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VladimirMangos

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Everything posted by VladimirMangos

  1. this is unclear case. Sometime can be need check without bank, sometime with bank... Also ITEM/NOITEM conditions created as pair and do its have diff meaning can create problems with its correct using. I prefer add new conditions for bank case... (in [10668]).
  2. Please provided explicit author names... "Valhalla-Project" isn't acceptable author name...
  3. most percent mods expected to be multiplier instead sum. I sure in this because in past research this by many client creators and users comments. From other side I not ready say that _all_ percent mods work as multipliers For example: http://www.wowwiki.com/Percent
  4. Also unclear why use insert call for map but not map[idx] = value [added]With replaced to use map[] assign and small code speedups/cleanups in [10667]. Thank you
  5. Why not do in used in other cases way? Instead adding new variable used with old timer, just replace timer by expire time value store (in msecs)
  6. Task not in fix by any price, but in proper fix I can't accept patch because agree with Patman128 comment. In many cases where faction absent some scripting/grouping (that also scripting like) take part.
  7. In [10665]. Thank you I also move selection code in helper function.
  8. I only not understand why need touch sql old updates. You need _new_ sql update with renames instead modify old... [added] With this fix into [10664]. Thank you Into mangos-0.12 will backported later
  9. totem unsummon part added into [10663]. Thank you. models data not for me [added]Just for note: I receive your mail, but not use in past and not plan use my email for reply. So you will need wait restore PMs work at this forum, or point at your account at another forum or github for discussion... Same answer applied and for other ppl who use my email link at forum.
  10. Last near to impossible for not live client version case. I not understand why this need repeat and ppl not understand. Without live test possibility and compare result impossible have "everything work exactly" and sometime just make work. Always targeting switch to current client version as goal not something "we like this" choice but way fight for project existence.
  11. If long way converting will completed then uint64 guid = plr->GetGUID(); uint32 guid = plr->GetGUIDLow(); //only low part will removed for GetObjectGuid() use About int32 guid.GetCounter(); uint32 guid.GetEntry(); uint32 guid.GetMaxCounter(); Diff guids types can have or not have entry part. and then have different max value for low part, for object counter Convertion hard do in one step because sometime crazy type cast rules in C/C++ that easy lost some cases and in result have broken code with hard detected place of errors.
  12. Do you set proper account security level? Also code often expect SEC_ADMINISTRATOR as max admin level so better place SEC_ADMINISTRATOR2 and later _before_ SEC_ADMINISTRATOR
  13. oh, i plan and but forgot. Thank you for pointing But better post like note to ticket itself.
  14. Maybe for client only this need Server side use real values in field...
  15. In [10650]. Thank you
  16. Simplified version in [10649]. Thank you
  17. This is impossible: m_duration -= time called only for m_duration > time case
  18. In [10648]. Thank you
  19. You shock me by patch 2... In [10647] added my version. Animation added only for kill-unsummon case in different totems replace by other/cancel Thank you for reseach problem.
  20. 3rd party projects section for _tools_ and custom addons. This is totally not acceptable create threads for _copyrighted_ content that you not own. Closed. 1 week ban.
  21. This is not related to visibility totally. Player object know what objects related client see and what not see.. And stealth visibility cast from server point same as out of range, but some reason object exist bit not visible now... I meaning we can send to destroyfor player function hint is this removed at real object destroy or at visibility update. My main point: send for _all_ objects, not only for totems and without any additional fields...
  22. Maybe instead additional field, we must send "destroy" anime for any objects that not out-of-range remove? Then we can send this info (bool out_of_range) by functions call chain... I not think that this totem specific...
  23. In [10640] with added real usage. Thank you
  24. Hmm, i not sure that this guid not have entry middle part. All cases that i see have: 1F 4? 08 00 02 ?? ?? ?? format Also what nick you prefer: forum or git as commit author?
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