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[Wiki] Error when trying to compile in VC + +2008 Express Edition


Guest AuntieMangos

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Following the tutorial http://getmangos.eu/community/viewtopic.php?id=13121 when I click build, starts with errors

1>------ Build started: Project: tbb, Configuration: Release Win32 ------
2>------ Build started: Project: ACE_Wrappers, Configuration: Release Win32 ------
1>Assembling...
1>'ml.exe' is not recognized as an internal command
1> or external, operable program or batch file.
1>Project : error PRJ0019: A tool returned an error code from "Assembling..."
1>Build log was saved at "file://c:\\Mangos\\win\\VC90\\tbb__Win32_Release\\BuildLog.htm"
1>tbb - 1 error(s), 0 warning(s)
2>Compiling...

Trying to compile MaNGOS Master (WoW Cataclysm)

VC + +2008 Express Edition.

sorry for bad english.

I installed visual c + + 2012, begins with the build errors

1>------ Build started: Project: tbb, Configuration: Release Win32 ------
1>   Creating library ..\\..\\dep\\lib\\Win32_Release\\tbb.lib and object ..\\..\\dep\\lib\\Win32_Release\\tbb.exp
1> Generating code
1> Finished generating code
1>atomic_support.obj : error LNK2026: module unsafe for SAFESEH image.
1>lock_byte.obj : error LNK2026: module unsafe for SAFESEH image.
1>..\\..\\dep\\lib\\Win32_Release\\tbb.dll : fatal error LNK1281: Unable to generate SAFESEH image.
2>------ Build started: Project: tbbmalloc, Configuration: Release Win32 ------
2>   Creating library ..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.lib and object ..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.exp
2> Generating code
2> Finished generating code
2>atomic_support.obj : error LNK2026: module unsafe for SAFESEH image.
2>lock_byte.obj : error LNK2026: module unsafe for SAFESEH image.
2>..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.dll : fatal error LNK1281: Unable to generate SAFESEH image.
3>------ Build started: Project: shared, Configuration: Release Win32 ------
3> Extract revision
3> shared.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC110\\.\\shared__Win32_Release\\shared.lib
4>------ Build started: Project: game, Configuration: Release Win32 ------
5>------ Build started: Project: realmd, Configuration: Release Win32 ------
4> game.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC110\\.\\game__Win32_Release\\game.lib
5>   Creating library ..\\..\\bin\\Win32_Release\\realmd.lib and object ..\\..\\bin\\Win32_Release\\realmd.exp
5> realmd.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC110\\..\\..\\bin\\Win32_Release\\realmd.exe
6>------ Build started: Project: mangosd, Configuration: Release Win32 ------

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  • 43 years later...

Please Look this ,i compiled in VS2010

what am I doing wrong?

1>------ Build started: Project: tbb, Configuration: Release Win32 ------
2>------ Build started: Project: ACE_Wrappers, Configuration: Release Win32 ------
1>  generating tbb.def file
1>  win32-tbb-export.def
1>  Assembling [inputs]...
2>  ACE.cpp
2>  ACE_crc32.cpp
1>  Assembling [inputs]...
2>  ACE_crc_ccitt.cpp
1>  concurrent_queue_v2.cpp
1>  concurrent_vector_v2.cpp
1>  spin_rw_mutex_v2.cpp
1>  rml_tbb.cpp
1>  cache_aligned_allocator.cpp
1>  concurrent_hash_map.cpp
2>  ace_wchar.cpp
2>  Activation_Queue.cpp
2>  Active_Map_Manager.cpp
1>  concurrent_queue.cpp
1>  concurrent_vector.cpp
2>  Addr.cpp
2>  Argv_Type_Converter.cpp
2>  Assert.cpp
1>  dynamic_link.cpp
2>  Asynch_IO.cpp
2>  Asynch_IO_Impl.cpp
1>  itt_notify.cpp
1>  mutex.cpp
2>  Asynch_Pseudo_Task.cpp
1>  pipeline.cpp
1>  private_server.cpp
1>  queuing_mutex.cpp
2>  ATM_Acceptor.cpp
1>  queuing_rw_mutex.cpp
2>  ATM_Addr.cpp
1>  recursive_mutex.cpp
1>  spin_mutex.cpp
2>  ATM_Connector.cpp
2>  ATM_Params.cpp
2>  ATM_QoS.cpp
1>  spin_rw_mutex.cpp
2>  ATM_Stream.cpp
1>  task.cpp
2>  Atomic_Op.cpp
2>  Auto_Event.cpp
1>  tbb_misc.cpp
2>  Barrier.cpp
2>  Base_Thread_Adapter.cpp
2>  Based_Pointer_Repository.cpp
2>  Basic_Stats.cpp
1>  Compiling...
1>  tbb_thread.cpp
2>  Basic_Types.cpp
2>  Capabilities.cpp
2>  CDR_Base.cpp
2>  CDR_Size.cpp
2>  CDR_Stream.cpp
1>  itt_notify_proxy.c
2>  Cleanup.cpp
2>  Codecs.cpp
2>  Codeset_IBM1047.cpp
2>  Codeset_Registry.cpp
2>  Codeset_Registry_db.cpp
2>  Condition_Recursive_Thread_Mutex.cpp
2>  Condition_Thread_Mutex.cpp
2>  Configuration.cpp
2>  Configuration_Import_Export.cpp
1>     Creating library ..\\..\\dep\\lib\\Win32_Release\\tbb.lib and object ..\\..\\dep\\lib\\Win32_Release\\tbb.exp
1>  Generating code
1>  Finished generating code
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
3>------ Build started: Project: tbbmalloc, Configuration: Release Win32 ------
3>  generating tbbmalloc.def file
3>  win32-tbbmalloc-export.def
3>  Assembling [inputs]...
3>  Assembling [inputs]...
2>  Connection_Recycling_Strategy.cpp
2>  Containers.cpp
2>  Copy_Disabled.cpp
2>  Countdown_Time.cpp
2>  Date_Time.cpp
2>  DEV.cpp
3>  MemoryAllocator.cpp
3>  tbbmalloc.cpp
3>  dynamic_link.cpp
3>  tbb_misc.cpp
3>  itt_notify_proxy.c
2>  DEV_Addr.cpp
2>  DEV_Connector.cpp
2>  DEV_IO.cpp
3>     Creating library ..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.lib and object ..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.exp
3>  Generating code
2>  Dev_Poll_Reactor.cpp
3>  Finished generating code
2>  Dirent.cpp
3>  tbbmalloc.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.dll
2>  Dirent_Selector.cpp
2>  DLL.cpp
4>------ Build started: Project: genrevision, Configuration: Release Win32 ------
2>  DLL_Manager.cpp
4>  genrevision.cpp
2>  Dump.cpp
2>  Dynamic.cpp
4>  Generating code
4>  Finished generating code
2>  Dynamic_Message_Strategy.cpp
2>  Dynamic_Service_Base.cpp
2>  Dynamic_Service_Dependency.cpp
4>  genrevision.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\genrevision__Win32_Release\\genrevision.exe
2>  Encoding_Converter.cpp
2>  Encoding_Converter_Factory.cpp
2>  Event.cpp
5>------ Build started: Project: zlib, Configuration: Release Win32 ------
2>  Event_Handler.cpp
5>  adler32.c
5>  compress.c
5>  crc32.c
5>  deflate.c
2>  FIFO.cpp
5>  example.c
5>  gzio.c
5>  infback.c
5>  inffast.c
5>  inflate.c
5>  inftrees.c
5>  trees.c
2>  FIFO_Recv.cpp
5>  uncompr.c
5>  zutil.c
2>  FIFO_Recv_Msg.cpp
2>  FIFO_Send.cpp
5>  zlib.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\zlib__Win32_Release\\zlib.lib
2>  FIFO_Send_Msg.cpp
6>------ Build started: Project: framework, Configuration: Release Win32 ------
2>  FILE.cpp
6>  MemoryManagement.cpp
6>  ObjectLifeTime.cpp
6>  EventProcessor.cpp
2>  FILE_Addr.cpp
2>  FILE_Connector.cpp
6>  framework.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\framework__Win32_Release\\framework.lib
2>  FILE_IO.cpp
7>------ Build started: Project: g3dlite, Configuration: Release Win32 ------
7>  AABox.cpp
7>  Box.cpp
2>  File_Lock.cpp
7>  Crypto.cpp
2>  Filecache.cpp
2>  Flag_Manip.cpp
7>  format.cpp
2>  Framework_Component.cpp
7>  Matrix3.cpp
7>  Plane.cpp
2>  Functor.cpp
2>  Functor_String.cpp
7>  RegistryUtil.cpp
7>  System.cpp
2>  Get_Opt.cpp
7>  Triangle.cpp
2>  gethrtime.cpp
7>  Port System::memcpy SIMD to all platforms
7>  Port System::memfill SIMD to all platforms
2>  Handle_Ops.cpp
2>  Handle_Set.cpp
7>  Vector3.cpp
7>  Vector4.cpp
2>  Hashable.cpp
2>  High_Res_Timer.cpp
2>  ICMP_Socket.cpp
7>  debugAssert.cpp
2>  INET_Addr.cpp
2>  Init_ACE.cpp
7>  fileutils.cpp
7>  g3dmath.cpp
2>  IO_Cntl_Msg.cpp
7>..\\..\\dep\\src\\g3dlite\\g3dmath.cpp(43): warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
2>  IO_SAP.cpp
7>  g3dfnmatch.cpp
2>  IOStream.cpp
7>  prompt.cpp
7>  stringutils.cpp
2>  IPC_SAP.cpp
7>  Any.cpp
2>  Lib_Find.cpp
7>  BinaryFormat.cpp
2>  Local_Memory_Pool.cpp
2>  Local_Name_Space.cpp
7>  BinaryInput.cpp
7>  BinaryOutput.cpp
2>  Local_Tokens.cpp
2>  Lock.cpp
2>  Log_Msg.cpp
7>  Capsule.cpp
7>  CollisionDetection.cpp
2>  Log_Msg_Backend.cpp
2>  Log_Msg_Callback.cpp
2>  Log_Msg_IPC.cpp
7>  CoordinateFrame.cpp
7>  Cylinder.cpp
2>  Log_Msg_NT_Event_Log.cpp
7>  Line.cpp
2>  Log_Msg_UNIX_Syslog.cpp
7>  LineSegment.cpp
2>  Log_Record.cpp
2>  Logging_Strategy.cpp
7>  Log.cpp
7>  Matrix4.cpp
2>  LSOCK.cpp
7>  MemoryManager.cpp
2>  LSOCK_Acceptor.cpp
2>  LSOCK_CODgram.cpp
7>  Quat.cpp
7>  Random.cpp
2>  LSOCK_Connector.cpp
2>  LSOCK_Dgram.cpp
7>  Ray.cpp
2>  LSOCK_Stream.cpp
2>  Malloc.cpp
2>  Malloc_Allocator.cpp
7>  ReferenceCount.cpp
7>  Sphere.cpp
2>  Manual_Event.cpp
2>  MEM_Acceptor.cpp
7>  TextInput.cpp
2>  MEM_Addr.cpp
7>  TextOutput.cpp
2>  MEM_Connector.cpp
2>  MEM_IO.cpp
7>  UprightFrame.cpp
7>  Vector2.cpp
2>  Mem_Map.cpp
2>  MEM_SAP.cpp
2>  MEM_Stream.cpp
2>  Message_Block.cpp
7>  g3dlite.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\g3dlite__Win32_Release\\g3dlite.lib
8>------ Build started: Project: Detour, Configuration: Release Win32 ------
8>  DetourAlloc.cpp
8>  DetourCommon.cpp
8>  DetourNavMesh.cpp
8>  DetourNavMeshBuilder.cpp
2>  Message_Queue.cpp
8>  DetourNavMeshQuery.cpp
2>  Message_Queue_NT.cpp
8>  DetourNode.cpp
8>  Generating Code...
2>  Message_Queue_Vx.cpp
2>  Method_Request.cpp
8>  Detour.vcxproj -> E:\\Wowarqs\\Mangos\\dep\\recastnavigation\\Detour\\win\\VC100\\\\..\\..\\..\\..\\lib\\Win32_Release\\Detour.lib
2>  MMAP_Memory_Pool.cpp
2>  Monitor_Admin.cpp
2>  Monitor_Admin_Manager.cpp
2>  Monitor_Base.cpp
2>  Monitor_Control_Action.cpp
2>  Monitor_Control_Types.cpp
2>  Monitor_Point_Registry.cpp
2>  Monitor_Size.cpp
2>  Msg_WFMO_Reactor.cpp
2>  Multihomed_INET_Addr.cpp
2>  Mutex.cpp
2>  Name_Proxy.cpp
2>  Name_Request_Reply.cpp
2>  Name_Space.cpp
2>  Naming_Context.cpp
2>  Netlink_Addr.cpp
2>  Notification_Queue.cpp
2>  Notification_Strategy.cpp
2>  NT_Service.cpp
2>  Obchunk.cpp
2>  Object_Manager.cpp
2>  Object_Manager_Base.cpp
2>  OS_Errno.cpp
2>  OS_Log_Msg_Attributes.cpp
2>  OS_main.cpp
2>  OS_NS_arpa_inet.cpp
2>  OS_NS_ctype.cpp
2>  OS_NS_dirent.cpp
2>  OS_NS_dlfcn.cpp
2>  OS_NS_errno.cpp
2>  OS_NS_fcntl.cpp
2>  OS_NS_math.cpp
2>  OS_NS_netdb.cpp
2>  OS_NS_poll.cpp
2>  OS_NS_pwd.cpp
2>  OS_NS_regex.cpp
2>  OS_NS_signal.cpp
2>  OS_NS_stdio.cpp
2>  OS_NS_stdlib.cpp
2>  OS_NS_string.cpp
2>  OS_NS_strings.cpp
2>  OS_NS_stropts.cpp
2>  OS_NS_sys_mman.cpp
2>  OS_NS_sys_msg.cpp
2>  OS_NS_sys_resource.cpp
2>  OS_NS_sys_select.cpp
2>  OS_NS_sys_sendfile.cpp
2>  OS_NS_sys_shm.cpp
2>  OS_NS_sys_socket.cpp
2>  OS_NS_sys_stat.cpp
2>  OS_NS_sys_time.cpp
2>  OS_NS_sys_uio.cpp
2>  OS_NS_sys_utsname.cpp
2>  OS_NS_sys_wait.cpp
2>  OS_NS_Thread.cpp
2>  OS_NS_time.cpp
2>  OS_NS_unistd.cpp
2>  OS_NS_wchar.cpp
2>  OS_NS_wctype.cpp
2>  OS_QoS.cpp
2>  OS_Thread_Adapter.cpp
2>  OS_TLI.cpp
2>  Pagefile_Memory_Pool.cpp
2>  Parse_Node.cpp
2>  PI_Malloc.cpp
2>  Ping_Socket.cpp
2>  Pipe.cpp
2>  POSIX_Asynch_IO.cpp
2>  POSIX_CB_Proactor.cpp
2>  POSIX_Proactor.cpp
2>  Priority_Reactor.cpp
2>  Proactor.cpp
2>  Proactor_Impl.cpp
2>  Process.cpp
2>  Process_Manager.cpp
2>  Process_Mutex.cpp
2>  Process_Semaphore.cpp
2>  Profile_Timer.cpp
2>  Reactor.cpp
2>  Reactor_Impl.cpp
2>  Reactor_Notification_Strategy.cpp
2>  Reactor_Timer_Interface.cpp
2>  Read_Buffer.cpp
2>  Recursive_Thread_Mutex.cpp
2>  Recyclable.cpp
2>  Registry.cpp
2>  Registry_Name_Space.cpp
2>  Remote_Name_Space.cpp
2>  Remote_Tokens.cpp
2>  RW_Mutex.cpp
2>  RW_Process_Mutex.cpp
2>  RW_Thread_Mutex.cpp
2>  Sample_History.cpp
2>  Sbrk_Memory_Pool.cpp
2>  Sched_Params.cpp
2>  Select_Reactor_Base.cpp
2>  Semaphore.cpp
2>  Service_Config.cpp
2>  Service_Gestalt.cpp
2>  Service_Manager.cpp
2>  Service_Object.cpp
2>  Service_Repository.cpp
2>  Service_Types.cpp
2>  Shared_Memory.cpp
2>  Shared_Memory_MM.cpp
2>  Shared_Memory_Pool.cpp
2>  Shared_Memory_SV.cpp
2>  Shared_Object.cpp
2>  Sig_Adapter.cpp
2>  Sig_Handler.cpp
2>  Signal.cpp
2>  SOCK.cpp
2>  SOCK_Acceptor.cpp
2>  SOCK_CODgram.cpp
2>  Sock_Connect.cpp
2>  SOCK_Connector.cpp
2>  SOCK_Dgram.cpp
2>  SOCK_Dgram_Bcast.cpp
2>  SOCK_Dgram_Mcast.cpp
2>  SOCK_IO.cpp
2>  SOCK_Netlink.cpp
2>  SOCK_SEQPACK_Acceptor.cpp
2>  SOCK_SEQPACK_Association.cpp
2>  SOCK_SEQPACK_Connector.cpp
2>  SOCK_Stream.cpp
2>  SPIPE.cpp
2>  SPIPE_Acceptor.cpp
2>  SPIPE_Addr.cpp
2>  SPIPE_Connector.cpp
2>  SPIPE_Stream.cpp
2>  SString.cpp
2>  Stack_Trace.cpp
2>  Stats.cpp
2>  String_Base_Const.cpp
2>  SUN_Proactor.cpp
2>  SV_Message.cpp
2>  SV_Message_Queue.cpp
2>  SV_Semaphore_Complex.cpp
2>  SV_Semaphore_Simple.cpp
2>  SV_Shared_Memory.cpp
2>  Svc_Conf_Lexer.cpp
2>  Svc_Conf_y.cpp
2>  Synch_Options.cpp
2>  System_Time.cpp
2>  Task.cpp
2>  Thread.cpp
2>  Thread_Adapter.cpp
2>  Thread_Control.cpp
2>  Thread_Exit.cpp
2>  Thread_Hook.cpp
2>  Thread_Manager.cpp
2>  Thread_Mutex.cpp
2>  Thread_Semaphore.cpp
2>  Throughput_Stats.cpp
2>  Time_Value.cpp
2>  Timeprobe.cpp
2>  TLI.cpp
2>  TLI_Acceptor.cpp
2>  TLI_Connector.cpp
2>  TLI_Stream.cpp
2>  Token.cpp
2>  Token_Collection.cpp
2>  Token_Invariants.cpp
2>  Token_Manager.cpp
2>  Token_Request_Reply.cpp
2>  TP_Reactor.cpp
2>  Trace.cpp
2>  TSS_Adapter.cpp
2>  TTY_IO.cpp
2>  UNIX_Addr.cpp
2>  UPIPE_Acceptor.cpp
2>  UPIPE_Connector.cpp
2>  UPIPE_Stream.cpp
2>  UTF16_Encoding_Converter.cpp
2>  UTF32_Encoding_Converter.cpp
2>  UTF8_Encoding_Converter.cpp
2>  UUID.cpp
2>  WFMO_Reactor.cpp
2>  WIN32_Asynch_IO.cpp
2>  WIN32_Proactor.cpp
2>  XML_Svc_Conf.cpp
2>  XTI_ATM_Mcast.cpp
2>  Atomic_Op_Sparc.c
2>  Rtems_init.c
2>     Creating library ..\\..\\dep\\lib\\Win32_Release\\ACE.lib and object ..\\..\\dep\\lib\\Win32_Release\\ACE.exp
2>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
9>------ Build started: Project: shared, Configuration: Release Win32 ------
9>  Extract revision
9>  Performing Build SystemConfig.h
9>          1 arquivo(s) copiado(s).
9>  AuthCrypt.cpp
9>  BigNumber.cpp
9>  HMACSHA1.cpp
9>  SARC4.cpp
9>  Sha1.cpp
9>  ByteBuffer.cpp
9>  Common.cpp
9>  Config.cpp
9>  Database.cpp
9>  DatabaseMysql.cpp
9>..\\..\\src\\shared\\Database\\Database.cpp(54): warning C4018: '<=' : signed/unsigned mismatch
9>  DB2FileLoader.cpp
9>  DBCFileLoader.cpp
9>  Field.cpp
9>  QueryResultMysql.cpp
9>  SqlDelayThread.cpp
9>  SqlOperations.cpp
9>  SqlPreparedStatement.cpp
9>  SQLStorage.cpp
9>  Log.cpp
9>  ProgressBar.cpp
9>  ServiceWin32.cpp
9>  Threading.cpp
9>  Util.cpp
9>  md5.c
9>  shared.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\shared__Win32_Release\\shared.lib
10>------ Build started: Project: realmd, Configuration: Release Win32 ------
11>------ Build started: Project: game, Configuration: Release Win32 ------
11>  pchdef.cpp
10>  AuthSocket.cpp
10>  BufferedSocket.cpp
10>  Main.cpp
10>  PatchHandler.cpp
10>  RealmList.cpp
10>  WheatyExceptionReport.cpp
10>     Creating library ..\\..\\bin\\Win32_Release\\realmd.lib and object ..\\..\\bin\\Win32_Release\\realmd.exp
10>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
11>  AccountMgr.cpp
11>  AchievementMgr.cpp
11>  AggressorAI.cpp
11>  ArenaTeam.cpp
11>  ArenaTeamHandler.cpp
11>  AuctionHouseBot.cpp
11>  AuctionHouseHandler.cpp
11>  AuctionHouseMgr.cpp
11>  Bag.cpp
11>  BattleGround.cpp
11>  BattleGroundAA.cpp
11>  BattleGroundAB.cpp
11>  BattleGroundRB.cpp
11>  BattleGroundAV.cpp
11>  BattleGroundBE.cpp
11>  BattleGroundDS.cpp
11>  BattleGroundEY.cpp
11>  BattleGroundHandler.cpp
11>  BattleGroundIC.cpp
11>  BattleGroundMgr.cpp
11>  BattleGroundNA.cpp
11>  BattleGroundRL.cpp
11>  BattleGroundRV.cpp
11>  BattleGroundSA.cpp
11>  BattleGroundWS.cpp
11>  Calendar.cpp
11>  CalendarHandler.cpp
11>  Camera.cpp
11>  Channel.cpp
11>  ChannelHandler.cpp
11>  ChannelMgr.cpp
11>  CharacterDatabaseCleaner.cpp
11>  CharacterHandler.cpp
11>  Chat.cpp
11>  ChatHandler.cpp
11>  CombatHandler.cpp
11>  ConfusedMovementGenerator.cpp
11>  Corpse.cpp
11>  Creature.cpp
11>..\\..\\src\\game\\Creature.cpp(1663): warning C4018: '>' : signed/unsigned mismatch
11>..\\..\\src\\game\\Creature.cpp(1719): warning C4018: '>' : signed/unsigned mismatch
11>  CreatureAI.cpp
11>..\\..\\src\\game\\CreatureAI.cpp(50): warning C4018: '<' : signed/unsigned mismatch
11>  CreatureAIRegistry.cpp
11>  CreatureAISelector.cpp
11>  CreatureEventAI.cpp
11>  CreatureEventAIMgr.cpp
11>..\\..\\src\\game\\CreatureEventAI.cpp(1397): warning C4018: '<' : signed/unsigned mismatch
11>  CreatureLinkingMgr.cpp
11>  DB2Stores.cpp
11>  DBCStores.cpp
11>  DBCStructure.cpp
11>  debugcmds.cpp
11>  DuelHandler.cpp
11>  DynamicObject.cpp
11>  FleeingMovementGenerator.cpp
11>  FollowerReference.cpp
11>  GameEventMgr.cpp
11>  GameObject.cpp
11>  GMTicketHandler.cpp
11>  GMTicketMgr.cpp
11>  GossipDef.cpp
11>  GridMap.cpp
11>  GridNotifiers.cpp
11>  GridStates.cpp
11>  Group.cpp
11>  GroupHandler.cpp
11>  GroupReference.cpp
11>  GuardAI.cpp
11>  Guild.cpp
11>  GuildHandler.cpp
11>..\\..\\src\\game\\Guild.cpp(158): warning C4309: 'argument' : truncation of constant value
11>..\\..\\src\\game\\Guild.cpp(1515): warning C4309: '=' : truncation of constant value
11>..\\..\\src\\game\\Guild.cpp(1565): warning C4309: 'return' : truncation of constant value
11>  GuildMgr.cpp
11>  HomeMovementGenerator.cpp
11>  HostileRefManager.cpp
11>  IdleMovementGenerator.cpp
11>  InstanceData.cpp
11>  Item.cpp
11>  ItemEnchantmentMgr.cpp
11>  ItemHandler.cpp
11>  Level0.cpp
11>  Level1.cpp
11>  Level2.cpp
11>  Level3.cpp
11>  LFGHandler.cpp
11>  LootHandler.cpp
11>  LootMgr.cpp
11>..\\..\\src\\game\\LootMgr.cpp(330): warning C4018: '<' : signed/unsigned mismatch
11>  Mail.cpp
11>  MailHandler.cpp
11>  Map.cpp
11>  MapManager.cpp
11>  MapPersistentStateMgr.cpp
11>  MassMailMgr.cpp
11>  MiscHandler.cpp
11>  MotionMaster.cpp
11>  MoveMap.cpp
11>  MovementGenerator.cpp
11>  MovementHandler.cpp
11>  MoveSpline.cpp
11>  MoveSplineInit.cpp
11>  packet_builder.cpp
11>  spline.cpp
11>  util.cpp
11>  NPCHandler.cpp
11>  NullCreatureAI.cpp
11>  Object.cpp
11>  ObjectAccessor.cpp
11>  ObjectGridLoader.cpp
11>  ObjectMgr.cpp
11>  ObjectGuid.cpp
11>  ObjectPosSelector.cpp
11>  Opcodes.cpp
11>  PathFinder.cpp
11>  Pet.cpp
11>  PetAI.cpp
11>  PetHandler.cpp
11>  PetitionsHandler.cpp
11>  Player.cpp
11>..\\..\\src\\game\\Player.cpp(2638): warning C4018: '>' : signed/unsigned mismatch
11>..\\..\\src\\game\\Player.cpp(2854): warning C4018: '>' : signed/unsigned mismatch
11>  PlayerDump.cpp
11>  PointMovementGenerator.cpp
11>  PoolManager.cpp
11>  QueryHandler.cpp
11>  QuestDef.cpp
11>  QuestHandler.cpp
11>  RandomMovementGenerator.cpp
11>  ReactorAI.cpp
11>  ReputationMgr.cpp
11>  ScriptMgr.cpp
11>  SkillDiscovery.cpp
11>  SkillExtraItems.cpp
11>  SkillHandler.cpp
11>  SocialMgr.cpp
11>  Spell.cpp
11>  SpellAuras.cpp
11>..\\..\\src\\game\\Spell.cpp(6824): warning C4018: '<' : signed/unsigned mismatch
11>..\\..\\src\\game\\SpellAuras.cpp(3641): warning C4018: '>' : signed/unsigned mismatch
11>..\\..\\src\\game\\SpellAuras.cpp(7703): warning C4018: '>' : signed/unsigned mismatch
11>..\\..\\src\\game\\SpellAuras.cpp(7745): warning C4018: '>' : signed/unsigned mismatch
11>  SQLStorages.cpp
11>  TransportSystem.cpp
11>  UnitAuraProcHandler.cpp
11>  SpellEffects.cpp
11>  SpellHandler.cpp
11>  SpellMgr.cpp
11>  StatSystem.cpp
11>  TargetedMovementGenerator.cpp
11>  TaxiHandler.cpp
11>  TemporarySummon.cpp
11>  ThreatManager.cpp
11>  Totem.cpp
11>  TotemAI.cpp
11>  TradeHandler.cpp
11>  Transports.cpp
11>  Unit.cpp
11>  UpdateData.cpp
11>  Vehicle.cpp
11>  VehicleHandler.cpp
11>  VoiceChatHandler.cpp
11>  WaypointManager.cpp
11>  WaypointMovementGenerator.cpp
11>  Weather.cpp
11>  World.cpp
11>..\\..\\src\\game\\World.cpp(616): warning C4305: 'argument' : truncation from '__int64' to 'uint32'
11>..\\..\\src\\game\\World.cpp(616): warning C4309: 'argument' : truncation of constant value
11>  OutdoorPvP.cpp
11>  OutdoorPvPEP.cpp
11>  OutdoorPvPGH.cpp
11>  OutdoorPvPHP.cpp
11>  OutdoorPvPMgr.cpp
11>  OutdoorPvPNA.cpp
11>  OutdoorPvPSI.cpp
11>  OutdoorPvPTF.cpp
11>  OutdoorPvPZM.cpp
11>  WorldSession.cpp
11>  WorldSocket.cpp
11>  WorldSocketMgr.cpp
11>  BIH.cpp
11>  MapTree.cpp
11>  ModelInstance.cpp
11>  TileAssembler.cpp
11>  VMapFactory.cpp
11>  VMapManager2.cpp
11>  WorldModel.cpp
11>  game.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\game__Win32_Release\\game.lib
12>------ Build started: Project: mangosd, Configuration: Release Win32 ------
12>  stdsoap2.cpp
12>  soapServer.cpp
12>..\\..\\dep\\src\\gsoap\\stdsoap2.cpp(835): warning C4244: 'return' : conversion from 'std::streamsize' to 'size_t', possible loss of data
12>  soapC.cpp
12>  MaNGOSsoap.cpp
12>  CliRunnable.cpp
12>  Main.cpp
12>  Master.cpp
12>  RASocket.cpp
12>  WorldRunnable.cpp
12>  WheatyExceptionReport.cpp
12>     Creating library .\\mangosd__Win32_Release\\mangosd.lib and object .\\mangosd__Win32_Release\\mangosd.exp
12>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 8 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========

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