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[fix][7402] warsong gulch graveyard


Auntie Mangos

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bugdescription:

if a player dies in wsg with current mangos/master (+udb)

and is near to his own flagroom, he will be respawned in the flagroom

--

this is caused through an additional graveyard in the flagroom..

my patch changes this behaviour, so that a player who dies in STATUS_IN_PROGRESS (game is running - doors are open)

will respawn at their graveyard with spiritguides (main-grave)

else he will respawn at the graveyard in the flagroom

the respawning in the flagroom is good, cause so the players who die in the preparation-phase while doors are closed won't be able to get outside the doors

bugthread: http://getmangos.eu/community/viewtopic.php?id=6743

author: balrok

i tested only with my alliance-char but cause it's just a small change - i guess its ok

my branch: http://github.com/balrok/mangos/tree/wsg_graveyard

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