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[fix][7402] warsong gulch graveyard

Auntie Mangos

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if a player dies in wsg with current mangos/master (+udb)

and is near to his own flagroom, he will be respawned in the flagroom


this is caused through an additional graveyard in the flagroom..

my patch changes this behaviour, so that a player who dies in STATUS_IN_PROGRESS (game is running - doors are open)

will respawn at their graveyard with spiritguides (main-grave)

else he will respawn at the graveyard in the flagroom

the respawning in the flagroom is good, cause so the players who die in the preparation-phase while doors are closed won't be able to get outside the doors

bugthread: http://getmangos.eu/community/viewtopic.php?id=6743

author: balrok

i tested only with my alliance-char but cause it's just a small change - i guess its ok

my branch: http://github.com/balrok/mangos/tree/wsg_graveyard

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