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TheLuda

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Everything posted by TheLuda

  1. AHbot will become a part of mangos-zero soon, about PlayerBot I can not tell you anything since I never had the chance to try it.
  2. This seems like you are using not the proper database version. If you do use the mangos-zero database you do not have to look out for updates because everything is in sync with the server, and scriptdev0 there.
  3. On Debian you should be able to install the mysql-server and mysql-client packages. With server and client installed, you can use the mysql_import script from the mangos-zero database repository. You will need to create a user and privileges for that user previously. An example of that can be found in the server sources under sql/create_mangos.sql.
  4. Or you can try to use standard malloc instead of TBB by passing -DUSE_STD_MALLOC=1 to cmake. Would also be helpful to know which Debian/Ubuntu version you are actually using.
  5. TheLuda

    MMaps Redux

    mangos-one is not yet ready, I'm just through with mangos-zero and am pushing the remaining fixes to github. Had to work a bit overtime the last days
  6. Download mangos-zero server from https://github.com/mangos-zero/server either by using github download feature or by cloning with git, Download mangos-zero scriptdev0 from https://github.com/mangos-zero/scriptdev0 either by using github download feature or by cloning with git and put it into mangos-zero/server/src/bindings, edit src/bindings/CMakeLists.txt, add "add_subdirectory(scriptdev0)" as last line, Download mangos-zero database from https://github.com/mangos-zero/database either by using githubs download feature or by cloning with git, Install the mangos-zero database by using the mysql_import script, of course edit mysql_info before with your database configuration. Once that is done, you need a working 1.12.1/1.12.2 client installation before you can proceed.
  7. TheLuda

    MMaps Redux

    Both the remaining mmaps updates and the spline system will be backported to zero, too.
  8. What else to say but one thing: congratulations! I'll definitely try that
  9. Thank you very much, this is great. Not much left till we have the branches in sync again. Sadly I'm mostly involved with 1.x stuff, this I hope someone else can shed a light on what else could be backported.
  10. I'd rather see bug reports hard wired to go the projects instead of a GM. There are tons of servers out there, but only a tiny fracture of those thousands (probably five to ten) actually report issues back or even send in their fixes to the projects.
  11. We are not at really that far with mangos-zero. To my knowledge we actually me be somewhere near 60% if you look at all parts from server to scripts and database. There have been a lot of improvements, but there is still way to go. E.g. the map formats vor mangos-zero need to be reviewed, and there are still a few TBCisms in mangos-zero which are being removed. Auction house bot is coming for mangos-zero, Salja is working on that. Player bot may be a patch to consider for debugging mode in all branches. Repeat: for testing puroses in debug compilation mode. Traitor patch will most likely not make it's way into the official repository because it's too far away from the game specs.
  12. That's because the format on github is intended to be used for constant updating, rather than applying SQL updates each time. We've been using this format for a half year now, and it seemed rather user friendly than tiny updates. Of course, if you rather stick with the SQL updates, we can backport your changes easily. It's not much, since I use a tiny script to sync the releases of the two repositories.
  13. The github repository is just intended to offer users an easier starting point instead of having to search. Like it or not but the effort people are willing to invest in things is lower than ever. Understandable though, I don't know if there is anyone left not working overtime these days.
  14. TheLuda

    MMaps Redux

    master will be done after one is finished. I'm going from zero to one, to master because both zero and one have a longer list of outstanding ports from master which should be done first.
  15. TheLuda

    MMaps Redux

    Looking at my schedule, I'd say that mangos-one should see the feature branch with mmaps arrive on Wednesday evening
  16. I'll be merging that into the github repository ASAP.
  17. TheLuda

    MMaps Redux

    We're actually doing that, and go through master to backport all the changes made. Salja and I went through most of the map changes on Saturday, and will backport the remainders within the next days. I'll do the same for mangos-one, one zero is finished. Just don't have the time to do both at the same time.
  18. TheLuda

    MMaps Redux

    mangos-zero has a movemaps branch which is being updated this weekend with most of the patches which we had the chance with a bigger installation of mangos-zero.
  19. Of course that does count a whole lot. We should discuss how we e.g. can submit fixes done in mangos-zero database to you, since most of the quests should be identical in both databases.
  20. I will push the current website code to github soon, once I removed all my test stuff so that anyone interested can submit stuff, and become a part of the web trees
  21. You can fix the database errors in your console by reading them, discovering the source of error, and in most cases you will have to correct entries in your database, or probably some scripts.
  22. Aye, mangos-zero has been receiving a little - and in some cases a bigger - kickstart and I'll try to guide those that jumped on our Dwarven beer train through the first bumps and some of the later ones, too. The good news is: we're moving on, and it might not be the same, but it definitely will be more fun for all involved, which includes both the team, and the many users. We're now starting to get the same done for mangos-one, our rather huge Outland pirate ship for all those with high bloodsail reputation! I hope you all like the changes, and - if not - provide a bit of feedback on the changes we applied in the last week. Also, I would like to hear oppinions on some sort of weekly update column. I'm considering to provide a weekly, more global view on what has changed in mangos land, and what the community came up with, covering both mangos, udb, and scriptdev2. Probably like to the Gadgetzan Times published by Blizzard in the early days of WoW, to introduce a bit more of fun in this community. Opinions, whishes, make yourself heard!
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