290278529346)
   at ../../../src/game/Unit.cpp:894
   spell = (Spell *) 0x8daedae8
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8384.96191, 
 m_destY = 277.597015, m_destZ = 120.88578, m_strTarget = {
   static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855841c ""}}, 
 m_targetMask = 2, m_unitTarget = 0x97a52460, m_GOTarget = 0x0, 
 m_itemTarget = 0x0, m_unitTargetGUID = 42564, m_GOTargetGUID = 0, 
 m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
#9  0x08157151 in GameObject::Update (this=0x8de5b398)
   at ../../../src/game/GameObject.cpp:363
   caster = (class Unit *) 0x14bee520
   owner = (class Unit *) 0x14bee520
   ok = (class Unit *) 0x97a52460
   IsBattleGroundTrap = false
   radius = 275.336487
   cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, 
     cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb43ed0d0
#10 0x083ae4f6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaffff1b8, 
   m=@0xa63aa94) at ../../../src/game/GridNotifiers.cpp:214
No locals.
#11 0x081e0835 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaffff1b8, 
   c=@0xa63aa94)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081dac2e in Map::Update (this=0xa566d80, t_diff=@0xaffff1f8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 0, grid_y = 0, cell_x = 11, 
     cell_y = 5, nocreate = 1, reserved = 136}, All = 286633984}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 136}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ebde1 in MapManager::Update (this=0xa536ca0, diff=136)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x968e470, _M_ht = 0xa536ce8}
#14 0x08358d5d in World::Update (this=0x8591618, diff=136)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x8591668}
#15 0x081167ae in WorldRunnable::run (this=0xa46ff78)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 136
   realCurrTime = 4055635162
   realPrevTime = <value optimized out>
   prevSleepTime = 94
#16 0xb7ac8a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xa539df8, task=@0xaffff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7ac8f88 in run (this=0xbfac09cc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7ace9b2 in _dispatch (arg=0x6)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79a91b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb790003e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-11_22-34-33.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8f7d8930)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8f7d8930)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x8f7d8280)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x8f7d8280)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xaaffeff8, 
   m=@0x4a1f696c) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x8f7d8280
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaffeff8, c=@0x4a1f696c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0x8cbf6b8, x=@0xaafff1ac, 
   y=@0xaafff1a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x4a1f6540}
   grid = (NGridType *) 0x4a1f6540
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xb3f52c10, m=@0x8cbf6b8, 
   grid=@0x4a1f6540, info=@0x4a1f6544, x=@0xaafff1ac, y=@0xaafff1a8, 
   t_diff=@0xaafff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0x8cbf6b8, t_diff=@0xaafff1f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 102}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb3f52888, diff=102)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x91c0008, _M_ht = 0xb3f528d0}
#9  0x08358d5d in World::Update (this=0x85916b8, diff=102)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x8591708}
#10 0x081167ae in WorldRunnable::run (this=0xb3f58f78)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 102
   realCurrTime = 4148008639
   realPrevTime = <value optimized out>
   prevSleepTime = 69
#11 0xb7a19a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xb3f53e78, task=@0xaafff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a19f88 in run (this=0xbfa0f11c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a1f9b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb78fa1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb785103e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-12_18-22-48.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x1da08200)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x1da08200)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
   __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0832575c in ~Unit (this=0x1da07b50)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0814164d in ~Creature (this=0x1da07b50)
   at ../../../src/game/Creature.cpp:139
No locals.
#3  0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xaaefeff8, 
   m=@0x9aa2934) at ../../../src/game/ObjectGridLoader.cpp:286
   obj = (class Creature *) 0x1da07b50
#4  0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaefeff8, c=@0x9aa2934)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xac280d50, x=@0xaaeff1ac, 
   y=@0xaaeff1a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x9aa2378}
   grid = (NGridType *) 0x9aa2378
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0x8a49430, m=@0xac280d50, 
   grid=@0x9aa2378, info=@0x9aa237c, x=@0xaaeff1ac, y=@0xaaeff1a8, 
   t_diff=@0xaaeff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xac280d50, t_diff=@0xaaeff1f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 156}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0x8a490b8, diff=67)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xad094ed8, _M_ht = 0x8a49100}
#9  0x08358d5d in World::Update (this=0x85915f8, diff=67)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x8591648}
#10 0x081167ae in WorldRunnable::run (this=0x8a49610)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 67
   realCurrTime = 4219302511
   realPrevTime = <value optimized out>
   prevSleepTime = 63
#11 0xb7a6ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0x8a4c318, task=@0xaaeff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a6cf88 in run (this=0xbf86476c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a729b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb794d1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78a403e in clone () from /lib/libc.so.6
No symbol table info available.

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Revision 7448

DB: YTDB_098_R477_rev7438

SD2: Revision [901]

SD2: Database version is: NGP/ACID 0.5.7

"clear" mangos

2009-03-12_21:21:18: World server started.
2009-03-12 21:21:18 MaNGOS/0.13.0 (* *[b] Revision 7448[/b] - *) for Unix (little-endian) [world-daemon]
2009-03-12_22:42:50: World server finished.

START stack info
----------------
Using host libthread_db library "/lib64/libthread_db.so.1".
Core was generated by `/home/mangos/server/bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
#0  Aura::HandleModStealth (this=0x2aab31827ea0, apply=true, 
   Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:3495
   in ../../../src/game/SpellAuras.cpp

line 3495 is "[b]if ((*i)->GetSpellProto()->SpellIconID == 2114)[/b]"

#0  Aura::HandleModStealth (this=0x2aab31827ea0, apply=true, 
   Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:3495
   mDummyAuras = (
   const std::list<Aura*,std::allocator<Aura*> > &) @0x2aab318281c0: {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, 
     _M_node = {_M_next = 0x3620343200000000, 
       _M_prev = 0x65}}}, <No data fields>}
#1  0x00000000006a10c1 in Aura::ApplyModifier (this=0x2aab31827ea0, apply=192, 
   Real=false) at ../../../src/game/SpellAuras.cpp:885
   aura = <value optimized out>
#2  0x000000000070b5d4 in Unit::AddAura (this=0x29eeaee0, Aur=0x2aab31827ea0)
   at ../../../src/game/Unit.cpp:3470
   caster = <value optimized out>
   scAuras = (
   std::list<Aura*,std::allocator<Aura*> > &) @0x2aab31827ea0: {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, 
     _M_node = {_M_next = 0x865db0, _M_prev = 0x89cc50}}}, <No data fields>}
   aurSpellInfo = (const SpellEntry *) 0x2aaaae2dbd6c
   spair = {first = 20540, second = 0 '\\0'}
#3  0x000000000052f7b5 in Creature::LoadCreaturesAddon (this=0x29eeaee0, 
   reload=true) at ../../../src/game/Creature.cpp:1843
   AdditionalSpellInfo = (const SpellEntry *) 0x2aaaae2dbd6c
   AdditionalAura = (class Aura *) 0x2aab318281c0
   cAura = <value optimized out>
   cainfo = <value optimized out>
#4  0x000000000052fcea in Creature::setDeathState (this=0x29eeaee0, 
   s=<value optimized out>) at ../../../src/game/Creature.cpp:1492
   cinfo = (const CreatureInfo *) 0x2aaab8272c98
#5  0x0000000000532207 in Creature::Update (this=0x29eeaee0, 
   diff=<value optimized out>) at ../../../src/game/Creature.cpp:346
   poolid = <value optimized out>
#6  0x00000000005c75e3 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
   v=@0x44079e30, c=<value optimized out>)
   at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#7  0x00000000005c769d in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x2aab31827ea8, 
   c=@0x2aab318281c0)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#8  0x00000000005bcc99 in Map::Update (this=0x1b740970, t_diff=@0x44079e9c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 40, grid_y = 29, cell_x = 14, 
     cell_y = 8, nocreate = 1, reserved = 1641}, All = 3443058536}}
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 106}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#9  0x00000000005d2854 in MapManager::Update (this=0x1b2f1f10, 
   diff=<value optimized out>) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x1ad4f8c0, _M_ht = 0x1b2f1f98}
#10 0x000000000073830b in World::Update (this=0x1ad93d90, diff=106)
   at ../../../src/game/World.cpp:1551
   next = {_M_cur = 0x61, _M_ht = 0x2b411c7f27ae}
#11 0x00000000004f2e0d in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 106
   realCurrTime = 4234912470
   realPrevTime = <value optimized out>
   prevSleepTime = 97
#12 0x00002b411c7f11d2 in ZThread::ThreadImpl::Dispatch (parent=0x1ad70080, 
   impl=0x1b2f6e00, task=
       {<ZThread::CountedPtr<ZThread::Runnable,ZThread::AtomicCount>> = {_count = 0x4407a0c0, _instance = 0x1ad70080}, <No data fields>})
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#13 0x00002b411c7f1806 in run (this=0x7fff8ed120e0)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#14 0x00002b411c7f6e9e in _dispatch (arg=0x2aab31827ea8)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#15 0x0000003e41c062f7 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.

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Revision 7452

DB: YTDB_098_R478_rev7440

SD2: Revision [901]

SD2: Database version is: NGP/ACID 0.5.7

"clear" mangos

2009-03-13_23:55:19: World server started.
2009-03-13 23:55:19 MaNGOS/0.13.0 (* * [b]Revision 7452[/b] - *) for Unix (little-endian) [world-daemon]
2009-03-14_09:18:08: World server finished.
-= Server crash info =- 
Last 25 Lines of /home/mangos/server/bin/Server.log
------------------------
2009-03-14 07:59:51 Next game event check in 300 seconds.
2009-03-14 08:04:51 GameEvent 34 "L70ETC Concert" removed.
2009-03-14 08:04:51 Next game event check in 3300 seconds.
2009-03-14 08:16:03 ERROR:SPELL: unknown target coordinates for spell ID 60699
2009-03-14 08:38:19 Account: 818 (IP: 10.44.103.202) Create Character:[Анархист]
2009-03-14 08:42:18 ERROR:SESSION: received unexpected opcode CMSG_GUILD_ROSTER (0x0089) the player has not logged in yet
2009-03-14 08:42:28 ERROR:SESSION: received unexpected opcode CMSG_REQUEST_RAID_INFO (0x02CD) the player has not logged in yet
2009-03-14 08:45:58 ERROR:SESSION: received unexpected opcode CMSG_GUILD_ROSTER (0x0089) the player has not logged in yet
2009-03-14 08:46:05 ERROR:SESSION: received unexpected opcode CMSG_REQUEST_RAID_INFO (0x02CD) the player has not logged in yet
2009-03-14 08:47:38 ERROR:SESSION: received unexpected opcode CMSG_LOGOUT_CANCEL (0x004E) the player has not logged in yet
2009-03-14 08:52:05 ERROR:SESSION: received not allowed opcode CMSG_HEARTH_AND_RESURRECT (0x049C)
2009-03-14 08:59:51 GameEvent 34 "L70ETC Concert" started.
2009-03-14 08:59:51 Next game event check in 300 seconds.
2009-03-14 09:00:48 ERROR:PLAYER: Player 5405 discovered unknown area (x: 2461.929932 y: 6592.140137 map: 1
2009-03-14 09:02:12 ERROR:SPELL: unknown target coordinates for spell ID 19465
2009-03-14 09:04:51 GameEvent 34 "L70ETC Concert" removed.
2009-03-14 09:04:51 Next game event check in 3300 seconds.
2009-03-14 09:06:52 ERROR:Summoned pet (Entry: 698) not have pet stats data in DB
2009-03-14 09:07:57 ERROR:CastSpell: unknown spell id 173 by caster: creature (Entry: 18547)
2009-03-14 09:10:12 ERROR:SESSION: received unexpected opcode CMSG_GUILD_ROSTER (0x0089) the player has not logged in yet
2009-03-14 09:10:18 ERROR:SESSION: received unexpected opcode CMSG_REQUEST_RAID_INFO (0x02CD) the player has not logged in yet
2009-03-14 09:12:56 Account: 2275 (IP: 87.252.227.39) Create Character:[Gag]
2009-03-14 09:13:24 Account: 3565 (IP: 10.62.101.230) Create Character:[Артес]
[b]2009-03-14 09:15:44 ERROR:ERROR: Creature (GUID: 644676880) X: 0.000000 Y: 0.000000 (original) in grid[1,0]cell[0,0] instead grid[32,32]cell[0,0]
2009-03-14 09:15:44 ERROR:ERROR: Creature (GUID: 644676880) X: 0.000000 Y: 0.000000 (final) in grid[1,0]cell[0,0] instead grid[32,32]cell[0,0][/b]
------------------------

START stack info
----------------
Using host libthread_db library "/lib64/libthread_db.so.1".
Core was generated by `/home/mangos/server/bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
#0  0x00000000005c30c2 in MaNGOS::Remove<Creature> (obj=0x2aab266cfd08)
   at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:60
   in ../../../src/game/../framework/Utilities/LinkedReference/Reference.h
#0  0x00000000005c30c2 in MaNGOS::Remove<Creature> (obj=0x2aab266cfd08)
   at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:60
No locals.
#1  0x00000000005c3341 in MaNGOS::Remove<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> >, Creature> (elements=@0x2aab266d17b0, 
   obj=0x2aab266cfd08, hdl=46914572451088)
   at ../../../src/game/../framework/GameSystem/TypeContainerFunctions.h:167
   t = <value optimized out>
#2  0x00000000005c025d in Map::RemoveFromGrid<Creature> (
   this=<value optimized out>, obj=0x2aab266cfd08, grid=0x0, 
   cell=@0x2aab266d1788)
   at ../../../src/game/../framework/GameSystem/TypeContainer.h:118
No locals.
#3  0x00000000005c0441 in Map::CreatureCellRelocation (this=0x2aaab41caa90, 
   c=0x2aab266cfd08, new_cell=
       {data = {Part = {grid_x = 0, grid_y = 57, cell_x = 9, cell_y = 8, nocreate = 0, reserved = 539}, All = 1130929728}}) at ../../../src/game/Map.cpp:936
   old_cell = (const Cell &) @0x2aab266d1788: {data = {Part = {
     grid_x = 1, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, 
     reserved = 0}, All = 1}}
#4  0x00000000005c080a in Map::MoveAllCreaturesInMoveList (this=0x2aaab41caa90)
   at ../../../src/game/Map.cpp:857
   c = (class Creature *) 0x2aab266cfd08
   new_cell = {data = {Part = {grid_x = 32, grid_y = 32, cell_x = 0, 
     cell_y = 0, nocreate = 0, reserved = 0}, All = 2080}}
#5  0x00000000005b316a in Map::DoDelayedMovesAndRemoves (this=0x2aab266d17b0)
   at ../../../src/game/Map.cpp:1920
No locals.
#6  0x00000000005d21d9 in MapManager::DoDelayedMovesAndRemoves (
   this=<value optimized out>) at ../../../src/game/MapManager.cpp:266
   iter = {_M_cur = 0x2aaab418c1e0, _M_ht = 0x2aaab418b5a8}
#7  0x0000000000738007 in World::Update (this=0x682bd90, diff=96)
   at ../../../src/game/World.cpp:1582
   next = {_M_cur = 0x5f, _M_ht = 0x2b55ff8247ae}
#8  0x00000000004f2e4d in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 96
   realCurrTime = 64363198
   realPrevTime = <value optimized out>
   prevSleepTime = 95
#9  0x00002b55ff8231d2 in ZThread::ThreadImpl::Dispatch (parent=0x6808080, 
   impl=0x2aaab41fb960, task=
       {<ZThread::CountedPtr<ZThread::Runnable,ZThread::AtomicCount>> = {_count = 0x4368a0c0, _instance = 0x6808080}, <No data fields>})
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0x00002b55ff823806 in run (this=0x7fffabce0c60)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0x00002b55ff828e9e in _dispatch (arg=0x2aab266d17b0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0x0000003e41c062f7 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#13 0x0000003e414d1e3d in clone () from /lib64/libc.so.6
No symbol table info available.
 10 process 22684  0x0000003e41c075b5 in pthread_join ()
  from /lib64/libpthread.so.0
 9 process 22701  0x0000003e41c0a687 in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 8 process 22703  0x0000003e41c0a687 in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 7 process 22705  0x0000003e41c0a687 in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 6 process 22814  0x0000003e41498611 in nanosleep () from /lib64/libc.so.6
 5 process 22815  0x0000003e414cb372 in select () from /lib64/libc.so.6
 4 process 22816  0x0000003e41c0a687 in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 3 process 22817  0x0000003e414d2228 in epoll_wait () from /lib64/libc.so.6
 2 process 22818  0x0000003e414d2228 in epoll_wait () from /lib64/libc.so.6
* 1 process 22813  0x00000000005c30c2 in MaNGOS::Remove<Creature> (
   obj=0x2aab266cfd08)
   at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:60

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-14_17-12-43.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Loot::clear (this=0x66c97424) at ../../../src/game/LootMgr.h:241
241                delete itr->second;
#0  Loot::clear (this=0x66c97424) at ../../../src/game/LootMgr.h:241
No locals.
#1  0x081489c2 in ~Loot (this=0x66c97424) at ../../../src/game/LootMgr.h:229
No locals.
#2  0x081551aa in ~GameObject (this=0x66c973d8)
   at ../../../src/game/GameObject.cpp:77
No locals.
#3  0x08209b21 in ObjectGridUnloader::Visit<GameObject> (this=0xab0feff8, 
   m=@0x64f3484c) at ../../../src/game/ObjectGridLoader.cpp:267
   obj = (class GameObject *) 0x66c973d8
#4  0x08209d15 in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab0feff8, 
   c=@0x64f3484c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xb3317bc0, x=@0xab0ff1ac, 
   y=@0xab0ff1a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x64f33a10}
   grid = (NGridType *) 0x64f33a10
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xb0c3e9c8, m=@0xb3317bc0, 
   grid=@0x64f33a10, info=@0x64f33a14, x=@0xab0ff1ac, y=@0xab0ff1a8, 
   t_diff=@0xab0ff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb3317bc0, t_diff=@0xab0ff1f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 125}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb321bab8, diff=125)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb3d04858, _M_ht = 0xb321bb00}
#9  0x08358d5d in World::Update (this=0x8591658, diff=125)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x85916a8}
#10 0x081167ae in WorldRunnable::run (this=0xb3d0f188)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 125
   realCurrTime = 92955929
   realPrevTime = <value optimized out>
   prevSleepTime = 64
#11 0xb7ab5a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xb321d5a8, task=@0xab0ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ab5f88 in run (this=0xbfaab28c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7abb9b2 in _dispatch (arg=0x0)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79961b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78ed03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-14_19-54-34.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_Rb_tree<std::Pair<unsigned int, unsigned char>, std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*>, std::_Select1st<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> >, std::less<std::Pair<unsigned int, unsigned char> >, std::allocator<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> > >::find (this=0x91dee304, __k=@0xab0fec84)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_pair.h:104
104             || (!(__y.first < __x.first) && __x.second < __y.second); }
#0  std::_Rb_tree<std::Pair<unsigned int, unsigned char>, std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*>, std::_Select1st<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> >, std::less<std::Pair<unsigned int, unsigned char> >, std::allocator<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> > >::find (this=0x91dee304, __k=@0xab0fec84)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_pair.h:104
   __x = (
   class std::_Rb_tree_node<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> > *) 0x30373633
   __y = (
   class std::_Rb_tree_node<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> > *) 0x91dee308
#1  0x08324b0b in Unit::DelayAura (this=0x91dee168, spellId=48467, effindex=1, 
   delaytime=2500)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_multimap.h:479
   iter = <value optimized out>
#2  0x083a63f9 in DynamicObject::Delay (this=0x607ea900, delaytime=2500)
   at ../../../src/game/DynamicObject.cpp:146
No locals.
#3  0x082ddbb3 in Spell::DelayedChannel (this=0x11d9e390)
   at ../../../src/game/Spell.cpp:5278
   dynObj = (class DynamicObject *) 0x91dee304
   j = 1
   delaytime = 2500
   delayReduce = 0
#4  0x08342609 in Unit::DealDamage (this=0x6ec06ca8, pVictim=0x6801e1c8, 
   damage=227, cleanDamage=0xab0fee44, damagetype=DIRECT_DAMAGE, 
   damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0, 
   durabilityLoss=true) at ../../../src/game/Unit.cpp:815
   channelInterruptFlags = 808924723
   spell = (Spell *) 0x91dee304
   health = <value optimized out>
   duel_hasEnded = false
   __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
#5  0x0834414f in Unit::DealMeleeDamage (this=0x6ec06ca8, 
   damageInfo=0xab0feed0, durabilityLoss=<value optimized out>)
   at ../../../src/game/Unit.cpp:1458
   pVictim = (Unit *) 0x6801e1c8
   cleanDamage = {damage = 517, attackType = BASE_ATTACK, 
 hitOutCome = MELEE_HIT_NORMAL}
#6  0x08344e8f in Unit::AttackerStateUpdate (this=0x6ec06ca8, 
   pVictim=0x6801e1c8, attType=BASE_ATTACK, extra=false)
   at ../../../src/game/Unit.cpp:1985
   extraAttacks = 0
   damageInfo = {attacker = 0x6ec06ca8, target = 0x6801e1c8, 
 damageSchoolMask = 1, damage = 227, absorb = 0, resist = 0, 
 blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, 
 procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 517, 
 hitOutCome = MELEE_HIT_NORMAL}
#7  0xb7b8a90f in ScriptedAI::DoMeleeAttackIfReady (this=0x6fb79e78)
   at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:135
No locals.
#8  0xb7c7a779 in boss_nerubenkanAI::UpdateAI (this=0x6fb79e78, diff=114)
   at ../../../../src/bindings/ScriptDev2/scripts/zone/stratholme/boss_nerubenkan.cpp:126
No locals.
#9  0x081441e2 in Creature::Update (this=0x6ec06ca8, diff=114)
   at ../../../src/game/Creature.cpp:419
No locals.
#10 0x081e076f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
   v=@0xab0ff158, c=@0x6fc8045c) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#11 0x081e0805 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab0ff158, c=@0x6fc8045c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081dac2e in Map::Update (this=0x144025a8, t_diff=@0xab0ff1f8)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 34, grid_y = 0, cell_x = 0, 
     cell_y = 0, nocreate = 0, reserved = 0}, All = 34}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 114}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081dbf95 in InstanceMap::Update (this=0x144025a8, t_diff=@0xab0ff1f8)
   at ../../../src/game/Map.cpp:1835
No locals.
#14 0x083c807f in MapInstanced::Update (this=0x128b6558, t=@0xab0ff1f8)
   at ../../../src/game/MapInstanced.cpp:52
   i = {_M_cur = 0x113a8ae0, _M_ht = 0x128c65f4}
#15 0x081ebde1 in MapManager::Update (this=0x8b7d428, diff=114)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb80f140, _M_ht = 0x8b7d470}
#16 0x08358d5d in World::Update (this=0x8591670, diff=114)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x85916c0}
#17 0x081167ae in WorldRunnable::run (this=0x8b693a0)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 114
   realCurrTime = 102664571
   realPrevTime = <value optimized out>
   prevSleepTime = 67
#18 0xb7af3a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0x8b7ea20, task=@0xab0ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#19 0xb7af3f88 in run (this=0xbfce94cc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#20 0xb7af99b2 in _dispatch (arg=0x30373633)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#21 0xb79d41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#22 0xb792b03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-15_11-35-08.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7855c87 in raise () from /lib/libc.so.6
#0  0xb7855c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78574f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb7a6c550 in __gnu_cxx::__verbose_terminate_handler ()
  from /usr/lib/libstdc++.so.6
No symbol table info available.
#3  0xb7a69df5 in ?? () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb7a69e32 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb7a69f5a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb79fffa5 in std::__throw_bad_alloc () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0xb7c181da in std::vector<Add*, std::allocator<Add*> >::operator= (
   this=0x66e1fe30, __x=@0x7aa124b0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:89
   __tmp = <value optimized out>
#8  0xb7c18ccc in boss_priestess_guestAI (this=0x66e1fe20, c=0x77ee4d10)
   at ../../../../src/bindings/ScriptDev2/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp:414
No locals.
#9  0xb7c17bda in GetAI_ellris_duskhallow (_Creature=0x77ee4d10)
   at ../../../../src/bindings/ScriptDev2/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp:563
No locals.
#10 0xb7b560bd in GetAI (_Creature=0x77ee4d10)
   at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2147
   tmpscript = <value optimized out>
#11 0x083a5a01 in FactorySelector::selectAI (creature=0x77ee4d10)
   at ../../../src/game/CreatureAISelector.cpp:37
   scriptedAI = <value optimized out>
   ai_registry = <value optimized out>
   ai_factory = <value optimized out>
   ainame = {static npos = 4294967295, 
 _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
   _M_p = 0x101 <Address 0x101 out of bounds>}}
   __PRETTY_FUNCTION__ = "CreatureAI* FactorySelector::selectAI(Creature*)"
#12 0x0813f31d in Creature::AIM_Initialize (this=0x77ee4d10)
   at ../../../src/game/Creature.cpp:523
   oldAI = (class CreatureAI *) 0x0
#13 0x082020bf in WorldObject::SummonCreature (this=0xa1aaba0, id=24558, 
   x=123.769997, y=17.6007004, z=-19.9214993, ang=4.98000002, 
   spwtype=TEMPSUMMON_DEAD_DESPAWN, despwtime=0)
   at ../../../src/game/Object.cpp:1460
   pCreature = (class TemporarySummon *) 0x77ee4d10
   team = 0
#14 0xb7c17803 in GetAI_boss_priestess_delrissa (_Creature=0xa1aaba0)
   at ../../../../src/bindings/ScriptDev2/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp:165
No locals.
#15 0xb7b560bd in GetAI (_Creature=0xa1aaba0)
   at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2147
   tmpscript = <value optimized out>
#16 0x083a5a01 in FactorySelector::selectAI (creature=0xa1aaba0)
   at ../../../src/game/CreatureAISelector.cpp:37
   scriptedAI = <value optimized out>
   ai_registry = <value optimized out>
   ai_factory = <value optimized out>
   ainame = {static npos = 4294967295, 
 _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb5200010 ""}}
   __PRETTY_FUNCTION__ = "CreatureAI* FactorySelector::selectAI(Creature*)"
#17 0x0813f31d in Creature::AIM_Initialize (this=0xa1aaba0)
   at ../../../src/game/Creature.cpp:523
   oldAI = (class CreatureAI *) 0x7aa124a0
#18 0x082c7a81 in Aura::HandleModCharm (this=0x983bbd70, apply=false, 
   Real=true) at ../../../src/game/SpellAuras.cpp:3249
   cainfo = <value optimized out>
   cinfo = (const CreatureInfo *) 0xab0fef60
   caster = (class Unit *) 0x12dede08
#19 0x082c0441 in Aura::ApplyModifier (this=0x983bbd70, 
   apply=<value optimized out>, Real=<value optimized out>)
   at ../../../src/game/SpellAuras.cpp:887
   aura = SPELL_AURA_MOD_CHARM
#20 0x08329285 in Unit::RemoveAura (this=0xa1aaba0, i=@0xab0ff038, 
   mode=<value optimized out>) at ../../../src/game/Unit.cpp:3871
   Aur = (class Aura *) 0x983bbd70
   AurSpellInfo = (const SpellEntry *) 0xb274b4d0
   caster = <value optimized out>
   statue = (class Totem *) 0x0
   caster_channeled = false
   __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#21 0x08329a5c in Unit::RemoveAura (this=0xa1aaba0, spellId=53103, effindex=0, 
   except=0x0) at ../../../src/game/Unit.cpp:3628
   iter = {_M_node = 0x80356a80}
   spair = {first = 53103, second = 0 '\\0'}
#22 0x08329abc in Unit::RemoveAurasDueToSpell (this=0xa1aaba0, spellId=53103, 
   except=0x0) at ../../../src/game/Unit.cpp:3759
   i = <value optimized out>
#23 0x08329d18 in Unit::RemoveSpellsCausingAura (this=0xa1aaba0, 
   auraType=SPELL_AURA_MOD_CHARM) at ../../../src/game/Unit.cpp:356
No locals.
#24 0x08258054 in Player::Uncharm (this=0x12dede08)
   at ../../../src/game/Player.cpp:16659
   charm = (class Unit *) 0x0
#25 0x083cf612 in WorldSession::HandlePetAction (this=0x83852698, 
   recv_data=@0xf0f09d8) at ../../../src/game/PetHandler.cpp:146
   powner = <value optimized out>
   unit_target = <value optimized out>
   spellInfo = <value optimized out>
   spell = <value optimized out>
   result = <value optimized out>
   pet = (class Unit *) 0xa1aaba0
   charmInfo = <value optimized out>
#26 0x0835fc87 in WorldSession::Update (this=0x83852698)
   at ../../../src/game/WorldSession.cpp:207
   packet = (WorldPacket *) 0xf0f09d8
   currTime = <value optimized out>
#27 0x08358b89 in World::UpdateSessions (this=0x8591670, diff=116)
   at ../../../src/game/World.cpp:2664
   next = {_M_cur = 0x76559820, _M_ht = 0x85916d4}
#28 0x08358cde in World::Update (this=0x8591670, diff=116)
   at ../../../src/game/World.cpp:1536
No locals.
#29 0x081167ae in WorldRunnable::run (this=0x8b9f288)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 116
   realCurrTime = 159095928
   realPrevTime = <value optimized out>
   prevSleepTime = 96
#30 0xb7ac4a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0x8b4a660, task=@0xab0ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#31 0xb7ac4f88 in run (this=0xbf8bc89c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#32 0xb7aca9b2 in _dispatch (arg=0x6)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#33 0xb79a51b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#34 0xb78fc03e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7374

SD2: 901

UDB: 368

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-15_12-58-13.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  Loot::clear (this=0x18170c84) at ../../../src/game/LootMgr.h:245
245                delete itr->second;
#0  Loot::clear (this=0x18170c84) at ../../../src/game/LootMgr.h:245
No locals.
#1  0x081489c2 in ~Loot (this=0x18170c84) at ../../../src/game/LootMgr.h:229
No locals.
#2  0x081551aa in ~GameObject (this=0x18170c38)
   at ../../../src/game/GameObject.cpp:77
No locals.
#3  0x08209b21 in ObjectGridUnloader::Visit<GameObject> (this=0xaaffeff8, 
   m=@0x12238aa4) at ../../../src/game/ObjectGridLoader.cpp:267
   obj = (class GameObject *) 0x18170c38
#4  0x08209d15 in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaaffeff8, 
   c=@0x12238aa4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081cfeed in Map::UnloadGrid (this=0xb3500018, x=@0xaafff1ac, 
   y=@0xaafff1a8, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
   unloader = {i_grid = @0x12238050}
   grid = (NGridType *) 0x12238050
   __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083ae68b in RemovalState::Update (this=0xb503e6e8, m=@0xb3500018, 
   grid=@0x12238050, info=@0x12238054, x=@0xaafff1ac, y=@0xaafff1a8, 
   t_diff=@0xaafff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081daf5b in Map::Update (this=0xb3500018, t_diff=@0xaafff1f8)
   at ../../../src/game/Map.cpp:685
   grid = <value optimized out>
   updater = {i_timeDiff = 118}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ebde1 in MapManager::Update (this=0xb3107be8, diff=118)
   at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb2d629e0, _M_ht = 0xb3107c30}
#9  0x08358d5d in World::Update (this=0x8591688, diff=118)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x85916d8}
#10 0x081167ae in WorldRunnable::run (this=0xb2d6e1c8)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 118
   realCurrTime = 164084658
   realPrevTime = <value optimized out>
   prevSleepTime = 78
#11 0xb7a2ea85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0xb5060a90, task=@0xaafff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a2ef88 in run (this=0xbf8247fc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a349b2 in _dispatch (arg=0x18170c84)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb790f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb786603e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7462

SD2: 902

UDB: 369

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-15_23-31-24.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb787fc87 in raise () from /lib/libc.so.6
#0  0xb787fc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78814f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb787930c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083c89b5 in MapInstanced::GetInstance (this=0x79b9d170, obj=0x6a246b00)
   at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x081feed9 in WorldObject::GetMap (this=0x6a246b00)
   at ../../../src/game/Object.cpp:1413
No locals.
#5  0x081f89cb in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x6a246b00, 
   update_players=@0xb0912198) at ../../../src/game/ObjectAccessor.cpp:314
   cell = {data = {Part = {grid_x = 41, grid_y = 28, cell_x = 4, 
     cell_y = 5, nocreate = 1, reserved = 31}, All = 66406185}}
   notifier = {i_updateDatas = @0xb0912198, i_object = @0x6a246b00}
#6  0x081f8f86 in ObjectAccessor::Update (this=0x892b118, diff=103)
   at ../../../src/game/ObjectAccessor.cpp:479
   obj = (class Object *) 0x6a246b00
   update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, 
   _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, 
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, 
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x15c71750, _M_finish = 0x15c71a54, 
         _M_end_of_storage = 0x15c71a54}}, <No data fields>}, 
   _M_num_elements = 2}}
   packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, 
   _rpos = 2962301432, _wpos = 469355496, 
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0xb09121c8 "\\b\\"\\221°k½\\036\\b\\030±\\222\\bg", 
         _M_finish = 0x83c8087 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", 
         _M_end_of_storage = 0xb09121b4 "d"}}, <No data fields>}}, 
 m_opcode = 8696}
#7  0x081ebd6b in MapManager::Update (this=0x8e428e8, diff=103)
   at ../../../src/game/MapManager.cpp:256
   iter = {_M_cur = 0x0, _M_ht = 0x8e42930}
#8  0x08358d5d in World::Update (this=0xb660d458, diff=103)
   at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0xb660d4a8}
#9  0x081167ae in WorldRunnable::run (this=0x8e48f60)
   at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 103
   realCurrTime = 202070467
   realPrevTime = <value optimized out>
   prevSleepTime = 90
#10 0xb7aeea85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, 
   impl=0x8e44bc8, task=@0xb0912374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#11 0xb7aeef88 in run (this=0xbfce4cbc)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#12 0xb7af49b2 in _dispatch (arg=0x6)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#13 0xb79cf1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb792603e in clone () from /lib/libc.so.6
No symbol table info available.

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Core: 7462

SD2: 902

UDB: 369

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-16_19-38-30.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb788cc87 in raise () from /lib/libc.so.6
#0  0xb788cc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb788e4f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb788630c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083ce645 in MapInstanced::GetInstance (this=0x9daaf7d0, obj=0x53623f10) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08212899 in WorldObject::GetMap (this=0x53623f10) at ../../../src/game/Object.cpp:1418
No locals.
#5  0x082f2d78 in Spell::SetTargetMap (this=0x5b8c8d38, i=0, cur=30, TagUnitMap=@0xb09fed18) at ../../../src/game/Spell.cpp:1676
   cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}}
   notifier = {i_data = 0xb09fed18, i_spell = @0x5b8c8d38, i_push_type = @0xb09febec, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
   world_object_notifier = {i_visitor = @0xb09feb04}
   p = {x_coord = 349, y_coord = 259}
   grid_object_notifier = {i_visitor = @0xb09feb04}
   cell_lock = {i_cell = @0xb09febf0, i_cellPair = @0xb09feb80}
   radius = 10
   EffectChainTarget = 0
   unMaxTargets = 0
#6  0x082fa908 in Spell::FillTargetMap (this=0x5b8c8d38) at ../../../src/game/Spell.cpp:474
   tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xb09fed18, _M_prev = 0xb09fed18}}}, <No data fields>}
   i = 0
#7  0x082fc0a4 in Spell::cast (this=0x5b8c8d38, skipCheck=true) at ../../../src/game/Spell.cpp:2386
   castResult = <value optimized out>
#8  0x0833ffdd in Unit::CastSpell (this=0x53623f10, Victim=0x21b3ecd0, spellInfo=0xb0d8369c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278543272) at ../../../src/game/Unit.cpp:895
   spell = (Spell *) 0x5b8c8d38
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1976.8396, m_destY = -4790.16064, m_destZ = 55.7947998, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855f43c ""}}, m_targetMask = 2, 
 m_unitTarget = 0x21b3ecd0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 14366, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#9  0x0816a151 in GameObject::Update (this=0x860c1e68) at ../../../src/game/GameObject.cpp:361
   caster = (class Unit *) 0x53623f10
   owner = (class Unit *) 0x53623f10
   ok = (class Unit *) 0x21b3ecd0
   IsBattleGroundTrap = false
   radius = 348.729279
   cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb47ec0d0
#10 0x083b4136 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb09ff1b8, m=@0x9721c76c) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#11 0x081f4125 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb09ff1b8, c=@0x9721c76c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081ec59e in Map::Update (this=0xb4ddbc90, t_diff=@0xb09ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 40, grid_y = 27, cell_x = 5, cell_y = 4, nocreate = 0, reserved = 1337}, All = 2804176616}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 139}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ff4c1 in MapManager::Update (this=0xb52946b8, diff=139) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0xb4b15ee8, _M_ht = 0xb5294700}
#14 0x0836c86d in World::Update (this=0x8598698, diff=139) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x85986e8}
#15 0x08117afe in WorldRunnable::run (this=0xb4b37e28) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 139
   realCurrTime = 274496806
   realPrevTime = <value optimized out>
   prevSleepTime = 55
#16 0xb7afba85 in ZThread::ThreadImpl::Dispatch (parent=0x858a5f8, impl=0xb5295620, task=@0xb09ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7afbf88 in run (this=0xbf8f68cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7b019b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79dc1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb793303e in clone () from /lib/libc.so.6
No symbol table info available.

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MaNGOS : 7460

Loading map ./maps/0013537.map
[New Thread -1219802192 (LWP 18082)]
[New Thread -1228194896 (LWP 18083)]
[New Thread -1236587600 (LWP 18084)]
[New Thread -1458570320 (LWP 18118)]
[Thread -1458570320 (zombie) exited]
[New Thread -1469752400 (LWP 18119)]
[New Thread -1458570320 (LWP 18120)]
[New Thread -1478145104 (LWP 18121)]
[New Thread -1486537808 (LWP 18122)]
[New Thread -1578120272 (LWP 18123)]
[New Thread -1586512976 (LWP 18124)]

Program received signal SIGABRT, Aborted.
[switching to Thread -1469752400 (LWP 18119)]
0xffffe424 in __kernel_vsyscall ()
#0  0xffffe424 in __kernel_vsyscall ()
#1  0xb767b811 in raise () from /lib/tls/i686/cmov/libc.so.6
#2  0xb767cfb9 in abort () from /lib/tls/i686/cmov/libc.so.6
#3  0xb7866994 in __gnu_cxx::__verbose_terminate_handler ()
  from /usr/lib/libstdc++.so.6
#4  0xb78643b5 in std::set_unexpected () from /usr/lib/libstdc++.so.6
#5  0xb78643f2 in std::terminate () from /usr/lib/libstdc++.so.6
#6  0xb786452a in __cxa_throw () from /usr/lib/libstdc++.so.6
#7  0xb786496b in operator new () from /usr/lib/libstdc++.so.6
#8  0x081ecdee in Map::LoadMap (this=0xaf11a1f8, mapid=1, instanceid=0, x=35, 
   y=37) at ../../../src/game/Map.cpp:180
#9  0x081ed09c in Map::LoadMapAndVMap (this=0xaf11a1f8, mapid=1, instanceid=0, 
   x=35, y=37) at ../../../src/game/Map.cpp:189
#10 0x081e4c53 in Map::EnsureGridCreated (this=0xaf11a1f8, p=@0xa8654edc)
   at ../../../src/game/Map.cpp:357
#11 0x081e580a in Map::EnsureGridLoadedForPlayer (this=0xaf11a1f8, 
   cell=@0xa8654f54, player=0x0, add_player=false)
   at ../../../src/game/Map.cpp:365
#12 0x081e84d2 in Map::UpdatePlayerVisibility (this=0xaf11a1f8, 
   player=0x13a81338, cell=@0xa8654fd0, cellpair=@0xa8654fb0)
   at ../../../src/game/Map.h:407
#13 0x081eb9e2 in Map::PlayerRelocation (this=0xaf11a1f8, player=0x13a81338, 
   x=-1534.46606, y=-2534.10767, z=112.472473, orientation=3.38095093)
   at ../../../src/game/Map.cpp:758
#14 0x082e4507 in DestinationHolder<Traveller<Player> >::UpdateTraveller (
   this=0x3fadc35c, traveller=@0xa8655088, diff=174, force_update=false, 
   micro_movement=false) at ../../../src/game/Traveller.h:95
#15 0x0837fd70 in FlightPathMovementGenerator::Update (this=0x3fadc350, 
   player=@0x13a81338, diff=@0xa8655114)
   at ../../../src/game/WaypointMovementGenerator.cpp:272
#16 0x08201abf in MovementGeneratorMedium<Player, FlightPathMovementGenerator>::Update (this=0x3fadc350, u=@0x13a81338, time_diff=@0xa8655114)
   at ../../../src/game/MovementGenerator.h:72
#17 0x081ffd3a in MotionMaster::UpdateMotion (this=0x13a820c4, 
   diff=@0xa8655114) at ../../../src/game/MotionMaster.cpp:83
#18 0x08363f05 in Unit::Update (this=0x13a81338, p_time=174)
   at ../../../src/game/Unit.cpp:225
#19 0x082d73a9 in Player::Update (this=0x13a81338, p_time=174)
   at ../../../src/game/Player.cpp:1062
#20 0x08207c0b in ObjectAccessor::UpdatePlayers (this=0xb36834d8, diff=174)
   at ../../../src/game/ObjectAccessor.cpp:537
#21 0x081fdf20 in MapManager::Update (this=0x8978d38, diff=89)
   at ../../../src/game/MapManager.cpp:248
#22 0x0838d3e1 in World::Update (this=0x8603770, diff=89)
   at ../../../src/game/World.cpp:1579
#23 0x08122357 in WorldRunnable::run (this=0xa4418930)
   at ../../../src/mangosd/WorldRunnable.cpp:59
#24 0xb78d78a9 in ZThread::ThreadImpl::Dispatch (parent=0x85e0740, 
   impl=0xaa4246a0, task=@0xa8655424)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
#25 0xb78d9f14 in ZThread::(anonymous namespace)::Launcher::run (
   this=0xbf92893c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
#26 0xb78dd9dc in _dispatch (arg=0x6)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
#27 0xb789f240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#28 0xb771e49e in clone () from /lib/tls/i686/cmov/libc.so.6
#0  0xffffe424 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb767b811 in raise () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#2  0xb767cfb9 in abort () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#3  0xb7866994 in __gnu_cxx::__verbose_terminate_handler ()
  from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0xb78643b5 in std::set_unexpected () from /usr/lib/libstdc++.so.6
No symbol table info available.
#5  0xb78643f2 in std::terminate () from /usr/lib/libstdc++.so.6
No symbol table info available.
#6  0xb786452a in __cxa_throw () from /usr/lib/libstdc++.so.6
No symbol table info available.
#7  0xb786496b in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#8  0x081ecdee in Map::LoadMap (this=0xaf11a1f8, mapid=1, instanceid=0, x=35, 
   y=37) at ../../../src/game/Map.cpp:180
   baseMap = <value optimized out>
   tmp = 0x6ec09238 "銥\\234`"
   pf = (FILE *) 0x6768dce8
   magic = "MAP_2.01"
#9  0x081ed09c in Map::LoadMapAndVMap (this=0xaf11a1f8, mapid=1, instanceid=0, 
   x=35, y=37) at ../../../src/game/Map.cpp:189
No locals.
#10 0x081e4c53 in Map::EnsureGridCreated (this=0xaf11a1f8, p=@0xa8654edc)
   at ../../../src/game/Map.cpp:357
   gx = 18119
   gy = 6
#11 0x081e580a in Map::EnsureGridLoadedForPlayer (this=0xaf11a1f8, 
   cell=@0xa8654f54, player=0x0, add_player=false)
   at ../../../src/game/Map.cpp:365
   grid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::EnsureGridLoadedForPlayer(const Cell&, Player*, bool)"
#12 0x081e84d2 in Map::UpdatePlayerVisibility (this=0xaf11a1f8, 
   player=0x13a81338, cell=@0xa8654fd0, cellpair=@0xa8654fb0)
   at ../../../src/game/Map.h:407
   r_zone = {data = {Part = {grid_x = 28, grid_y = 26, cell_x = 3, 
     cell_y = 3, nocreate = 0, reserved = 0}, All = 210588}}
   pl_notifier = {i_player = @0x13a81338}
#13 0x081eb9e2 in Map::PlayerRelocation (this=0xaf11a1f8, player=0x13a81338, 
   x=-1534.46606, y=-2534.10767, z=112.472473, orientation=3.38095093)
   at ../../../src/game/Map.cpp:758
   oldGrid = (NGridType *) 0x5957c498
   old_cell = {data = {Part = {grid_x = 29, grid_y = 27, cell_x = 0, 
     cell_y = 1, nocreate = 0, reserved = 2}, All = 4261597}}
   new_cell = {data = {Part = {grid_x = 29, grid_y = 27, cell_x = 0, 
     cell_y = 0, nocreate = 0, reserved = 1}, All = 2098909}}
   newGrid = <value optimized out>
   __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#14 0x082e4507 in DestinationHolder<Traveller<Player> >::UpdateTraveller (
   this=0x3fadc35c, traveller=@0xa8655088, diff=174, force_update=false, 
   micro_movement=false) at ../../../src/game/Traveller.h:95
   ori = 3.38095093
#15 0x0837fd70 in FlightPathMovementGenerator::Update (this=0x3fadc350, 
   player=@0x13a81338, diff=@0xa8655114)
   at ../../../src/game/WaypointMovementGenerator.cpp:272
   curMap = <value optimized out>
   traveller = {i_traveller = @0x13a81338}
#16 0x08201abf in MovementGeneratorMedium<Player, FlightPathMovementGenerator>::Update (this=0x3fadc350, u=@0x13a81338, time_diff=@0xa8655114)
   at ../../../src/game/MovementGenerator.h:72
No locals.
#17 0x081ffd3a in MotionMaster::UpdateMotion (this=0x13a820c4, 
   diff=@0xa8655114) at ../../../src/game/MotionMaster.cpp:83
No locals.
#18 0x08363f05 in Unit::Update (this=0x13a81338, p_time=174)
   at ../../../src/game/Unit.cpp:225
No locals.
#19 0x082d73a9 in Player::Update (this=0x13a81338, p_time=174)
   at ../../../src/game/Player.cpp:1062
   now = <value optimized out>
   pet = <value optimized out>
#20 0x08207c0b in ObjectAccessor::UpdatePlayers (this=0xb36834d8, diff=174)
   at ../../../src/game/ObjectAccessor.cpp:537
   iter = {_M_cur = 0x16090c98, _M_ht = 0x85c6470}
#21 0x081fdf20 in MapManager::Update (this=0x8978d38, diff=89)
   at ../../../src/game/MapManager.cpp:248
No locals.
#22 0x0838d3e1 in World::Update (this=0x8603770, diff=89)
   at ../../../src/game/World.cpp:1579
   next = {_M_cur = 0x0, _M_ht = 0xb78e9a7c}
   autobroadcaston = 0
#23 0x08122357 in WorldRunnable::run (this=0xa4418930)
   at ../../../src/mangosd/WorldRunnable.cpp:59
   diff = 89
   realCurrTime = 264361592
   realPrevTime = <value optimized out>
   prevSleepTime = 88
#24 0xb78d78a9 in ZThread::ThreadImpl::Dispatch (parent=0x85e0740, 
   impl=0xaa4246a0, task=@0xa8655424)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#25 0xb78d9f14 in ZThread::(anonymous namespace)::Launcher::run (
   this=0xbf92893c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#26 0xb78dd9dc in _dispatch (arg=0x6)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#27 0xb789f240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#28 0xb771e49e in clone () from /lib/tls/i686/cmov/libc.so.6

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Core: 7462

SD2: 902

UDB: 369

ACID: 26

Patch: Anti-cheat by CWN

crash_log_2009-03-17_17-01-44.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7816c87 in raise () from /lib/libc.so.6
#0  0xb7816c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78184f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb781030c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083ce645 in MapInstanced::GetInstance (this=0x90c2310, obj=0x16c57350) at ../../../src/game/MapInstanced.cpp:126
   NewInstanceId = <value optimized out>
   pBind = <value optimized out>
   pSave = <value optimized out>
   map = <value optimized out>
   __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x08212899 in WorldObject::GetMap (this=0x16c57350) at ../../../src/game/Object.cpp:1418
No locals.
#5  0x082f2d78 in Spell::SetTargetMap (this=0x6d117240, i=0, cur=30, TagUnitMap=@0xab0fed18) at ../../../src/game/Spell.cpp:1676
   cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 4, nocreate = 1, reserved = 31}, All = 66345003}}
   notifier = {i_data = 0xab0fed18, i_spell = @0x6d117240, i_push_type = @0xab0febec, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
   world_object_notifier = {i_visitor = @0xab0feb04}
   p = {x_coord = 349, y_coord = 260}
   grid_object_notifier = {i_visitor = @0xab0feb04}
   cell_lock = {i_cell = @0xab0febf0, i_cellPair = @0xab0feb80}
   radius = 10
   EffectChainTarget = 0
   unMaxTargets = 0
#6  0x082fa908 in Spell::FillTargetMap (this=0x6d117240) at ../../../src/game/Spell.cpp:474
   tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {
       _M_next = 0xab0fed18, _M_prev = 0xab0fed18}}}, <No data fields>}
   i = 0
#7  0x082fc0a4 in Spell::cast (this=0x6d117240, skipCheck=true) at ../../../src/game/Spell.cpp:2386
   castResult = <value optimized out>
#8  0x0833ffdd in Unit::CastSpell (this=0x16c57350, Victim=0x95a720f0, spellInfo=0xb0f4569c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
   originalCaster=17370384290278541852) at ../../../src/game/Unit.cpp:895
   spell = (Spell *) 0x6d117240
   targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1985.104, m_destY = -4792.5542, m_destZ = 55.8195648, m_strTarget = {static npos = 4294967295, 
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855f43c ""}}, m_targetMask = 2, 
 m_unitTarget = 0x95a720f0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 56535, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
 m_itemTargetEntry = 0}
#9  0x0816a151 in GameObject::Update (this=0x9c32d868) at ../../../src/game/GameObject.cpp:361
   caster = (class Unit *) 0x16c57350
   owner = (class Unit *) 0x16c57350
   ok = (class Unit *) 0x95a720f0
   IsBattleGroundTrap = false
   radius = 348.548187
   cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}}
   NeedDespawn = false
   goInfo = (const GameObjectInfo *) 0xb49ec0d0
#10 0x083b4136 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab0ff1b8, m=@0x6a73361c) at ../../../src/game/GridNotifiers.cpp:213
No locals.
#11 0x081f4125 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab0ff1b8, c=@0x6a73361c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081ec59e in Map::Update (this=0x8abce28, t_diff=@0xab0ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
   cell = {data = {Part = {grid_x = 32, grid_y = 25, cell_x = 5, cell_y = 1, nocreate = 1, reserved = 917}, All = 1924224608}}
   cell_id = <value optimized out>
   y = <value optimized out>
   x = <value optimized out>
   obj = <value optimized out>
   updater = {i_timeDiff = 128}
   __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ff4c1 in MapManager::Update (this=0x8749b08, diff=128) at ../../../src/game/MapManager.cpp:253
   iter = {_M_cur = 0x8a37658, _M_ht = 0x8749b50}
#14 0x0836c86d in World::Update (this=0x85985f8, diff=128) at ../../../src/game/World.cpp:1575
   next = {_M_cur = 0x0, _M_ht = 0x8598648}
#15 0x08117afe in WorldRunnable::run (this=0x8a98f70) at ../../../src/mangosd/WorldRunnable.cpp:65
   diff = 128
   realCurrTime = 351490808
   realPrevTime = <value optimized out>
   prevSleepTime = 62
#16 0xb7a85a85 in ZThread::ThreadImpl::Dispatch (parent=0x858a5f8, impl=0x8aaad98, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7a85f88 in run (this=0xbf97e15c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7a8b9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
   __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79661b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb78bd03e in clone () from /lib/libc.so.6
No symbol table info available.

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interesting crash

revision last 0.12

(gdb) where
#0  0x00002b0841384fb5 in raise () from /lib/libc.so.6
#1  0x00002b0841386bc3 in abort () from /lib/libc.so.6
#2  0x00002b084137dfa9 in __assert_fail () from /lib/libc.so.6
#3  0x000000000052c3f2 in InstanceSave::SaveToDB (this=0x2b089bd3a860)
   at ../../../src/game/InstanceSaveMgr.cpp:162
#4  0x000000000052c718 in InstanceSaveManager::AddInstanceSave (
   this=0x14ce180, mapId=<value optimized out>, instanceId=562,
   difficulty=1 '\\001', resetTime=1237348800, canReset=true, load=false)
   at ../../../src/game/InstanceSaveMgr.cpp:104
#5  0x000000000057f46e in InstanceMap::Add (this=0x2b0888444f00,
   player=0x2b086e1ed8d0) at ../../../src/game/Map.cpp:1727
#6  0x000000000073e27b in WorldSession::HandleMoveWorldportAckOpcode (
   this=0x2b0868ebe870) at ../../../src/game/MovementHandler.cpp:82
#7  0x00000000006dc73b in WorldSession::Update (this=0x2b0868ebe870)
   at ../../../src/game/WorldSession.cpp:206
#8  0x00000000006d1dbf in World::UpdateSessions (this=0xb2a130, diff=163)
   at ../../../src/game/World.cpp:2631
#9  0x00000000006d5838 in World::Update (this=0xb2a130, diff=163)
   at ../../../src/game/World.cpp:1486
#10 0x00000000004d602d in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:60
#11 0x00002b084077aa68 in ZThread::ThreadImpl::Dispatch (parent=0xb06500,
   impl=0x2b084fe4c080, task=

(gdb) f 3
#3  0x000000000052c3f2 in InstanceSave::SaveToDB (this=0x2b089bd3a860)
   at ../../../src/game/InstanceSaveMgr.cpp:162
162             assert(map->IsDungeon());
(gdb) list
157         std::string data;
158
159         Map *map = MapManager::Instance().FindMap(m_instanceid, GetMapId());
160         if(map)
161         {
162             assert(map->IsDungeon());
163             InstanceData *iData = ((InstanceMap *)map)->GetInstanceData();
164             if(iData && iData->Save())
165             {
166                 data = iData->Save();
(gdb) p m_instanceid
$1 = 562
(gdb) p m_mapid
$2 = 556

562 is arena mapid why it here?

Map *map = MapManager::Instance().FindMap(m_instanceid, GetMapId());

m_instanceid==instanceid?

why FindMap(m_instanceid, GetMapId());?

Map* MapManager::FindMap(uint32 mapid, uint32 instanceId)

may be Map *map = MapManager::Instance().FindMap(GetMapId(),m_instanceid);

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